Editing Derelict
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|devname=<code>carousel</code>{{Ref/File|Id=HCEEK|HCEEK|HCEEK\tags\levels\test\carousel\carousel.scenario}} | |devname=<code>carousel</code>{{Ref/File|Id=HCEEK|HCEEK|HCEEK\tags\levels\test\carousel\carousel.scenario}} | ||
|map= | |map= | ||
|location= | |location=Soell system, near Threshold | ||
|terrain=2-level Forerunner structure | |terrain=2-level [[Forerunner]] structure | ||
|symmetry= | |symmetry= | ||
|playernumber=4-8 | |playernumber=4-8 | ||
|gametypes= | |gametypes= | ||
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==Trivia== | ==Trivia== | ||
*This map, along with [[Boarding Action | *This map, along with [[Boarding Action]], are the only multiplayer maps in ''[[Halo: Combat Evolved]]'' that are set in orbit. | ||
*In the game data this map is called "Carousel" possibly because of its circular shape and the physical appearance from the top resembles a carousel as the name suggests and could have been its original name. | *In the game data this map is called "Carousel" possibly because of its circular shape and the physical appearance from the top resembles a carousel as the name suggests and could have been its original name. | ||
*The architecture of the level resembles the architecture of the containment facility in the ''Halo: Combat Evolved'' level ''[[343 Guilty Spark (level)|343 Guilty Spark]]''. | *The architecture of the level resembles the architecture of the containment facility in the ''Halo: Combat Evolved'' level ''[[343 Guilty Spark (level)|343 Guilty Spark]]''. |