Editing Derelict
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{{ | {{Era|RW}} | ||
{{Multiplayer map infobox | {{Multiplayer map infobox | ||
|name=Derelict | |name=Derelict | ||
|image=[[File: | |image=[[File:Halo_CE_Derelict.jpg|300px]] | ||
|game=''[[Halo: Combat Evolved]]'' | |game=''[[Halo: Combat Evolved]]'' | ||
|map= | |map= | ||
|location= | |location=Soell system, near Threshold | ||
|terrain=2-level Forerunner structure | |terrain=2-level [[Forerunner]] structure | ||
|symmetry= | |symmetry= | ||
|playernumber=4-8 | |playernumber=4-8 | ||
|gametypes= | |gametypes= | ||
*[[Slayer]] | *[[Slayer]] | ||
*[[Oddball]] | *[[Oddball]] | ||
|pagegamelabel=CE | |pagegamelabel=CE | ||
}} | }} | ||
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==Summary== | ==Summary== | ||
[[File:Derelict.jpg|left|200px||thumb|An overview of the map]] | [[File:Derelict.jpg|left|200px||thumb|An overview of the map]] | ||
Derelict is a small symmetrical map where battle is fast and furious. The four pillars near the center of the map support a cross-shaped system of catwalks. These catwalks are accessible only by teleporter. The catwalks make excellent sniping or grenade-throwing positions, though standing still at any place on this map means inviting a swift death. | Derelict is a small, symmetrical map where battle is fast and furious. The four pillars near the center of the map support a cross-shaped system of catwalks. These catwalks are accessible only by teleporter. The catwalks make excellent sniping or grenade-throwing positions, though standing still at any place on this map means inviting a swift death. | ||
In the center, on the upper level is an [[overshield]], on the lower level is a [[Health Pack]]. The [[active camouflage]] is on the upper level between two lights. The [[SRS99C-S2 AM sniper rifle|sniper rifle]] is on the area exactly opposite the Active camo before three lights. | In the center, on the upper level is an [[overshield]], on the lower level is a [[Health Pack]]. The [[active camouflage]] is on the upper level between two lights. The [[SRS99C-S2 AM sniper rifle|sniper rifle]] is on the area exactly opposite the Active camo before three lights. | ||
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==Trivia== | ==Trivia== | ||
*This map, along with [[Boarding Action | *This map, along with [[Boarding Action]], are the only multiplayer maps in ''[[Halo: Combat Evolved]]'' that are set in orbit. | ||
*In the game data this map is called "Carousel" possibly because of its circular shape and the physical appearance from the top resembles a carousel as the name suggests and could have been its original name. | *In the game data this map is called "Carousel" possibly because of its circular shape and the physical appearance from the top resembles a carousel as the name suggests and could have been its original name. | ||
*The architecture of the level resembles the architecture of the containment facility in the ''Halo: Combat Evolved'' level ''[[343 Guilty Spark (level)|343 Guilty Spark]]''. | *The architecture of the level resembles the architecture of the containment facility in the ''Halo: Combat Evolved'' level ''[[343 Guilty Spark (level)|343 Guilty Spark]]''. | ||
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==Gallery== | ==Gallery== | ||
<gallery> | <gallery> | ||
File:HMCC HCE Derelict Map.png|Derelict Map. | File:HMCC HCE Derelict Map.png|Derelict Map. | ||
</gallery> | </gallery> | ||
{{Levels|H1|mode=yes}} | {{Levels|H1|mode=yes}} |