Editing Derelict
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{{Center|{{Article | {{Center|{{Article Quote|Deep Space Anomaly #0198.}}}} | ||
'''Derelict''' is a [[multiplayer]] map in ''[[Halo: Combat Evolved]]''. It is set aboard a Forerunner space station apparently in orbit around [[Threshold]], as the planet is visible through the windows, as well as the moon [[Basis]]. It is cataloged by the [[United Nations Space Command|UNSC]] as [[Deep-Space Anomaly 0198|Deep-Space Anomaly #0198]]. It is a very small level that is best suited for 10 or less players, as more can become extremely chaotic unless that is the desired effect. | '''Derelict''' is a [[multiplayer]] map in ''[[Halo: Combat Evolved]]''. It is set aboard a Forerunner space station apparently in orbit around [[Threshold]], as the planet is visible through the windows, as well as the moon [[Basis]]. It is cataloged by the [[United Nations Space Command|UNSC]] as [[Deep-Space Anomaly 0198|Deep-Space Anomaly #0198]]. It is a very small level that is best suited for 10 or less players, as more can become extremely chaotic unless that is the desired effect. | ||
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*If you get stuck with a plasma grenade, head for a teleporter as fast as you can, run into the middle and grab an overshield. This way you may survive, but unfortunately, you will be stuck with 0% shields. | *If you get stuck with a plasma grenade, head for a teleporter as fast as you can, run into the middle and grab an overshield. This way you may survive, but unfortunately, you will be stuck with 0% shields. | ||
*Grenades (especially [[M9 fragmentation grenade|frag grenades]]) are very useful on this map. In such a small map, players tend to clump together in bunches that just scream for a well-placed grenade. | *Grenades (especially [[M9 fragmentation grenade|frag grenades]]) are very useful on this map. In such a small map, players tend to clump together in bunches that just scream for a well-placed grenade. | ||
*Most combat takes place on the first floor. Jumping into a teleporter puts one on the catwalk system, which means a slight reprieve from the action. As stated above, the catwalks are good for picking enemies off from a safe distance, especially with weapons such as the pistol. Beware, | *Most combat takes place on the first floor. Jumping into a teleporter puts one on the catwalk system, which means a slight reprieve from the action. As stated above, the catwalks are good for picking enemies off from a safe distance, especially with weapons such as the pistol. Beware, though--after a few shots (or grenades), players will notice you, and a least one will probably join you on the catwalk. Start moving as soon as the enemy begins to return fire. | ||
*Keep moving throughout the whole battle. Players who stop moving, or stop to type on Derelict die very quickly. | *Keep moving throughout the whole battle. Players who stop moving, or stop to type on Derelict die very quickly. | ||
*Using the side tunnels and picking up the [[M7057 flamethrower|flamethrower]] at their entrances can really help in objective based games, as everyone usually runs straight down the middle. | *Using the side tunnels and picking up the [[M7057 flamethrower|flamethrower]] at their entrances can really help in objective based games, as everyone usually runs straight down the middle. |