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| {{Status|Canon}} | | {{Era|H3}} |
| {{Weapon infobox | | |
| |name=Deployable cover
| | {{Weapon |
| |image=[[File:Deployable Cover.jpg|300px]] | | | image=[[Image:Deployable Cover.jpg|300px]] |
| |manufacturer= | | | name=Deployable Cover |
| |series=
| | | type=[[Equipment]] |
| |type=[[Equipment]] | | | affiliation=[[Covenant]] |
| |cost= | |
| |variant=
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| |service=[[Human-Covenant War]] <br> [[Great Schism]]
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| |length=
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| |width=
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| |height=
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| |weight={{Convert|30.8|lb|kg|disp=flip|Sp=us}}{{Ref/Book|Id=Enc09|Enc09|Page=341}}
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| |ammotype=
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| |capacity=
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| |feed-title=Duration
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| |feed=Single use (infinite duration in campaign; 30 seconds in Multiplayer)
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| |operation=
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| |rate=
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| |velocity=
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| |optics=
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| |range=
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| }} | | }} |
| The '''deployable cover''' is a form of [[Covenant]] [[equipment]].{{Ref/Reuse|Enc09}}{{Ref/Game|Id=H3|H3|Deployable Cover in-game equipment}} Among [[United Nations Space Command]] personnel, the equipment has acquired a number of colloquial nicknames including "'''DC'''", "'''One-Way Wall'''", "'''One-Way Mirror'''", "'''One-Way Sign'''", and "'''Walking Shield'''".{{Ref/Reuse|Enc09}}
| | '''Deployable cover''' is a new piece of [[Covenant]] [[Equipment]] in [[Halo 3]].<ref>September 2007 issue of [[Electronic Gaming Monthly]]</ref> Its symbol in the HUD is the outline of a dome with a dot inside it. |
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| ==Overview==
| | This [[shield]] is similar to the [[Stationary Shield Generator]] of the same type seen in [[Halo: Combat Evolved]] and [[Halo 2]], except it can now be deployed anywhere. Additionally, the shield operates as a one-way shield - the user is able to fire through the shield from behind it with projectile weapons, but any bullets and other solid projectiles (except Carbine rounds and Needler) coming from the front will be deflected, however [[plasma]] fire and Spartan Laser are stopped by the shield from either side. However, the Spartan Laser goes through around five deployable covers, assuming they are lined up close together. The user is given an enormous tactical advantage in exchange for being exposed from behind and to the left and right, whereas the similar [[Bubble Shield]] provides complete 360 degree cover, but cannot be fired into or out of. |
| ===Design details===
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| The deployable cover is a small, portable [[equipment]] piece used by the [[Covenant]] in a role similar to the [[Covenant portable shield]]. The emitter module itself is a teardrop-shaped equipment piece that, when deployed, unfolds into an [[Energy shielding|energy shield]] generator capable of projecting a large shield into the area around it. Any solid projectiles fired will be deflected by the shield; however, [[plasma]]-based weapons fire are absorbed by the shield from either side. The shield's health is represented by its color: it is normally blue, turns red/orange as it is damaged, and finally deactivates. If left alone, the shield will regenerate to full health. To deactivate the shield permanently, the base must be destroyed.{{Ref/Reuse|H3}}
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| ==In-game information==
| | The shield is deployed in the same manner as all other equipment in the game, and it will stay activated until it takes enough damage. The shield's health is represented by its color: it is normally blue, turns red as it is damaged, and finally deactivates. If left alone, the shield will regenerate to full health. To deactivate the shield permanently, the base must be destroyed. This only works in campaign. In multiplayer, the deployable cover will self destruct after a long period of time. |
| ===''Halo 3'' and ''Halo 3: ODST''===
| | It is also possible to make a "bubble" from two of these shields. |
| The deployable cover is featured as an [[equipment]] piece in ''[[Halo 3]]'' and ''[[Halo 3: ODST]]''. In ''Halo 3'', it is useable by both the player or by [[Jiralhanae|Brute]] enemies while in ''ODST'', it is only useable by enemy AI. The shield is deployed in the same manner as all other equipment in the game, and it will stay activated until it takes enough damage, or if left untouched for too long.
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| In [[campaign]], the shield will stay active indefinitely if left alone while in [[multiplayer]], the deployable cover will self-destruct after 30 seconds. Like the [[portable gravity lift]], the deployable cover will be destroyed after a fall from a great height.
| | Like the [[Portable Gravity Lift]], the Deployable Cover, when activated, will not survive a fall from a great height. |
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| In campaign mode, the deployable cover is completely immune to the solid projectiles fired by [[Flood]] [[Flood pure form|Ranged Forms]], making it very useful on the eighth level of ''Halo 3'', [[Cortana (level)|Cortana]], especially on higher difficulties. Enemy AI cannot detect the player through a deployable cover, even on Legendary, making it possible for a player to take cover right in front of the enemy. This can be especially helpful on part of [[Crow's Nest]], where eight [[Jiralhanae|Brutes]] plus a [[Jiralhanae Chieftain|Chieftain]] are present, as there are multiple deployable covers available.
| | ==Trivia== |
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| ==Gallery== | | * Deployable cover is often used as an area to jump off of, as it is easier to use than the grenade jump for some players. |
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| | ==Sources== |
| | <references/> |
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| | == Gallery == |
| <gallery> | | <gallery> |
| File:Deployablecoverhud.svg|The Deployable Cover HUD icon.
| | Image:Deployable Cover Inactive.jpg|The deployable cover inactive |
| File:Deployable Cover Inactive.jpg|An inactive deployable cover.
| | Image:Deployable Cover.jpg|Deployable Cover spreads to cover and balance on most terrains. |
| File:Deployable Cover Demonstration.jpg|Demonstration of firing from behind a deployable cover.
| | Image:Deployable Cover Demonstration.jpg|It is a little known fact that most ballistic non-explosive weapons can be fired from behind deployable cover without interrupting it's functionality |
| File:DCbase.jpg|The base of a Deployable Cover after the shields have been depleted.
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| </gallery> | | </gallery> |
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| ==List of appearances==
| | {{Equipment List}} |
| *''[[Halo 3]]'' {{1st}}
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| *''[[Halo 3: ODST]]''
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| ==Sources==
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| {{Ref/Sources}}
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| {{Navbox/Pickups/Gameplay}}
| | [[Category:The Covenant]] |
| [[Category:Shield technology]]
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| [[Category:Covenant technology]] | |
| [[Category:Equipment]]
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