Editing Decimus/Gameplay
From Halopedia, the Halo wiki
The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.
Latest revision | Your text | ||
Line 1: | Line 1: | ||
==''Halo Wars 2''== | ==''Halo Wars 2''== | ||
{{Quote|Decimus is a berserker who relies on hard-hitting rushes while siphoning their health away.|In-game description of Decimus.<ref name="HW2">'''[[Halo Wars 2]]'''</ref>}} | {{Quote|Decimus is a berserker who relies on hard-hitting rushes while siphoning their health away.|In-game description of Decimus.<ref name="HW2">'''[[Halo Wars 2]]'''</ref>}} | ||
*'''Unique Units''': [[Jiralhanae Warlord]] and [[Decimus]] | *'''Unique Units''': [[Jiralhanae Warlord]] and [[Decimus]] | ||
*'''Tier 1 Leader Powers''' | *'''Tier 1 Leader Powers''' | ||
**'''Killing Frenzy''': All units gain damage boosts when they kill enemies for 6 seconds. | **'''Killing Frenzy''': All units gain damage boosts when they kill enemies for 6 seconds. | ||
Line 20: | Line 17: | ||
**'''Siphon I''': Targets own units to recover health while damaging enemies. | **'''Siphon I''': Targets own units to recover health while damaging enemies. | ||
***Population Cost: N/A | ***Population Cost: N/A | ||
***Supply Cost: | ***Supply Cost: 150 | ||
***Power Cost: | ***Power Cost: 30 | ||
***Cooldown: 195 seconds | ***Cooldown: 195 seconds | ||
**'''Siphon II''': Increases Siphon target size, duration, and healing amount. | **'''Siphon II''': Increases Siphon target size, duration, and healing amount. | ||
***Population Cost: N/A | ***Population Cost: N/A | ||
***Supply Cost: | ***Supply Cost: 200 | ||
***Power Cost: | ***Power Cost: 60 | ||
***Cooldown: 195 seconds | ***Cooldown: 195 seconds | ||
**'''Siphon III''': Further increases Siphon target size, duration, and healing amount. | **'''Siphon III''': Further increases Siphon target size, duration, and healing amount. | ||
***Population Cost: N/A | ***Population Cost: N/A | ||
***Supply Cost: | ***Supply Cost: 250 | ||
***Power Cost: | ***Power Cost: 90 | ||
***Cooldown: 195 seconds | ***Cooldown: 195 seconds | ||
**'''Fury I''': Targets own units. Boosts damage and speed of affected units at the cost of health. | **'''Fury I''': Targets own units. Boosts damage and speed of affected units at the cost of health. | ||
Line 51: | Line 48: | ||
**'''[[Glassing]] Beam I''': Fires a controllable plasma beam. | **'''[[Glassing]] Beam I''': Fires a controllable plasma beam. | ||
***Population Cost: N/A | ***Population Cost: N/A | ||
***Supply Cost: | ***Supply Cost: 400 | ||
***Power Cost: | ***Power Cost: 250 | ||
***Cooldown: 228 seconds | ***Cooldown: 228 seconds | ||
**'''Glassing Beam II''': Increases Glassing Beam size and damage. | **'''Glassing Beam II''': Increases Glassing Beam size and damage. | ||
***Population Cost: N/A | ***Population Cost: N/A | ||
***Supply Cost: | ***Supply Cost: 500 | ||
***Power Cost: | ***Power Cost: 385 | ||
***Cooldown: 228 seconds | ***Cooldown: 228 seconds | ||
**'''Glassing Beam III''': Further increases Glassing Beam size and damage. | **'''Glassing Beam III''': Further increases Glassing Beam size and damage. | ||
***Population Cost: N/A | ***Population Cost: N/A | ||
***Supply Cost: | ***Supply Cost: 600 | ||
***Power Cost: | ***Power Cost: 500 | ||
***Cooldown: 228 seconds | ***Cooldown: 228 seconds | ||
**'''[[ | **'''[[Type-25 Spirit|Spirit]] Assault I''': Drops off two [[Suicide Unggoy]] squads. | ||
***Population Cost: 4 | ***Population Cost: 4 | ||
***Supply Cost: 240 | ***Supply Cost: 240 | ||
Line 88: | Line 85: | ||
***Cooldown: 386 seconds | ***Cooldown: 386 seconds | ||
**'''Boundless Fury''': All units gain a permanent increase to speed and damage. | **'''Boundless Fury''': All units gain a permanent increase to speed and damage. | ||
Decimus himself acts similar to the Brute Warlord being able to pull enemies close to him, but is able to call in a series of uncontrollable glassing beams as his Y | Decimus himself acts similar to the Brute Warlord being able to pull enemies close to him, but is able to call in a series of uncontrollable glassing beams as his Y ability. | ||
==Sources== | ==Sources== | ||
<references/> | |||
[[Category:Gameplay guides]] | [[Category:Gameplay guides]] |