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| {{Status|Gameplay}} | | {{Era|RW}} |
| {{Multiplayer map infobox | | {{New content}} |
| |pagegamelabel=H4 | | {{Multiplayer Map Infobox |
| | |hideb=yes |
| |name=Daybreak | | |name=Daybreak |
| |image=[[File:H4 Daybreak.jpg|300px]] | | |image=[[File:H4 Daybreak.jpg|350px]] |
| |game=''[[Halo 4]]'' | | |game=''Halo 4'' |
| *[[Castle Map Pack]]
| | |location=[[Saviron]] highlands, [[Oban]]<ref>[http://www.halowaypoint.com/en-us/universe/detail/de403866ac5d478b932b9c5b2fabc68f/daybreak-screenshot-gallery '''Halo Waypoint''' - ''Daybreak Screenshot Gallery'']</ref> |
| |devname=<code>ca_spiderweb</code>{{Ref/File|Id=H4EK|H4EK|H4EK\tags\levels\dlc\ca_spiderweb\ca_spiderweb.scenario}}
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| |map=War Games Map_Set/: 902-5<ref name="VIS">''[[Halo 4: The Essential Visual Guide]]'', p.225</ref>
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| |location=ONI research facility, [[Saviron]] highlands, [[Oban]]{{Ref/Site|D=01|M=6|Y=2020|URL=http://www.halowaypoint.com/en-us/universe/detail/de403866ac5d478b932b9c5b2fabc68f/daybreak-screenshot-gallery|Site=Halo Waypoint|Page=Daybreak Screenshot Gallery}} | |
| |terrain=Rocky highlands, military bases | | |terrain=Rocky highlands, military bases |
| |playernumber=6-16 | | |playernumber= |
| |gametypes=*[[Capture the Flag]] | | |gametypes= |
| *[[King of the Hill]]
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| *[[Big Team Slayer]]
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| }} | | }} |
| {{Article quote|Although it is currently being used as a military staging ground, this fertile world will one day be colonized.}}
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| '''Daybreak''' is a ''[[Halo 4]]'' [[multiplayer]] map. It is one of three maps in the DLC [[Castle Map Pack]].{{Ref/Site|D=01|M=6|Y=2020|URL=http://majornelson.com/2012/10/24/announcing-the-halo-4-war-games-pass/|Site=Major Nelson|Page=Announcing the Halo 4 War Games Pass}} | | {{Article Quote|Although it is currently being used as a military staging ground, this fertile world will one day be colonized.}} |
| | '''Daybreak''' is a ''[[Halo 4]]'' [[multiplayer]] map. It is one of three maps in the [[Castle Map Pack]]. <ref>[http://majornelson.com/2012/10/24/announcing-the-halo-4-war-games-pass/ Major Nelson]</ref> |
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| ==Universe and lore== | | ==Description== |
| Daybreak takes place in a series of [[ONI]] bases in the highlands of [[Saviron]] on [[Oban]]. A UNSC {{Class|Strident|heavy frigate}} can be seen in the skybox, similar to how the {{UNSCShip|Aegis Fate}} was seen above [[Sandtrap]] in ''[[Halo 3]]''. The map is named after the in-universe [[Operation: DAYBREAK]], a project based around these research stations. The [[UNSC Navy]] additionally uses this site as a staging ground for classified military campaigns in nearby star systems.{{Ref/Reuse|VIS}} | | Daybreak takes place in a series of [[ONI]] bases in the highlands of [[Saviron]] on [[Oban]]. It is an asymetrical map, with two bases and a rock path in the middle. Side routes lead to a cave system on one side and a cliff on the other, and worm their way under and through the rock in the middle of the map. A Charon-class frigate can be seen in the skybox, similar to the Ageis Fate on "Sandtrap" in Halo 3. |
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| ==Overview==
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| ===Layout===
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| Daybreak is a mid-sized asymmetric map design for symmetric gameplay; while both sides of the map have a generally similar layout, there are still major differences that prevent it from being a "true" symmetric map. The main area of the map is '''U'''-shaped, allowing [[Warthog]] and other vehicle play. Each side of this "U" has a [[base]] in, each with a different internal layout. The two ends of the "U" are joined by a small cave that allows for access, as well as a way up onto the cliff that divides the map in two. Red base has a [[man cannon]] capable of additionally transporting players onto this cliff, while blue has a large bridge that allows players to walk up onto the cliff manually. The middle of them map at the bottom of the "U" layout sees the spawn of a [[Banshee]].
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| <gallery>
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| File:HMCC H4 Daybreak Map.png|Daybreak Map.
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| </gallery>
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| ===Strategies===
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| *At the back of Blue Base there is a tree on a hill. It is possible to jump into this tree and hide, making it a good place for sniping.<ref name="MCCbook">''[[Halo: The Master Chief Collection Multiplayer Map Book]]'' - Daybreak, p.156-157</ref>
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| *The Banshee on Daybreak is a key advantage for whichever team controls it - the large rock arches on the map provide ample cover for retreating from enemy fire.{{Ref/Reuse|MCCbook}}
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| *It is possible to jump into the man cannon at red base from below, thanks to a small rock in front of the base. [[Crouch jumping]] here will allow you to land in the man cannon and be transported to the middle.{{Ref/Reuse|MCCbook}}
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| *The bases are good structures for players to bunker down in - especially in team games - and let the enemy come to you.{{Ref/Reuse|MCCbook}}
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| *The rockets spawning in the cave in the middle are a key advantage for either team.{{Ref/Reuse|MCCbook}}
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| *In CTF, the cave adjoining both bases makes for the quickest route from base to base.{{Ref/Reuse|MCCbook}}
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| ==Gallery== | | ==Gallery== |
| {{Linkbox|gallery=yes}}
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| <gallery> | | <gallery> |
| File:H4_Daybreak_concept_art.jpg|Concept art of Daybreak | | File:H4_Daybreak_concept_art.jpg|Concept art of Daybreak |
| File:H4 Daybreak Concept 2.jpg|Concept art for the map.
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| File:H4 Daybreak Plant Concept.jpg|Concept art for flora on the map.
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| File:H4-Daybreak-1.jpg|The {{Class|Strident|heavy frigate}} on Daybreak.
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| File:H4_Daybreak_Frigate.jpg|A Warthog on Daybreak.
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| File:H4_Daybreak_HammerRun.jpg|A player with a gravity hammer on Daybreak.
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| File:H4_Daybreak_ChokePoint.jpg|Multiplayer on Daybreak.
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| </gallery> | | </gallery> |
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| ==Sources== | | ==Sources== |
| {{Ref/Sources}}
| | <references/> |
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| {{Levels|H4|mode=yes}} | | {{Level|H4}} |
| [[Category:Castle Map Pack]] | | [[Category:Multiplayer Levels]] |
| | [[Category:Halo 4 multiplayer maps]] |