Editing Daybreak
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==Overview== | ==Overview== | ||
===Layout=== | ===Layout=== | ||
Daybreak is a mid-sized asymmetric map design for symmetric gameplay; while both sides of the map have a generally similar layout, there are still major differences that prevent it from being a "true" symmetric map. The main area of the map is '''U'''-shaped, allowing [[Warthog]] and other vehicle play. Each side of this "U" has a [[base]] in, each with a different internal layout. The two ends of the "U" are joined by a small cave that allows for access, as well as a way up onto the cliff that divides the map in two. Red base has a [[man cannon]] capable of additionally transporting players onto this cliff, while blue has a large bridge that allows players to walk up onto the cliff manually. The middle of them map at the bottom of the "U" layout sees the spawn of a [[Banshee]]. | Daybreak is a mid-sized asymmetric map design for symmetric gameplay; while both sides of the map have a generally similar layout, there are still major differences that prevent it from being a "true" symmetric map. The main area of the map is '''U'''-shaped, allowing [[Warthog]] and other vehicle play. Each side of this "U" has a [[base]] in, each with a different internal layout. The two ends of the "U" are joined by a small cave that allows for access, as well as a way up onto the cliff that divides the map in two. Red base has a [[man cannon]] capable of additionally transporting players onto this cliff, while blue has a large bridge that allows players to walk up onto the cliff manually. The middle of them map at the bottom of the "U" layout sees the spawn of a [[Type-26B Banshee]]. | ||
<gallery> | <gallery> | ||
File:HMCC H4 Daybreak Map.png|Daybreak Map. | File:HMCC H4 Daybreak Map.png|Daybreak Map. |