Editing Dawn
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=== References === | === References === | ||
* There is a [[Seven|7 reference]]: John-117's cryo chamber is designated 16. 1 + 6 = '''7'''. Furthermore, on [[Cooperative play]], the second player will start from the cryo chamber designated 14. 14 ÷ 2 = '''7'''. | * There is a [[Seven|7 reference]]: John-117's cryo chamber is designated 16. 1 + 6 = '''7'''. Furthermore, on [[Cooperative play]], the second player will start from the cryo chamber designated 14. 14 ÷ 2 = '''7'''. | ||
* This level is reminiscent of the level ''[[The Pillar of Autumn (Halo: Combat Evolved level)|The Pillar of Autumn]]'' from ''[[Halo: Combat Evolved]]'': both levels involve the Master Chief awakening from cryo-sleep, retrieving Cortana, and defending a ship from Covenant boarders before crash-landing on a Forerunner installation. It is also similar to the level ''[[Cairo Station]]'' from ''[[Halo 2]]'', in which John repels boarders, fights on the eponymous station's outer hull, and destroys a Covenant ship with explosives. | * This level is reminiscent of the level ''[[The Pillar of Autumn (Halo: Combat Evolved level)|The Pillar of Autumn]]'' from ''[[Halo: Combat Evolved]]'': both levels involve the Master Chief awakening from cryo-sleep, retrieving Cortana, and defending a ship from Covenant boarders before crash-landing on a Forerunner installation. It is also similar to the level ''[[Cairo Station (level)|Cairo Station]]'' from ''[[Halo 2]]'', in which John repels boarders, fights on the eponymous station's outer hull, and destroys a Covenant ship with explosives. | ||
=== Miscellaneous === | === Miscellaneous === |