Editing Dan Orzulak

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{{Status|RealWorld}}
{{Realworld}}
 
{{Stub}}
[[File:Orzulak.gif|thumb|300px|"Havoks" profile as shown on page 93 of the Official Wing Commander Armada Playtesters' Guide.]]
[[Image:Orzulak.gif|thumb|300px|"Havoks" profile as shown on page 93 of the Official Wing Commander Armada Playtesters' Guide.]]
 
'''Dan "Havoc" Orzulak''' is a Designer that worked on the team led by Lead Designer [[John Howard]] for [[Halo: Combat Evolved]]. He has since become the lead designer himself for the video game ''GoldenEye: Rogue Agent''. He's come along ways from working as a Quality Assurance Leader that worked on Privateer, Righteous Fire, Armada, Kilrathi Saga and Wing Commander 3.  
'''Dan "Havoc" Orzulak''' is a Designer that worked on the team led by Lead Designer John Howard for ''[[Halo: Combat Evolved]]''. He has since become the lead designer himself for the video game ''GoldenEye: Rogue Agent''. He's come along ways from working as a Quality Assurance Leader that worked on ''Privateer'', ''Righteous Fire'', ''Armada'', ''Kilrathi Saga'' and ''Wing Commander 3''.  
 
==Gameography==
==Gameography==
*GoldenEye: Rogue Agent [http://www.goldeneyeforever.com/goldeneye_rogue_agent_page3.php goldeneyeforever.com]
*GoldenEye: Rogue Agent [http://www.goldeneyeforever.com/goldeneye_rogue_agent_page3.php goldeneyeforever.com]
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*Wing Commander: Privateer - Righteous Fire (1993), ORIGIN Systems, Inc.
*Wing Commander: Privateer - Righteous Fire (1993), ORIGIN Systems, Inc.


==External links==
==External Links==
 
*[http://uk.videogames.games.yahoo.com/ngc/previews/goldeneye--rogue-agent-be6f5e.html Interview about what he learned from Halo]
*[http://uk.videogames.games.yahoo.com/ngc/previews/goldeneye--rogue-agent-be6f5e.html Interview about what he learned from Halo]
[[Category:People|Orzulak, Dan ]]
[[Category:People|Orzulak, Dan ]]

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