Editing Dan Orzulak
From Halopedia, the Halo wiki
The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.
Latest revision | Your text | ||
Line 1: | Line 1: | ||
{{ | {{Realworld}} | ||
{{Stub}} | |||
[[ | [[Image:Orzulak.gif|thumb|300px|"Havoks" profile as shown on page 93 of the Official Wing Commander Armada Playtesters' Guide.]] | ||
'''Dan "Havoc" Orzulak''' is a Designer that worked on the team led by Lead Designer [[John Howard]] for [[Halo: Combat Evolved]]. He has since become the lead designer himself for the video game ''GoldenEye: Rogue Agent''. He's come along ways from working as a Quality Assurance Leader that worked on Privateer, Righteous Fire, Armada, Kilrathi Saga and Wing Commander 3. | |||
'''Dan "Havoc" Orzulak''' is a Designer that worked on the team led by Lead Designer John Howard for | |||
==Gameography== | ==Gameography== | ||
*GoldenEye: Rogue Agent [http://www.goldeneyeforever.com/goldeneye_rogue_agent_page3.php goldeneyeforever.com] | *GoldenEye: Rogue Agent [http://www.goldeneyeforever.com/goldeneye_rogue_agent_page3.php goldeneyeforever.com] | ||
Line 17: | Line 16: | ||
*Wing Commander: Privateer - Righteous Fire (1993), ORIGIN Systems, Inc. | *Wing Commander: Privateer - Righteous Fire (1993), ORIGIN Systems, Inc. | ||
==External | ==External Links== | ||
*[http://uk.videogames.games.yahoo.com/ngc/previews/goldeneye--rogue-agent-be6f5e.html Interview about what he learned from Halo] | *[http://uk.videogames.games.yahoo.com/ngc/previews/goldeneye--rogue-agent-be6f5e.html Interview about what he learned from Halo] | ||
[[Category:People|Orzulak, Dan ]] | [[Category:People|Orzulak, Dan ]] |