Editing Damage table/H4
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{| class="wikitable | {| class="wikitable scrollable mw-collapsible mw-collapsed" style="text-align:center" | ||
! colspan="100%" | ''[[ | ! colspan="100%" | ''[[{{Acronym/PageName|H4}}]]'' damage table | ||
|- | |- | ||
! !! all !! bullet slow !! plasma slow !! bullet fast !! plasma fast !! bullet turret !! bullet turret mech !! plasma turret !! explosion small !! explosion small old !! explosion large !! collision !! melee !! cutting !! burning !! emp !! laser !! sniper !! no damage !! needle | ! !! all !! bullet slow !! plasma slow !! bullet fast !! plasma fast !! bullet turret !! bullet turret mech !! plasma turret !! explosion small !! explosion small old !! explosion large !! collision !! melee !! cutting !! burning !! emp !! laser !! sniper !! no damage !! needle | ||
|- | |- | ||
! style="text-align:left;" | material | ! style="text-align:left;" | <code>material</code> | ||
| 1 || 1 || 1 || 1 || 1 || 1 || 1 || 1 || 1 || 1 || 1 || 1 || 1 || 1 || 1 || 1 || 1 || 1 || 0 || 1 | | 1 || 1 || 1 || 1 || 1 || 1 || 1 || 1 || 1 || 1 || 1 || 1 || 1 || 1 || 1 || 1 || 1 || 1 || 0 || 1 | ||
|- | |- | ||
! style="text-align:left;" | liquid | ! style="text-align:left;" | <code>liquid</code> | ||
| 0 || 0 || 0 || 0 || 0 || 0 || 0 || 0 || 0 || 0 || 0 || 0 || 0 || 0 || 0 || 0 || 0 || 0 || 0 || 0 | | 0 || 0 || 0 || 0 || 0 || 0 || 0 || 0 || 0 || 0 || 0 || 0 || 0 || 0 || 0 || 0 || 0 || 0 || 0 || 0 | ||
|- | |- | ||
! style="text-align:left;" | soft | ! style="text-align:left;" | <code>soft</code> | ||
| 1 || 1 || 1 || 1 || 1 || 1 || 2 || 1 || 1 || 1 || 1 || 1 || 1 || 2 || 1 || 0 || 1 || 1 || 0 || 1 | | 1 || 1 || 1 || 1 || 1 || 1 || 2 || 1 || 1 || 1 || 1 || 1 || 1 || 2 || 1 || 0 || 1 || 1 || 0 || 1 | ||
|- | |- | ||
! style="text-align:left;" | | ! style="text-align:left;" | <code>soft_organic</code> | ||
| 1 || 1 || 1 || 1 || 1 || 1 || 2 || 1 || 1 || 1 || 1 || 1 || 1 || 2 || 2 || 0 || 1 || 1 || 0 || 1 | | 1 || 1 || 1 || 1 || 1 || 1 || 2 || 1 || 1 || 1 || 1 || 1 || 1 || 2 || 2 || 0 || 1 || 1 || 0 || 1 | ||
|- | |- | ||
! style="text-align:left;" | | ! style="text-align:left;" | <code>soft_inorganic</code> | ||
| 1 || 1 || 1 || 1 || 1 || 1 || 2 || 1 || 1 || 1 || 1 || 1 || 1 || 2 || 1 || 0 || 1 || 1 || 0 || 1 | | 1 || 1 || 1 || 1 || 1 || 1 || 2 || 1 || 1 || 1 || 1 || 1 || 1 || 2 || 1 || 0 || 1 || 1 || 0 || 1 | ||
|- | |- | ||
! style="text-align:left;" | tough | ! style="text-align:left;" | <code>tough</code> | ||
| 1 || 0.5 || 1 || 1 || 1 || 1 || 1 || 1 || 1 || 1 || 1 || 1 || 1 || 2 || 1 || 0 || 1 || 1 || 0 || 1 | | 1 || 0.5 || 1 || 1 || 1 || 1 || 1 || 1 || 1 || 1 || 1 || 1 || 1 || 2 || 1 || 0 || 1 || 1 || 0 || 1 | ||
|- | |- | ||
! style="text-align:left;" | | ! style="text-align:left;" | <code>tough_organic</code> | ||
| 1 || 0.5 || 0.5 || 1 || 1 || 1 || 1 || 1 || 1 || 1 || 1 || 1 || 1 || 1 || 2 || 0 || 1 || 1 || 0 || 0.5 | | 1 || 0.5 || 0.5 || 1 || 1 || 1 || 1 || 1 || 1 || 1 || 1 || 1 || 1 || 1 || 2 || 0 || 1 || 1 || 0 || 0.5 | ||
|- | |- | ||
! style="text-align:left;" | | ! style="text-align:left;" | <code>tough_inorganic</code> | ||
| 1 || 0.5 || 0.5 || 1 || 1 || 1 || 1 || 1 || 1 || 1 || 1 || 1 || 1 || 2 || 1 || 0 || 1 || 1 || 0 || 0.5 | | 1 || 0.5 || 0.5 || 1 || 1 || 1 || 1 || 1 || 1 || 1 || 1 || 1 || 1 || 2 || 1 || 0 || 1 || 1 || 0 || 0.5 | ||
|- | |- | ||
! style="text-align:left;" | hard | ! style="text-align:left;" | <code>hard</code> | ||
| 1 || 1 || 0.5 || 1 || 1 || 1 || 1 || 1 || 1 || 1 || 1 || 1 || 0.5 || 0.5 || 1 || 0 || 1 || 1 || 0 || 0.5 | | 1 || 1 || 0.5 || 1 || 1 || 1 || 1 || 1 || 1 || 1 || 1 || 1 || 0.5 || 0.5 || 1 || 0 || 1 || 1 || 0 || 0.5 | ||
|- | |- | ||
! style="text-align:left;" | | ! style="text-align:left;" | <code>hard_metal_thin</code> | ||
| 1 || 1 || 0.4 || 1 || 1 || 1 || 1 || 1 || 0.5 || 0.75 || 1 || 1 || 1 || 1 || 1 || 0 || 1 || 1 || 0 || 0.25 | | 1 || 1 || 0.4 || 1 || 1 || 1 || 1 || 1 || 0.5 || 0.75 || 1 || 1 || 1 || 1 || 1 || 0 || 1 || 1 || 0 || 0.25 | ||
|- | |- | ||
! style="text-align:left;" | | ! style="text-align:left;" | <code>hard_metal_thick</code> | ||
| 1 || 0.25 || 0.125 || 0.5 || 0.25 || 0.75 || 0.75 || 0.5 || 0.5 || 0.5 || 0.75 || 0.75 || 0.25 || 0.25 || 0.75 || 0.001 || 1 || 1 || 0 || 0.125 | | 1 || 0.25 || 0.125 || 0.5 || 0.25 || 0.75 || 0.75 || 0.5 || 0.5 || 0.5 || 0.75 || 0.75 || 0.25 || 0.25 || 0.75 || 0.001 || 1 || 1 || 0 || 0.125 | ||
|- | |- | ||
! style="text-align:left;" | | ! style="text-align:left;" | <code>hard_metal_solid</code> | ||
| 1 || 0.125 || 0.0625 || 0.25 || 0.125 || 0.5 || 0.5 || 0.25 || 0.45 || 0.45 || 0.5 || 0.5 || 0.125 || 0.125 || 0.5 || 0.001 || 0.5 || 0.75 || 0 || 0.0625 | | 1 || 0.125 || 0.0625 || 0.25 || 0.125 || 0.5 || 0.5 || 0.25 || 0.45 || 0.45 || 0.5 || 0.5 || 0.125 || 0.125 || 0.5 || 0.001 || 0.5 || 0.75 || 0 || 0.0625 | ||
|- | |- | ||
! style="text-align:left;" | | ! style="text-align:left;" | <code>hard_metal_invulnerable</code> | ||
| 0 || 0 || 0 || 0 || 0 || 0 || 0 || 0 || 0 || 0 || 0 || 0 || 0 || 0 || 0 || 0 || 0 || 0 || 0 || 0 | | 0 || 0 || 0 || 0 || 0 || 0 || 0 || 0 || 0 || 0 || 0 || 0 || 0 || 0 || 0 || 0 || 0 || 0 || 0 || 0 | ||
|- | |- | ||
! style="text-align:left;" | | ! style="text-align:left;" | <code>hard_terrain</code> | ||
| 1 || 0.25 || 0 || 0.5 || 0.25 || 0.75 || 0.75 || 0.5 || 0.5 || 0.5 || 0.75 || 0.5 || 0.25 || 0.25 || 0 || 0 || 1 || 0.5 || 0 || 0 | | 1 || 0.25 || 0 || 0.5 || 0.25 || 0.75 || 0.75 || 0.5 || 0.5 || 0.5 || 0.75 || 0.5 || 0.25 || 0.25 || 0 || 0 || 1 || 0.5 || 0 || 0 | ||
|- | |- | ||
! style="text-align:left;" | brittle | ! style="text-align:left;" | <code>brittle</code> | ||
| 1 || 1 || 1 || 0.5 || 0.5 || 0.5 || 0.5 || 0.5 || 2 || 2 || 3 || 2 || 2 || 1 || 1 || 0 || 2 || 0.5 || 0 || 1 | | 1 || 1 || 1 || 0.5 || 0.5 || 0.5 || 0.5 || 0.5 || 2 || 2 || 3 || 2 || 2 || 1 || 1 || 0 || 2 || 0.5 || 0 || 1 | ||
|- | |- | ||
! style="text-align:left;" | | ! style="text-align:left;" | <code>brittle_glass</code> | ||
| 1 || 1 || 0.25 || 0.5 || 0.5 || 0.5 || 0.5 || 0.5 || 2 || 2 || 3 || 2 || 2 || 1 || 1 || 0 || 2 || 0.5 || 0 || 0.25 | | 1 || 1 || 0.25 || 0.5 || 0.5 || 0.5 || 0.5 || 0.5 || 2 || 2 || 3 || 2 || 2 || 1 || 1 || 0 || 2 || 0.5 || 0 || 0.25 | ||
|- | |- | ||
! style="text-align:left;" | | ! style="text-align:left;" | <code>brittle_elec</code> | ||
| 1 || 1 || 1.5 || 0.5 || 1 || 0.5 || 0.5 || 1 || 2 || 2 || 3 || 2 || 2 || 1 || 1 || 1 || 2 || 0.5 || 0 || 1.5 | | 1 || 1 || 1.5 || 0.5 || 1 || 0.5 || 0.5 || 1 || 2 || 2 || 3 || 2 || 2 || 1 || 1 || 1 || 2 || 0.5 || 0 || 1.5 | ||
|- | |- | ||
! style="text-align:left;" | | ! style="text-align:left;" | <code>brittle_elec_hum_env</code> | ||
| 1 || 1 || 1 || 1 || 1 || 1 || 1 || 1 || 1 || 1 || 1 || 1 || 1 || 1 || 1 || 1 || 1 || 1 || 1 || 1 | | 1 || 1 || 1 || 1 || 1 || 1 || 1 || 1 || 1 || 1 || 1 || 1 || 1 || 1 || 1 || 1 || 1 || 1 || 1 || 1 | ||
|- | |- | ||
! style="text-align:left;" | | ! style="text-align:left;" | <code>brittle_mech</code> | ||
| 1 || 1.5 || 1 || 1 || 0.5 || 1 || 1 || 0.5 || 2 || 2 || 3 || 2 || 2 || 1 || 1 || 0 || 2 || 1 || 0 || 1 | | 1 || 1.5 || 1 || 1 || 0.5 || 1 || 1 || 0.5 || 2 || 2 || 3 || 2 || 2 || 1 || 1 || 0 || 2 || 1 || 0 || 1 | ||
|- | |- | ||
! style="text-align:left;" | | ! style="text-align:left;" | <code>brittle_explosive</code> | ||
| 1 || 0.5 || 1 || 0.5 || 1 || 0.5 || 0.5 || 1 || 2 || 2 || 3 || 2 || 2 || 1 || 2 || 0 || 2 || 0.5 || 0 || 1 | | 1 || 0.5 || 1 || 0.5 || 1 || 0.5 || 0.5 || 1 || 2 || 2 || 3 || 2 || 2 || 1 || 2 || 0 || 2 || 0.5 || 0 || 1 | ||
|- | |- | ||
! style="text-align:left;" | energy | ! style="text-align:left;" | <code>energy</code> | ||
| 1 || 1 || 1.6 || 1 || 1 || 1 || 1 || 1 || 0.5 || 0.5 || 0.75 || 1 || 1 || 1 || 1 || 1 || 0.25 || 1 || 0 || 2 | | 1 || 1 || 1.6 || 1 || 1 || 1 || 1 || 1 || 0.5 || 0.5 || 0.75 || 1 || 1 || 1 || 1 || 1 || 0.25 || 1 || 0 || 2 | ||
|- | |- | ||
! style="text-align:left;" | | ! style="text-align:left;" | <code>energy_shield_thin</code> | ||
| 1 || 1 || 1.6 || 1 || 1 || 1 || 1 || 1 || 0.5 || 0.5 || 0.75 || 1 || 1 || 1 || 2 || 1 || 0.25 || 1 || 0 || 2 | | 1 || 1 || 1.6 || 1 || 1 || 1 || 1 || 1 || 0.5 || 0.5 || 0.75 || 1 || 1 || 1 || 2 || 1 || 0.25 || 1 || 0 || 2 | ||
|- | |- | ||
! style="text-align:left;" | | ! style="text-align:left;" | <code>energy_shield_thick</code> | ||
| 1 || 0.125 || 1 || 0.25 || 0.5 || 0.5 || 0.5 || 0.75 || 0.5 || 0.5 || 0.75 || 0.75 || 1 || 0.5 || 1 || 1 || 0.25 || 0.75 || 0 || 1 | | 1 || 0.125 || 1 || 0.25 || 0.5 || 0.5 || 0.5 || 0.75 || 0.5 || 0.5 || 0.75 || 0.75 || 1 || 0.5 || 1 || 1 || 0.25 || 0.75 || 0 || 1 | ||
|- | |- | ||
! style="text-align:left;" | | ! style="text-align:left;" | <code>energy_shield_solid</code> | ||
| 1 || 0.0625 || 0.75 || 0.125 || 0.25 || 0.25 || 0.25 || 0.5 || 0.25 || 0.25 || 0.5 || 0.5 || 1 || 0.25 || 0.5 || 0.5 || 0.25 || 0.5 || 0 || 0.5 | | 1 || 0.0625 || 0.75 || 0.125 || 0.25 || 0.25 || 0.25 || 0.5 || 0.25 || 0.25 || 0.5 || 0.5 || 1 || 0.25 || 0.5 || 0.5 || 0.25 || 0.5 || 0 || 0.5 | ||
|- | |- | ||
! style="text-align:left;" | | ! style="text-align:left;" | <code>energy_shield_invulnerable</code> | ||
| 0 || 0 || 0 || 0 || 0 || 0 || 0 || 0 || 0 || 0 || 0 || 0 || 0 || 0 || 0 || 0 || 0 || 0 || 0 || 0 | | 0 || 0 || 0 || 0 || 0 || 0 || 0 || 0 || 0 || 0 || 0 || 0 || 0 || 0 || 0 || 0 || 0 || 0 || 0 || 0 | ||
|} | |} |