Editing Damage Boost
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[[File:H4 - Damage Boost.jpg|thumb|275px|A Spartan-IV approaching a Damage Boost on ''[[Complex]]''.]] | [[File:H4 - Damage Boost.jpg|thumb|right|275px|A Spartan-IV approaching a Damage Boost on ''[[Complex]]''.]] | ||
'''Damage Boost''' is a power-up enhancement featured in ''[[Halo 4]]''<ref name="Bulletin 1">[http://halo.xbox.com/blogs/Headlines/post/2012/07/06/The-Halo-Bulletin-7612.aspx '''Halo Waypoint''': ''The Halo Bulletin: 7.6.12'']</ref> and ''[[Halo 5: Guardians]]''.<ref name="req">[https://www.halowaypoint.com/en-us/community/blog-posts/more-info-req-packs-in-halo-5-guardians '''Halo Waypoint''': ''More info: REQ Packs in Halo 5: Guardians'']</ref> It lasts for 30 seconds and increases the damage per shot of the player's weapons by 100%. This includes vehicle-mounted weapons.<ref>[http://www.youtube.com/watch?v=BgSY3Sj9wCY '''Halo 4 Mythbusters''' - ''Episode 3'']</ref> However, the power-up has little effect on the [[M45 shotgun|shotgun]], [[Type-1 energy sword|energy sword]], [[Z-750 binary rifle|binary rifle]] and launched explosives. | |||
The effect lasts for 30 seconds. | |||
While in use, the player is awarded a visual effect which gives off a red full-body glowing effect and leaves a trail as the player moves.<ref name="Bulletin 1"/> This effect also appears on the player's HUD. | |||
Damage Boost is typically earned in [[Slayer#Halo 4|Infinity Slayer]] games through ordnance drops. It is also earned and automatically equipped in [[Regicide]] for [[Reign of Terror|surviving as king for 60 seconds]]. | |||
==Gameplay== | ==Gameplay== | ||
=== | ===Advantages=== | ||
Damage Boost is incredibly useful on small maps and in fast-paced high-intensity gametypes. The doubled damage rate means that even a mildly competent player will virtually always come out on top in a one-on-duel. | |||
===Disadvantages=== | |||
The Damage Boost's red glow effect makes the player significantly more conspicuous to enemies, making it a poor choice for players wishing to utilize stealth or simply not draw attention to themselves. Some players may find the red tinge on their HUD distracting or even obstructive. | |||
=== | |||
Damage boost is less useful on larger maps, as the player is less likely to encounter enemies in the 30 seconds the powerup is active. Some players also have a tendency to play more recklessly while utilizing a Damage Boost as they attempt to score enough kills to justify their choice of ordnance drop. In these situations, it is generally a better idea to choose a power weapon instead. | |||
== Gallery == | == Gallery == | ||
<gallery> | <gallery> | ||
File:H4 - Damage | File:H4 - Damage Boost Third Person.jpg|A Spartan under the effects of Damage Boost. | ||
File:Damage Boost HUD comparison.jpg|Player HUD before and after activating Damage Boost. Note the red tinge on the latter. | |||
File:Damage Boost HUD comparison.jpg|Player HUD before and after activating | |||
</gallery> | </gallery> | ||
== List of appearances == | == List of appearances == | ||
*''[[Halo 4]]'' {{1st}} | *''[[Halo 4]]'' {{1st}} | ||
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== Sources == | == Sources == | ||
<references/> | |||
== See also == | |||
*[[Speed Boost]] | |||
*[[Overshield]] | |||
[[Category:Multiplayer]] | |||
[[Category: |