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| {{Status|Canon}} | | {{Era|Post}} |
| | {{New Content}} |
| | {{Stub}} |
| | '''Damage Boost''' is a power-up enhancement featured in [[Halo 4]].<ref name="Bulletin 1">[http://halo.xbox.com/blogs/Headlines/post/2012/07/06/The-Halo-Bulletin-7612.aspx '''Halo Waypoint''': ''The Halo Bulletin: 7.6.12'']</ref> |
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| [[File:H4 - Damage Boost.jpg|thumb|275px|A Spartan-IV approaching a Damage Boost on ''[[Complex]]''.]]
| | ==Function== |
| | Damage Boost increases the damage per shot of the player's weapons. While in use, the player is awarded a visual effect which gives off a red full-body glowing effect. Damage is Increased by about 100% for most weapons. Despite this the power-up has little effect on the shotgun, energy sword, binary rifle and launched explosives. <ref name="Bulletin 1"/> |
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| The '''Damage Boost''' is a [[power-up]] enhancement featured in ''[[Halo 4]]''<ref name="Bulletin 1">[http://halo.xbox.com/blogs/Headlines/post/2012/07/06/The-Halo-Bulletin-7612.aspx '''Halo Waypoint''': ''The Halo Bulletin: 7.6.12'']</ref> and ''[[Halo 5: Guardians]]''.<ref name="req">[https://www.halowaypoint.com/en-us/community/blog-posts/more-info-req-packs-in-halo-5-guardians '''Halo Waypoint''': ''More info: REQ Packs in Halo 5: Guardians'']</ref> It lasts for 30 seconds and increases the damage per shot of the player's weapons by 100%. This includes vehicle-mounted weapons.<ref>[http://www.youtube.com/watch?v=BgSY3Sj9wCY '''Halo 4 Mythbusters''' - ''Episode 3'']</ref> While in use, the player is awarded a visual effect which gives off a red full-body glowing effect and leaves a trail as the player moves.{{Ref/Reuse|Bulletin 1}} This effect also appears on the player's HUD.
| | ==List of appearances== |
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| In ''Halo 4'' Damage Boost is typically earned in [[Slayer#Halo 4|Infinity Slayer]] games through ordnance drops. It is also earned and automatically equipped in [[Regicide]] for [[Reign of Terror|surviving as king for 60 seconds]]. In ''Halo 5: Guardians'' damage boosts are commonly used in [[Warzone]].
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| ==Gameplay==
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| ===''Halo 4''===
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| *Lowers the player's field of view when in use.
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| *Darkens the player's screen.
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| *Increases the player's damage by 100%.
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| **Various explosive weapons have their non-lethal and lethal blast radiuses upped.
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| ===Changes from ''Halo 4'' to ''Halo 5: Guardians''===
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| *The player's field of view remains the same.
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| *The player's screen is no longer darkened, past a brief visual shift upon picking up the damage boost.
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| *The player is engulfed in a red-orange, fiery glow, compared to ''Halo 4's'' muted, overshield-esque effect.
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| *Damage properties are altered.
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| == Gallery ==
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| ===Screenshots===
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| <gallery>
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| File:H4 - Damage boost ordnance drop.png|A damage boost drop in ''Halo 4''.
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| File:H4 - Damage boost effects.png|A Spartan-IV under the effects of damage boost in ''Halo 4''.
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| File:Damage Boost HUD comparison.jpg|Player HUD before and after activating damage boost. Note the red tinge on the latter.
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| File:H5G-DamageBoost.png|A Spartan-IV with damage boost in ''Halo 5: Guardians''.
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| </gallery>
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| ===''Halo 5: Guardians'' REQ cards===
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| <gallery>
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| File:Damageboost1.png|REQ Card of Damage Boost I.
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| File:Damageboost2.png|REQ Card of Damage Boost II.
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| File:Damageboost3.png|REQ Card of Damage Boost III.
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| </gallery>
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| == List of appearances == | |
| *''[[Halo 4]]'' {{1st}} | | *''[[Halo 4]]'' {{1st}} |
| *''[[Halo 5: Guardians]]''
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| == Sources == | | ==Sources== |
| {{Ref/Sources}}
| | <references/> |
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| {{Navbox/Pickups/Gameplay}}
| | ==Related pages== |
| [[Category:Power ups]] | | *[[Speed Boost]] |
| | [[Category:Armor]] |