Editing Cutscene glitches

From Halopedia, the Halo wiki

You are not logged in. Your IP address will be publicly visible if you make any edits. If you log in or create an account, your edits will be attributed to your username, along with other benefits.

The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.

Latest revision Your text
Line 1: Line 1:
{{Status|Gameplay}}
{{Era|RW}}


Throughout the ''[[Halo|Halo series]]'', there are numerous [[glitch]]es that take place during [[cutscene|cinematic moments]] that affect certain parts of them or change them completely. These glitches happen when certain objects or even A.I.'s are introduced intentionally or not into the cutscene.
Throughout the ''[[Halo|Halo series]]'', there are numerous [[glitch]]es that take place during [[cutscene|cinematic moments]] that affect certain parts of them or change them completely. These glitches happen when certain objects or even A.I.'s are introduced intentionally or not into the cutscene.
Line 6: Line 6:
===[[Halo (Halo: Combat Evolved level)|Halo]]===
===[[Halo (Halo: Combat Evolved level)|Halo]]===
*Halo-Light Bridge  
*Halo-Light Bridge  
{{main|Skipping the light bridge scene}}
{{main|Skipping the Light Bridge scene}}


===[[Truth and Reconciliation (level)|Truth and Reconciliation]]===
===[[Truth and Reconciliation (level)|Truth and Reconciliation]]===
*Keyes in Brig
*Keyes in Brig
Before the cutscene begins, lure a [[Hunter]] from the Shuttle Bay to the Brig, then activate the cutscene. The Hunter will not be frozen and will reach to the characters that participate in the cutscene, knocking the [[Master Chief]] around, killing [[Captain Keyes]] and shooting at the [[Marine Corps|Marines]]. Once the cutscene ends, the Hunter will still be there and the player will have to fight it to proceed with the mission.
Before the cutscene begins, lure a [[Hunter]] from the Shuttle Bay to the Brig then activate the cutscene. The Hunter will not be frozen and will reach to the characters that participate in the cutscene, knocking the [[Master Chief]] around, killing [[Captain Keyes]] and shooting at the [[Marine Corps|Marines]]. Once the cutscene ends, the Hunter will still be there and the player will have to fight it to proceed with the mission.
Another thing that can happen is if you throw a grenade just as the cutscene begins, you will die, the cutscene will only play for a few seconds and when it ends, you will spawn dead, looking at your own body and not being able to do anything. There is no way to continue the mission from that point.
Another thing that can happen is if you throw a grenade just as the cutscene begins, you will die, the cutscene will only play for a few seconds and when it ends, you will spawn dead, looking at your own body and not being able to do anything. There is no way to continue the mission from that point.


Line 20: Line 20:
{{main|Shafted cinematic glitch}}
{{main|Shafted cinematic glitch}}


===[[Assault on the Control Room]]===
===[[Assault on the Control Room (level)|Assault on the Control Room]]===
*Final Cutscene
*Final Cutscene
There are a number of things that can happen. You can lure a Hunter inside, and it will try to kill the Master Chief, knocking him forward, shooting at him and sometimes even knocking him inside the huge pit in the middle of the room. Another thing that can happen is a [[Banshee]] can follow the player inside the corridors and once the cutscene plays, it will splatter the Master Chief, fly around the room and even act hostile towards [[Cortana]].
There are a number of things that can happen. You can lure a Hunter inside and it will try to kill the Master Chief, knocking him forward, shooting at him and sometimes even knocking him inside the huge pit in the middle of the room. Another thing that can happen is a [[Banshee]] can follow the player inside the corridors and once the cutscene plays, it will splatter the Master Chief, fly around the room and even act hostile towards [[Cortana]].


===[[343 Guilty Spark (level)|343 Guilty Spark]]===
===[[343 Guilty Spark (level)|343 Guilty Spark]]===
*The Flood
*The Flood
If the player pushes the [[Shade]] turret in the way of Jenkins's scripted walk path prior to entering the structure beforehand, he will get stuck in the spot where the turret was placed but continue his scripted movement while the rest of the squad moves ahead of him into the structure due to the fact that the recording takes place in the exact same places that the player previously traveled. This is because the game doesn't "clear out" the room and return it to the state that it would be in when Jenkins and his companions were in it.
If the player pushes the [[Shade]] turret in the way of Jenkins's scripted walk path prior to entering structure beforehand, he will get stuck in the spot where the turret was placed but continue his scripted movement while the rest of the squad moves ahead of him into the structure due to the fact that the recording takes place in the exact same places that the player previously traveled. This is because the game doesn't "clear out" the room and return it to the state that it would be in when Jenkins and his companions were in it.


===[[Two Betrayals]]===
===[[Two Betrayals]]===
Line 34: Line 34:
===[[Keyes]]===
===[[Keyes]]===
*Into the Ship
*Into the Ship
During the cutscene where the Master Chief goes into the [[Gravity Lift]], if [[Flood combat form]]s are still alive in the area, they will attack the Chief then back away, and if [[Pod infector|Flood Infection Forms]] are still alive, they will latch onto the Chief, and he will start to spew up blood.
During the cutscene where the Master Chief goes into the [[Gravity Lift]], if [[Flood Combat Form]]s are still alive in the area, they will attack the Chief then back away, and if [[Pod infector|Flood Infection Forms]] are still alive, they will latch onto the Chief and he will start to spew up blood.


*Infected Keyes
*Infected Keyes
During the cutscene, if Flood combat forms are still alive in the area and the cutscene is triggered, they will attack the player, knocking him down from the pedestal. The [[Proto Gravemind]]'s face will then seem to explode at the moment where the Master Chief should have punched it. If the Flood has no arms, then it will just stay close to the Master Chief during the cutscene.  
During the cutscene, if Flood Combat Forms are still alive in the area and the cutscene is triggered, they will attacks the player, knocking him down from the pedestal. The [[Proto Gravemind]]'s face will then seem to explode at the moment where the Master Chief should have punched it. If the Flood has no arms then it will just stay close to the Master Chief during the cutscene.  
Also, if the player manages to lure a Hunter into the room, it will push the Master Chief around, even killing him. The cutscene will take place like with the Flood inside.
Also, if the player manages to lure a Hunter into the room, it will push the Master Chief around, even killing him. The cutscene will take place like with the Flood inside.


{{Glitches}}
{{Glitches}}
[[Category:Glitches]]
[[Category:Glitches]]
[[Category:Halo: Combat Evolved glitches]]
[[Category:Halo: Combat Evolved Glitches]]
[[Category:Tricks and cheats]]
[[Category:Tricks and Cheats]]

Please note that all contributions to Halopedia are considered to be released under the Attribution-ShareAlike 3.0 Unported license (see Halopedia:Copyrights for details). If you don't want your writing to be edited mercilessly and redistributed at will, then don't submit it here. You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource. Do not submit copyrighted work without permission!

Cancel Editing help (opens in new window)

To view or search uploaded images go to the list of images. Uploads and deletions are also logged in the upload log. For help including images on a page see Help:Images. For a sound file, use this code: [[Media:File.ogg]].

Do not copy text from other websites without permission. It will be deleted.