Editing Cut Halo Wars 2 units
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{{Title|Cut ''Halo Wars 2'' units}} | {{Title|Cut ''Halo Wars 2'' units}} | ||
{{ | {{Era|RW}} | ||
{{GameFiles}} | {{GameFiles}} | ||
{{Series/Cut/HW2}} | {{Series/Cut/HW2}} | ||
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====Unggoy Hero==== | ====Unggoy Hero==== | ||
{{Main|Unggoy Hero}} | {{Main|Unggoy Hero}} | ||
The '''Unggoy Hero''' is a cut hero unit intended for inclusion in ''[[Halo Wars 2]]''. One piece of concept art shows the hero with a [[ | The '''Unggoy Hero''' is a cut hero unit intended for inclusion in ''[[Halo Wars 2]]''. One piece of concept art shows the hero with a [[Banished Goblin]], while the other indicates that one of its abilities would have been to be resurrected. A model file for the unit can be found in the game files of ''Halo Wars 2''. | ||
<gallery> | <gallery> | ||
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===Uber=== | ===Uber=== | ||
====Super Wraith==== | ====Super Wraith==== | ||
<gallery> | <gallery> | ||
File:HW2-BanishedSuperWraith Concept.jpg | File:HW2-BanishedSuperWraith Concept.jpg | ||
</gallery> | </gallery> | ||
== Forerunner unit== | == Forerunner unit== | ||
===Controller Sentinel (unshielded)=== | ===Controller Sentinel (unshielded)=== | ||
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===Vehicles=== | ===Vehicles=== | ||
====Infected | ====Infected Grizzly==== | ||
This unused unit has a finished | This unused unit has a finished model that went unused, presumably it would've function as a standard Grizzly while losing it's Missile Barrage. | ||
<gallery> | <gallery> | ||
File:HW2 Infected | File:HW2 Infected Grizzly.png | ||
</gallery> | </gallery> | ||
====Infected | ====Infected Wolverine==== | ||
This unused unit has a finished mesh with textures, however, this unit takes the same role as it's standard-uninfected counterpart. | This unused unit has a finished mesh with textures, however, this unit takes the same role as it's standard-uninfected counterpart. | ||
<gallery> | <gallery> | ||
File:HW2 Infected | File:HW2 Infected Wolverine.png | ||
</gallery> | </gallery> | ||
====Infected | ====Infected Reaver==== | ||
This unused unit has a finished | This unused unit has a finished mesh with textures, however, this unit takes the same role as it's standard-uninfected counterpart. | ||
<gallery> | <gallery> | ||
HW2_Infected_Reaver.png | |||
</gallery> | </gallery> | ||
====Infected | ====Infected Mastodon==== | ||
This unused unit has a finished | This unused unit has a finished mesh with textures, however, the unit can't carry troops. | ||
<gallery> | <gallery> | ||
HW2_Infected_Mastodon.png | |||
</gallery> | </gallery> | ||
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</gallery> | </gallery> | ||
====Infected | ====Infected Flamehog==== | ||
This unused unit has a finished mesh with textures, this unit | This unused unit has a finished mesh with textures, however, this unit takes the same role as it's standard-uninfected counterpart. | ||
<gallery> | |||
File:HW2 Infected Flamehog ingame.png | |||
</gallery> | |||
====Infected Ghost==== | |||
This unused unit has a finished unique "damaged" mesh with textures, however, this unit takes the same role as it's standard-uninfected counterpart. | |||
<gallery> | <gallery> | ||
File:HW2 Infected | File:HW2 Infected Ghost ingame.png | ||
</gallery> | </gallery> | ||
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<gallery> | <gallery> | ||
File:HW2 Infected Locust.png | File:HW2 Infected Locust.png | ||
</gallery> | |||
====Infected Kodiak==== | |||
This unused unit has a finished mesh with textures, this unit can turn to siege mode like it's standard-uninfected counterpart. | |||
<gallery> | |||
File:HW2 Infected Kodiak.png | |||
</gallery> | </gallery> | ||
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</gallery> | </gallery> | ||
====Infected | ====Infected Colossus==== | ||
This unused unit has a finished mesh with textures, however, the | This unused unit has a finished mesh with textures, however, this unit takes the same role as it's standard-uninfected counterpart. | ||
<gallery> | <gallery> | ||
File:HW2 Infected Colossus ingame.png | |||
</gallery> | </gallery> | ||
====Infected | ===Aircraft=== | ||
This unused unit has a finished mesh with textures, however, | ====Infected Vulture==== | ||
This unused unit has a finished mesh with textures, however, the unit's mesh breaks after getting damaged. | |||
<gallery> | <gallery> | ||
HW2_Infected_Vulture.png | |||
File:HW2 Infected Vulture (Ingame).png | |||
</gallery> | </gallery> | ||
====Infected | ====Infected Hornet==== | ||
This unused unit has a finished mesh with textures, however, | This unused unit has a finished mesh with textures, however, the unit's mesh breaks after getting damaged. | ||
<gallery> | <gallery> | ||
HW2_Infected_Hornet.png | |||
HW2_Infected_Hornet_ingame.png | |||
</gallery> | </gallery> | ||
====Infected Frostraven==== | ====Infected Frostraven==== | ||
This unused unit has a finished mesh with textures, presumably it would've function as a standard Frostraven while losing it's Seismic Missile ability. | This unused unit has a finished mesh with textures, presumably it would've function as a standard Frostraven while losing it's Seismic Missile ability. | ||
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HW2_Infected_Frostraven.png | HW2_Infected_Frostraven.png | ||
File:HW2 Infected Frostraven ingame.png | File:HW2 Infected Frostraven ingame.png | ||
</gallery> | </gallery> | ||
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File:HW2_Infected_Phantom.png | File:HW2_Infected_Phantom.png | ||
File:HW2 Infected Phantom ingame.png | File:HW2 Infected Phantom ingame.png | ||
</gallery> | </gallery> | ||