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| {{Status|RealWorld}} | | {{Era|RW}} |
| {{Title|Cut ''Halo 4'' weapons}} | | {{Title|Cut ''Halo 4'' weapons}} |
| {{GameFiles}} | | {{GameFiles}} |
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| ==In-engine prototypes== | | ==In-engine prototypes== |
| ===Attach beam=== | | ===Attach beam=== |
| The "attach beam" is an early version of the [[Binary Rifle]], and uses an early model of the weapon. It uses the final game's Binary Rifle HUD but the reload sounds and animation of the [[Sniper_Rifle#Halo_4|Sniper Rifle]], and an early model of the [[LightRifle]].{{Ref/YouTube|Id=Compilation|_Jo9TgzyipI|Lord Zedd|Halo 4 - Unused Weapons Compilation}}{{Ref/YouTube|Id=Gamesave|F82g-Cvq7Ig|Lord Zedd|Halo 4 - Bishop Beam/Attach Beam Gamesave}} | | The "attach beam" is an early version of the [[Binary Rifle]], and uses an early model of the weapon. It uses the final game's Binary Rifle HUD but the reload sounds and animation of the [[Sniper Rifle]], and an early model of the [[LightRifle]].{{Ref/YouTube|Id=Compilation|_Jo9TgzyipI|Lord Zedd|Halo 4 - Unused Weapons Compilation}}{{Ref/YouTube|Id=Gamesave|F82g-Cvq7Ig|Lord Zedd|Halo 4 - Bishop Beam/Attach Beam Gamesave}} |
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| With the release of ''Halo 4'' on PC as part of ''[[Halo: The Master Chief Collection|The Master Chief Collection]]'', files for this weapon - now named the "storm attach beam" - were added to the game's shared file directory, allowing them to be spawned in via [[modding]]..{{Ref/YouTube|Id=MCC|ifB2ojaZ4nw|Generalkidd|Halo 4 The Secret Weapons & Vehicles You Normally Can't Use}} | | With the release of ''Halo 4'' on PC as part of ''[[Halo: The Master Chief Collection|The Master Chief Collection]]'', files for this weapon - now named the "storm attach beam" - were added to the game's shared file directory, allowing them to be spawned in via [[modding]]..{{Ref/YouTube|Id=MCC|ifB2ojaZ4nw|Generalkidd|Halo 4 The Secret Weapons & Vehicles You Normally Can't Use}} |
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| <gallery> | | <gallery> |
| File:Disintegrator.png | | File:Disintegrator.png |
| </gallery>
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| ===Early concussion rifle design===
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| Early concepts by [[:Category:Images by Glenn Israel|Glenn Israel]] considered a full redesign for the [[Concussion Rifle]] first introduced in ''[[Halo: Reach]]''. The weapon was given a limited early model pass in early ''Halo 4'' builds, though was ultimately scrapped with the final game weapon consisting of a retexture of the ''Reach'' model.{{Ref/Twitter|___Gal4xy___|1499537440083750913|Galaxy|Quote=Fun Fact: The Concussion Rifle at one point was going to use a new redesigned model like the Plasma Pistol and Needler in Halo 4, but it sadly was never used and the old design was used instead. I really like the model.|D=06|M=03|Y=2023}} Israel's sketches also produced the [[Plasma Caster]] weapon design that would ultimately go on to be used in ''[[Halo 5: Guardians]]''.
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| <gallery>
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| File:H4 ConcussionRifle Concept 1.jpg|Early concept revisions of the concussion rifle for ''Halo 4''. Note the plasma caster in the top right (design #2).
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| File:H4 ConcussionRifle Concept 2.jpg|Finalised concept revisions of the concussion rifle for ''Halo 4''.
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| File:H4 EarlyConcussionRifle FP Screenshot 1.png|The early concussion rifle model in a first-person view.
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| File:H4 EarlyConcussionRifle FP Screenshot 2.jpg|The early concussion rifle model in a first-person view, on the [[Cut Halo 4 levels|cut remake]] of [[Sandtrap]].
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| File:H4_EarlyConcussionRifle_Screenshot_4.jpg|The early, unused, concussion rifle model as held by [[John-117]] on the Sandtrap remake.
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| File:H4 EarlyConcussionRifle Screenshot 1.png|The early, unused, concussion rifle model.
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| File:H4 EarlyConcussionRifle Screenshot 2.png|The early, unused, concussion rifle model.
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| File:H4 EarlyConcussionRifle Screenshot 3.png|The early, unused, concussion rifle model.
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| File:H4-Reference-ConcussionRifle.jpg|Reference model sheet for the final Concussion Rifle in ''Halo 4''.
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| </gallery>
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| ===Early Needler design===
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| An unused Needler design can be found in early builds of ''Halo 4''.{{Ref/Twitter|___Gal4xy___|1487325923984748544|Galaxy|Quote=Can't forget the Needler as well.|D=10|M=02|Y=2022}} The design of this iteration of the Needler was developed by artist [[:Category:Images by Can Tuncer|Can Tuncer]] for use in ''Halo 4'' - but was ultimately never realised in the final game. It was later taken and expanded upon by [[:Category:Images by Kolby Jukes|Kolby Jukes]] for inclusion in ''Halo 5: Guardians'', with additional bio-organic detail based on the [[Za'zayara-pattern Harvester|Harvester]] Jukes had previously created for [[Spartan Ops]]. Ultimately, this design was never realised in either game.{{Ref/Site|URL=https://www.artstation.com/artwork/KAdgR|Site=ArtStation|Page=Halo 5: Guardians - Needler concept|Quote=This is a concept sculpt I made for the Covenant Needler for Halo 5. The model is based on Can Tuncer's model from Halo 4. I was tasked with exploring a redesign of the weapon, applying the bio-mech Covenant style I had used for the Harvester for Halo 4: Spartan Ops. Ultimately this concept/model wasn't used. Halo 5 shipped with a Covenant Needler designed by Glenn Israel and Modeled/Textured by Andrew Bradbury.|D=10|M=02|Y=2022}}
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| <gallery>
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| File:H4 Alpha EarlyNeedler.jpg|The early Needler being held in ''Halo 4''.
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| File:H5G Needler Concept 2.jpg|Kolby Jukes' model of the Needler created for ''Halo 5'', based on Can Tuncer's model for this Needler in ''Halo 4''.
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| </gallery>
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| ===''Halo 5'' plasma pistol===
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| Found in early builds appears to be a model for the [[Type-54 plasma pistol]], featured in ''[[Halo 5: Guardians]]''. The final game of ''Halo 4'' shipped with a [[Type-25 plasma pistol]] more similar to that found in ''[[Halo: Reach]]'', indicating this may have been cut for time.{{Ref/Twitter|Gamecheat13|1487322999397273600|cheato|Quote=The Halo 5 Plasma Pistol redesign was originally made during Halo 4's development.|D=10|M=02|Y=2022}}{{Ref/Twitter|Unseen_Halo|1485968216639905796|Corbin|Quote=My favorite pic from Halo 4's Development. The same plasma pistol model has made it all the way to Halo Infinite :) @___Gal4xy___ Thanks for the capture|D=27|M=1|Y=2022}}
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| <gallery>
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| File:H4 Alpha T54PlasmaPistol Side.jpg|The Type-54 plasma pistol being held.
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| File:H4_Alpha_T54PlasmaPistol_FP.jpg|The Type-54 in first-person.
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| File:H4_Alpha_T54PlasmaPistol_Overcharge.jpg|The Type-54 overheating.
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| </gallery>
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| ===Homing rifle===
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| The homing rifle is a weapon found in various Alpha builds of ''Halo 4''. The weapon is fully-modelled and partially animated, with later builds containing a first-person viewmodel. In early builds, the weapon's function varies from firing a single large explosive bolt to firing a handful of smaller shots like a shotgun. Strings in the final game's [[LightRifle]] reference the homing rifle, indicating this weapon may have eventually evolved into the Light Rifle.{{Ref/Twitter|___Gal4xy___|1485810952285134848|Galaxy|Quote=Really cool to see the homing rifle's view model!|D=27|M=01|Y=2021}}{{Ref/Twitter|___Gal4xy___|1418904370457030661|Galaxy|Quote=Here's a cut forerunner weapon called the "Homing Rifle". I believe this was possibly an early iteration of the light rifle due to the fact that the weapon tag of the light rifle references a few things to the homing rifle. Even the pick up strings are referred to as "homing".|D=27|M=01|Y=2021}}
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| Some early renditions of the [[Cut Halo 4 enemies#Prometheans|Prometheans]] wielded the homing rifle.{{Ref/Twitter|zeddikins|1418097235393449989|zeddikins|Quote=These dudes are creepy|D=27|M=01|Y=2021}}
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| <gallery>
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| File:H4 MasterChiefHomingRifle Screenshot 1.jpg|The homing rifle, as held by John-117.
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| File:H4 MasterChiefHomingRifle Screenshot 2.jpg|The homing rifle, as held by John-117.
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| File:H4 MasterChiefHomingRifle Screenshot 3.png|The homing rifle, as held by John-117.
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| File:H4_HomingRifle_Screenshot_1.png|The homing rifle's full model.
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| File:H4_HomingRifle_Screenshot_2.png|The homing rifle's reload, as held in third-person.
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| File:H4_HomingRifle_FP_Screenshot_1.png|The homing rifle firing in first-person.
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| File:H4_HomingRifle_FP_Screenshot_2.png|The homing rifle reloading in first-person.
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| File:H4_HomingRifle_FP_Screenshot_3.png|The homing rifle reloading in first-person.
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| File:H4 HomingRifle EarlyPromethean.png|An early Promethean holding the homing rifle.
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| </gallery> | | </gallery> |
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| ===Hunter LMG=== | | ===Hunter LMG=== |
| Using the model of [[Jorge-052]]'s machine gun from ''Reach'', [[Etilka]], the Hunter LMG fires a bolt similar to those fired by the [[assault cannon]]s of the [[Mgalekgolo|Hunters]].{{Ref/Reuse|Compilation}} When held by the player, the player uses the weapon in third-person similar to other [[Weapon types#Turret|turret weapons]], indicating this may be an early version of the assault cannon weapons featured in ''Halo 5: Guardians'' - notably the [[Beserker's Claw]] and [[Wicked Grasp]]. This weapon can be found in the files of the Fortress map in Spartan Ops. | | Using the model of [[Jorge-052]]'s machine gun from ''Reach'', [[Etilka]], the Hunter LMG fires a bolt similar to those fired by the [[assault cannon]]s of the [[Mgalekgolo|Hunters]].{{Ref/Reuse|Compilation}} When held by the player, the player uses the weapon in third-person similar to other [[support weapon]]s, indicating this may be an early version of the assault cannon weapons featured in ''Halo 5: Guardians'' - notably the [[Beserker's Claw]] and [[Wicked Grasp]]. This weapon can be found in the files of the Fortress map in Spartan Ops. |
| <gallery> | | <gallery> |
| File:M247H-HeavyMachineGun.png|Jorge's machine gun as seen in ''Reach''. | | File:M247H-HeavyMachineGun.png|Jorge's machine gun as seen in ''Reach''. |
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| File:H4 HunterLMG Firing.png|Firing the LMG. | | File:H4 HunterLMG Firing.png|Firing the LMG. |
| File:H4 HunterLMG Explosion.png|The explosion created by the bolt. | | File:H4 HunterLMG Explosion.png|The explosion created by the bolt. |
| </gallery>
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| ===Mortar launcher===
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| This weapon bears heavy resemblance to the [[Fuel Rod Gun]] used by the [[Covenant]]. It is shoulder-mounted and reloads in a similar manner, and appears to fire blue [[plasma mortar]]s with a heavy arc into the distance, not dissimilarly to the [[Unidentified fuel rod gun|fuel rod variant]] predominantly featured in ''[[Halo: Combat Evolved]]'' multiplayer. The weapon can fire several times in rapid succession, with each shot draining the charge bar a little. The charge system works akin to other plasma weapons, with paced shots allowing the charge bar to recharged while rapid spam quickly depletes the bar and requires a reload - six shots can be fired rapidly before reload is needed.{{Ref/Twitter|___Gal4xy___|1486585945734402052|Galaxy|Quote=So here's an interesting cut weapon for Halo 4. It's a mortar launcher. It seems to fire weaker versions of the Wraith mortar. Looks like something that would be in Halo 1999 to be honest.|D=10|M=02|Y=2022}}{{Ref/Twitter|zeddikins|1485854039774486529|zeddikins|Quote=343 was like "but what if we gave the player a handheld wraith mortar?"|D=12|M=02|Y=2022}} This weapon has several similarities to the {{Pattern|Tufasumo|plasma caster}} featured in ''[[Halo 5: Guardians]]'', and may be a conceptual predecessor.
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| <gallery>
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| File:H4 Alpha MortarLauncher Side.png|A side view of the mortar being held.
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| File:H4 Alpha MortarLauncher Front.png|A front view of the mortar being held.
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| File:H4_Alpha_MortarLauncher_FP.png|The mortar in first-person.
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| File:H4_Alpha_MortarLauncher_Firing.png|The mortar firing.
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| File:H4 Alpha MortarLauncher Reload.png|The mortar reloading.
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| </gallery> | | </gallery> |
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| File:H4 Alpha SMG Screenshot 1.jpg|The model of this SMG design in the alpha. | | File:H4 Alpha SMG Screenshot 1.jpg|The model of this SMG design in the alpha. |
| File:H4 Alpha SMG Screenshot 2.jpg|The model of this SMG design in the alpha. | | File:H4 Alpha SMG Screenshot 2.jpg|The model of this SMG design in the alpha. |
| File:H4 Alpha SMG Screenshot 3.jpg|John-117 holding the model of this SMG design in the alpha, in a [[Cut Halo 4 levels#Lighting reference test maps|lighting test map]]. Note the lack of dedicated animations. | | File:H4 Alpha SMG Screenshot 3.jpg|John-117 holding the model of this SMG design in the alpha, in a [[Cut_Halo_4_levels#Lighting_reference_test_maps|lighting test map]]. Note the lack of dedicated animations. |
| File:H4 Alpha SMG Magazine.png|The magazine inside the SMG. | | File:H4 Alpha SMG Magazine.png|The magazine inside the SMG. |
| File:H2A_MP_M7_left.png|The SMG model later used in ''Halo 2: Anniversary''{{'}}s multiplayer component bears extremely heavy resemblance to this design. | | File:H2A_MP_M7_left.png|The SMG model later used in ''Halo 2: Anniversary''{{'}}s multiplayer component bears extremely heavy resemblance to this design. |
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| <gallery> | | <gallery> |
| File:H4-Concept-LightRifle-Initial.jpg|The unused concept. | | File:H4-Concept-LightRifle-Initial.jpg|The unused concept. |
| File:H4-concept light rifle.png|Ingame version of the unused concept
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| </gallery> | | </gallery> |
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| ==Sources== | | ==Sources== |
| {{Ref/Sources}} | | {{Ref/Sources}} |
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| {{Deleted Material}} | | {{Deleted Material}} |
| [[Category:Halo 4 deleted material]] | | [[Category:Deleted material]] |
| | [[Category:Halo 4]] |