Editing Cut Halo 2 vehicles
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==UNSC vehicles== | ==UNSC vehicles== | ||
===Scorpion variants=== | |||
An anti-air equipped variant of the [[Scorpion]] tank was included in the early ''Halo 2'' design documentation. This variant was later canonised as the [[M808B2 Sun Devil]] vehicle included in the ''[[Halo Encyclopedia (2009 edition)|Halo Encyclopedia]]''.{{Ref/Reuse|H2:AVehicles}}{{Ref/Site|Id=Discoveries|URL=https://www.halowaypoint.com/news/digsite-discoveries|Site=Halo Waypoint|Page=Digsite Discoveries|D=17|M=07|Y=2023}} | |||
The Sun Devil was modelled to some extent by the ''Halo 2'' development team using the ''Combat Evolved'' iteration of the Scorpion tank as a base, though no known in-game implementation was ever done. The vehicle has been restored to functionality by the [[Digsite]] project, though with totally original [[tag]]s and statistics. Due to its use of the ''Combat Evolved'' Scorpion model as a base, the vehicle has been restored into that game rather than ''Halo 2'' for consistency reasons.{{Ref/Reuse|Discoveries}} | |||
Another model recovered by the Digsite project depicts a Scorpion tank equipped with missile launchers of some kind - presumably the [[M808B3 Tarantula]] Scorpion first canonised in the 2009 ''Halo Encyclopedia'' alongside the Sun Devil. In-lore, the Tarantula is equipped with twin [[Scimitar rocket pod]]s.{{Ref/Reuse|Discoveries}} | |||
<gallery> | |||
File:HCE Digsite SunDevil.jpg|The original ''Halo 2'' Sun Devil model, restored into ''Halo: Combat Evolved'' by the Digsite project. | |||
</gallery> | |||
===Anti-air Wraith=== | |||
An anti-air equipped variant of the [[Wraith]] tank was also developed for ''Halo 2'', similarly to the Scorpion variant above. The AA Wraith bears an almost identical design to the {{Pattern|Ogab'd|anti-aircraft Wraith}} later introduced properly in ''[[Halo 3]]'', albeit with minor aesthetic changes resulting from it using the ''Combat Evolved'' Wraith model as a base. As with the Sun Devil Scorpion, this vehicle has been restored into ''Combat Evolved''{{'}}s engine by Digsite.{{Ref/Reuse|Discoveries}} | |||
<gallery> | |||
File:HCE_Digsite_AAWraith.jpg|The ''Halo 2'' model for the AA Wraith restored into ''Halo: Combat Evolved'' by Digsite. | |||
</gallery> | |||
===Falcon=== | ===Falcon=== | ||
While discussing the "strike fighter" (see below), the developers at Bungie also mentioned the need for a "[[Wikipedia:Sikorsky UH-60 Black Hawk|Black Hawk]]-type vehicle", which was later cut from the game. This seems to correspond with the prototype Falcon aircraft seen in very early [[Halo 2 Beta|beta builds]] of ''Halo 2'', which had been prototyped in 3D shortly after the release of ''[[Halo: Combat Evolved]]''.{{Ref/Twitter|game_fabricator|1145532132011335680|Marcus Lehto|Quote=Yes! I was playing around with 3D concepts of it right after HaloCE|D=17|M=12|Y=2020}} The vehicle in these builds is untextured and un-animated, simply appearing as a low-poly blockout model. The vehicle has a single pilot with a nose-mounted machine gun at the front of the aircraft and two side-mounted seats for passengers.{{Ref/YouTube|Cl5GL6qXPjE|Gamecheat13|Halo 2 Beta - Falcon Prototype}} The Falcon is additionally included in a rough state in map files for the ''Halo 2'' build seen in ''[[Halo: The Master Chief Collection]]'', and can be spawned in via [[modding]].{{Ref/YouTube|Id=Zedd|KsAV1p_yXYo|Lord Zedd|Halo: MCC - Flying The Falcon in Halo 2 And More!|Time=2:28}} | While discussing the "strike fighter" (see below), the developers at Bungie also mentioned the need for a "[[Wikipedia:Sikorsky UH-60 Black Hawk|Black Hawk]]-type vehicle", which was later cut from the game. This seems to correspond with the prototype Falcon aircraft seen in very early [[Halo 2 Beta|beta builds]] of ''Halo 2'', which had been prototyped in 3D shortly after the release of ''[[Halo: Combat Evolved]]''.{{Ref/Twitter|game_fabricator|1145532132011335680|Marcus Lehto|Quote=Yes! I was playing around with 3D concepts of it right after HaloCE|D=17|M=12|Y=2020}} The vehicle in these builds is untextured and un-animated, simply appearing as a low-poly blockout model. The vehicle has a single pilot with a nose-mounted machine gun at the front of the aircraft and two side-mounted seats for passengers.{{Ref/YouTube|Cl5GL6qXPjE|Gamecheat13|Halo 2 Beta - Falcon Prototype}} The Falcon is additionally included in a rough state in map files for the ''Halo 2'' build seen in ''[[Halo: The Master Chief Collection]]'', and can be spawned in via [[modding]].{{Ref/YouTube|Id=Zedd|KsAV1p_yXYo|Lord Zedd|Halo: MCC - Flying The Falcon in Halo 2 And More!|Time=2:28}} | ||
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File:HTMCC_H2_Falcon_Flying.jpg|Flying the Falcon in ''The Master Chief Collection''. | File:HTMCC_H2_Falcon_Flying.jpg|Flying the Falcon in ''The Master Chief Collection''. | ||
File:HTMCC H2 Falcon 4Players.jpg|The Falcon with four passengers. | File:HTMCC H2 Falcon 4Players.jpg|The Falcon with four passengers. | ||
File:HTMCC_H2_Falcon_Shooting.jpg|A passenger | File:HTMCC_H2_Falcon_Shooting.jpg|A passenger shooting the cut [[M247 machine gun]] weapon. | ||
File:HTMCC_H2_Falcon_Driver.jpg|An external view of the driver in the cockpit (note the [[Cut Halo 2 weapons#Silenced SMG|cut suppressed SMG]]. | File:HTMCC_H2_Falcon_Driver.jpg|An external view of the driver in the cockpit (note the [[Cut Halo 2 weapons#Silenced SMG|cut suppressed SMG]]. | ||
File:Early Falcon Concept.jpg|Marcus Lehto's Falcon concept sketch produced between ''Halo 2'' and ''Halo 3''. | File:Early Falcon Concept.jpg|Marcus Lehto's Falcon concept sketch produced between ''Halo 2'' and ''Halo 3''. | ||
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The Mongoose was originally intended to be a vehicle useable in ''Halo 2''. The vehicle was fully built and animated, with gameplay of the ATV shown by Bungie in the [[Halo 2 Limited Collector's Edition|''Halo 2'' Limited Collector's Edition]] documentary. In the build shown, the Mongoose uses the same driving sounds as the [[Warthog]] and has the aiming reticule of the [[Magnum#Halo_2_and_Halo_2:_Anniversary|Magnum]]. During development, the Mongoose was difficult to integrate into gameplay, with the designers trying out front-mounted guns and no weapons. Ultimately, the vehicle was cut as it interfered too much with the Warthog and [[Ghost]].{{Ref/YouTube|Id=H2CE|DWI7AhQFpTE|Bungie|Cutting Room Floor Weapons Vehicles and Characters|Y=2020|M=12|D=17|Detail=Official Bungie upload of the BTS video from the ''Halo 2'' Collector's Edition}} | The Mongoose was originally intended to be a vehicle useable in ''Halo 2''. The vehicle was fully built and animated, with gameplay of the ATV shown by Bungie in the [[Halo 2 Limited Collector's Edition|''Halo 2'' Limited Collector's Edition]] documentary. In the build shown, the Mongoose uses the same driving sounds as the [[Warthog]] and has the aiming reticule of the [[Magnum#Halo_2_and_Halo_2:_Anniversary|Magnum]]. During development, the Mongoose was difficult to integrate into gameplay, with the designers trying out front-mounted guns and no weapons. Ultimately, the vehicle was cut as it interfered too much with the Warthog and [[Ghost]].{{Ref/YouTube|Id=H2CE|DWI7AhQFpTE|Bungie|Cutting Room Floor Weapons Vehicles and Characters|Y=2020|M=12|D=17|Detail=Official Bungie upload of the BTS video from the ''Halo 2'' Collector's Edition}} | ||
Notably, the Mongoose was brought back almost wholly unchanged in ''[[Halo 3]]'' and has since remained a series staple; in ''Halo 3'' and subsequent titles, the Mongoose is a two-person vehicle with no armaments. A second player can mount the back of the vehicle and fire their handheld weapons in third-person or carry objectives (such as a [[flag]]). The idea of the Mongoose with weapons was later revisited in ''[[Halo 2: Anniversary]]'', with the game's multiplayer introducing the [[Gungoose]] - exactly the same as the regular Mongoose but with two front-mounted and driver-fired [[M67 light anti-infantry weapon|M67 LMGs]]. | Notably, the Mongoose was brought back almost wholly unchanged in ''[[Halo 3]]'' and has since remained a series staple; in ''Halo 3'' and subsequent titles, the Mongoose is a two-person vehicle with no armaments. A second player can mount the back of the vehicle and fire their handheld weapons in third-person or carry objectives (such as a [[flag]]). The idea of the Mongoose with weapons was later revisited in ''[[Halo 2: Anniversary]]'', with the game's multiplayer introducing the [[Gungoose]] - exactly the same as the regular Mongoose but with two front-mounted and driver-fired [[M67 light anti-infantry weapon|M67 LMGs]]. | ||
<gallery> | <gallery> | ||
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File:H2 Mongoose Rear Render.jpg|Rear render of the ''Halo 2'' Mongoose. | File:H2 Mongoose Rear Render.jpg|Rear render of the ''Halo 2'' Mongoose. | ||
File:H2 BurialMounds Perspective Concept.jpg|Concept art for the map [[Burial Mounds]] depicting the Mongoose. | File:H2 BurialMounds Perspective Concept.jpg|Concept art for the map [[Burial Mounds]] depicting the Mongoose. | ||
</gallery> | </gallery> | ||
===Shield ship=== | ===Shield ship=== | ||
The "shield ship" was a large, non-drivable vehicle implemented into ''Halo 2'' in the [[Cut Halo 2 levels#M1 - Defensive|Milestone 1 Defensive]] mission - one of several testbed missions in early production to test out new gameplay features. In the mission, the player is tasked with clearing a landing site so the vessel can land, before then defending it against waves of enemy attack. {{Ref/Site|Id=DeepDive|URL=https://www.halowaypoint.com/news/digsite-deep-dive|Site=Halo Waypoint|Page=Digsite Deep-Dive|D=21|M=06|Y=2024}} | |||
The "shield ship" was a large, non-drivable vehicle implemented into ''Halo 2'' in the [[Cut Halo 2 levels#M1 - Defensive|Milestone 1 Defensive]] mission - one of several testbed missions in early production to test out new gameplay features. In the mission, the player is tasked with clearing a landing site so the vessel can land, before then defending it against waves of enemy attack | |||
<gallery> | <gallery> | ||
File:H2 ShieldShip Concept.jpg|Concept art for the ship by [[Eddie Smith]]. | File:H2 ShieldShip Concept.jpg|Concept art for the ship by [[Eddie Smith]]. | ||
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<gallery> | <gallery> | ||
File:H2 StrikeFighter Concept 1.jpg|Concept art for the Strike Fighter. | File:H2 StrikeFighter Concept 1.jpg|Concept art for the Strike Fighter. | ||
File:H2 StrikeFighter Concept 2. | File:H2 StrikeFighter Concept 2.png|Concept art for the Strike Fighter. | ||
File:H2 StrikeFighter Concept 3.jpg|Concept art for the Strike Fighter. | File:H2 StrikeFighter Concept 3.jpg|Concept art for the Strike Fighter. | ||
File:H2 TheArmory Storyboard 1.jpg|Storyboard for [[The Armory]], showcasing a strike fighter in the foreground. | File:H2 TheArmory Storyboard 1.jpg|Storyboard for [[The Armory]], showcasing a strike fighter in the foreground. | ||
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==Covenant vehicles== | ==Covenant vehicles== | ||
===Brute Chopper=== | ===Brute Chopper=== | ||
Referred to in documentation as the "Brute cycle", early ''Halo 2'' intended to feature the vehicle introduced in subsequent games as the [[Chopper]] for the [[Jiralhanae|Brutes]].{{Ref/Reuse|H2:AVehicles}} The vehicle was concepted by [[Eddie Smith]], and ultimately later fairly faithfully realised in ''[[Halo 3]]'' as the [[Barukaza Workshop Chopper]]. | Referred to in documentation as the "Brute cycle", early ''Halo 2'' intended to feature the vehicle introduced in subsequent games as the [[Chopper]] for the [[Jiralhanae|Brutes]].{{Ref/Reuse|H2:AVehicles}} The vehicle was concepted by [[Eddie Smith]], and ultimately later fairly faithfully realised in ''[[Halo 3]]'' as the [[Barukaza Workshop Chopper]]. |