Editing Cut Halo 2 vehicles
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==UNSC vehicles== | ==UNSC vehicles== | ||
===Anti-air Scorpion=== | |||
An anti-air equipped variant of the [[Scorpion]] tank was included in the early ''Halo 2'' design documentation. This variant bears a striking descriptive resemblance to the [[M808B2 Sun Devil]] vehicle included in the ''[[Halo Encyclopedia (2009 edition)|Halo Encyclopedia]]'', and may have even inspired this canon vehicle.{{Ref/Reuse|H2:AVehicles}} | |||
===Falcon=== | ===Falcon=== | ||
While discussing the "strike fighter" (see below), the developers at Bungie also mentioned the need for a "[[Wikipedia:Sikorsky UH-60 Black Hawk|Black Hawk]]-type vehicle", which was later cut from the game. This seems to correspond with the prototype Falcon aircraft seen in very early [[Halo 2 Beta|beta builds]] of ''Halo 2'', which had been prototyped in 3D shortly after the release of ''[[Halo: Combat Evolved]]''.{{Ref/Twitter|game_fabricator|1145532132011335680|Marcus Lehto|Quote=Yes! I was playing around with 3D concepts of it right after HaloCE|D=17|M=12|Y=2020}} The vehicle in these builds is untextured and un-animated, simply appearing as a low-poly blockout model. The vehicle has a single pilot with a nose-mounted machine gun at the front of the aircraft and two side-mounted seats for passengers.{{Ref/YouTube|Cl5GL6qXPjE|Gamecheat13|Halo 2 Beta - Falcon Prototype}} The Falcon is additionally included in a rough state in map files for the ''Halo 2'' build seen in ''[[Halo: The Master Chief Collection]]'', and can be spawned in via [[modding]].{{Ref/YouTube|Id=Zedd|KsAV1p_yXYo|Lord Zedd|Halo: MCC - Flying The Falcon in Halo 2 And More!|Time=2:28}} | While discussing the "strike fighter" (see below), the developers at Bungie also mentioned the need for a "[[Wikipedia:Sikorsky UH-60 Black Hawk|Black Hawk]]-type vehicle", which was later cut from the game. This seems to correspond with the prototype Falcon aircraft seen in very early [[Halo 2 Beta|beta builds]] of ''Halo 2'', which had been prototyped in 3D shortly after the release of ''[[Halo: Combat Evolved]]''.{{Ref/Twitter|game_fabricator|1145532132011335680|Marcus Lehto|Quote=Yes! I was playing around with 3D concepts of it right after HaloCE|D=17|M=12|Y=2020}} The vehicle in these builds is untextured and un-animated, simply appearing as a low-poly blockout model. The vehicle has a single pilot with a nose-mounted machine gun at the front of the aircraft and two side-mounted seats for passengers.{{Ref/YouTube|Cl5GL6qXPjE|Gamecheat13|Halo 2 Beta - Falcon Prototype}} The Falcon is additionally included in a rough state in map files for the ''Halo 2'' build seen in ''[[Halo: The Master Chief Collection]]'', and can be spawned in via [[modding]].{{Ref/YouTube|Id=Zedd|KsAV1p_yXYo|Lord Zedd|Halo: MCC - Flying The Falcon in Halo 2 And More!|Time=2:28}} | ||
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File:HTMCC_H2_Falcon_Flying.jpg|Flying the Falcon in ''The Master Chief Collection''. | File:HTMCC_H2_Falcon_Flying.jpg|Flying the Falcon in ''The Master Chief Collection''. | ||
File:HTMCC H2 Falcon 4Players.jpg|The Falcon with four passengers. | File:HTMCC H2 Falcon 4Players.jpg|The Falcon with four passengers. | ||
File:HTMCC_H2_Falcon_Shooting.jpg|A passenger | File:HTMCC_H2_Falcon_Shooting.jpg|A passenger shooting the cut [[M247 machine gun]] weapon. | ||
File:HTMCC_H2_Falcon_Driver.jpg|An external view of the driver in the cockpit (note the [[Cut Halo 2 weapons#Silenced SMG|cut suppressed SMG]]. | File:HTMCC_H2_Falcon_Driver.jpg|An external view of the driver in the cockpit (note the [[Cut Halo 2 weapons#Silenced SMG|cut suppressed SMG]]. | ||
File:Early Falcon Concept.jpg|Marcus Lehto's Falcon concept sketch produced between ''Halo 2'' and ''Halo 3''. | File:Early Falcon Concept.jpg|Marcus Lehto's Falcon concept sketch produced between ''Halo 2'' and ''Halo 3''. | ||
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===Mongoose=== | ===Mongoose=== | ||
{{Main|Mongoose}} | {{Main|Mongoose}} | ||
The Mongoose was originally intended to be a vehicle useable in ''Halo 2''. The vehicle was fully built and animated, with gameplay of the ATV shown by Bungie in the [[Halo 2 Limited Collector's Edition|''Halo 2'' Limited Collector's Edition]] documentary. In the build shown, the Mongoose uses the same driving sounds as the [[Warthog]] and has the aiming reticule of the [[ | The Mongoose was originally intended to be a vehicle useable in ''Halo 2''. The vehicle was fully built and animated, with gameplay of the ATV shown by Bungie in the [[Halo 2 Limited Collector's Edition|''Halo 2'' Limited Collector's Edition]] documentary. In the build shown, the Mongoose uses the same driving sounds as the [[Warthog]] and has the aiming reticule of the [[Magnum]]. During development, the Mongoose was difficult to integrate into gameplay, with the designers trying out front-mounted guns and no weapons. Ultimately, the vehicle was cut as it interfered too much with the Warthog and [[Ghost]].{{Ref/YouTube|Id=H2CE|DWI7AhQFpTE|Bungie|Cutting Room Floor Weapons Vehicles and Characters|Y=2020|M=12|D=17|Detail=Official Bungie upload of the BTS video from the ''Halo 2'' Collector's Edition}} | ||
Notably, the Mongoose was brought back almost wholly unchanged in ''[[Halo 3]]'' and has since remained a series staple; in ''Halo 3'' and subsequent titles, the Mongoose is a two-person vehicle with no armaments. A second player can mount the back of the vehicle and fire their handheld weapons in third-person or carry objectives (such as a [[flag]]). The idea of the Mongoose with weapons was later revisited in ''[[Halo 2: Anniversary]]'', with the game's multiplayer introducing the [[Gungoose]] - exactly the same as the regular Mongoose but with two front-mounted and driver-fired [[M67 light anti-infantry weapon|M67 LMGs]]. | |||
<gallery> | <gallery> | ||
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File:H2 Mongoose Rear Render.jpg|Rear render of the ''Halo 2'' Mongoose. | File:H2 Mongoose Rear Render.jpg|Rear render of the ''Halo 2'' Mongoose. | ||
File:H2 BurialMounds Perspective Concept.jpg|Concept art for the map [[Burial Mounds]] depicting the Mongoose. | File:H2 BurialMounds Perspective Concept.jpg|Concept art for the map [[Burial Mounds]] depicting the Mongoose. | ||
</gallery> | </gallery> | ||
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|6=Staff at Bungie discussing the strike fighter.{{Ref/Reuse|H2CE}} | |6=Staff at Bungie discussing the strike fighter.{{Ref/Reuse|H2CE}} | ||
}} | }} | ||
The strike fighter was intended as a defensive [[space fighter]] for use by the [[UNSC]] during the [[Battle for Earth]]. The vehicle would have little place in actual gameplay, and instead be a cinematic-only vehicle, similar to the [[GA-TL1 Longsword|Longsword]] seen in the final game. For gameplay, the designers needed more of a "[[Wikipedia:Sikorsky UH-60 Black Hawk|Black Hawk]]-type vehicle", likely referring to the cut Falcon UNSC aircraft detailed above.{{Ref/Reuse|H2CE}} Early [[Halo 2 storyboards|storyboards]] for the levels [[Cairo Station]] and the cut level [[ | The strike fighter was intended as a defensive [[space fighter]] for use by the [[UNSC]] during the [[Battle for Earth]]. The vehicle would have little place in actual gameplay, and instead be a cinematic-only vehicle, similar to the [[GA-TL1 Longsword|Longsword]] seen in the final game. For gameplay, the designers needed more of a "[[Wikipedia:Sikorsky UH-60 Black Hawk|Black Hawk]]-type vehicle", likely referring to the cut Falcon UNSC aircraft detailed above.{{Ref/Reuse|H2CE}} Early [[Halo 2 storyboards|storyboards]] for the levels [[Cairo Station]] and the cut level [[Cut Halo 2 levels#Covenant Ship|Covenant Ship]] show some more usage of the strike fighter; in the cut sections of ''Halo 2''{{'}}s early story, the strike fighters would have filled the role shown by the Longsword in the final game - performing an attack run on a [[Day of Jubilation|Covenant carrier]].{{Ref/Reuse|H2CE}} | ||
The strike fighter notably bears a strong resemblance space fighters designed by Bungie in their later titles; specifically the [[FSS-1000 Sabre]] in ''[[Halo: Reach]]'' and the jumpships of the later ''Destiny''. | The strike fighter notably bears a strong resemblance space fighters designed by Bungie in their later titles; specifically the [[FSS-1000 Sabre]] in ''[[Halo: Reach]]'' and the jumpships of the later ''Destiny''. | ||
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===Warthog variants=== | ===Warthog variants=== | ||
These '''Warthogs''' were created by artist [[Marcus Lehto]] shortly after the release of ''[[Halo: Combat Evolved]]''.{{Ref/Twitter|game_fabricator|1147290983479906304|Marcus Lehto|Quote=Right after Halo CE, I was inspired to build some variants of the Warthog. Different tires, camo netting, troop carrier, and my fav wa the SnowHog.|D=17|M=12|Y=2020}} An image of them was later released on [[Bungie.net]] as part of their ''[[Halo 2]]'' project page.{{Ref/Site|D=28|M=2|Y=2021|URL=http://halo.bungie.net/projects/halo2/asset_thumb_viewer.aspx?cc=22&at=53&page=1|Site=Bungie.net|Page=Halo 2 project page}} | These '''Warthogs''' were created by artist [[Marcus Lehto]] shortly after the release of ''[[Halo: Combat Evolved]]''.{{Ref/Twitter|game_fabricator|1147290983479906304|Marcus Lehto|Quote=Right after Halo CE, I was inspired to build some variants of the Warthog. Different tires, camo netting, troop carrier, and my fav wa the SnowHog.|D=17|M=12|Y=2020}} An image of them was later released on [[Bungie.net]] as part of their ''[[Halo 2]]'' project page.{{Ref/Site|D=28|M=2|Y=2021|URL=http://halo.bungie.net/projects/halo2/asset_thumb_viewer.aspx?cc=22&at=53&page=1|Site=Bungie.net|Page=Halo 2 project page}} | ||
In later media such as Bungie.net news, the ''[[Halo Encyclopedia (2009 edition)|Halo Encyclopedia]]'' and the [[Halo Waypoint]] universe section, several vehicles have been described with very similar traits to these cut vehicles, namely being the (from left to right, as per the image and not including the standard Warthog) [[M868 Tropic Warthog]], [[M862 Arctic Warthog]] and [[M914 Recovery Vehicle]]. This was later confirmed by [[Jeff Easterling]],{{Ref/Twitter|GrimBrotherOne|1216113343863250944|Jeff Easterling|Quote=Seems about right.|D=17|M=12|Y=2020}} with the note that it can change later if 343 Industries needed.{{Ref/Twitter|GrimBrotherOne|1216117479207948288|Jeff Easterling|Quote=Seems to all fit, and we can always change it if we need.|D=17|M=12|Y=2020}} | In later media such as Bungie.net news, the ''[[Halo Encyclopedia (2009 edition)|Halo Encyclopedia]]'' and the [[Halo Waypoint]] universe section, several vehicles have been described with very similar traits to these cut vehicles, namely being the (from left to right, as per the image and not including the standard Warthog) [[M868 Tropic Warthog]], [[M862 Arctic Warthog]] and [[M914 Recovery Vehicle]]. This was later confirmed by [[Jeff Easterling]],{{Ref/Twitter|GrimBrotherOne|1216113343863250944|Jeff Easterling|Quote=Seems about right.|D=17|M=12|Y=2020}} with the note that it can change later if 343 Industries needed.{{Ref/Twitter|GrimBrotherOne|1216117479207948288|Jeff Easterling|Quote=Seems to all fit, and we can always change it if we need.|D=17|M=12|Y=2020}} | ||
''Halo 2'' design documentation also references a number of other Warthog variants including a desert camo Warthog and a "night mission" camo Warthog.{{Ref/Generic|Id=H2:A|[[Halo 2: Artifacts]]|Episode 4 - The Cutting Room Floor|Detail=9:44}} | ''Halo 2'' design documentation also references a number of other Warthog variants including a desert camo Warthog and a "night mission" camo Warthog.{{Ref/Generic|Id=H2:A|[[Halo 2: Artifacts]]|Episode 4 - The Cutting Room Floor|Detail=9:44}} | ||
<gallery> | <gallery> | ||
File:H2 Warthog Variants.jpg|The cut Warthog variants. | File:H2 Warthog Variants.jpg|The cut Warthog variants. | ||
</gallery> | </gallery> | ||
==Covenant vehicles== | ==Covenant vehicles== | ||
===Brute Chopper=== | ===Brute Chopper=== | ||
Referred to in documentation as the "Brute cycle", early ''Halo 2'' intended to feature the vehicle introduced in subsequent games as the [[Chopper]] for the [[Jiralhanae|Brutes]].{{Ref/Reuse|H2:AVehicles}} The vehicle was concepted by [[Eddie Smith]], and ultimately later fairly faithfully realised in ''[[Halo 3]]'' | Referred to in documentation as the "Brute cycle", early ''Halo 2'' intended to feature the vehicle introduced in subsequent games as the [[Chopper]] for the [[Jiralhanae|Brutes]].{{Ref/Reuse|H2:AVehicles}} The vehicle was concepted by [[Eddie Smith]], and ultimately later fairly faithfully realised in ''[[Halo 3]]''. | ||
<gallery> | <gallery> | ||
File:H2 Chopper Concept.jpg|''Halo 2'' Chopper concept art by Eddie Smith. | File:H2 Chopper Concept.jpg|''Halo 2'' Chopper concept art by Eddie Smith. | ||
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===Covenant artillery=== | ===Covenant artillery=== | ||
{{Main| | {{Main|Type-48 Weevil}} | ||
In the [[Halo 2 E3 demo|''Halo 2'' E3 demo]], the city of [[New Mombasa]] is depicted as under siege by a massive Covenant artillery cannon. During the demo, a flight of Longswords is called in to bomb the gun. While this massive artillery piece does not appear in the final game, a smaller version of it known as the Type-48 Weevil does appear in the beach section of the level Outskirts - though inactive. Through modding, the guns are found to have turning and firing animations{{Ref/YouTube|hp5VsRt7HFo|Generalkidd|Halo 2 - The Secret AA Turrets That Were Never Used}}, indicating they may have been intended to be seen firing on the city of New Mombasa in-game. | In the [[Halo 2 E3 demo|''Halo 2'' E3 demo]], the city of [[New Mombasa]] is depicted as under siege by a massive Covenant artillery cannon. During the demo, a flight of Longswords is called in to bomb the gun. While this massive artillery piece does not appear in the final game, a smaller version of it known as the Type-48 Weevil does appear in the beach section of the level Outskirts - though inactive. Through modding, the guns are found to have turning and firing animations{{Ref/YouTube|hp5VsRt7HFo|Generalkidd|Halo 2 - The Secret AA Turrets That Were Never Used}}, indicating they may have been intended to be seen firing on the city of New Mombasa in-game. | ||
<gallery> | <gallery> | ||
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===Command shuttle=== | ===Command shuttle=== | ||
Seen only in early [[Halo 2 storyboards|storyboards]] for the level [[The Arbiter]], the command shuttle appears to be a large Covenant [[dropship]] similar in scale to the [[Kmiro'sish-pattern Lich|Lich]]. The vehicle would have been used to transport the Elite strike team to the [[Threshold gas mine]], before being replaced by three Phantoms in the final game. The command shuttle reappears in storyboards for the game's epilogue cutscene, having been taken over by the [[Flood]]. | |||
<gallery> | <gallery> | ||
File:H2_TheArbiter_V2_Storyboard_Intro_1.jpg|Storyboards of a command shuttle inserting the Arbiter's team into the gas mine. | File:H2_TheArbiter_V2_Storyboard_Intro_1.jpg|Storyboards of a command shuttle inserting the Arbiter's team into the gas mine. | ||
File:H2_TheArbiter_V2_Storyboard_Intro_3.jpg|Storyboards of a command shuttle inserting the Arbiter's team into the gas mine. | File:H2_TheArbiter_V2_Storyboard_Intro_3.jpg|Storyboards of a command shuttle inserting the Arbiter's team into the gas mine. | ||
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File:H2_TheArbiter_V2_Storyboard_Intro_7.jpg|Storyboards of a command shuttle inserting the Arbiter's team into the gas mine. | File:H2_TheArbiter_V2_Storyboard_Intro_7.jpg|Storyboards of a command shuttle inserting the Arbiter's team into the gas mine. | ||
File:H2_Epilogue_Storyboard_2.jpg|A command shuttle can be seen in storyboards for the game's [[Earth Ark|original ending]]. | File:H2_Epilogue_Storyboard_2.jpg|A command shuttle can be seen in storyboards for the game's [[Earth Ark|original ending]]. | ||
</gallery> | </gallery> | ||
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Early ''Halo 2'' design documentation references a vehicle called an "Excavation Ghost", alongside "VTOL" and "Special Forces" Ghost variants. No further details are known.{{Ref/Reuse|H2:AVehicles}} | Early ''Halo 2'' design documentation references a vehicle called an "Excavation Ghost", alongside "VTOL" and "Special Forces" Ghost variants. No further details are known.{{Ref/Reuse|H2:AVehicles}} | ||
===Excavation Shadow=== | |||
Early ''Halo 2'' design documentation references a vehicle called an "Excavation Shadow" - presumably a variant of the existing Shadow vehicle. No further details are known.{{Ref/Reuse|H2:AVehicles}} | |||
=== | ===Shadow troop carrier=== | ||
{{Main|Ruwaa-pattern Shadow}} | {{Main|Ruwaa-pattern Shadow}} | ||
The Shadow troop carrier is | The Shadow troop carrier is a troop carrier. In-game, the vehicle is only featured in the level [[Outskirts]], driving along the Mombasa highways. These vehicles carry Ghosts in their underbelly compartments; however, a troop carrier variant exists in the files unused, and is shown in the [[Halo 2 Manual|''Halo 2'' Manual]]. This vehicle is found in the shared map content in the ''Halo 2'' component of ''The Master Chief Collection''{{Ref/Reuse|Zedd}}, and despite being unused the troop transport variant was even retextured for the visually updated campaign of ''Halo 2: Anniversary''.{{Ref/YouTube|miyi8dq34DI|Generalkidd|Halo 2 - The Secret Troop Transport Variant Of The Shadow}} | ||
<gallery> | <gallery> | ||
File:H2 Shadow Concept 2.jpg|Concept art for the troop transport Shadow. | File:H2 Shadow Concept 2.jpg|Concept art for the troop transport Shadow. | ||
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===Phantom door gunner variant=== | ===Phantom door gunner variant=== | ||
Finalised storyboards for the level The Arbiter showcase a {{Pattern|Kez'katu|Phantom}} with door-mounted gunners. This Phantom design ultimately was discarded for the final game, instead preferring to use three larger plasma cannons. This design for the Phantom was later employed for ''Halo 3'' and subsequent ''Halo'' games. | Finalised storyboards for the level The Arbiter showcase a {{Pattern|Kez'katu|Phantom}} with door-mounted gunners. This Phantom design ultimately was discarded for the final game, instead preferring to use three larger plasma cannons. This design for the Phantom was later employed for ''Halo 3'' and subsequent ''Halo'' games. | ||
<gallery> | <gallery> | ||
File:H2_TheArbiter_V3_Storyboard_Intro_27.jpg | File:H2_TheArbiter_V3_Storyboard_Intro_27.jpg | ||
</gallery> | </gallery> | ||