Editing Cut Halo 2 vehicles

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While discussing the "strike fighter" (see below), the developers at Bungie also mentioned the need for a "[[Wikipedia:Sikorsky UH-60 Black Hawk|Black Hawk]]-type vehicle", which was later cut from the game. This seems to correspond with the prototype Falcon aircraft seen in very early [[Halo 2 Beta|beta builds]] of ''Halo 2'', which had been prototyped in 3D shortly after the release of ''[[Halo: Combat Evolved]]''.{{Ref/Twitter|game_fabricator|1145532132011335680|Marcus Lehto|Quote=Yes! I was playing around with 3D concepts of it right after HaloCE|D=17|M=12|Y=2020}} The vehicle in these builds is untextured and un-animated, simply appearing as a low-poly blockout model. The vehicle has a single pilot with a nose-mounted machine gun at the front of the aircraft and two side-mounted seats for passengers.{{Ref/YouTube|Cl5GL6qXPjE|Gamecheat13|Halo 2 Beta - Falcon Prototype}} The Falcon is additionally included in a rough state in map files for the ''Halo 2'' build seen in ''[[Halo: The Master Chief Collection]]'', and can be spawned in via [[modding]].{{Ref/YouTube|Id=Zedd|KsAV1p_yXYo|Lord Zedd|Halo: MCC - Flying The Falcon in Halo 2 And More!|Time=2:28}}
While discussing the "strike fighter" (see below), the developers at Bungie also mentioned the need for a "[[Wikipedia:Sikorsky UH-60 Black Hawk|Black Hawk]]-type vehicle", which was later cut from the game. This seems to correspond with the prototype Falcon aircraft seen in very early [[Halo 2 Beta|beta builds]] of ''Halo 2'', which had been prototyped in 3D shortly after the release of ''[[Halo: Combat Evolved]]''.{{Ref/Twitter|game_fabricator|1145532132011335680|Marcus Lehto|Quote=Yes! I was playing around with 3D concepts of it right after HaloCE|D=17|M=12|Y=2020}} The vehicle in these builds is untextured and un-animated, simply appearing as a low-poly blockout model. The vehicle has a single pilot with a nose-mounted machine gun at the front of the aircraft and two side-mounted seats for passengers.{{Ref/YouTube|Cl5GL6qXPjE|Gamecheat13|Halo 2 Beta - Falcon Prototype}} The Falcon is additionally included in a rough state in map files for the ''Halo 2'' build seen in ''[[Halo: The Master Chief Collection]]'', and can be spawned in via [[modding]].{{Ref/YouTube|Id=Zedd|KsAV1p_yXYo|Lord Zedd|Halo: MCC - Flying The Falcon in Halo 2 And More!|Time=2:28}}


Notably, a [[Cut Halo Wars units#Falcon|vehicle of the same name]] was concepted for, and cut from, the [[real-time strategy]] game ''[[Halo Wars]]'', though in that game was to appear more akin to a UNSC jet fighter and appears to have little resemblance to the ''Halo 2'' vehicle. The ''Halo 2'' Falcon was intended by Marcus Lehto to be a smaller cousin to the Pelican dropship, for small-unit deployment.{{Ref/Twitter|game_fabricator|728969994348822528|Marcus Lehto|Quote=Here's a sketch of the proto-Falcon dating back to Halo2. I always wanted a smaller cousin to the Pelican.|Y=2021|M=1|D=7}}{{Ref/Twitter|Id=LehtoFalcon1|game_fabricator|1132324500165410817|Marcus Lehto|After building the Pelican, I wanted to design a smaller unit deployment craft. The Falcon was something I started during H2, got morphed into the Hornet (never liked it) in H3, and finally became a reality in Reach.|Y=2021|M=1|D=7}} Following the cutting of the ''Halo 2'' Falcon, Marcus Lehto continued to work on the idea, producing sketches between the production of ''Halo 2'' and ''[[Halo 3]]'' that later became ''Halo 3''{{'}}s aerial craft the [[AV-14 Hornet|Hornet]].{{Ref/Twitter|game_fabricator|1145531541377802241|Marcus Lehto|Quote=Just found this old sketch idea from one of my books between Halo2 and Halo3. Falcon design brainstorm I believe. Trying to cram the Warhog in there somehow.|D=17|M=12|Y=2020}}{{Ref/Reuse|LehtoFalcon1}} However, Lehto wasn't satisfied with the Hornet and eventually the Falcon would finally be realised in 2010's ''[[Halo: Reach]]'' as the [[UH-144 Falcon]], a tiltrotor helicopter bearing little visual resemblance to the original ''Halo 2'' design but filling the same "Black Hawk" gameplay role.{{Ref/Reuse|LehtoFalcon1}}
Notably, a [[Cut Halo Wars units#Falcon|vehicle of the same name]] was concepted for, and cut from, the [[real-time strategy]] game ''[[Halo Wars]]'', though in that game was to appear more akin to a UNSC jet fighter and appears to have little resemblance to the ''Halo 2'' vehicle. Following the cutting of the ''Halo 2'' Falcon, Marcus Lehto continued to work on the idea, producing sketches between the production of ''Halo 2'' and ''[[Halo 3]]'' that would seeimgly inspire ''Halo 3''{{'}}s aerial craft the [[AV-14 Hornet|Hornet]].{{Ref/Twitter|game_fabricator|1145531541377802241|Marcus Lehto|Quote=Just found this old sketch idea from one of my books between Halo2 and Halo3. Falcon design brainstorm I believe. Trying to cram the Warhog in there somehow.|D=17|M=12|Y=2020}} The Falcon would finally be realised in 2010's ''[[Halo: Reach]]'' as the [[UH-144 Falcon]], a tiltrotor helicopter bearing little visual resemblance to the original ''Halo 2'' design but filling the same "Black Hawk" gameplay role.


<gallery>
<gallery>
File:H2 Falcon Concept.jpg|''Halo 2'' concept art for the Falcon.
File:HTMCC_H2_Falcon_Back.jpg|Back view of the Falcon in ''The Master Chief Collection''.
File:HTMCC_H2_Falcon_Back.jpg|Back view of the Falcon in ''The Master Chief Collection''.
File:HTMCC_H2_Falcon_Front.jpg|Front view of the Falcon in ''The Master Chief Collection''.
File:HTMCC_H2_Falcon_Front.jpg|Front view of the Falcon in ''The Master Chief Collection''.

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