Editing Cut Halo 2 levels

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{{Series/Cut/H2}}
{{Series/Cut/H2}}
During the [[Development of Halo 2|development of ''Halo 2'']], several levels were cut during development.
During the [[Development of Halo 2|development of ''Halo 2'']], several levels were cut during development.
==Milestone 1 levels==
Milestone 1 consists of a series of gameplay prototype levels built on the "Halo 1.5" engine, and showcased to industry journalists between [[2002]] and [[2003]]. At this time, the engine was in a transitionary state between ''[[Halo: Combat Evolved]]'' and ''[[Halo 2]]'', and thus the levels use many assets from ''Combat Evolved''. For the most part, these levels were built to showcase and prototype new gameplay features rather than actually be part of the game's campaign story. They have since been recovered by the [[Digsite]] project and made available for both the ''[[Halo Editing Kit]]'' and ''[[Halo 2 Editing Kit]]'' for [[modding]] use.{{Ref/Site|Id=DeepDive|URL=https://www.halowaypoint.com/news/digsite-deep-dive|Site=Halo Waypoint|Page=Digsite Deep-Dive|D=21|M=06|Y=2024}}
===M1 - Defensive===
{{Expand-section}}
===M1 - Explorative===
{{Expand-section}}
===M1 - Assault===
{{Expand-section}}


==Cut campaign levels==
==Cut campaign levels==
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File:H2 AnchorPoint Screenshot 4.jpg
File:H2 AnchorPoint Screenshot 4.jpg
</gallery>
</gallery>
===Bloodgulch_test===
{{Expand-section}}<!--info from the Digsite Deep Dive blog-->
===Cloud City===
{{Expand-section}}<!--info from the Digsite Deep Dive blog-->


===Cyclone===
===Cyclone===
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</gallery>
</gallery>


===Destructo===
===Raceday===
{{Expand-section}}<!--info from the Digsite Deep Dive blog-->
Raceday is the working title of a map experimented on ''very'' early in ''Halo 2'' development, based around the concept of a "''[[Wikipedia:Car Wars|Car Wars]]''" style mode. The map is noted as being cut so early, it more closely resembles ''Combat Evolved'' [[Cut Halo: Combat Evolved levels|cut levels]]. It is one of several maps unearthed by [[343 Industries]] as part of the ongoing [[Digsite]] project.{{Ref/Site|Id=HWCRF|URL=https://www.halowaypoint.com/news/cutting-room-floor|Site=Halo Waypoint|Page=Cutting Room Floor|D=07|M=07|Y=2022}}


===Evergreen===
===Rodentia===
{{Expand-section}}<!--info from the Digsite Deep Dive blog-->
{{Quote|You can check in, but never leave.}}
 
Rodentia is a remake of the ''Combat Evolved'' map [[Rat Race]], cut from the release of [[Halo 2 (Windows Vista)|''Halo 2'' for Windows Vista]].{{Ref/Site|Id=DigsiteDeliveries|URL=https://www.halowaypoint.com/news/digsite-deliveries|Site=Halo Waypoint|Page=Digsite Deliveries|D=07|M=07|Y=2023}}
===Fourth Station===
<gallery>
{{Expand-section}}<!--info from the Digsite Deep Dive blog-->
File:H2 Digsite Rodentia.jpg|Rodentia.
 
</gallery>
===Gauntlet===
{{Expand-section}}<!--info from the Digsite Deep Dive blog-->
 
===Missile Beach===
{{Expand-section}}<!--info from the Digsite Deep Dive blog-->


===Overboard===
===Overlord===
Overboard is a map ill-recalled by Max Hoberman, who remembers little of its existence - and suggested it may have morphed into another map. In April of 2023, he posted several design layouts by [[Chris Carney]] on his Twitter, further adding that the reason for the map's cutting may have been due to his preference for mirrored map layouts over rotational symmetry.{{Ref/Twitter|Id=OB1|MaxHoberman|1579585211658272775|Max Hoberman|Quote=Everyone is always asking about cut mp maps from Halo 2. Well here's one I have no recollection of: Overboard. Maybe it morphed into another? Carney would remember, they're his drawings. I recall being adamant that mirrored > rotational symmetry, so that may have been a factor.|D=11|M=04|Y=2023}} This is due to his belief that mirrored symmetry is more intuitive for allowing a player to navigate a map - something that is an issue in rotational symmetry style maps.{{Ref/Twitter|MaxHoberman|1579591050884440064|Max Hoberman|Quote=It's easier to intuitively know where you are on a map that uses mirrored symmetry – something to your left, vs to your right on the opposite side.|D=11|M=04|Y=2023}}
Overboard is a map ill-recalled by Max Hoberman, who remembers little of its existence - and suggested it may have morphed into another map. In April of 2023, he posted several design layouts by [[Chris Carney]] on his Twitter, further adding that the reason for the map's cutting may have been due to his preference for mirrored map layouts over rotational symmetry.{{Ref/Twitter|Id=OB1|MaxHoberman|1579585211658272775|Max Hoberman|Quote=Everyone is always asking about cut mp maps from Halo 2. Well here's one I have no recollection of: Overboard. Maybe it morphed into another? Carney would remember, they're his drawings. I recall being adamant that mirrored > rotational symmetry, so that may have been a factor.|D=11|M=04|Y=2023}} This is due to his belief that mirrored symmetry is more intuitive for allowing a player to navigate a map - something that is an issue in rotational symmetry style maps.{{Ref/Twitter|MaxHoberman|1579591050884440064|Max Hoberman|Quote=It's easier to intuitively know where you are on a map that uses mirrored symmetry – something to your left, vs to your right on the opposite side.|D=11|M=04|Y=2023}}


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<gallery>
<gallery>
File:H2 OverboardMap DesignDoc 1.jpg|A top-down layout for Overboard.
File:H2 OverboardMap DesignDoc 1.jpg|A top-down layout for Overboard.
File:H2 OverboardMap DesignDoc 2.jpg|
File:H2 OverboardMap DesignDoc 2.jpg|A top-down layout for Overboard.
File:H2 OverboardMap DesignDoc 3.jpg|
File:H2 OverboardMap DesignDoc 3.jpg|A top-down layout for Overboard.
</gallery>
</gallery>


===Permafrost===
==="Permafrost"===
The [[Blastacular Pack]] was originally conceived to release with three multiplayer maps; two remakes and one original map. The two remakes - [[Desolation]] and [[Tombstone]] - were able to make the cut but the original map had to be cut, as the map pack's original release date would have clashed with the timing of the ''[[Halo 3 Beta]]''. As such, the map was cut for "the wrong reasons" to allow the map pack to release earlier in [[2007 (real world)|2007]]. Unlike other cut maps, this map was described by Max Hoberman as coming along fairly well and having potential.{{Ref/Site|Id=Blastacular|D=01|M=6|Y=2020|URL=https://youtu.be/9BURsPjNKck?t=2280|Site=YouTube|Page=Ex-Bungie Dev Shares Halo 2 Stories - Podcast Unlocked|Detail=38:00}}
The [[Blastacular Pack]] was originally conceived to release with three multiplayer maps; two remakes and one original map. The two remakes - [[Desolation]] and [[Tombstone]] - were able to make the cut but the original map had to be cut, as the map pack's original release date would have clashed with the timing of the ''[[Halo 3 Beta]]''. As such, the map was cut for "the wrong reasons" to allow the map pack to release earlier in [[2007 (real world)|2007]]. Unlike other cut maps, this map was described by Max Hoberman as coming along fairly well and having potential.{{Ref/Site|Id=Blastacular|D=01|M=6|Y=2020|URL=https://youtu.be/9BURsPjNKck?t=2280|Site=YouTube|Page=Ex-Bungie Dev Shares Halo 2 Stories - Podcast Unlocked|Detail=38:00}}


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H2 Digsite Permafrost Screenshot.jpg|A screenshot of Permafrost's recovered geometry.
H2 Digsite Permafrost Screenshot.jpg|A screenshot of Permafrost's recovered geometry.
</gallery>
</gallery>
===Raceday===
<code>raceday</code> was the working title of a map that was experimented on early in ''Halo 2'' development, based around the concept of a "''[[Wikipedia:Car Wars|Car Wars]]''" style mode. It was cut very early on, still resembling a ''Combat Evolved'' level.{{Ref/Site|Id=HWCRF|URL=https://www.halowaypoint.com/news/cutting-room-floor|Site=Halo Waypoint|Page=Cutting Room Floor|D=07|M=07|Y=2022}}
===Rodentia===
{{Quote|You can check in, but never leave.}}
Rodentia is a remake of the ''Combat Evolved'' map [[Rat Race]], cut from the release of [[Halo 2 (Windows Vista)|''Halo 2'' for Windows Vista]].{{Ref/Site|Id=DigsiteDeliveries|URL=https://www.halowaypoint.com/news/digsite-deliveries|Site=Halo Waypoint|Page=Digsite Deliveries|D=07|M=07|Y=2023}}
<gallery>
File:H2 Digsite Rodentia.jpg|Rodentia.
</gallery>
===Solitude===
{{Expand-section}}<!--info from the Digsite Deep Dive blog-->
===Sunken Temple===
{{Expand-section}}<!--info from the Digsite Deep Dive blog-->
===Timberland===
{{Expand-section}}<!--info from the Digsite Deep Dive blog-->


==''Halo 2'' for Windows Vista map editor examples==
==''Halo 2'' for Windows Vista map editor examples==
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"Earth City", known by the filename <code>human_sample</code>, serves as a small test environment similar to Example set in [[Old Mombasa]]. The map consists of a short street surrounded by buildings, with a [[Gauss Warthog]] present in the middle. The extremely small nature of the map makes it best suited for 1v1 or 2v2 play, and features weapons such as [[Battle Rifle]]s.{{Ref/Reuse|H2VMaps}}
"Earth City", known by the filename <code>human_sample</code>, serves as a small test environment similar to Example set in [[Old Mombasa]]. The map consists of a short street surrounded by buildings, with a [[Gauss Warthog]] present in the middle. The extremely small nature of the map makes it best suited for 1v1 or 2v2 play, and features weapons such as [[Battle Rifle]]s.{{Ref/Reuse|H2VMaps}}


Earth City can be downloaded for the Windows Vista edition of ''Halo 2'' from [https://halomaps.org/h2v/detail.cfm?fid=2137 here].
Earth City can be downloaded for the Windows Vista edition of ''Halo 2'' from [http://h2v.halomaps.org/index.cfm?pg=3&fid=2137 here].
<gallery>
<gallery>
File:H2V HumanSample Screenshot 1.jpg|A screenshot of human_sample.
File:H2V HumanSample Screenshot 1.jpg|A screenshot of human_sample.
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"Beach Battle" serves as the [[Forerunner]] counterpart to Earth City, under the filename <code>forerunner_sample</code>. The map is set on a small coastal outcropping presumably on Delta Halo, and notably features the [[M7S SMG|Suppressed SMG]] - similarly to Example.{{Ref/Reuse|H2VMaps}}
"Beach Battle" serves as the [[Forerunner]] counterpart to Earth City, under the filename <code>forerunner_sample</code>. The map is set on a small coastal outcropping presumably on Delta Halo, and notably features the [[M7S SMG|Suppressed SMG]] - similarly to Example.{{Ref/Reuse|H2VMaps}}


Beach Battle can be downloaded for the Windows Vista edition of ''Halo 2'' from [https://halomaps.org/h2v/detail.cfm?fid=2136 here].
Beach Battle can be downloaded for the Windows Vista edition of ''Halo 2'' from [http://h2v.halomaps.org/index.cfm?pg=3&fid=2136 here].
<gallery>
<gallery>
File:H2V ForerunnerSample Screenshot 1.jpg|A screenshot of forerunner_sample.
File:H2V ForerunnerSample Screenshot 1.jpg|A screenshot of forerunner_sample.

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