Editing Cut Halo: Reach vehicles
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==Human vehicles== | ==Human vehicles== | ||
===Armoured personnel carrier=== | ===Armoured personnel carrier=== | ||
Labelled in file uploads as the "Wolverine" and "Kodiak" at different stages, various concept images released by [[Isaac Hannaford]] indicate that at some point in the development of ''Reach'' an APC was planned for inclusion in the game.{{Ref/Site|URL=https://www.artstation.com/artwork/armored-personnel-carrier-60d7fce3-4900-41d2-88d8-c589cf476aaa|Site=ArtStation|Page=Armored personnel carrier|D=11|M=9|Y=2021}} Few details are known of this vehicle, and it is likely it was never realised in 3D or in-engine prototyping. The vehicle notable bears an extremely heavy resemblance to the [https://avp.fandom.com/wiki/M577_Armored_Personnel_Carrier M577 APC] from the film ''[[Wikipedia:Aliens (film)|Aliens]]'' - one of [[List of references to Aliens in the Halo series|many inspirations]] taken from the ''Alien'' franchise as a whole. | |||
The release of ''[[Halo Wars]]'' in [[2009]] saw the introduction of the [[M9 Wolverine]] - an anti-air tank employed by the UNSC. It is likely that this spurred the change of the APC's name from Wolverine to Kodiak. The release of ''[[Halo Wars 2]]'' in [[2017]] saw the introduction of the [[M400 Kodiak]] - a self-propelled artillery vehicle bearing little resemblance to the planned ''Reach'' vehicle. | |||
The Kodiak was prototyped in-engine in some form{{Ref/Twitter|game_fabricator|706185956693450752|Marcus Lehto|Quote=I wish we still had some old Reach builds with the Kodiak!|D=25|M=10|Y=2021}}, with code referencing the Wolverine as a vehicle physics model remaining in the files of ''Reach''.{{Ref/Note|In ''Halo'', vehicles are separated by their physics type with models such as "Human Jeep Type" representing the Warthog, Mongoose and Spade physics or the "Alien Scout Type" representing the Wraith, Ghost and Revenant. The Wolverine APC is its own physics model.}} The vehicle operates in a similar manner to other human vehicles such as the Warthog and Mongoose, though has an additional deployed state | The Kodiak was prototyped in-engine in some form{{Ref/Twitter|game_fabricator|706185956693450752|Marcus Lehto|Quote=I wish we still had some old Reach builds with the Kodiak!|D=25|M=10|Y=2021}}, with code referencing the Wolverine as a vehicle physics model remaining in the files of ''Reach''.{{Ref/Note|In ''Halo'', vehicles are separated by their physics type with models such as "Human Jeep Type" representing the Warthog, Mongoose and Spade physics or the "Alien Scout Type" representing the Wraith, Ghost and Revenant. The Wolverine APC is its own physics model.}} The vehicle operates in a similar manner to other human vehicles such as the Warthog and Mongoose, though has an additional deployed state. | ||
<gallery> | <gallery> | ||
File: | File:HR_WolverineAPC_Concept_1.jpg|Early concept art of the APC, when it was still known as the Wolverine. | ||
File:HR_WolverineAPC_Concept_2.jpg|Later concept art of the Wolverine. | |||
File:HR_KodiakAPC_Concept_1.jpg|Concept art of the APC, re-named the Kodiak. | |||
File:HR_KodiakAPC_Concept_2.jpg|Finalised concept art of the Kodiak. | |||
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</gallery> | </gallery> | ||
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</gallery> | </gallery> | ||
=== | ===Early Sabre=== | ||
Early in the development process, some revisions of the [[FSS-1000 Sabre]] were mocked up by [[Isaac Hannaford]] in 3D for implementation in-game. This early version was ultimately scrapped as this initial pass did not have a strong enough visual silhouette from the player camera perspective.{{Ref/Site|URL=https://www.artstation.com/artwork/P6n3L|Site=ArtStation|Page=Sabre first round | Early in the development process, some revisions of the [[FSS-1000 Sabre]] were mocked up by [[Isaac Hannaford]] in 3D for implementation in-game. This early version was ultimately scrapped as this initial pass did not have a strong enough visual silhouette from the player camera perspective.{{Ref/Site|URL=https://www.artstation.com/artwork/P6n3L|Site=ArtStation|Page=Sabre first round | ||
|Quote=we mocked this up in 3d and it didn't get the parallax I wanted it to from the players perspective so I decided to redo it and build it myself to ensure my goals for the fighter were met.|D=26|M=01|Y=2021 | |Quote=we mocked this up in 3d and it didn't get the parallax I wanted it to from the players perspective so I decided to redo it and build it myself to ensure my goals for the fighter were met.|D=26|M=01|Y=2021}} | ||
<gallery> | <gallery> | ||
File:HR StrikeFighter Concept 1.jpg|Concepts for this iteration. | File:HR StrikeFighter Concept 1.jpg|Concepts for this iteration. | ||
File:HR StrikeFighter Concept 2.jpg|Concepts for this iteration. | File:HR StrikeFighter Concept 2.jpg|Concepts for this iteration. | ||
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File:HR_SpaceBattle_Concept.jpg|The early Sabre 3D model can be seen in this concept piece. | File:HR_SpaceBattle_Concept.jpg|The early Sabre 3D model can be seen in this concept piece. | ||
File:HTMCC HR Achievement I'mSorryDave.png|[[Achievements (Halo: The Master Chief Collection)|Achievement]] art for the [[I'm Sorry, Dave]] achievement, showing this Sabre revision in concept. | File:HTMCC HR Achievement I'mSorryDave.png|[[Achievements (Halo: The Master Chief Collection)|Achievement]] art for the [[I'm Sorry, Dave]] achievement, showing this Sabre revision in concept. | ||
</gallery> | </gallery> | ||
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==Covenant vehicles== | ==Covenant vehicles== | ||
===Drop pod=== | ===Drop pod=== | ||
Seen only in the ''[[Halo: Reach E3 2010 Trailer]]'', this drop pod design was cut from the final game and replaced for unknown reasons by the {{Pattern|Yado|Intrusion Carapace}}. This model was later featured (and thus, made canon) in [[2017]]'s ''[[Halo: Warfleet – An Illustrated Guide to the Spacecraft of Halo]]'' as the {{Pattern|Suspa Al|Assault Carapace}}. | |||
<gallery> | <gallery> | ||
File:HR_CovenantDropPod_Concept.jpg|Concept art for this drop pod. | File:HR_CovenantDropPod_Concept.jpg|Concept art for this drop pod. | ||
File:HR | File:HR CovenantDropPod Overview.png|The cut drop pod. | ||
File:HR | File:HR CovenantDropPod Overview.png|Renders of ''Suspa Al'' in ''Halo: Reach''. | ||
File:HRE3 CovenantDropPod.jpg|A ''Suspa Al'' in the attack on Farkas Lake. | File:HRE3 CovenantDropPod.jpg|A ''Suspa Al'' in the attack on Farkas Lake. | ||
</gallery> | </gallery> | ||
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File:HR EarlyDraugr Blockout Screenshot 2.jpg|An early blockout of the siege engine model.{{Ref/Reuse|DraugrModel1}} | File:HR EarlyDraugr Blockout Screenshot 2.jpg|An early blockout of the siege engine model.{{Ref/Reuse|DraugrModel1}} | ||
File:HR EarlyDraugr Blockout Screenshot 3.jpg|An early blockout of the siege engine model, as viewed in first-person.{{Ref/Twitter|Id=DraugrModel2|___Gal4xy___|1610109353755041794|Galaxy|Quote=Damn, the Siege Engine is huge in person!|D=11|M=02|Y=2023}} | File:HR EarlyDraugr Blockout Screenshot 3.jpg|An early blockout of the siege engine model, as viewed in first-person.{{Ref/Twitter|Id=DraugrModel2|___Gal4xy___|1610109353755041794|Galaxy|Quote=Damn, the Siege Engine is huge in person!|D=11|M=02|Y=2023}} | ||
</gallery> | </gallery> | ||