Latest revision |
Your text |
Line 1: |
Line 1: |
| {{Status|RealWorld}} | | {{Era|BS|RW}} |
| [[File:Curtis Schweitzer.jpg|thumb|200px|Curtis Schweitzer]] | | [[File:Curtis Schweitzer.jpg|thumb|right|300px|]] |
| {{Quote|There have been tear-inducing, hair-raising, and spine-tingling moments each time we have listened to his inspired compositions.|[[Chris Lee]] on Curtis Schweitzer's work for ''Halo Infinite''{{Ref/Reuse|waypdiscover}}}} | | {{Article quote|There have been tear-inducing, hair-raising, and spine-tingling moments each time we have listened to his inspired compositions.}} |
| '''Curtis Schweitzer''' is an [[Wikipedia:United States|American]] composer based in [[Wikipedia:Colorado|Colorado]] who is known for his work on the E3 trailer ''[[Discover Hope]]'' and for co-composition of the [[Music of Halo Infinite|music of]] ''[[Halo Infinite]]'', alongside [[Gareth Coker]] and [[Joel Corelitz]].{{Ref/Site|Id=Reverie|URL=https://web.archive.org/web/20200805030345/https://www.halowaypoint.com/en-us/news/curtis-schweitzer-s-reverie|Site=Halo Waypoint|Page=Curtis Schweitzer's Reverie|D=08|M=04|Y=2023}}{{Ref/Site|Id=waypdiscover|URL=https://www.halowaypoint.com/en-us/news/discover-hope|Site=Halo Waypoint|Page=Discover Hope|D=08|M=04|Y=2023}} | | '''Curtis Schweitzer''' is an [[United States|American]] composer known for his work on musical pieces for video games such as ''[[wikipedia:Starbound|Starbound]]'', ''[http://www.interstellarrift.com)| Interstellar Rift]'', and ''[[Halo: Infinite]]'' <ref >https://www.halowaypoint.com/en-us/news/discover-hope </ref>. Schweitzer is a freelance composer, having contributed work towards companies such as [https://audiojungle.net| AudioJungle] and [[wikipedia:Pond5|Pond5]] focused on orchestral, cinematic music for trailers, film, and television. |
| | |
| ==Biography==
| |
| ===Freelance composer===
| |
| Curtis Schweitzer has been composing music for most of his life,{{Ref/Reuse|Reverie}} having contributed work towards companies such as [https://audiojungle.net| AudioJungle] and [[wikipedia:Pond5|Pond5]]. He has also created orchestral, cinematic music for trailers, film, and television. Over the years, Schweitzer has composed for multiple indie games such as ''[[Wikipedia:Starbound|Starbound]]'', ''Staxel'', ''Interstellar Rift'', and ''Airships: Conquer the Skies'' as well.{{Ref/Site|Id=CurtisSite|URL=http://curtisschweitzer.com/games|Site=Curtis Schweitzer|Page=Games|D=08|M=04|Y=2023}} Additionally, Schweitzer has been a ''[[Halo]]'' fan for a large portion of his life, and has played almost every ''Halo'' title. Schweitzer has stated that he has likely spent the most time in ''[[Halo 3]]'', as it came out during a formative part of his life. As such, "[[Never Forget]]" has become one of his all-time favorite ''Halo'' tracks.{{Ref/Reuse|Reverie}}
| |
| | |
| ===Composing for ''Halo''===
| |
| {{Quote|Music is such a critical part of understanding the success of the ''Halo'' franchise, and a big reason that the games have such a deep emotional impact.|Curtis Schweitzer, reflecting on the music of ''Halo''{{Ref/Reuse|Reverie}}}}
| |
| In [[2019]], during the [[Development of Halo Infinite|development]] of ''[[Halo Infinite]]'', [[343 Industries]]' music supervisor, [[Joel Yarger]], reached out to Curtis Schweitzer, asking if he would be interested in joining the project. Schweitzer responded with an immediate "yes."{{Ref/Reuse|Reverie}}
| |
| | |
| After joining the project, Curtis Schweitzer was brief by Joel Yarger on how to write music for [[Installation 07|the ring]] itself, using the [[Halo Theme]] as a base. Schweitzer has stated that the game's music was created so that it hit the important ''Halo'' feelings of ancient, epic, and mysterious which were pioneered back in the series' very first games.{{Ref/Reuse|Reverie}} One of Schweitzer's tracks that required the most work was "[[Reverie]]," due to its prominent feature in the ''[[Discover Hope]]'' trailer.{{Ref/Reuse|Reverie}}{{Ref/Reuse|waypdiscover}} He stated that number of people who put in time and effort into perfecting the work he did for that trailer was mind-boggling. The process of putting the track together required every moment to be refined, with Schweitzer's personal favorite being the choir that plays during "ring reveal" segment of the trailer. He noted that he never saw a "complete" version of the visuals of the trailer until he was sitting in the [[Xbox]] briefing at E3.{{Ref/Reuse|Reverie}}
| |
| | |
| ==Sources==
| |
| {{Ref/Sources}}
| |
| | |
| {{DEFAULTSORT:Schweitzer, Curtis}}
| |
| [[Category:Composers]]
| |
| [[Category:343 Industries staff]]
| |