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{{Status|Gameplay}}
{{Era|RW}}
{{Cleanup}}
{{Title|Crow's Nest}}
{{disambig header|the campaign level|the military base on Earth|Crow's Nest (location)}}
 
<center>''For the [[military base]] on [[Earth]], see [[Crow's Nest]].''</center>
 
{{Level infobox
{{Level infobox
|pagegamelabel=H3
|prev=''[[Sierra 117]]''
|prev=''[[Sierra 117]]''
|next=''[[Tsavo Highway]]''
|next=''[[Tsavo Highway (level)|Tsavo Highway]]''
|name='''Crow's Nest'''
|image=[[File:H3 CrowsNest Loadscreen.png|300px]]
|game=''[[Halo 3]]''
|game=''[[Halo 3]]''
|devname=<code>020_base</code>{{Ref/File|Id=H3EK|H3EK|H3EK\tags\levels\solo\020_base\020_base.scenario}}
|name= '''Crow's Nest'''
|player=*[[Master_Chief_(gameplay)#Halo_3|Master Chief]] (player 1)
|image= [[File:UNSC_Underground_Facility_Crow's_Nest.PNG|300px]]
*[[Arbiter_(player_character)#Halo_3|Arbiter]] (player 2)
|player= [[John-117]]
*[[Elite (co-op)|N'tho 'Sraom]] (player 3)
|date= [[2552#November|November 17th, 2552]]<ref>[http://www.bungie.net/News/content.aspx?type=topnews&cid=16989 '''Bungie.net''': ''Bungie Weekly Update: 01/23/09 - Timeline'']</ref>
*[[Elite (co-op)|Usze 'Taham]] (player 4)
|place= [[United Nations Space Command|UNSC]] [[Crow's Nest|Underground Facility "Crow's Nest"]]
|date=[[2552#November|November 17, 2552]]<ref>[http://halo.bungie.net/News/content.aspx?type=topnews&cid=16989 '''Bungie.net''': ''Bungie Weekly Update: 01/23/09 - Timeline'']</ref>
|Objective= *Defend the Base from incoming [[Covenant Empire|Covenant]] troops
|place=[[United Nations Space Command|UNSC]] [[Crow's Nest (location)|Underground Facility "Crow's Nest"]]
|objective=*Defend the Base from incoming [[Covenant Empire|Covenant]] troops
*Rearm the bomb and escape the base
*Rearm the bomb and escape the base
|partime=00:20:00 {{C|''Master Chief Collection''}}
|enemies=Troops:  
|parscore=19,000 {{C|''Master Chief Collection''}}<br/>15,000 {{C|''Halo 3''}}
*[[Jiralhanae|Brutes]]
**[[Jiralhanae_War_Chieftain|War Chieftain]]
**[[Jiralhanae_Chieftain|Chieftain]]
**[[Jiralhanae_Bodyguard|Bodyguard]]
**[[Jiralhanae_Captain_Ultra|Captain Ultra]]
**[[Jiralhanae_Captain_Major|Captain Major]]
**[[Jiralhanae_Captain|Captain]]
**[[Jiralhanae_Ultra|Ultra]]
**[[Jiralhanae_Major|Major]]
**[[Jiralhanae_Minor|Minor]]
**[[Jump_Pack_Jiralhanae|Jump Pack]]
*[[Unggoy|Grunts]]
**[[Special_Operations_Unggoy|SpecOps]]
**[[Unggoy_Heavy|Heavy]]
**[[Unggoy_Major|Major]]
**[[Unggoy_Minor|Minor]]
*[[Kig-yar|Jackals]]
**[[Kig-yar_Major|Major]]
**[[Kig-yar_Minor|Minor]]
*[[Yanme'e|Drones]]
Vehicles:
*[[Type-52 Troop Carrier|Phantom]]
|weapons=[[Human]]
*[[M6G Personal Defense Weapon System]]
*[[M7/Caseless Submachine Gun]]
*[[MA5C Individual Combat Weapon System]]
*[[BR55HB SR Battle Rifle]]
*[[M90 Close Assault Weapon System|M90 Shotgun]]
*[[M9 High-Explosive Dual-Purpose grenade|Frag grenade]]
*[[AIE-486H Heavy Machine Gun|Machine Gun Turret]]
[[Covenant Empire|Covenant]]
*[[Type-25 Directed Energy Pistol|Plasma Pistol]]
*[[Type-33 Guided Munitions Launcher|Needler]]
*[[Type-25 Carbine|Spiker]]
*[[Type-51 Carbine|Covenant Carbine]]
*[[Type-25 Grenade Launcher|Brute Shot]]
*[[Type-33 Light Anti-Armor Weapon|Fuel Rod Gun]]
*[[Type-2 Energy Weapon/Hammer|Gravity Hammer]]
*[[Type-1 Antipersonnel grenade|Plasma grenade]]
*[[Type-2 Antipersonnel Fragmentation grenade|Spike grenade]]
*[[Type-52 Directed Energy Support Weapon|Plasma Cannon]]
|equipments=*[[Bubble Shield]]
*[[Power Drain]]
*[[Gravity Lift]]
*[[Trip Mine]]
*[[Regenerator]]
*[[Flare]]
*[[Deployable Cover]]
*[[Radar Jammer]]
*[[Invincibility]]
}}
}}
{{Article quote|Clear the base, whatever it takes.}}
{{Article Quote|Clear the [[crow's Nest|base]], whatever it takes.}}
'''Crow's Nest''' is the third [[Campaign]] level of ''[[Halo 3]]''.<ref>Bungie Podcast, 8-10-2007</ref>
'''Crow's Nest'''<ref>Bungie Podcast, 8-10-2007</ref> is the third [[Campaign]] level of ''[[Halo 3]]''.


Upon completing the level on the [[Normal]], [[Heroic]], or [[Legendary]] difficulties, the player will earn the "[[Holdout (Achievement)|Holdout]]" [[achievement]] and 20 [[Gamerscore]]. Upon earning 15,000 points in [[Campaign Scoring]], the player will be awarded with the [[Demon]] achievement and 10 Gamerscore.
Upon completing the level on the [[Normal]], [[Heroic]], or [[Legendary]] difficulties, the player will earn the "[[Holdout (Achievement)|Holdout]]" [[achievement]] and 20 [[Gamerpoint]]s.<ref>[[Halo 3 Achievements]]</ref> Upon earning 15,000 points in [[Campaign Scoring]], the player will be awarded with the [[Demon]] achievement and 10 Gamerpoints.


==Plot==
==Plot==
The level begins with the [[John-117|Master Chief]], the [[Arbiter]] [[Thel 'Vadam]], and [[Sergeant Major|Sergeant]] [[Avery Junior Johnson|Johnson]] landing in an underground UNSC base. When they disembark, several Marines are amazed to see a [[SPARTAN-II Program|Spartan II]]. As they walk through hallways littered with wounded [[United Nations Space Command|UNSC]] soldiers, [[Commander]] [[Miranda Keyes|Keyes]] informs the Chief and Johnson that [[Prophet of Truth|Truth]] has almost destroyed the [[UNSC Home Fleet]], and only a few ships are left. They soon reach the command center and speak with [[Terrence Hood|Lord Hood]], discussing a plan for an all out attack on Truth's army.
The level begins with the [[John-117|Master Chief]], the [[Arbiter]] [[Thel 'Vadam]], and [[Sergeant Major|Sergeant]] [[Avery Junior Johnson|Johnson]] landing in an underground [[Crow's Nest|UNSC base]]. When they disembark, several Marines are amazed to see a [[SPARTAN-II Program|Spartan II]]. As they walk through hallways littered with wounded [[United Nations Space Command|UNSC]] soldiers, [[Lieutenant Commander]] [[Miranda Keyes|Keyes]] informs the Chief and Johnson that [[Prophet of Truth|Truth]] has almost destroyed the [[UNSC Home Fleet]], and only a few ships are left. They soon reach the command center and speak with [[Terrence Hood|Lord Hood]], discussing a plan for an all out attack on Truth's army.


Unfortunately, the Covenant then jam the [[Human]] communications network along with the rest of the base, shutting off the power. Truth appears on the main view screen, telling the Humans that their world will [[Glassing|burn]]. The base is then attacked by a large contingent of [[Covenant Empire|Covenant troops]]. The Master Chief first clears the south hangar, allowing the UNSC personnel to evacuate. Unable to fight off the invaders, Keyes orders a [[Improvised UNSC bomb|bomb]] placed in the operations center. Meanwhile, Jiralhanae capture the barracks and take many Marines prisoner. The Chief and the Arbiter retake the barracks and rescue as many Marines as they can.  They then bring the survivors up to the landing pad where Keyes is waiting with a Pelican.  After fighting off another group of Jiralhanae, they meet up with Johnson who informs them that Jiralhanae have seized the Ops Center and disarmed the bomb. Keyes orders the Chief to retake the Ops Centers while the others evacuate.  The Chief clears out the Covenant inside the Ops Center and rearms the bomb. He then makes his way back to the south hangar, where he finds a service elevator. Moments later, the bomb detonates, sending the elevator into free fall and causing the Chief to black out.
Unfortunately, the Covenant then jam the [[Human]] communications network along with the rest of the base, shutting off the power. Truth appears on the main view screen, telling the Humans that their world will [[Glassing|burn]]. The base is then attacked by a large contingent of [[Covenant Empire|Covenant Loyalists]]. The Master Chief helps rescue and evacuate as many marines as possible from the base. Unable to fight off the invaders, Keyes orders a [[unidentified UNSC bomb|bomb]] placed in the operations center. Covenant troops, however, overrun the operations center and manage to defuse the bomb. The Master Chief retakes the ops center by force and rearms the main charge. All remaining troops, including the [[John-117|Master Chief]], escape into the base's hangar, where they enter an elevator to attempt to escape the explosion.


==Transcript==
==Transcript==
[https://www.youtube.com/watch?v=nPEYImyvKBY '''{''Cutscene''}''']
[http://www.youtube.com/watch?v=nPEYImyvKBY '''{''Cutscene''}''']


*'''Crow's Nest Flight Controller''': "Sorry for the tight squeeze. ''(to the other Flight Controller)'' Tell the [[Miranda Keyes|Commander]] her ace is in the hole."
*'''[[Crow's Nest]] Flight Controller''': "Sorry for the tight squeeze. ''(to the other Flight Controller)'' Tell the [[Miranda Keyes|Commander]] her ace is in the hole."


''[[Kilo 023]] touches down. Medics load an injured marine on a stretcher and move. The [[John-117|Master Chief]], [[Thel 'Vadam]] and [[Avery Junior Johnson|Johnson]] get off. [[UNSC Marine Corps|Marines]] sitting by the landing pad see the Chief get out of the [[D77H-TCI Pelican|Pelican]].''
''[[Kilo 023]] touches down. Medics load an injured marine on a stretcher and move. The [[John-117|Master Chief]], [[Thel 'Vadam]] and [[Avery Junior Johnson|Johnson]] get off. [[UNSC Marine Corps|Marines]] sitting by the landing pad see the Chief get out of the [[Pelican]].''


*'''Marine #1''': "Hey. Check it out."
*'''Marine #1''': "Hey. Check it out."
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*'''Marine #2''': "No man, he's here! We're gonna be alright!"
*'''Marine #2''': "No man, he's here! We're gonna be alright!"


[[File:Crow's Nest - Reunion.png|thumb|300px|Miranda shakes hands with John-117.]]
''Lieutenant Commander Miranda Keyes comes out onto the Landing Pad to meet Johnson, 'Vadam and the Master Chief.''
''Commander Miranda Keyes comes out onto the Landing Pad to meet Johnson, 'Vadam and the Master Chief.''


*'''[[Commander]] [[Miranda Keyes]]''': "Where'd you find him?"
*'''[[Lieutenant Commander]] [[Miranda Keyes]]''': "Where'd you find him?"


*'''[[Sergeant Major|Sergeant]] [[Avery Junior Johnson]]''': "Napping. Out back."
*'''[[Sergeant Major|Sergeant]] [[Avery Junior Johnson]]''': "Napping. Out back."
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*'''Master Chief''': "What about [[Installation 05|Halo]]?"
*'''Master Chief''': "What about [[Installation 05|Halo]]?"


[[File:UNSC Underground Facility Crow's Nest.PNG|thumb|300px|Keyes lead John-117, Johnson, and 'Vadam to the operations center.]]
*'''Commander Keyes''': "We stopped it, but only temporarily. Now, the Prophet of Truth is looking for something called '[[Installation 00|The Ark]]', where he'll be able to fire all the [[Halo Array|Halo Rings]]. If he succeeds, [[Human|Humanity]], The Covenant, every sentient being in the Galaxy..."
*'''Commander Keyes''': "We stopped it, but only temporarily. Now, the Prophet of Truth is looking for something called '[[Installation 00|The Ark]]', where he'll be able to fire all the [[Halo Array|Halo Rings]]. If he succeeds, [[Human]]ity, the Covenant, every sentient being in the Galaxy..."


*'''John-117''': "The rings will kill us all."
*'''John-117''': "The rings will kill us all."


*'''Technician''': "Ma'am, I have Lord Hood."
*'''Technician''': "Ma'am, I have [[Terrence Hood|Lord Hood]]."


*'''Commander Keyes''': "Patch him through."
*'''Commander Keyes''': "Patch him through."
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''Lord Hood appears on the main screen.''
''Lord Hood appears on the main screen.''


*'''[[Fleet Admiral]] [[Terrence Hood|Lord Terrence Hood]] (Video COM)''': "Good news, Commander Keyes?"
*'''[[Fleet Admiral]] Lord Terrence Hood (Video COM)''': "Good news, Commander Keyes?"


*'''Commander Keyes''': "As good as it gets, sir."
*'''Commander Keyes''': "As good as it gets, sir."
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*'''Lord Hood (Video COM)''': "Glad to hear it. The Commander's come up with a good plan. But without you, I wasn't sure we could pull it off."
*'''Lord Hood (Video COM)''': "Glad to hear it. The Commander's come up with a good plan. But without you, I wasn't sure we could pull it off."


*'''Commander Keyes''': "Truth's ships are clustered above the excavation site. And his infantry has deployed [[Skar'wa-pattern Mantis|Anti-Aircraft Batteries]] around the perimeter. But, if we neutralize one of the batteries, punch a hole in Truth's defenses..."
*'''Commander Keyes''': "Truth's ships are clustered above the excavation site. And his infantry has deployed [[Covenant anti-aircraft battery|Anti-Aircraft Batteries]] around the perimeter. But, if we neutralize one of the batteries, punch a hole in Truth's defenses..."


*'''Lord Hood (Video COM)''': "I'll initiate a low-level strike. Hit 'em right where it hurts. I only have a handful of ships, Master Chief. It's a big risk. But I'm confident—"
*'''Lord Hood (Video COM)''': "I'll initiate a low-level strike. Hit 'em right where it hurts. I only have a handful of ships, Master Chief. It's a big risk. But I'm confident—"
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*'''Commander Keyes''': "As soon as they're up, re-establish contact with Lord Hood. Let him know that-"
*'''Commander Keyes''': "As soon as they're up, re-establish contact with Lord Hood. Let him know that-"


[[File:Truthhack.jpg|thumb|300px|The Prophet of Truth on the screens of the operations center.]]
''The Prophet of Truth suddenly appears on all the screens.''
''The Prophet of Truth suddenly appears on all the screens.''


*'''[[Prophet of Truth]] (Video COM)''': "You are, all of you, vermin. Cowering in the dirt, thinking what, I wonder? That you might escape the coming fire? No. Your [[Earth|world]] will burn until its surface is but glass! And not even your [[John-117|Demon]] will live to creep, blackened from its hole to mar the reflection of our passage... the culmination of our [[Covenant religion|Journey]]. For your destruction is the will of the gods! And I? I ''am'' their instrument!"
*'''[[Prophet of Truth]] (Video COM)''': "You are, all of you, vermin. Cowering in the dirt, thinking what, I wonder? That you might escape the coming fire? No. Your [[Earth|world]] will burn until its surface is but glass! And not even your [[John-117|Demon]] will live to creep, blackened from its hole to mar the reflection of our passage... the culmination of our [[Covenant religion|Journey]]. For your destruction is the will of the gods! And I? I ''am'' their instrument!"
[[File:Truthhack.jpg|thumb|right|The Prophet of Truth on the screens of Crows Nest.]]


''The power returns.''
''The power returns.''
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*'''Marine Technician (COM)''': "All personnel! Defense code Alpha-one. Prepare for immediate evacuation!"  
*'''Marine Technician (COM)''': "All personnel! Defense code Alpha-one. Prepare for immediate evacuation!"  


*'''Commander Keyes''': "The wounded. We're getting all of them out."
*'''Commander Keyes''': "The wounded. We're getting them all out."


*'''Sergeant Johnson''': "If I have to carry 'em myself."
*'''Sergeant Johnson''': "If I have to carry 'em myself."
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*'''Marine Technician''': "Ma'am, squad leaders are requesting a rally point. Where should they go?"
*'''Marine Technician''': "Ma'am, squad leaders are requesting a rally point. Where should they go?"


''Miranda walks up the stairs and draws her [[M6G magnum|pistol]]. She pulls the slide back.''
''Miranda walks up the stairs and draws a [[M6G Personal Defense Weapon System|Pistol]]. She pulls the slide back.''


*'''Commander Keyes''': "To war."
*'''Commander Keyes''': "To war."
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*'''Marine Technician''': "They're down or we're not receiving. Can't tell."
*'''Marine Technician''': "They're down or we're not receiving. Can't tell."


*'''Commander Keyes''': "Any of our [[D77H-TCI Pelican|birds]] squawking?"
*'''Commander Keyes''': "Any of our [[d77H-TCI Pelican|birds]] squawking?"


*'''Technician''': "No, ma'am. Wait, Overwatch has contacts. [[Ru'swum-pattern Phantom|Phantoms]], closing in on our position."
*'''Technician''': "No ma'am. Wait, Overwatch has contacts. [[Type-52 Troop Carrier|Phantoms]], closing in on our position."


*'''Commander Keyes''': "Any birds less than five minutes out, bring them in. Tell everything else to scatter."
*'''Commander Keyes''': "Any birds less than five minutes out, bring them in. Tell everything else to scatter."
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*'''Commander Keyes''': "We knew they'd find us eventually. But we have a plan, let's make it happen."
*'''Commander Keyes''': "We knew they'd find us eventually. But we have a plan, let's make it happen."


*'''All personnel''': ''(various affirmations simultaneously)'' "Yes, sir!"/"You got it!"/"Let's go!"/Etc.
*'''All personnel''': "Yes, sir!"


*'''Sergeant Johnson''': "Arbiter and I will guard the Ops Center. Don't worry about the Commander, Chief. I got her. But the Marines downstairs could use your help."
*'''Sergeant Johnson''': "Arbiter and I will guard the Ops Center. Don't worry about the Commander, Chief. I got her. But the Marines downstairs could use your help."
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''The Marine opens the door. The Chief walks on through to find Marines in a large cave setting up defenses for the Ops Center.''
''The Marine opens the door. The Chief walks on through to find Marines in a large cave setting up defenses for the Ops Center.''


*'''[[Gunnery Sergeant]] [[Reynolds]]''': "Get those [[AIE-486H machine gun|turret]]s up. You watch your fields of fire!"
*'''[[Gunnery Sergeant]] [[Reynolds]]''': "Get those turrets up. You watch your fields of fire!"


''or''
or


*'''Gunnery Sergeant [[Stacker]]''': "Get those turrets up! Watch your fields of fire!"
*'''Gunnery Sergeant [[Stacker]]''': "Get those [[AIE-486H Heavy Machine Gun|turrets]] up! Watch your fields of fire!"
[[File:Marinescrowsnest.jpg|thumb|300px|The Master Chief meets with some Marines on his way to the facility's hangar.]]
[[File:Marinescrowsnest.jpg|thumb|The Master Chief meets with some Marines on his way to the facility's hangar.]]


*'''Marine #6''': "How'd they find us?"
*'''Marine #6''': "How'd they find us?"
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*'''Marine #9''': "Yeah, get some!"
*'''Marine #9''': "Yeah, get some!"


*'''PFC Dubbo''': "Squad guarding the hangar's real shorthanded, Chief."
*'''PFC Dubbo: '''"Squad down in the hangar's real shorthanded, Chief."


*'''Marine #9''': "We don't get there quick, they're gonna get rolled."
*'''Marine #9:''' "If we don't get there quick, they're gonna get rolled."


''The Chief grabs some [[M9 fragmentation grenade|Fragmentation Grenades]] from a weapons case near the door, then opens it, and lets the Marines lead the way.''
''The Chief grabs some [[M9 High-Explosive Dual-Purpose Grenade|Fragmentation Grenades]] from a weapons case near the door, then opens it, and lets the Marines lead the way.''


*'''Commander Keyes (COM)''': "Chief? Good, this channel is secure. My fireteams are spread thin. We can't hold out forever. I need that hangar cleared for evac, ASAP."
*'''Commander Keyes (COM)''': "Chief? Good, this channel is secure. My fire-teams are spread thin. We can't hold out forever. I need that hangar cleared for evac, ASAP."


*'''Marine''': "Those [[Jiralhanae|Brutes]] secure the hangar, we won't be able to get our birds out."
*'''Marine''': "Those [[Jiralhanae|Brutes]] secure the hangar; we won't be able to get our birds out."


''The Marines find the vehicle access. A [[M12 Warthog|Warthog]] is in battle with many Covenant soldiers. [[Unggoy]] lob [[Anskum-pattern plasma grenade|plasma grenades]] and destroy it. The Chief and accompanying Marines engage and defeat the Covenant. A Jiralhanae wielding a [[Type-25 Brute Shot|brute shot]] enters the vehicle access with a group of Unggoy. The team eliminate the Covenant troops and push onward. They go through the open door and defeat the Covenant there, which consists of many Unggoy and [[Kig-Yar Sniper]]s. Proceeding, the Chief and Marines reach the hangar.''
''The Marines find the vehicle access. A Warthog is in battle with many Covenant soldiers. [[Unggoy|Grunts]] lob [[Type-1 Antipersonnel Grenade|Plasma Grenades]] and destroy it. The Chief and accompanying Marines engage and win, pushing onward. They reach an open door heavily guarded and defeat the Covenant there and continue through into the narrow corridors.''
 
''Soon the Chief and Marines reach the hangar.''


*'''Marine #10''': "Wipe those bastards off the deck!"
*'''Marine #10''': "Wipe those bastards off the deck!"
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*'''Marine #11''': "Pelicans can't launch until the hangar's clear!"
*'''Marine #11''': "Pelicans can't launch until the hangar's clear!"


''The Chief and Marines go on the offense and secure the deck. Multiple Phantom dropships enter the hangar, delivering groups of infantry in an effort to retake the stategically important room. From a distance, [[AV-14 Hornet|Hornets]] and [[Type-26 Banshee|Banshees]] are seen engaged in an aerial fight near a {{Pattern|Ket|battlecruiser}} which keeps sending Covenant reinforcements to the base. The Chief and Marines make use of several turrets and defend the hangar. The [[United Nations Space Command|UNSC]] forces eventually prevail and the Phantoms retreat.''
''The Chief and Marines on the offense secure the deck. Multiple Phantoms drop troops into the hangar, attempting to take it. From a distance, [[AV-14 Hornet|Hornets]] and [[Type-26 Ground Support Aircraft|Banshees]] are seen to be engaged in an aerial fight near a [[CCS-class battlecruiser|Cruiser]] which keeps supplying Covenant reinforcements to the base. The Chief and Marines take turrets and defend the hangar. The [[United Nations Space Command|UNSC]] forces prevail. The Phantoms retreat and their troops fall.''


''The Pelican hanging on a crane in one of the docks slides out and is released. The dropship lands to evac the Marines in the hangar, while the Master Chief restocks on weapons and ammo.''
''The Pelican hanging on a crane in one of the docks slides out and is released. The Dropship lands to evac the Marines in the hangar, while the Master Chief restocks on weapons and ammo.''
 
----


''If the player is in the way of where the Pelican lands:''
''If the player is in the way of where the Pelican lands:''


*'''Pelican Pilot''': "Need you to step aside, sir; can't land till you do."
*'''Pelican Pilot''': "Need you to step aside sir; can't land till you do."
 
----


*'''Sergeant Johnson (COM)''': "Chief, Ops Center. Double time! The Brutes are pressing hard."
*'''Sergeant Johnson (COM)''': "Chief, Ops Center. Double time! The Brutes are pressing hard."
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''If the player lingers:''
''If the player lingers:''


*'''Sergeant Johnson (COM)''': "Come on, Chief, hustle on back!"
*'''Sergeant Johnson (COM)''':"Come on Chief, hustle on back!"


''The Chief heads back to the Ops Center. Marines pass by for evac. Back in the vehicle access, two Marines, staying behind until the next evac, hear a loud banging as well as the sound of insectoid wings beating in the ventilation pipes as [[Yanme'e|something]] makes its way through.''
''The Chief heads back to the Ops Center. Marines pass by for evac. Back in the vehicle access, two Marines, staying behind until the next evac, hear sounds of [[Drone]]s' wings beating and metal banging in the ventilation pipes.''


*'''Marine #12''': "Hey. You hear that?"
*'''Marine #12''': "Hey. You hear that?"


*'''Marine #13''': "Yeah. And I ''don't'' like it."
*'''Marine #13''': "Yeah. And I don't like it."


*'''Commander Keyes (Loudspeaker)''': "Attention! Hostiles reported outside the barracks."
*'''Commander Keyes (Loudspeaker)''': "Attention! Hostiles reported outside the barracks."
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*'''Marine #8''': "Sir, this way."
*'''Marine #8''': "Sir, this way."


[[File:HTMCC-H3 Drones in Crow's Nest.jpg|thumb|300px|A swarm of Yanme'e outside the operations center.]]
''A Drone suddenly appears above him and picks him up. (The Drone can be killed before it picks up the Marine. If it does, he can still be saved by simply shooting the Drone, which will drop the Marine).''
''A single Yanme'e suddenly bursts out of the vent and picks him up. (The Yanme'e can be killed before it picks up the Marine. If it does, he can still be saved by simply shooting the Yanme'e, which will drop the Marine).''


*'''Female Marine''': "Look! Coming out of the vents!"
*'''Female Marine''': "Look! Coming outta the vents!"


''A massive swarm of Yanme'e starts pouring out the ventilation shafts, and engulfs the room.''
''A swarm of Drones starts pouring out the ventilation shafts, and engulfs the room.''


*'''Marine #7''': "Light 'em up! Light 'em up!!"
*'''Marine #7''': "Light 'em up! Light 'em up!!"


*'''Female Marine''': "What the hell ''are'' those things, Sergeant?!"
*'''Female Marine''': "What the hell are these things, Sergeant?!"


*'''Gunnery Sergeant (Reynolds or Stacker)''': "Drones! A whole swarm! Take 'em down, short controlled bursts!"
*'''Gunnery Sergeant (Reynolds or Stacker)''': "Drones! A whole swarm! Take 'em down! Short, controlled bursts!


''The Marines open fire on the swarm. The Chief finds a turret and unloads on them. The swarm eventually falls. Several stragglers scurry about on the ground. The Chief easily dispatches them.''
''The Marines open fire on the swarm. The Chief finds a turret and unloads on them. The swarm eventually falls. Marines in the Ops Center open the doors, letting the Chief in.''
 
*'''Gunnery Sergeant (Reynolds or Stacker)''': "We're good for now, Chief."
 
''Marines in the Ops Center below open the doors, letting the Chief in.''


===Gift With Purchase===
===Gift With Purchase===
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''Johnson drops his cigar and stamps on it.''
''Johnson drops his cigar and stamps on it.''


*'''Commander Keyes (Video COM)''': "Chief, have a look. [[Improvised UNSC bomb|A little going-away gift]] for the Covenant. We've linked it to smaller charges throughout the base. Johnson, soon as the evacuation is complete, start the timer."
*'''Commander Keyes (Video COM)''': "Chief, have a look. [[Unidentified UNSC bomb|A little going-away gift]] for the Covenant. We've linked it to smaller charges throughout the base. Johnson, soon as the evacuation is complete, start the timer."


*'''Sergeant Johnson''': "Understood."
*'''Sergeant Johnson''': "Understood."


*'''Commander Keyes (Video COM)''': "Good luck, everyone. See you on the last Pelican out."
*'''Commander Keyes (Video COM)''': "Good luck everyone. See you on the last Pelican out."


''The feed disconnects.''
''The feed disconnects.''
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''(Co-op Change)'' '''Johnson''': "Chief, Arbiter. Follow me."
''(Co-op Change)'' '''Johnson''': "Chief, Arbiter. Follow me."


''Johnson leads the Chief to the back of the room, guarded by four Marines.''
''Johnson leads the Chief to the back of the room, guarded by four Marines, and a Weapons Locker sits by it.''


*'''Sergeant Johnson''': "Brutes have taken the barracks. Marines are trapped inside. Those apes ain't much for mercy, Chief. We both know what they do to prisoners."
*'''Sergeant Johnson''': "Brutes have taken the barracks. Marines are trapped inside. Those apes ain't much for mercy, Chief. We both know what they do to prisoners."


''The Master Chief takes weapons and ammo from a weapons locker.''
''The Master Chief takes weapons and ammo from the locker.''


*'''Sergeant Johnson''': "Get to the barracks, save those men. Then escort them to the Landing Pad for evac."
*'''Sergeant Johnson''': "Get to the barracks, save those men. Then escort them to the Landing Pad for evac."
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''If the player stays near the bomb:''
''If the player stays near the bomb:''


*'''Sergeant Johnson''': "I'll guard the bomb, Chief. Get yourself to the Barracks."
*'''Sergeant Johnson''': "I'll guard the bomb Chief, get yourself to the Barracks."


''The Chief heads through the corridor to the Motor Pool. While down there, he spots a large [[pack]] of Jiralhanae, led by a [[Jiralhanae Chieftain]] with a [[Gravity hammer (fiction)|gravity hammer]].''
''The Chief heads through the corridor to the Motor Pool. While down there, he spots a Brute Pack, lead by a [[Jiralhanae Chieftain|Brute Chieftain]] with a [[Type-2 Energy Weapon/Hammer|Gravity Hammer]].''


*'''Jiralhanae''': "A fresh scent! Must be close."
*'''Brute''': "A fresh scent! Must be close."


*'''Jiralhanae Chieftain''': "Spread out! Track it down!"
*'''Brute Chieftain:''' "Spread out! Track it down!"


''The Jiralhanae disperse, intent on tracking down the source. The Chief surprises them and manages to take several Jiralhanae out. Reinforcements soon enter from an open door near the Chieftain, many wielding [[Type-51 Carbine|Covenant carbines]]. Once most of his pack have been slain, the Chieftain brandishes his hammer and charges at the Chief, usually engaging an [[invincibility]] unit. Regardless, the Chief prevails and completely ousts the Jiralhanae pack.''
''The Brutes disperse; the Chief takes the pack and Chieftain head-on alone.''


''The Master Chief continues on through a corridor, but it's caved in. Finding a hole in the floor, he jumps down into a shaft. At the bottom are several pipe entrances, which Yanme'e fly in and out of.''
''After wiping the Brute Pack out, the Master Chief continues on through a corridor, but it's caved in. Finding a hole in the floor, he jumps down into a shaft, and at the bottom are several pipe entrances, which Drones fly in and out of.''


*'''[[Cortana]] ([[Character interludes|Cortana Moment]])''': "You have been called upon to serve."
*'''[[Cortana]] ([[Cortana Moments/Gravemind Moments|Cortana Moment]]):''' "You have been called upon to serve."


''Master Chief jumps down through vertical shafts into a canal, where he finds Thel 'Vadam, fighting off a small group of Yanme'e. (Single Player Only)''
''Master Chief jumps down through vertical shafts into a canal, where he finds Thel 'Vadam, fighting off another swarm of Drones.''


*'''[[Arbiter]] [[Thel 'Vadam]]''': "Half-wit insects! The [[San'Shyuum|Prophets]] use you like they used me! Reject their lies! Rebel, or ''all'' your hives will perish!"  
*'''Thel 'Vadam:''' "Half-wit insects! The [[San 'Shyuum|Prophets]] use you like they used me! Reject their lies! Rebel, or ''all'' your hives will perish!" (Single Player Only)


''After 'Vadam takes care of the Yanme'e, he and the Chief regroup.''
''After 'Vadam takes care of the Drones, he and the Chief regroup.''


*'''Thel 'Vadam''': "Spartan, the Brutes have taken your soldiers. As prisoners or meat for their bellies, I do not know. In case some yet live, let us be careful when we shoot."  
*'''Thel 'Vadam:''' "Spartan, the Brutes have taken your soldiers. As prisoners or meat for their bellies, I do not know. In case some yet live, let us be careful when we shoot."  


''The Master Chief and 'Vadam enter the barracks. They see a captive Marine thrown hard into a pillar, where multiple Marine corpses lie. The Marine dies and falls limply to the ground, and the Chief and 'Vadam rush in. One Marine being held by a Jiralhanae begs for mercy as it decides to kill him too.''
''The Master Chief and 'Vadam head through the door, seeing a captive Marine thrown hard into a pillar, where multiple Marine corpses lie. The Marine dies and falls limply to the ground, and the Chief and 'Vadam rush in. One Marine being held by a Brute begs for mercy as it decides to kill him, too.''


[[File:Saved.jpg|thumb|300px|The Master Chief about to save the Marine prisoner.]]
[[File:Saved.jpg|thumb|The Master Chief about to save the Marine prisoner.]]


*'''Marine Prisoner''': "No! Please!"
*'''Marine Prisoner''': "No! Please!"


*'''Jiralhanae''': "Look, it has soiled itself! These are whelps, not warriors!"
*'''Brute''': "Look, it has soiled itself! These are whelps, not warriors!"


''The Chief can opt to attack the Jiralhanae, which releases the Marine prisoner.''
''The barracks are filled with Brutes torturing Marines. One of them includes a Brute Captain holding a marine by the ankle.''


''If the player fails to save him, the Jiralhanae breaks his spine and throws him on the ground behind him, laughing.''
''If the player fails to save him, the Brute breaks his spine and throws him on the ground behind him, laughing.''


''If the player saves the Marine:''
''If the player saves the Marine:''
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*'''Marine Prisoner''': "Close, too damn close."
*'''Marine Prisoner''': "Close, too damn close."


''Further down the corridor a Jiralhanae Captain holds a Marine by the ankle. Another marine is being held by the neck. Their survival depends on how fast the Chief is at attacking their captor(s). (On higher difficulties, the Jiralhanae are reinforced by [[Kig-yar]] infantry).''
''The Chief and 'Vadam kill the Brutes and release the prisoners (optional). While the Marine rushes for a weapon, the Chief and 'Vadam save every prisoner they can.''


''The Chief and 'Vadam kill the Jiralhanae and save the prisoners (optional). While the freed Marines rush for weapons, the Chief and 'Vadam move through the barracks, killing more Jiralhanae and freeing another group of prisoners.''
*'''Thel Vadamee''': "Again, the Brutes show their weakness."


*'''Gunnery Sergeant (Reynolds or Stacker)''': "Everyone on your feet! Grab a weapon!"
*'''Gunnery Sergeant (Reynolds or Stacker)''': "Everyone on your feet! Grab a weapon!"


*'''Female Marine #2''': "Payback time! OO-RAH"
*'''Female Marine #2:''' "Payback time! OO-RAH"


*'''Gunnery Sergeant (Reynolds or Stacker)''': "Cover the Chief!"
''Taking out the Brutes, the surviving Marines grab weapons from more piles of corpses, taking a second to grieve for their comrades while the Chief and 'Vadam resupply and reload. They continue their rescue throughout the barracks, defeating the Brutes and rescuing (a maximum of) seven Marines, including a Sergeant.''
[[File:Marineprisoners.jpg|thumb|right|Marines being held prisoner by [[Jiralhanae|Brutes]].]]


''After taking out the Brutes, the surviving Marines grab weapons from more piles of corpses, taking a second to grieve for their comrades while the Chief and 'Vadam resupply and reload. They continue their rescue throughout the barracks, defeating the remaining Jiralhanae, including a [[Jiralhanae War Chieftain]] with a detached [[Pek-pattern plasma cannon|plasma turret]], and rescuing (a maximum of) seven Marines.''
*'''Thel 'Vadam:''' "We did all we could. Let us move the survivors to the landing pad. There is a lift outside."
[[File:Marineprisoners.jpg|thumb|300px|Marines being held prisoner by [[Jiralhanae]].]]
 
''Once the barracks are cleared:''
 
*'''Thel 'Vadam''': "We did all we could. Let us move the survivors up to the hangar. There is a lift outside."


''(Co-op Change)'' '''Gunnery Sergeant (Reynolds or Stacker)''': "You did the best you could, sir. Let's get the survivors up to the hangar. There's an elevator just outside the barracks."
''(Co-op Change)'' '''Gunnery Sergeant (Reynolds or Stacker)''': "You did the best you could, sir. Let's get the survivors up to the hangar. There's an elevator just outside the barracks."
Line 408: Line 442:
*'''Commander Keyes (COM)''': "Hold position! I'm not leaving without him."
*'''Commander Keyes (COM)''': "Hold position! I'm not leaving without him."


''The elevator arrives. The Chief, 'Vadam and the Marines get onboard and take it up to the flight deck. While the team heads up, Kilo 23 gets into trouble.''
''The Chief, 'Vadam and the Marines board the elevator back up to the flight deck. While heading up, Kilo 23 gets into trouble.''


*'''Hocus (COM)''': "Ma'am, I've got movement. Above and below. Brutes! They got jump-packs!"
*'''Hocus''': "Ma'am, I've got movement. Above and below. Brutes! They got jump-packs!"


*'''Commander Keyes (COM)''': "They're going after the thrusters. Shake them off, Lieutenant!"
*'''Commander Keyes (COM)''': "They're going after the thrusters. Shake them off, Lieutenant!"


''Kilo 23 takes off, getting out of the Jiralhanae's reach. Noticing the Chief and 'Vadam, the [[Jiralhanae Jumper]]s attack them. Reinforcements enter from above the observation room as well as from another door. The Chief, along with his allies ultimately defeat the Jiralhanae and secure the flight deck, a door at the road below opens. Johnson arrives, holding an [[M7 SMG|SMG]] and leading a group of surviving Marines. The squad is under fire from a group of Yanme'e.''
''Kilo 23 takes off, getting out of the Brutes' reach. Noticing the Chief and 'Vadam, the Brutes attack them. After successfully retaking the flight deck, a door at the road below opens, and Johnson approaches them, holding an [[M7/Caseless Submachine Gun|SMG]]. Seeing Johnson and his surviving squad at the doorway under attack from Drones, the Chief and 'Vadam assist.''


*'''Sergeant Johnson''': "Drones! Go! I'll cover you!"
*'''Sergeant Johnson''': "Drones! Go! I'll cover you!"


''The Chief and 'Vadam assist Johnson and his squad in killing the aliens.  The few Yanme'e are quickly eliminated. Kilo 23 returns for final evac. The barracks survivors and Johnson's squad board the Pelican dropship.''
''The few Drones are quickly eliminated. Kilo 23 returns for final evac. The barracks survivors and Johnson's squad board the Pelican dropship.''


*'''Sergeant Johnson''': "Brutes. In the Ops Center. They disarmed the bomb. Sorry, Commander, there were too many. Even for me."
*'''Sergeant Johnson''': "Brutes. In the Ops Center. They disarmed the bomb. Sorry Commander, there were too many. Even for me."


*'''Commander Keyes (COM)''': "Chief, get back to the Ops Center. Kill those Brutes. Rearm the bomb. I've gotta get these men out of here. But I'll radio with another exit. Good luck."
*'''Commander Keyes (COM)''': "Chief, get back to the Ops Center. Kill those Brutes. Rearm the bomb. I've gotta get these men outta here. But I'll radio with another exit. Good luck."


''Johnson and Thel 'Vadam board the Pelican, and it takes off. The Master Chief goes along the road Johnson previously came from, passing by destroyed Warthogs and dead Marines. (In Co-op, 'Vadam will accompany the Chief.)''
''Johnson and Thel 'Vadam board the Pelican. The Master Chief goes along the road Johnson previously came from, passing by destroyed Warthogs and dead Marines. (In Co-op, 'Vadam will accompany the Chief)''


===Last One Out, Get the Lights===
===Last One Out, Get the Lights===
Line 433: Line 467:
*'''Cortana (Cortana Moment)''': "You will be the protectors of [[Earth]] and all her colonies."
*'''Cortana (Cortana Moment)''': "You will be the protectors of [[Earth]] and all her colonies."


[[File:1217438061 Jackalsnipers.jpg|thumb|300px|A pair of Kig-Yar snipers defending the upper floor of the Motor Pool.]]
''The Chief walks on through to another roadway, with Covenant [[Type-52 Directed Energy Support Weapon|Plasma Cannons]] set up. Using the Plasma Cannons and/or using all available cover, he gets back to the Motor Pool next door to the Ops Center.''  
''The Chief walks on through to another roadway, with Covenant [[Pek-pattern plasma cannon|plasma cannons]] set up. Using the Plasma Cannons and/or using all available cover, he clears out a large contingent of Unggoy and Kig-Yar along with a pair of [[Kig-Yar Sniper]]s. The Chief soon gets back to the Motor Pool next door to the Ops Center.''  


''If the player is taking a while:''
''If the player is taking a while:''


*'''Sergeant Johnson (COM)''': "Chief, follow the service tunnel to the Motor Pool."
*'''Sergeant Johnson (COM)''': "Chief, follow the service tunnel to the Motor Pool."
''If the player still stalls:''


*'''Sergeant Johnson (COM)''': "Head through the Motor Pool to get to the Ops Center."
*'''Sergeant Johnson (COM)''': "Head through the Motor Pool to get to the Ops Center."


''The Chief heads back up the corridor behind the Ops Center, and sneaks in. Inside, he witnesses a [[Jiralhanae War Chieftain]] communicating with the Prophet of Truth via the Ops Center communications. With the Chieftain are a several Unggoy and a pair of Jiralhanae Captains. (On higher difficulties, another Jiralhanae mans a plasma cannon at the far end of the room.)''
''The Chief heads back up the corridor behind the Ops Center, and sneaks in and witnesses a Chieftain communicating with the Prophet of Truth using the Ops Center communications.''


''If the Chief isn't spotted, he can spy on the conversation between Truth and the Chieftain.''
*'''Brute War Chieftain''': "We have taken their Command Center!"
 
*'''Jiralhanae War Chieftain''': "Success, Holy One! We have taken their Command Center!"


*'''Truth (Video COM)''': "Have you discovered how they plan to stop me?"
*'''Truth (Video COM)''': "Have you discovered how they plan to stop me?"


*'''Jiralhanae War Chieftain''': ''(nervously)'' "Not just yet, Noble Prophet."
*'''Brute Chieftain''': ''(nervously)'' "Not just yet, Noble Prophet."


*'''Truth (Video COM)''': "Find me what I need to know, or your place on the path is forfeit. Tell me you understand!"
*'''Truth (Video COM)''': "Find out what I need to know, or your place on the path is forfeit. Tell me you understand!"


*'''Jiralhanae War Chieftain''': "Yes, Holy One! It shall be done."
*'''Brute Chieftain''': "Yes, Holy One. It shall be done."


''Truth disconnects from the screen.''
''Truth disconnects from the screen.''


*'''Jiralhanae War Chieftain''': ''(to his subordinates)'' "Have the [[Yanme'e|Drones]] ''scour'' these machines! Find out what these ''heathens'' know about the [[Installation 00|Ark]]!"
*'''Brute Chieftain''': "Have the Drones scour these machines! Find out what these ''heathens'' know about the [[Installation 00|Ark]]!"


''As the Unggoy and Jiralhanae Captains get busy, the Chief takes them by surprise and defeats them. The War Chieftain opens fire on the Spartan with a [[Pez'tk-pattern fuel rod gun|fuel rod gun]] but the Chief manages to overcome him, taking back the Ops Center and the bomb.''
''As the two Grunts and [[Jiralhanae Captain|Brute Captains]] get busy, the Chief takes them by surprise and defeats them, taking back the Ops Center and the bomb.''


''If the player waits around a bit:''
''If the player waits around a bit:''
Line 474: Line 503:
*'''Sergeant Johnson (COM)''': "We got your exit. A service elevator in the hangar. Head downstairs, cut through the caves!"
*'''Sergeant Johnson (COM)''': "We got your exit. A service elevator in the hangar. Head downstairs, cut through the caves!"


''The Chief heads back into the cave, where Unggoy run wildly. He then heads through the corridors.''
''The Chief heads back into the cave, where Grunts run wildly, then through the corridors.''


*'''Cortana (Cortana Moment)''': "There will be a great deal of hardship on the road ahead."
''If the player takes his time'':


''If the Chief stalls:''
*'''Sergeant Johnson (COM)''': "South hangar, straight through the caves Chief."


*'''Sergeant Johnson (COM)''': "South hangar, straight through the caves, Chief."  
*'''Cortana (Cortana Moment)''': "There will be a great deal of hardship on the road ahead."


''The Chief continues back out to the vehicle access, witnessing a large swarm of Yanme'e fleeing. Making his way through several panicking Unggoy, the Chief heads back down the corridors to the hangar.''
''He continues back out to the vehicle access, where Drones, some Jackals and Grunts flee, and back down the corridors to the hangar.''


*'''Cortana (Cortana Moment)''': "You will become the best we can make you."
*'''Cortana (Cortana Moment)''': "You will become the best we can make you."


''The Chief gets to the hangar, where [[Ru'swum-pattern Phantom|Phantoms]] flee, abandoning many Unggoy and Kig-Yar to their fates. The doomed Covenant run around in panic, some trying to catch the fleeing Phantoms.''
''The Chief gets to the hangar, where Phantoms flee, and Grunts run around in panic and some trying to catch the fleeing Phantom, holds up and looks miserable.''


*'''Sergeant Johnson (COM)''': "There isn't much time, Chief. Find that elevator."
*'''Sergeant Johnson (COM)''': "There isn't much time, Chief. Find that elevator."


''If the player takes their time:''  
''If the player takes his time:''  


*'''Sergeant Johnson (COM)''': "Bomb's about to blow! Go, go, go!"
*'''Sergeant Johnson (COM):''' "Bomb's about to blow! Go, go, go!"


''If the player continues to linger around:''
''If the player continues to linger around:''
Line 509: Line 538:


''Level ends.''
''Level ends.''
==Achievements==
The following [[achievement]]s can be unlocked on this mission on the [[Xbox 360]] edition of ''Halo 3''.
{|class="wikitable"
|-align="center"
!Icon
!Name
!Description
!{{Gamerscore|Gamerscore}}
|-align="center"
|[[File:H3 Achievement Holdout.png]]
|[[Holdout (achievement)|Holdout]]
|Finish the second mission of the [[Campaign]] on [[Normal]], [[Heroic]], or [[Legendary]].
|{{Gamerscore|20}}
|-align="center"
|[[File:H3 Achievement Black Eye.png]]
|[[Black Eye (Achievement)|Black Eye]]
|Find and claim this skull.
|{{Gamerscore|10}}
|}


==Trivia==
==Trivia==
Line 536: Line 544:
*On this level, it is possible to find Gunnery Sergeant Stacker or Reynolds in three different places in a short amount of time, although they did not accompany the player throughout the base. They can be found holding position after killing the swarm of Drones outside the Ops Center, then operating the bomb, then being held prisoner in the barracks.
*On this level, it is possible to find Gunnery Sergeant Stacker or Reynolds in three different places in a short amount of time, although they did not accompany the player throughout the base. They can be found holding position after killing the swarm of Drones outside the Ops Center, then operating the bomb, then being held prisoner in the barracks.
*The [[Arbiter eye glitch|Arbiter Eye Glitch]] occurs at the beginning of this level.
*The [[Arbiter eye glitch|Arbiter Eye Glitch]] occurs at the beginning of this level.
*Occasionally, [[List of animals|rats]] can be seen scurrying across the floor in some parts of the level. They appear on the player's [[Motion tracker]] as small yellow dots — friendlies. Players can kill them and even melee their dead bodies around. If the player turns against the [[UNSC Marine Corps|Marines]], the rats will be shown as red dots on the Motion tracker.
*Occasionally, [[List of animals|rats]] can be seen scurrying across the floor in some parts of the level. They appear on the player's [[Motion sensor|Motion Tracker]] as small yellow dots — friendlies. Players can kill them and even melee their dead bodies around. If the player turns against the [[UNSC Marine Corps|Marines]], the rats will be shown as red dots on the Motion tracker.
*Players can get into the hangar where the Pelican picks up the remaining marines and takes off.
*Players can get into the hanger where the Pelican picks up the remaining marines and takes off.
*If one opens the door to the Motor Pool and doesn't go through, the door to Ops Center will remain open. The player can then lure the [[Jiralhanae|Brutes]], and eventually the [[Jiralhanae Chieftain|Chieftain]], into the Ops Center by attacking them from afar using the [[BR55HB SR Battle Rifle|Battle Rifle]]. However, the Chieftain will not attack the Marines, and vice-versa. The player can even lure the Chieftain downstairs, though he will not chase the player into the large cave area.
*If one opens the door to the Motor Pool and don't go through, the door to Ops Center will remain open. The player can then lure the [[Jiralhanae|Brutes]], and eventually the [[Jiralhanae Chieftain|Chieftain]], into the Ops Center by attacking them afar using the [[BR55HB SR Battle Rifle|Battle Rifle]]. However, the Chieftain will not attack the Marines, and vice-versa. The player can even lure the Chieftain downstairs, though he will not chase the player into the large cave area.
*There is a [[Infinite weapons on Crow's Nest|glitch]] that allows the player to get infinite weapons for the battle inside the Motor Pool.
*There is a [[Infinite Weapons on Crow's Nest|glitch]] that allows the player to get infinite weapons for the battle inside the Motor Pool.
*There is a female Marine in the barracks that has white sleeves under her armor and a backpack, if ones shoots or melees her helmet, it will fly off, but she will still have it on and cannot be taken off.
*There is a female Marine in the barracks that has white sleeves under her armor and a backpack, if ones shoots or melees her helmet, it will fly off but she will still have it on and cannot be taken off.
*By dropping a [[Deployable Cover]] in the small stairway that [[Avery Junior Johnson|Johnson]] and his Marines use to get to the landing pad, players can block off the stairway and Johnson and his Marines will cease to move, stopping [[Miranda Keyes]]'s [[D77H-TCI Pelican|Pelican]] from taking off.
*By dropping a [[Deployable Cover]] in the small stairway that [[Avery Junior Johnson|Johnson]] and his Marines use to get to the landing pad, players can block off the stairway and Johnson and his Marines will cease to move, stopping [[Miranda Keyes]]'s [[D77H-TCI Pelican|Pelican]] from taking off.
*The [["Friendly" Brutes]] [[Glitches|Glitch]] can be performed on this level.
*The [["Friendly" Brutes]] [[Glitches|Glitch]] can be performed on this level.


===Mistakes===
===Mistakes===
*If you are playing Co-op on this level, the Arbiter has a melee animation even when he is unarmed. He will melee like a normal [[Sangheili|Elite]]. The melee attack does no damage. It is possible to disarm the AI Arbiter in single player by giving him a support weapon and getting him to ride in a vehicle or killing him and taking his weapon for an empty weapon. However, the AI controlled Arbiter's melee does damage. The same glitch can be performed if you use a glitch to allow an Elite character model to be unarmed in [[forge]]. Also, the Arbiter has a special grenade throw animation similar to the ''Halo: Combat Evolved'' Elites and ''Halo 3'' level ''[[Floodgate]]'' Elites when he is unarmed. The grenade throw can be performed in multiplayer and Co-op if you are playing as an Elite character model. You don't necessarily have to be unarmed. You will need two weapons and grenades. Press the Y button to switch to your secondary weapon and quickly press the LT. If you did it correctly, you should have thrown a grenade like ''Floodgate'' Elites.
*If you are playing Co-op on this level, the Arbiter has a melee animation even when he is unarmed. He will melee like a normal [[Sangheili|Elite]]. The melee attack does no damage. It is possible to disarm the AI Arbiter in single player by giving him a support weapon and getting him to ride in a vehicle or killing him and taking his weapon for a empty weapon. However, the AI controlled Arbiter's melee does damage. The same glitch can be performed if you use a glitch to allow an Elite character model to be unarmed in [[Forge|forge]]. Also, the Arbiter has a special grenade throw animation similar to the Halo: Combat Evolved Elites and Halo 3 level Floodgate Elites when he is unarmed. The grenade throw can be performed in multiplayer and Co-op if you are playing as a Elite character model. You don't necessarily have to be unarmed. You will need two weapons and grenades. Press the Y button to switch to your secondary weapon and quickly press the LT. If you did it correctly, you should have thrown a grenade like Floodgate Elites.
*When playing as the Arbiter, [[N’tho ‘Sraom]], or [[Usze ‘Taham]], if you press the '''Y''' when you're unarmed at the beginning of the level, your player model will shuffle its feet. This can be seen only by the person who does it.
*When playing as the Arbiter, [[N’tho ‘Sraom]], or [[Usze ‘Taham]], if you press the '''Y''' when you're unarmed at the beginning of the level, your player model will shuffle its feet. This can be seen only by the person who does it.
*Many of the Marines are the same models with different voices in the opening cutscene, such as one of the injured men and a technician that speaks with the Commander. This is most likely for Bungie to save resources and not create multiple models for Marines.
*Many of the Marines are the same models with different voices in the opening cutscene, such as one of the injured men and a technician that speaks with the Commander. This is most likely for Bungie to save resources and not create multiple models for Marines.
*After saving the Marines in the Barracks, [[Commander]] [[Miranda Keyes|Keyes]] will pilot a Pelican to evacuate them, if one looks closely, she is holding the controls of the Pelican like the controls of a [[AV-14 Hornet|Hornet]].
*After saving the Marines in the Barracks, [[Lieutenant Commander|Lt. Commander]] [[Miranda Keyes|Keyes]] will pilot a Pelican to evacuate them, if one looks closely, she is holding the controls of the Pelican like the controls of a [[AV-14 Hornet|Hornet]].
*Sergeant Johnson drops a cigar and steps on it when the player(s) first see the bomb. Upon closer examination, however, one can see that the cigar is still lit. In fact, it is completely unaffected by being stepped on.
*Sergeant Johnson drops a cigar and steps on it when the player(s) first see the bomb. Upon closer examination, however, one can see that the cigar is still lit. In fact, it is completely unaffected by being stepped on.
*If one manages to save every possible Marine being held captive in Barrack B, the evacuation Pelican will run out of seats leaving [[Thel 'Vadam]] with no other option but to sit in a seat already occupied by a Marine.
*If one manages to save every possible Marine being held captive in Barrack B, the evacuation Pelican will run out of seats leaving [[Thel 'Vadam]] with no other option but to sit in a seat already occupied by a Marine.


===Easter eggs===
===Easter Eggs===
{{Main|Easter eggs}}
{{Main|Easter Eggs}}
*The [[Halo 3 skulls#Black Eye|Black Eye Skull]] can be found in the beginning of the level. Claiming it would reward the player the "[[Black Eye (achievement)|Black Eye]]" [[achievement]] and 10 [[Gamerscore]].  
*The [[Screaming Miranda Keyes]] easter egg can be found in the beginning of the level.
*There is an argument between two Marines voiced by various [[Red vs Blue]] voice actors, which changes depending on difficulty level. See [[Password-lacking Marine]].  
*The [[Halo_3_Skulls#Black_Eye|Black Eye Skull]] can be found in the beginning of the level. Claiming it would reward the player the "[[Black Eye (achievement)|Black Eye]]" [[achievement]] and 10 [[Gamerpoint]]s.  
*There is an argument between two Marines voiced by various [[Red vs Blue]] voice actors, which changes depending on difficulty level. See [[Password-Lacking Marine]].  
*In Theater mode, when Miranda Keyes tells Master Chief about their farewell party to the Brutes, go upstairs next to the computer. It will say MAC and WAC and start playing the Halo theme song with beep sounds.
*In Theater mode, when Miranda Keyes tells Master Chief about their farewell party to the Brutes, go upstairs next to the computer. It will say MAC and WAC and start playing the Halo theme song with beep sounds.
*The ''Halo 3'' silver skull [[Halo 3 skulls#Grunt Birthday Party|Grunt Birthday Party Skull]] can be found on this level.
*The ''Halo 3'' silver skull [[Halo 3 Skulls # Grunt Birthday Party|Grunt Birthday Party Skull]] can be found on this level.
*If one looks at the picture on the wrinkled newspaper laying between the generator and tarp covered crates at the beginning of Barrack B, it can be noted that the picture faintly displays the picture of a [[MJOLNIR Powered Assault Armor/Mark V]] alongside a [[Unggoy|Grunt]] from ''[[Halo: Combat Evolved]]''.
*If one looks at the picture on the wrinkled newspaper laying between the generator and tarp covered crates at the beginning of Barrack B, it can be noted that the picture faintly displays the picture of a [[MJOLNIR Powered Assault Armor/Mark V]] alongside a [[Unggoy|Grunt]] from ''[[Halo: Combat Evolved]]''.


===References===
===References===
[[File:Dead Rat.jpg|A dead rat, an example of many more that have bred within the base.|thumb|200px]]
[[File:Dead Rat.jpg|A dead rat, an example of many more that have bred within the base.|thumb|right|170px]]
*The Prophet of Truth's line, ''"...your destruction is the will of the gods. And I... I am their instrument!"'' is a rephrasing of the message sent to [[Battle Group 4]] during the [[First Battle of Harvest]]. Likewise, the line, ''"Your world will burn until its surface is but glass"'' is a restatement of a message sent to the surface of [[Biko]] in [[2526]].<ref>[[Data pads|Data pad 10]]</ref>
*The Prophet of Truth's line, ''"...your destruction is the will of the gods. And I... I am their instrument!"'' is a rephrasing of the message sent to [[Battlegroup 4]] during the [[First Battle of Harvest]]. The same line appears in ''[[Halo: The Fall of Reach]]'', the [[Halo E3 2000 Trailer]], ''[[Halo Wars: Genesis]]'', and ''[[Halo: Contact Harvest]]''.
*The "Seventh Column" icon appears in the opening cinematic. Immediately after Commander Keyes says "Give the order, we're closing shop," the screen cuts to a bearded marine who says "Ma'am?" The screen behind him reveals a map of the base, with the Seven Pillars icon appearing in the middle of the lower-right quadrant.
*The "Seventh Column" icon appears in the opening cinematic. Immediately after Commander Keyes says "Give the order, we're closing shop," the screen cuts to a bearded marine who says "Ma'am?" The screen behind him reveals a map of the base, with the Seven Pillars icon appearing in the middle of the lower-right quadrant.
*The men manning the computers at the beginning of the level are Naval personnel, which (aside from Crow's Nest) are only seen in-game in the ''Halo: Combat Evolved'' [[campaign]] levels ''[[The Pillar of Autumn (Halo: Combat Evolved level)|The Pillar of Autumn]]'' and ''[[Halo (Halo: Combat Evolved level)|Halo]]''.
*The men manning the computers at the beginning of the level are Naval personnel, which (aside from Crow's Nest) are only seen in-game in the ''Halo: Combat Evolved" [[campaign]] levels [[The Pillar of Autumn (Halo: Combat Evolved level)|The Pillar of Autumn]] and [[Halo (Halo: Combat Evolved level)|Halo]].
*The third section of this level (Last One Out, Get The Lights) could be a reference to the episode name of Season One finale of Red vs Blue (Last One Out, Hit The Lights).  
*The third section of this level (Last One Out, Get The Lights) could be a reference to the episode name of Season One finale of Red vs Blue (Last One Out, Hit The Lights).  
*When the Drones attack, Sgt. Stacker/Reynolds will say "Take 'em down - short, controlled bursts!" This may be a reference to ''Aliens'', as the ''Halo ''series has had many [[list of references to Aliens in Halo|''Aliens'' references]], and possibly because the Drones and the Xenomorphs share more similarities more than any Covenant species.
*When the Drones attack, Sgt. Stacker/Reynolds will say "Take 'em down, short controlled bursts!" This may be a reference to ''Aliens'', as the ''Halo ''series has had many [[list of references to Aliens in Halo|''Aliens'' references]], and possibly because the Drones and the Xenomorphs share more similarities more than any Covenant species (i.e. being insect-like in nature).
[[File:Screens crowsnest schematic.jpg|thumb|250px|The "Seventh Column" icons that appear on the computer readout.]]
*The [[Cortana Moments/Gravemind Moments|Cortana Moments]] in this level are direct quotes from ''[[Halo: The Fall of Reach]]''. All of them are from [[Catherine Elizabeth Halsey|Doctor Halsey]] as she speaks with the [[SPARTAN-II Program|Spartan-IIs]] about the project they are taking part in.
*The [[Character interludes|Cortana Moments]] in this level are direct quotes from ''[[Halo: The Fall of Reach]]''. All of them are from [[Catherine Halsey|Doctor Halsey]] as she speaks with the [[SPARTAN-II Program|Spartan-IIs]] about the project they are taking part in.
*On the boxes in the part of the room farthest from the monitors is the number 2401, the number of [[Installation 05]]'s [[2401 Penitent Tangent|Monitor]], and a factor of [[List of "seven" references in Halo|7]]. Similarly, in the first hangar, there is a generator under the floor marked with the [[EMG|EMG 2401]] logo, likely in reference to said Monitor.
*On the boxes in the part of the room farthest from the monitors is the number 2401, the number of [[Installation 05]]'s [[2401 Penitent Tangent|Monitor]], and a factor of [[Seven|7]]. Similarly, in the first hangar, there is a generator under the floor marked with the [[EMG|EMG 2401]] logo, likely in reference to said Monitor.
[[File:Seven_Pillars.png|right|thumb|250px|The "Seventh Column" icons that appear on the computer readout.]]
*There are a total of seven Marines players can save in the Barracks.
*There are a total of [[List of "seven" references in Halo|seven]] Marines players can save in the Barracks.
*On some of the screens at the Ops-Center there is a blue screen titled WAC which the screen is a reference to Microsoft's infamous Blue Screen of Death.
*On some of the screens at the Ops-Center there is a blue screen titled WAC which the screen is a reference to Microsoft's infamous Blue Screen of Death.
*At the end of the level, a large explosion manages to shoot out of the opening in the elevator's blast doors before it completely closes. This could be a reference to near the ending of ''[[The Maw]]'' from ''Combat Evolved'' in which a near identical occurrence takes place when John enters the service elevator in order to flee from the destruction of the {{UNSCShip|Pillar of Autumn}}.


===Miscellaneous===
===Miscellaneous===
*The Banshees and Hornets outside the hangar aren't real, but part of the backdrop. They lack a physical presence, as one can move through them in Theater mode, they have scripted deaths, and they use very low-resolution textures applied to them. They are unaffected by the player's actions.
*The Banshees and Hornets outside the hangar aren't real. They lack a physical presence, as one can move through them in Theater mode, they have scripted deaths, and they use very low-resolution textures applied to them. They are unaffected by the player's actions.
*If one takes the camera in Theater mode outside the hangar, the [[Portal Storm]] can be seen forming.
*If one takes the camera in Theater mode outside the hangar, the [[Portal Storm]] can be seen forming.
*In the [[ViDoc]] "[[Halo 3 ViDoc: Et Tu, Brute?|Et Tu, Brute?]]", instead of fighting the [[Gravity hammer (fiction)|Gravity Hammer]]-wielding Chieftain in the Motor Pool, the [[Pek-pattern plasma cannon|Plasma Cannon]]-wielding [[Jiralhanae War Chieftain|War Chieftain]] can be seen in combat in the Motor Pool and vice versa
*In the [[ViDoc]] "[[Halo 3 ViDoc: Et Tu, Brute?|Et Tu, Brute?]]", instead of fighting the [[Type-2 Energy Weapon/Hammer|Gravity Hammer]]-wielding Chieftain in the Motor Pool, the [[Type-52 Directed Energy Support Weapon|Plasma Cannon]]-wielding [[Jiralhanae War Chieftain|War Chieftain]] can be seen in combat in the Motor Pool and vice versa
*After facing the Jump-pack Brutes, if one follows the hallway up to where they break out of, equipment and ammo can be found. One of them is Cloaking, which will be effective during the fight with War Chieftain on higher difficulties.
*After facing the Jump-pack Brutes, if one follow the hallway up to where they break out of, equipment and ammo can be found. One of them is Cloaking, which will be effective during the fight with War Chieftain on higher difficulties.
*The [[multiplayer]] level ''[[Rat's Nest]]'' draws many visual inspirations from the design of ''Crow's Nest''.
*The [[multiplayer]] level [[Rat's Nest]] draws many visual inspirations from the design of Crow's Nest.
*This is the only ''Halo 3'' level where the player doesn't have a starting loadout weapon. Once gameplay begins, the player must pick their own loadout on a weapons rack, allowing for a Magnum Pistol, Assault Rifle, SMG or Battle Rifle.
*In spite of what Johnson says, it is possible to just use the active camouflage to sneak in the area and arm the bomb without having to kill the surrounding Covenant.
 
==Gallery==
===Concept art===
<gallery>
File:H3 Crow'sNest_Interior_Concept 1.jpg|Concept art of the interior of the base.
File:H3 Crow'sNest_Interior_Concept 2.jpg|Concept art of the Pelican bay of the base.
File:H3 Crow'sNest_Interior_Concept 3.jpg|Concept art of the base's Pelican bay, with the savannahs of [[Voi]] stretching out below.
</gallery>
 
===Design documentation===
<gallery>
File:H3_SecretBasePaperSketch.jpeg|Early paper sketch titled "Secret Base".
File:H3_DefendBase%2BEscapeWhiteboard.jpeg|Whiteboard mission design titled "1.2 Defend Base + Escape".
File:H3_SecretBaseDesignDoc.jpeg|Digital design document titled "1.2 Secret Base".
File:H3_Crow'sNest_DesignDoc_1.png|Revised digital design document titled "020 - Secret Base".
File:H3_Crow'sNest_DesignDoc_2.png|A different, later digital design document titled "020_BASE".
</gallery>
 
===Storyboards===
<gallery>
File:H3 Crow'sNest Storyboard 1.jpg
File:H3 Crow'sNest Storyboard 2.jpg
File:H3 Crow'sNest Storyboard 3.jpg
File:H3 Crow'sNest Storyboard 4.jpg
File:H3 Crow'sNest Storyboard 5.jpg
File:H3 Crow'sNest Storyboard 6.jpg
File:H3 Crow'sNest Storyboard 7.jpg
</gallery>
 
===Screenshots===
<gallery>
File:H3 Menu 03 Crow's Nest.png|Preview of the level in ''Halo 3'' menu.
File:H3 MC& Hood.png|Keyes proposes a plan of attack to Lord Hood.
File:Crow's Nest - Demon.png|John-117, Thel 'Vadam, and Keyes listening to Truth's speech on the monitors.
File:H3 Crows Nest Pelican hanger.jpg|A Pelican begins to evacuate Marines from the hangar bay of Crow's Nest.
File:Halo 3 Crow's Nest.PNG|John-117 fires his Battle Rifle at invading Covenant troops.
File:H3 CrowsNestCaptive.png|A Marine being held captive in the barracks.
File:H3 CoviesinOpsCenter.png|Covenant troops taken over the operations center.
File:H3 CN FleeingPhantom.png|A Phantom retreats from the hangar bay after John-117 reactivated the bomb.
</gallery>


==Sources==
==Sources==
{{Ref/Sources}}
<references/>


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{{succession box | before = ''[[Sierra 117]]'' <br />| title = ''Halo 3'' Campaign Missions | years = '''''Crow's Nest''''' |after = ''[[Tsavo Highway]]''}}
{{succession box | before = ''[[Sierra 117]]'' <br />| title = ''Halo 3'' Campaign Missions | years = '''''Crow's Nest''''' |after = ''[[Tsavo Highway (level)|Tsavo Highway]]''}}


{{Levels|H3}}
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[[Category:Halo 3 campaign]]
[[Category:Articles Needing Cleanup]]
[[Category:Halo 3 Campaign]]

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