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{{ | {{Era|RW}} | ||
{{ | {{Title|Crow's Nest}} | ||
<center>''For the [[military base]] on [[Earth]], see [[Crow's Nest]].''</center> | |||
{{Level infobox | {{Level infobox | ||
|prev=''[[Sierra 117]]'' | |prev=''[[Sierra 117]]'' | ||
|next=''[[Tsavo Highway]]'' | |next=''[[Tsavo Highway (level)|Tsavo Highway]]'' | ||
|game=''[[Halo 3]]'' | |game=''[[Halo 3]]'' | ||
| | |name= '''Crow's Nest''' | ||
| | |image= [[File:UNSC_Underground_Facility_Crow's_Nest.PNG|300px]] | ||
|player= [[John-117]] | |||
|date= [[2552#November|November 17th, 2552]]<ref>[http://www.bungie.net/News/content.aspx?type=topnews&cid=16989 '''Bungie.net''': ''Bungie Weekly Update: 01/23/09 - Timeline'']</ref> | |||
|place= [[United Nations Space Command|UNSC]] [[Crow's Nest|Underground Facility "Crow's Nest"]] | |||
|date=[[2552#November|November | |objective= *Defend the Base from incoming [[Covenant Empire|Covenant]] troops | ||
|place=[[United Nations Space Command|UNSC]] [[Crow's Nest | |||
|objective=*Defend the Base from incoming [[Covenant Empire|Covenant]] troops | |||
*Rearm the bomb and escape the base | *Rearm the bomb and escape the base | ||
}} | }} | ||
{{Article | {{Article Quote|Clear the [[crow's Nest|base]], whatever it takes.}} | ||
'''Crow's Nest''' is the third [[Campaign]] level of ''[[Halo 3]]''. | '''Crow's Nest'''<ref>Bungie Podcast, 8-10-2007</ref> is the third [[Campaign]] level of ''[[Halo 3]]''. | ||
Upon completing the level on the [[Normal]], [[Heroic]], or [[Legendary]] difficulties, the player will earn the "[[Holdout (Achievement)|Holdout]]" [[achievement]] and 20 [[ | Upon completing the level on the [[Normal]], [[Heroic]], or [[Legendary]] difficulties, the player will earn the "[[Holdout (Achievement)|Holdout]]" [[achievement]] and 20 [[Gamerpoint]]s.<ref>[[Halo 3 Achievements]]</ref> Upon earning 15,000 points in [[Campaign Scoring]], the player will be awarded with the [[Demon]] achievement and 10 Gamerpoints. | ||
==Plot== | ==Plot== | ||
The level begins with the [[John-117|Master Chief]], the [[Arbiter]] [[Thel 'Vadam]], and [[Sergeant Major|Sergeant]] [[Avery Junior Johnson|Johnson]] landing in an underground UNSC base. When they disembark, several Marines are amazed to see a [[SPARTAN-II Program|Spartan II]]. As they walk through hallways littered with wounded [[United Nations Space Command|UNSC]] soldiers, [[Commander]] [[Miranda Keyes|Keyes]] informs the Chief and Johnson that [[Prophet of Truth|Truth]] has almost destroyed the [[UNSC Home Fleet]], and only a few ships are left. They soon reach the command center and speak with [[Terrence Hood|Lord Hood]], discussing a plan for an all out attack on Truth's army. | The level begins with the [[John-117|Master Chief]], the [[Arbiter]] [[Thel 'Vadam]], and [[Sergeant Major|Sergeant]] [[Avery Junior Johnson|Johnson]] landing in an underground [[Crow's Nest|UNSC base]]. When they disembark, several Marines are amazed to see a [[SPARTAN-II Program|Spartan II]]. As they walk through hallways littered with wounded [[United Nations Space Command|UNSC]] soldiers, [[Commander]] [[Miranda Keyes|Keyes]] informs the Chief and Johnson that [[Prophet of Truth|Truth]] has almost destroyed the [[UNSC Home Fleet]], and only a few ships are left. They soon reach the command center and speak with [[Terrence Hood|Lord Hood]], discussing a plan for an all out attack on Truth's army. | ||
Unfortunately, the Covenant then jam the [[Human]] communications network along with the rest of the base, shutting off the power. Truth appears on the main view screen, telling the Humans that their world will [[Glassing|burn]]. The base is then attacked by a large contingent of [[Covenant Empire|Covenant | Unfortunately, the Covenant then jam the [[Human]] communications network along with the rest of the base, shutting off the power. Truth appears on the main view screen, telling the Humans that their world will [[Glassing|burn]]. The base is then attacked by a large contingent of [[Covenant Empire|Covenant Loyalists]]. The Master Chief first clears the south hangar, allowing the UNSC personnel to evacuate. Unable to fight off the invaders, Keyes orders a [[unidentified UNSC bomb|bomb]] placed in the operations center. Meanwhile, Brutes capture the barracks and take many Marines prisoner. The Chief and the Arbiter retake the barracks and rescue as many Marines as they can. They then bring the survivors up to the landing pad where Keyes is waiting with a Pelican. After fighting off another group of Brutes, they meet up with Johnson who informs them that Brutes have seized the Ops Center and disarmed the bomb. Keyes orders the Chief to retake the Ops Centers while the others evacuate. The Chief clears out the Covenant inside the Ops Center and rearms the bomb. He then makes his way back to the south hangar, where he finds a service elevator. Moments later, the bomb detonates, sending the elevator into free fall and causing the Chief to black out. | ||
==Transcript== | ==Transcript== | ||
[ | [http://www.youtube.com/watch?v=nPEYImyvKBY '''{''Cutscene''}'''] | ||
*'''Crow's Nest Flight Controller''': "Sorry for the tight squeeze. ''(to the other Flight Controller)'' Tell the [[Miranda Keyes|Commander]] her ace is in the hole." | *'''[[Crow's Nest]] Flight Controller''': "Sorry for the tight squeeze. ''(to the other Flight Controller)'' Tell the [[Miranda Keyes|Commander]] her ace is in the hole." | ||
''[[Kilo 023]] touches down. Medics load an injured marine on a stretcher and move. The [[John-117|Master Chief]], [[Thel 'Vadam]] and [[Avery Junior Johnson|Johnson]] get off. [[UNSC Marine Corps|Marines]] sitting by the landing pad see the Chief get out of the [[ | ''[[Kilo 023]] touches down. Medics load an injured marine on a stretcher and move. The [[John-117|Master Chief]], [[Thel 'Vadam]] and [[Avery Junior Johnson|Johnson]] get off. [[UNSC Marine Corps|Marines]] sitting by the landing pad see the Chief get out of the [[Pelican]].'' | ||
*'''Marine #1''': "Hey. Check it out." | *'''Marine #1''': "Hey. Check it out." | ||
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*'''Marine #2''': "No man, he's here! We're gonna be alright!" | *'''Marine #2''': "No man, he's here! We're gonna be alright!" | ||
''Commander Miranda Keyes comes out onto the Landing Pad to meet Johnson, 'Vadam and the Master Chief.'' | ''Commander Miranda Keyes comes out onto the Landing Pad to meet Johnson, 'Vadam and the Master Chief.'' | ||
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*'''Master Chief''': "What about [[Installation 05|Halo]]?" | *'''Master Chief''': "What about [[Installation 05|Halo]]?" | ||
*'''Commander Keyes''': "We stopped it, but only temporarily. Now, the Prophet of Truth is looking for something called '[[Installation 00|The Ark]]', where he'll be able to fire all the [[Halo Array|Halo Rings]]. If he succeeds, [[Human|Humanity]], the Covenant, every sentient being in the Galaxy..." | |||
*'''Commander Keyes''': "We stopped it, but only temporarily. Now, the Prophet of Truth is looking for something called '[[Installation 00|The Ark]]', where he'll be able to fire all the [[Halo Array|Halo Rings]]. If he succeeds, [[Human]] | |||
*'''John-117''': "The rings will kill us all." | *'''John-117''': "The rings will kill us all." | ||
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*'''Lord Hood (Video COM)''': "Glad to hear it. The Commander's come up with a good plan. But without you, I wasn't sure we could pull it off." | *'''Lord Hood (Video COM)''': "Glad to hear it. The Commander's come up with a good plan. But without you, I wasn't sure we could pull it off." | ||
*'''Commander Keyes''': "Truth's ships are clustered above the excavation site. And his infantry has deployed [[ | *'''Commander Keyes''': "Truth's ships are clustered above the excavation site. And his infantry has deployed [[Covenant anti-aircraft battery|Anti-Aircraft Batteries]] around the perimeter. But, if we neutralize one of the batteries, punch a hole in Truth's defenses..." | ||
*'''Lord Hood (Video COM)''': "I'll initiate a low-level strike. Hit 'em right where it hurts. I only have a handful of ships, Master Chief. It's a big risk. But I'm confident—" | *'''Lord Hood (Video COM)''': "I'll initiate a low-level strike. Hit 'em right where it hurts. I only have a handful of ships, Master Chief. It's a big risk. But I'm confident—" | ||
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*'''Commander Keyes''': "As soon as they're up, re-establish contact with Lord Hood. Let him know that-" | *'''Commander Keyes''': "As soon as they're up, re-establish contact with Lord Hood. Let him know that-" | ||
''The Prophet of Truth suddenly appears on all the screens.'' | ''The Prophet of Truth suddenly appears on all the screens.'' | ||
*'''[[Prophet of Truth]] (Video COM)''': "You are, all of you, vermin. Cowering in the dirt, thinking what, I wonder? That you might escape the coming fire? No. Your [[Earth|world]] will burn until its surface is but glass! And not even your [[John-117|Demon]] will live to creep, blackened from its hole to mar the reflection of our passage... the culmination of our [[Covenant religion|Journey]]. For your destruction is the will of the gods! And I? I ''am'' their instrument!" | *'''[[Prophet of Truth]] (Video COM)''': "You are, all of you, vermin. Cowering in the dirt, thinking what, I wonder? That you might escape the coming fire? No. Your [[Earth|world]] will burn until its surface is but glass! And not even your [[John-117|Demon]] will live to creep, blackened from its hole to mar the reflection of our passage... the culmination of our [[Covenant religion|Journey]]. For your destruction is the will of the gods! And I? I ''am'' their instrument!" | ||
[[File:Truthhack.jpg|thumb|right|The Prophet of Truth on the screens of Crow's Nest.]] | |||
''The power returns.'' | ''The power returns.'' | ||
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*'''Marine Technician''': "Ma'am, squad leaders are requesting a rally point. Where should they go?" | *'''Marine Technician''': "Ma'am, squad leaders are requesting a rally point. Where should they go?" | ||
''Miranda walks up the stairs and draws | ''Miranda walks up the stairs and draws a [[M6G Personal Defense Weapon System|Pistol]]. She pulls the slide back.'' | ||
*'''Commander Keyes''': "To war." | *'''Commander Keyes''': "To war." | ||
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*'''Marine Technician''': "They're down or we're not receiving. Can't tell." | *'''Marine Technician''': "They're down or we're not receiving. Can't tell." | ||
*'''Commander Keyes''': "Any of our [[ | *'''Commander Keyes''': "Any of our [[d77H-TCI Pelican|birds]] squawking?" | ||
*'''Technician''': "No, ma'am. Wait, Overwatch has contacts. [[ | *'''Technician''': "No, ma'am. Wait, Overwatch has contacts. [[Type-52 Troop Carrier|Phantoms]], closing in on our position." | ||
*'''Commander Keyes''': "Any birds less than five minutes out, bring them in. Tell everything else to scatter." | *'''Commander Keyes''': "Any birds less than five minutes out, bring them in. Tell everything else to scatter." | ||
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''The Marine opens the door. The Chief walks on through to find Marines in a large cave setting up defenses for the Ops Center.'' | ''The Marine opens the door. The Chief walks on through to find Marines in a large cave setting up defenses for the Ops Center.'' | ||
*'''[[Gunnery Sergeant]] [[Reynolds]]''': "Get those | *'''[[Gunnery Sergeant]] [[Reynolds]]''': "Get those turrets up. You watch your fields of fire!" | ||
''or'' | ''or'' | ||
*'''Gunnery Sergeant [[Stacker]]''': "Get those turrets up! Watch your fields of fire!" | *'''Gunnery Sergeant [[Stacker]]''': "Get those [[AIE-486H Heavy Machine Gun|turrets]] up! Watch your fields of fire!" | ||
[[File:Marinescrowsnest.jpg|thumb | [[File:Marinescrowsnest.jpg|thumb|The Master Chief meets with some Marines on his way to the facility's hangar.]] | ||
*'''Marine #6''': "How'd they find us?" | *'''Marine #6''': "How'd they find us?" | ||
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*'''Marine #9''': "We don't get there quick, they're gonna get rolled." | *'''Marine #9''': "We don't get there quick, they're gonna get rolled." | ||
''The Chief grabs some [[M9 | ''The Chief grabs some [[M9 High-Explosive Dual-Purpose Grenade|Fragmentation Grenades]] from a weapons case near the door, then opens it, and lets the Marines lead the way.'' | ||
*'''Commander Keyes (COM)''': "Chief? Good, this channel is secure. My fireteams are spread thin. We can't hold out forever. I need that hangar cleared for evac, ASAP." | *'''Commander Keyes (COM)''': "Chief? Good, this channel is secure. My fireteams are spread thin. We can't hold out forever. I need that hangar cleared for evac, ASAP." | ||
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*'''Marine''': "Those [[Jiralhanae|Brutes]] secure the hangar, we won't be able to get our birds out." | *'''Marine''': "Those [[Jiralhanae|Brutes]] secure the hangar, we won't be able to get our birds out." | ||
''The Marines find the vehicle access. A | ''The Marines find the vehicle access. A Warthog is in battle with many Covenant soldiers. [[Unggoy|Grunts]] lob [[Type-1 Antipersonnel Grenade|Plasma Grenades]] and destroy it. The Chief and accompanying Marines engage and defeat the Covenant, then push onward. They reach an open door and defeat the Covenant there, then continue through into the narrow corridors.'' | ||
''Soon the Chief and Marines reach the hangar.'' | |||
*'''Marine #10''': "Wipe those bastards off the deck!" | *'''Marine #10''': "Wipe those bastards off the deck!" | ||
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*'''Marine #11''': "Pelicans can't launch until the hangar's clear!" | *'''Marine #11''': "Pelicans can't launch until the hangar's clear!" | ||
''The Chief and Marines go on the offense and secure the deck. Multiple | ''The Chief and Marines go on the offense and secure the deck. Multiple Phantoms drop enemy troops into the hangar, attempting to take it. From a distance, [[AV-14 Hornet|Hornets]] and [[Type-26 Ground Support Aircraft|Banshees]] are seen engaged in an aerial fight near a [[CCS-class battlecruiser|Cruiser]] which keeps sending Covenant reinforcements to the base. The Chief and Marines take turrets and defend the hangar. The [[United Nations Space Command|UNSC]] forces eventually prevail and the Phantoms retreat.'' | ||
''The Pelican hanging on a crane in one of the docks slides out and is released. The | ''The Pelican hanging on a crane in one of the docks slides out and is released. The Dropship lands to evac the Marines in the hangar, while the Master Chief restocks on weapons and ammo.'' | ||
---- | ---- | ||
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*'''Sergeant Johnson (COM)''': "Come on, Chief, hustle on back!" | *'''Sergeant Johnson (COM)''': "Come on, Chief, hustle on back!" | ||
''The Chief heads back to the Ops Center. Marines pass by for evac. Back in the vehicle access, two Marines, staying behind until the next evac, hear | ''The Chief heads back to the Ops Center. Marines pass by for evac. Back in the vehicle access, two Marines, staying behind until the next evac, hear sounds of [[Yanme'e|Drone]]s' wings beating and metal banging in the ventilation pipes.'' | ||
*'''Marine #12''': "Hey. You hear that?" | *'''Marine #12''': "Hey. You hear that?" | ||
*'''Marine #13''': "Yeah. And I | *'''Marine #13''': "Yeah. And I don't like it." | ||
*'''Commander Keyes (Loudspeaker)''': "Attention! Hostiles reported outside the barracks." | *'''Commander Keyes (Loudspeaker)''': "Attention! Hostiles reported outside the barracks." | ||
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*'''Marine #8''': "Sir, this way." | *'''Marine #8''': "Sir, this way." | ||
''A Drone suddenly appears above him and picks him up. (The Drone can be killed before it picks up the Marine. If it does, he can still be saved by simply shooting the Drone, which will drop the Marine).'' | |||
''A | |||
*'''Female Marine''': "Look! Coming | *'''Female Marine''': "Look! Coming outta the vents!" | ||
''A | ''A swarm of Drones starts pouring out the ventilation shafts, and engulfs the room.'' | ||
*'''Marine #7''': "Light 'em up! Light 'em up!!" | *'''Marine #7''': "Light 'em up! Light 'em up!!" | ||
*'''Female Marine''': "What the hell | *'''Female Marine''': "What the hell are those things, Sergeant?!" | ||
*'''Gunnery Sergeant (Reynolds or Stacker)''': " | *'''Gunnery Sergeant (Reynolds or Stacker)''': "Drones! A whole swarm! Take 'em down! Short, controlled bursts!" | ||
''Marines in the Ops Center | ''The Marines open fire on the swarm. The Chief finds a turret and unloads on them. The swarm eventually falls. Marines in the Ops Center open the doors, letting the Chief in.'' | ||
===Gift With Purchase=== | ===Gift With Purchase=== | ||
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''Johnson drops his cigar and stamps on it.'' | ''Johnson drops his cigar and stamps on it.'' | ||
*'''Commander Keyes (Video COM)''': "Chief, have a look. [[ | *'''Commander Keyes (Video COM)''': "Chief, have a look. [[Unidentified UNSC bomb|A little going-away gift]] for the Covenant. We've linked it to smaller charges throughout the base. Johnson, soon as the evacuation is complete, start the timer." | ||
*'''Sergeant Johnson''': "Understood." | *'''Sergeant Johnson''': "Understood." | ||
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*'''Sergeant Johnson''': "I'll guard the bomb, Chief. Get yourself to the Barracks." | *'''Sergeant Johnson''': "I'll guard the bomb, Chief. Get yourself to the Barracks." | ||
''The Chief heads through the corridor to the Motor Pool. While down there, he spots a | ''The Chief heads through the corridor to the Motor Pool. While down there, he spots a Brute Pack, led by a [[Jiralhanae Chieftain|Brute Chieftain]] with a [[Type-2 Energy Weapon/Hammer|Gravity Hammer]].'' | ||
*''' | *'''Brute''': "A fresh scent! Must be close." | ||
*''' | *'''Brute Chieftain''': "Spread out! Track it down!" | ||
''The | ''The Brutes disperse; the Chief takes the pack and Chieftain head-on alone.'' | ||
'' | ''After wiping the Brute Pack out, the Master Chief continues on through a corridor, but it's caved in. Finding a hole in the floor, he jumps down into a shaft. At the bottom are several pipe entrances, which Drones fly in and out of.'' | ||
*'''[[Cortana]] ([[ | *'''[[Cortana]] ([[Cortana Moments/Gravemind Moments|Cortana Moment]])''': "You have been called upon to serve." | ||
''Master Chief jumps down through vertical shafts into a canal, where he finds Thel 'Vadam, fighting off | ''Master Chief jumps down through vertical shafts into a canal, where he finds Thel 'Vadam, fighting off another swarm of Drones. (Single Player Only)'' | ||
*'''[[Arbiter]] [[Thel 'Vadam]]''': "Half-wit insects! The [[San'Shyuum|Prophets]] use you like they used me! Reject their lies! Rebel, or ''all'' your hives will perish!" | *'''[[Arbiter]] [[Thel 'Vadam]]''': "Half-wit insects! The [[San'Shyuum|Prophets]] use you like they used me! Reject their lies! Rebel, or ''all'' your hives will perish!" | ||
''After 'Vadam takes care of the | ''After 'Vadam takes care of the Drones, he and the Chief regroup.'' | ||
*'''Thel 'Vadam''': "Spartan, the Brutes have taken your soldiers. As prisoners or meat for their bellies, I do not know. In case some yet live, let us be careful when we shoot." | *'''Thel 'Vadam''': "Spartan, the Brutes have taken your soldiers. As prisoners or meat for their bellies, I do not know. In case some yet live, let us be careful when we shoot." | ||
''The Master Chief and 'Vadam enter the barracks. They see a captive Marine thrown hard into a pillar, where multiple Marine corpses lie. The Marine dies and falls limply to the ground, and the Chief and 'Vadam rush in. One Marine being held by a | ''The Master Chief and 'Vadam enter the barracks. They see a captive Marine thrown hard into a pillar, where multiple Marine corpses lie. The Marine dies and falls limply to the ground, and the Chief and 'Vadam rush in. One Marine being held by a Brute begs for mercy as it decides to kill him, too.'' | ||
[[File:Saved.jpg|thumb | [[File:Saved.jpg|thumb|The Master Chief about to save the Marine prisoner.]] | ||
*'''Marine Prisoner''': "No! Please!" | *'''Marine Prisoner''': "No! Please!" | ||
*''' | *'''Brute''': "Look, it has soiled itself! These are whelps, not warriors!" | ||
''The | ''The barracks are filled with Brutes torturing Marines. One of them includes a Brute Captain holding a Marine by the ankle. (On higher difficulties, the Brutes are reinforced by [[Kig-yar]] infantry).'' | ||
''If the player fails to save him, the | ''If the player fails to save him, the Brute breaks his spine and throws him on the ground behind him, laughing.'' | ||
''If the player saves the Marine:'' | ''If the player saves the Marine:'' | ||
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*'''Marine Prisoner''': "Close, too damn close." | *'''Marine Prisoner''': "Close, too damn close." | ||
''The Chief and 'Vadam kill the Brutes and save the prisoners (optional). While the freed Marines rush for weapons, the Chief and 'Vadam move through the barracks, killing more Brutes and freeing the other prisoners.'' | |||
''The Chief and 'Vadam kill the | |||
*'''Gunnery Sergeant (Reynolds or Stacker)''': "Everyone on your feet! Grab a weapon!" | *'''Gunnery Sergeant (Reynolds or Stacker)''': "Everyone on your feet! Grab a weapon!" | ||
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*'''Gunnery Sergeant (Reynolds or Stacker)''': "Cover the Chief!" | *'''Gunnery Sergeant (Reynolds or Stacker)''': "Cover the Chief!" | ||
''After taking out the Brutes, the surviving Marines grab weapons from more piles of corpses, taking a second to grieve for their comrades while the Chief and 'Vadam resupply and reload. They continue their rescue throughout the barracks, defeating the remaining | ''After taking out the Brutes, the surviving Marines grab weapons from more piles of corpses, taking a second to grieve for their comrades while the Chief and 'Vadam resupply and reload. They continue their rescue throughout the barracks, defeating the remaining Brutes, including a War Chieftain, and rescuing (a maximum of) seven Marines.'' | ||
[[File:Marineprisoners.jpg|thumb| | [[File:Marineprisoners.jpg|thumb|right|Marines being held prisoner by [[Jiralhanae|Brutes]].]] | ||
''Once the barracks are cleared:'' | ''Once the barracks are cleared:'' | ||
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*'''Commander Keyes (COM)''': "They're going after the thrusters. Shake them off, Lieutenant!" | *'''Commander Keyes (COM)''': "They're going after the thrusters. Shake them off, Lieutenant!" | ||
''Kilo 23 takes off, getting out of the | ''Kilo 23 takes off, getting out of the Brutes' reach. Noticing the Chief and 'Vadam, the Jump Pack Brutes attack them. After the Chief and his allies defeat the Brutes and secure the flight deck, a door at the road below opens. Johnson arrives, holding an [[M7/Caseless Submachine Gun|SMG]] and leading a group of surviving marines. | ||
*'''Sergeant Johnson''': "Drones! Go! I'll cover you!" | *'''Sergeant Johnson''': "Drones! Go! I'll cover you!" | ||
'' | ''Seeing Johnson and his surviving squad at the doorway under attack from Drones, the Chief and 'Vadam assist. The few Drones are quickly eliminated. Kilo 23 returns for final evac. The barracks survivors and Johnson's squad board the Pelican dropship.'' | ||
*'''Sergeant Johnson''': "Brutes. In the Ops Center. They disarmed the bomb. Sorry, Commander, there were too many. Even for me." | *'''Sergeant Johnson''': "Brutes. In the Ops Center. They disarmed the bomb. Sorry, Commander, there were too many. Even for me." | ||
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*'''Commander Keyes (COM)''': "Chief, get back to the Ops Center. Kill those Brutes. Rearm the bomb. I've gotta get these men out of here. But I'll radio with another exit. Good luck." | *'''Commander Keyes (COM)''': "Chief, get back to the Ops Center. Kill those Brutes. Rearm the bomb. I've gotta get these men out of here. But I'll radio with another exit. Good luck." | ||
''Johnson and Thel 'Vadam board the Pelican, and it takes off. The Master Chief goes along the road Johnson previously came from, passing by destroyed Warthogs and dead Marines. (In Co-op, 'Vadam will accompany the Chief.)'' | ''Johnson and Thel 'Vadam board the Pelican, and it takes off. The Master Chief goes along the road Johnson previously came from, passing by destroyed Warthogs and dead Marines. (In Co-op, 'Vadam will accompany the Chief.)'' | ||
===Last One Out, Get the Lights=== | ===Last One Out, Get the Lights=== | ||
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*'''Cortana (Cortana Moment)''': "You will be the protectors of [[Earth]] and all her colonies." | *'''Cortana (Cortana Moment)''': "You will be the protectors of [[Earth]] and all her colonies." | ||
''The Chief walks on through to another roadway, with Covenant [[Type-52 Directed Energy Support Weapon|Plasma Cannons]] set up. Using the Plasma Cannons and/or using all available cover, he clears out enemy resistance and gets back to the Motor Pool next door to the Ops Center.'' | |||
''The Chief walks on through to another roadway, with Covenant [[ | |||
''If the player is taking a while:'' | ''If the player is taking a while:'' | ||
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*'''Sergeant Johnson (COM)''': "Head through the Motor Pool to get to the Ops Center." | *'''Sergeant Johnson (COM)''': "Head through the Motor Pool to get to the Ops Center." | ||
''The Chief heads back up the corridor behind the Ops Center, and sneaks in. Inside, he witnesses a [[ | ''The Chief heads back up the corridor behind the Ops Center, and sneaks in. Inside, he witnesses a Brute [[War Chieftain]] communicating with the Prophet of Truth via the Ops Center communications. With the Chieftain are a few Grunts and a pair of Brute Captains. (On higher difficulties, another Brute mans a Portable Plasma Cannon at the far end of the room.)'' | ||
''If the Chief isn't spotted, he can spy on the conversation between Truth and the Chieftain.'' | ''If the Chief isn't spotted, he can spy on the conversation between Truth and the Chieftain.'' | ||
*''' | *'''Brute War Chieftain''': "Success, Holy One! We have taken their Command Center!" | ||
*'''Truth (Video COM)''': "Have you discovered how they plan to stop me?" | *'''Truth (Video COM)''': "Have you discovered how they plan to stop me?" | ||
*''' | *'''Brute War Chieftain''': ''(nervously)'' "Not just yet, Noble Prophet." | ||
*'''Truth (Video COM)''': "Find me what I need to know, or your place on the path is forfeit. Tell me you understand!" | *'''Truth (Video COM)''': "Find me what I need to know, or your place on the path is forfeit. Tell me you understand!" | ||
*''' | *'''Brute War Chieftain''': "Yes, Holy One. It shall be done." | ||
''Truth disconnects from the screen.'' | ''Truth disconnects from the screen.'' | ||
*''' | *'''Brute War Chieftain''': ''(to his subordinates)'' "Have the [[Yanme'e|Drones]] scour these machines! Find out what these ''heathens'' know about the [[Installation 00|Ark]]!" | ||
''As the | ''As the Grunts and [[Jiralhanae Captain|Brute Captains]] get busy, the Chief takes them by surprise and defeats them, taking back the Ops Center and the bomb.'' | ||
''If the player waits around a bit:'' | ''If the player waits around a bit:'' | ||
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*'''Sergeant Johnson (COM)''': "We got your exit. A service elevator in the hangar. Head downstairs, cut through the caves!" | *'''Sergeant Johnson (COM)''': "We got your exit. A service elevator in the hangar. Head downstairs, cut through the caves!" | ||
''The Chief heads back into the cave, where | ''The Chief heads back into the cave, where Grunts run wildly. He then heads through the corridors.'' | ||
*'''Cortana (Cortana Moment)''': "There will be a great deal of hardship on the road ahead." | *'''Cortana (Cortana Moment)''': "There will be a great deal of hardship on the road ahead." | ||
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*'''Sergeant Johnson (COM)''': "South hangar, straight through the caves, Chief." | *'''Sergeant Johnson (COM)''': "South hangar, straight through the caves, Chief." | ||
''The Chief continues back out to the vehicle access, | ''The Chief continues back out to the vehicle access, passing by fleeing Drones, Jackals and Grunts, and heads back down the corridors to the hangar.'' | ||
*'''Cortana (Cortana Moment)''': "You will become the best we can make you." | *'''Cortana (Cortana Moment)''': "You will become the best we can make you." | ||
''The Chief gets to the hangar, where | ''The Chief gets to the hangar, where Phantoms flee, and Grunts run around in panic, some trying to catch the fleeing Phantoms.'' | ||
*'''Sergeant Johnson (COM)''': "There isn't much time, Chief. Find that elevator." | *'''Sergeant Johnson (COM)''': "There isn't much time, Chief. Find that elevator." | ||
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''Level ends.'' | ''Level ends.'' | ||
==Trivia== | ==Trivia== | ||
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*Occasionally, [[List of animals|rats]] can be seen scurrying across the floor in some parts of the level. They appear on the player's [[Motion tracker]] as small yellow dots — friendlies. Players can kill them and even melee their dead bodies around. If the player turns against the [[UNSC Marine Corps|Marines]], the rats will be shown as red dots on the Motion tracker. | *Occasionally, [[List of animals|rats]] can be seen scurrying across the floor in some parts of the level. They appear on the player's [[Motion tracker]] as small yellow dots — friendlies. Players can kill them and even melee their dead bodies around. If the player turns against the [[UNSC Marine Corps|Marines]], the rats will be shown as red dots on the Motion tracker. | ||
*Players can get into the hangar where the Pelican picks up the remaining marines and takes off. | *Players can get into the hangar where the Pelican picks up the remaining marines and takes off. | ||
*If one opens the door to the Motor Pool and doesn't go through, the door to Ops Center will remain open. The player can then lure the [[Jiralhanae|Brutes]], and eventually the [[Jiralhanae Chieftain|Chieftain]], into the Ops Center by attacking them | *If one opens the door to the Motor Pool and doesn't go through, the door to Ops Center will remain open. The player can then lure the [[Jiralhanae|Brutes]], and eventually the [[Jiralhanae Chieftain|Chieftain]], into the Ops Center by attacking them afar using the [[BR55HB SR Battle Rifle|Battle Rifle]]. However, the Chieftain will not attack the Marines, and vice-versa. The player can even lure the Chieftain downstairs, though he will not chase the player into the large cave area. | ||
*There is a [[Infinite | *There is a [[Infinite Weapons on Crow's Nest|glitch]] that allows the player to get infinite weapons for the battle inside the Motor Pool. | ||
*There is a female Marine in the barracks that has white sleeves under her armor and a backpack, if ones shoots or melees her helmet, it will fly off | *There is a female Marine in the barracks that has white sleeves under her armor and a backpack, if ones shoots or melees her helmet, it will fly off but she will still have it on and cannot be taken off. | ||
*By dropping a [[Deployable Cover]] in the small stairway that [[Avery Junior Johnson|Johnson]] and his Marines use to get to the landing pad, players can block off the stairway and Johnson and his Marines will cease to move, stopping [[Miranda Keyes]]'s [[D77H-TCI Pelican|Pelican]] from taking off. | *By dropping a [[Deployable Cover]] in the small stairway that [[Avery Junior Johnson|Johnson]] and his Marines use to get to the landing pad, players can block off the stairway and Johnson and his Marines will cease to move, stopping [[Miranda Keyes]]'s [[D77H-TCI Pelican|Pelican]] from taking off. | ||
*The [["Friendly" Brutes]] [[Glitches|Glitch]] can be performed on this level. | *The [["Friendly" Brutes]] [[Glitches|Glitch]] can be performed on this level. | ||
===Mistakes=== | ===Mistakes=== | ||
*If you are playing Co-op on this level, the Arbiter has a melee animation even when he is unarmed. He will melee like a normal [[Sangheili|Elite]]. The melee attack does no damage. It is possible to disarm the AI Arbiter in single player by giving him a support weapon and getting him to ride in a vehicle or killing him and taking his weapon for | *If you are playing Co-op on this level, the Arbiter has a melee animation even when he is unarmed. He will melee like a normal [[Sangheili|Elite]]. The melee attack does no damage. It is possible to disarm the AI Arbiter in single player by giving him a support weapon and getting him to ride in a vehicle or killing him and taking his weapon for a empty weapon. However, the AI controlled Arbiter's melee does damage. The same glitch can be performed if you use a glitch to allow an Elite character model to be unarmed in [[Forge|forge]]. Also, the Arbiter has a special grenade throw animation similar to the Halo: Combat Evolved Elites and Halo 3 level Floodgate Elites when he is unarmed. The grenade throw can be performed in multiplayer and Co-op if you are playing as a Elite character model. You don't necessarily have to be unarmed. You will need two weapons and grenades. Press the Y button to switch to your secondary weapon and quickly press the LT. If you did it correctly, you should have thrown a grenade like Floodgate Elites. | ||
*When playing as the Arbiter, [[N’tho ‘Sraom]], or [[Usze ‘Taham]], if you press the '''Y''' when you're unarmed at the beginning of the level, your player model will shuffle its feet. This can be seen only by the person who does it. | *When playing as the Arbiter, [[N’tho ‘Sraom]], or [[Usze ‘Taham]], if you press the '''Y''' when you're unarmed at the beginning of the level, your player model will shuffle its feet. This can be seen only by the person who does it. | ||
*Many of the Marines are the same models with different voices in the opening cutscene, such as one of the injured men and a technician that speaks with the Commander. This is most likely for Bungie to save resources and not create multiple models for Marines. | *Many of the Marines are the same models with different voices in the opening cutscene, such as one of the injured men and a technician that speaks with the Commander. This is most likely for Bungie to save resources and not create multiple models for Marines. | ||
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*If one manages to save every possible Marine being held captive in Barrack B, the evacuation Pelican will run out of seats leaving [[Thel 'Vadam]] with no other option but to sit in a seat already occupied by a Marine. | *If one manages to save every possible Marine being held captive in Barrack B, the evacuation Pelican will run out of seats leaving [[Thel 'Vadam]] with no other option but to sit in a seat already occupied by a Marine. | ||
===Easter | ===Easter Eggs=== | ||
{{Main|Easter | {{Main|Easter Eggs}} | ||
*The [[ | *The [[Halo_3_Skulls#Black_Eye|Black Eye Skull]] can be found in the beginning of the level. Claiming it would reward the player the "[[Black Eye (achievement)|Black Eye]]" [[achievement]] and 10 [[Gamerpoint]]s. | ||
*There is an argument between two Marines voiced by various [[Red vs Blue]] voice actors, which changes depending on difficulty level. See [[Password- | *There is an argument between two Marines voiced by various [[Red vs Blue]] voice actors, which changes depending on difficulty level. See [[Password-Lacking Marine]]. | ||
*In Theater mode, when Miranda Keyes tells Master Chief about their farewell party to the Brutes, go upstairs next to the computer. It will say MAC and WAC and start playing the Halo theme song with beep sounds. | *In Theater mode, when Miranda Keyes tells Master Chief about their farewell party to the Brutes, go upstairs next to the computer. It will say MAC and WAC and start playing the Halo theme song with beep sounds. | ||
*The ''Halo 3'' silver skull [[Halo 3 | *The ''Halo 3'' silver skull [[Halo 3 Skulls # Grunt Birthday Party|Grunt Birthday Party Skull]] can be found on this level. | ||
*If one looks at the picture on the wrinkled newspaper laying between the generator and tarp covered crates at the beginning of Barrack B, it can be noted that the picture faintly displays the picture of a [[MJOLNIR Powered Assault Armor/Mark V]] alongside a [[Unggoy|Grunt]] from ''[[Halo: Combat Evolved]]''. | *If one looks at the picture on the wrinkled newspaper laying between the generator and tarp covered crates at the beginning of Barrack B, it can be noted that the picture faintly displays the picture of a [[MJOLNIR Powered Assault Armor/Mark V]] alongside a [[Unggoy|Grunt]] from ''[[Halo: Combat Evolved]]''. | ||
===References=== | ===References=== | ||
[[File:Dead Rat.jpg|A dead rat, an example of many more that have bred within the base.|thumb|200px]] | [[File:Dead Rat.jpg|A dead rat, an example of many more that have bred within the base.|thumb|right|200px]] | ||
*The Prophet of Truth's line, ''"...your destruction is the will of the gods. And I... I am their instrument!"'' is a rephrasing of the message sent to [[ | *The Prophet of Truth's line, ''"...your destruction is the will of the gods. And I... I am their instrument!"'' is a rephrasing of the message sent to [[Battlegroup 4]] during the [[First Battle of Harvest]]. Likewise, the line, ''"Your world will burn until its surface is but glass"'' is a restatement of a message sent to the surface of [[Biko]] in [[2526]].<ref>[[Data pads|Data pad 10]]</ref> | ||
*The "Seventh Column" icon appears in the opening cinematic. Immediately after Commander Keyes says "Give the order, we're closing shop," the screen cuts to a bearded marine who says "Ma'am?" The screen behind him reveals a map of the base, with the Seven Pillars icon appearing in the middle of the lower-right quadrant. | *The "Seventh Column" icon appears in the opening cinematic. Immediately after Commander Keyes says "Give the order, we're closing shop," the screen cuts to a bearded marine who says "Ma'am?" The screen behind him reveals a map of the base, with the Seven Pillars icon appearing in the middle of the lower-right quadrant. | ||
*The men manning the computers at the beginning of the level are Naval personnel, which (aside from Crow's Nest) are only seen in-game in the ''Halo: Combat Evolved'' [[campaign]] levels | *The men manning the computers at the beginning of the level are Naval personnel, which (aside from Crow's Nest) are only seen in-game in the ''Halo: Combat Evolved'' [[campaign]] levels [[The Pillar of Autumn (Halo: Combat Evolved level)|The Pillar of Autumn]] and [[Halo (Halo: Combat Evolved level)|Halo]]. | ||
*The third section of this level (Last One Out, Get The Lights) could be a reference to the episode name of Season One finale of Red vs Blue (Last One Out, Hit The Lights). | *The third section of this level (Last One Out, Get The Lights) could be a reference to the episode name of Season One finale of Red vs Blue (Last One Out, Hit The Lights). | ||
*When the Drones attack, Sgt. Stacker/Reynolds will say "Take 'em down - short, controlled bursts!" This may be a reference to ''Aliens'', as the ''Halo ''series has had many [[list of references to Aliens in Halo|''Aliens'' references]], and possibly because the Drones and the Xenomorphs share more similarities more than any Covenant species. | *When the Drones attack, Sgt. Stacker/Reynolds will say "Take 'em down - short, controlled bursts!" This may be a reference to ''Aliens'', as the ''Halo ''series has had many [[list of references to Aliens in Halo|''Aliens'' references]], and possibly because the Drones and the Xenomorphs share more similarities more than any Covenant species. | ||
[[File:Screens crowsnest schematic.jpg|thumb|250px|The "Seventh Column" icons that appear on the computer readout.]] | [[File:Screens crowsnest schematic.jpg|right|thumb|250px|The "Seventh Column" icons that appear on the computer readout.]] | ||
*The [[ | *The [[Cortana Moments/Gravemind Moments|Cortana Moments]] in this level are direct quotes from ''[[Halo: The Fall of Reach]]''. All of them are from [[Catherine Elizabeth Halsey|Doctor Halsey]] as she speaks with the [[SPARTAN-II Program|Spartan-IIs]] about the project they are taking part in. | ||
*On the boxes in the part of the room farthest from the monitors is the number 2401, the number of [[Installation 05]]'s [[2401 Penitent Tangent|Monitor]], and a factor of [[ | *On the boxes in the part of the room farthest from the monitors is the number 2401, the number of [[Installation 05]]'s [[2401 Penitent Tangent|Monitor]], and a factor of [[List of "seven" references in Halo|7]]. Similarly, in the first hangar, there is a generator under the floor marked with the [[EMG|EMG 2401]] logo, likely in reference to said Monitor. | ||
*There are a total of seven Marines players can save in the Barracks. | *There are a total of [[List of "seven" references in Halo|seven]] Marines players can save in the Barracks. | ||
*On some of the screens at the Ops-Center there is a blue screen titled WAC which the screen is a reference to Microsoft's infamous Blue Screen of Death. | *On some of the screens at the Ops-Center there is a blue screen titled WAC which the screen is a reference to Microsoft's infamous Blue Screen of Death. | ||
*At the end of the level, a large explosion manages to shoot out of the opening in the elevator's blast doors before it completely closes. This could be a reference to near the ending of | *At the end of the level, a large explosion manages to shoot out of the opening in the elevator's blast doors before it completely closes. This could be a reference to near the ending of the [[The Maw]] from ''Combat Evolved'' in which a near identical occurrence takes place when John enters the service elevator in order to flee from the destruction of the [[Pillar of Autumn]]. | ||
===Miscellaneous=== | ===Miscellaneous=== | ||
*The Banshees and Hornets outside the hangar aren't real | [[File:Concept-H3-Crow-Hangar.jpg|thumb|right|300px|Concept art of the base's main hangar.]] | ||
*The Banshees and Hornets outside the hangar aren't real. They lack a physical presence, as one can move through them in Theater mode, they have scripted deaths, and they use very low-resolution textures applied to them. They are unaffected by the player's actions. | |||
*If one takes the camera in Theater mode outside the hangar, the [[Portal Storm]] can be seen forming. | *If one takes the camera in Theater mode outside the hangar, the [[Portal Storm]] can be seen forming. | ||
*In the [[ViDoc]] "[[Halo 3 ViDoc: Et Tu, Brute?|Et Tu, Brute?]]", instead of fighting the [[ | *In the [[ViDoc]] "[[Halo 3 ViDoc: Et Tu, Brute?|Et Tu, Brute?]]", instead of fighting the [[Type-2 Energy Weapon/Hammer|Gravity Hammer]]-wielding Chieftain in the Motor Pool, the [[Type-52 Directed Energy Support Weapon|Plasma Cannon]]-wielding [[Jiralhanae War Chieftain|War Chieftain]] can be seen in combat in the Motor Pool and vice versa | ||
*After facing the Jump-pack Brutes, if one | *After facing the Jump-pack Brutes, if one follow the hallway up to where they break out of, equipment and ammo can be found. One of them is Cloaking, which will be effective during the fight with War Chieftain on higher difficulties. | ||
*The [[multiplayer]] level | *The [[multiplayer]] level [[Rat's Nest]] draws many visual inspirations from the design of Crow's Nest. | ||
*This is the only ''Halo 3'' level where the player doesn't have a starting loadout weapon. Once gameplay begins, the player must pick their | *This is the only ''Halo 3'' level where the player doesn't have a starting loadout weapon. Once gameplay begins, the player must pick own their loadout on weapon rack, allowing for a Magnum Pistol, Assault Rifle, SMG or Battle Rifle. | ||
==Sources== | ==Sources== | ||
<references/> | |||
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{{succession box | before = ''[[Sierra 117]]'' <br />| title = ''Halo 3'' Campaign Missions | years = '''''Crow's Nest''''' |after = ''[[Tsavo Highway]]''}} | {{succession box | before = ''[[Sierra 117]]'' <br />| title = ''Halo 3'' Campaign Missions | years = '''''Crow's Nest''''' |after = ''[[Tsavo Highway (level)|Tsavo Highway]]''}} | ||
{{ | {{Level|H3}} | ||
[[Category:Halo 3 | [[Category:Articles Needing Cleanup]] | ||
[[Category:Halo 3 Campaign]] |