Editing Crossfire
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{{ | {{Era|RW}} | ||
{{Multiplayer | {{Multiplayer Map Infobox | ||
|name=Crossfire | |name=Crossfire | ||
|image=[[File:H5-Crossfire-Beta-2.jpg|350px]] | |image=[[File:H5-Crossfire-Beta-2.jpg|350px]] | ||
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*[[Type-1 plasma grenade|Plasma Grenades]] | *[[Type-1 plasma grenade|Plasma Grenades]] | ||
}} | }} | ||
{{Article | {{Article Quote|The broadcast of Breakout matches has proven immensely popular with the UNSC Infinity crew.}} | ||
'''Crossfire''', originally called '''Speedball''' during development,<ref name="update">[https://www.halowaypoint.com/en-us/community/blog-posts/community-update-off-to-a-running-start '''Halo Waypoint''': ''Community Update - Off to a Running Start'']</ref> is a ''[[Halo 5: Guardians]]'' [[multiplayer]] map. It is set in a UNSC orbital training arena with a holographic floor. This map is dedicated to the gametype [[Breakout]], in which players begin the game by being propelled into the arena and have no respawn.<ref name="h5g gp">[https://www.youtube.com/watch?v=tTmgb-ldVXc '''YouTube''': ''Halo 5: Guardians - Gameplay Xbox One'']</ref> | '''Crossfire''', originally called '''Speedball''' during development,<ref name="update">[https://www.halowaypoint.com/en-us/community/blog-posts/community-update-off-to-a-running-start '''Halo Waypoint''': ''Community Update - Off to a Running Start'']</ref> is a ''[[Halo 5: Guardians]]'' [[multiplayer]] map. It is set in a UNSC orbital training arena with a holographic floor. This map is dedicated to the gametype [[Breakout]], in which players begin the game by being propelled into the arena and have no respawn.<ref name="h5g gp">[https://www.youtube.com/watch?v=tTmgb-ldVXc '''YouTube''': ''Halo 5: Guardians - Gameplay Xbox One'']</ref> | ||
==Trivia== | ==Trivia== | ||
Crossfire's development name "Speedball" came from a type of competitive paintball with inflatable bunkers played by ''Halo'''s multiplayer design director Kevin Franklin, which also heavily inspired the Breakout mode itself. | Crossfire's development name "Speedball" came from a type of competitive paintball with inflatable bunkers played by ''Halo'''s multiplayer design director Kevin Franklin, which also heavily inspired the Breakout mode itself.<ref name="update"/> | ||
==Gallery== | ==Gallery== | ||
<gallery> | <gallery> | ||
File:Crossfireconcept.jpg|Concept art of the map | File:Crossfireconcept.jpg|Concept art of the map | ||
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File:H5-Crossfire-Breakout6.jpg | File:H5-Crossfire-Breakout6.jpg | ||
File:H5-Crossfire-Breakout7.jpg | File:H5-Crossfire-Breakout7.jpg | ||
File:H5G - Star Crossfired.png|"Star Crossfired", map variant in [[Valentine's Double Date]]. | |||
</gallery> | </gallery> | ||
==References== | |||
{{Reflist}} | |||
==Sources== | ==Sources== |