Editing Covenant portable shield

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{{Status|Canon}}
{{Era|HCW|Post}}
{{Center|Were you looking for the Halo 3 [[Covenant]] [[equipment]], the [[deployable cover]]?}}
{{Center|Were you looking for the Halo 3 [[Covenant]] [[equipment]], the [[deployable cover]]?}}
[[File:HReach-StationaryShieldGenerator.png|thumb|250px|An active stationary shield generator]]
[[File:HReach-StationaryShieldGenerator.png|thumb|250px|An active stationary shield generator]]
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After the conclusion of the Human-Covenant War, [[Jul 'Mdama]]'s [[Jul 'Mdama's Covenant|recently formed Covenant splinter faction]] frequently utilized portable shields in battle.<ref name="Halo 4">'''Halo 4'''</ref><ref>'''Halo 5: Guardians'''</ref> Used extensively throughout the [[Battle of Requiem]],{{Ref/Reuse|Halo 4}} the [[Requiem Campaign]],<ref>'''Halo 4''', ''[[Spartan Ops]]''</ref> and the [[Blooding Years]], the shield provided essential cover for the Covenant's soldiers.{{Ref/Reuse|Enemy Lines}}
After the conclusion of the Human-Covenant War, [[Jul 'Mdama]]'s [[Jul 'Mdama's Covenant|recently formed Covenant splinter faction]] frequently utilized portable shields in battle.<ref name="Halo 4">'''Halo 4'''</ref><ref>'''Halo 5: Guardians'''</ref> Used extensively throughout the [[Battle of Requiem]],{{Ref/Reuse|Halo 4}} the [[Requiem Campaign]],<ref>'''Halo 4''', ''[[Spartan Ops]]''</ref> and the [[Blooding Years]], the shield provided essential cover for the Covenant's soldiers.{{Ref/Reuse|Enemy Lines}}


During the [[Battle for Zeta Halo]], the [[Banished]] utilized similar portable shields.{{Ref/Game|id=HI|HI}}  
During the [[Installation 07 conflict]], the [[Banished]] utilized similar portable shields.{{Ref/Game|id=HI|HI}}  


== Gameplay ==
== Gameplay ==
In ''[[Halo: Combat Evolved]]'', if one of these shields is hit by a [[vehicle]], it will be permanently disabled.{{Ref/Reuse|CE}} In ''[[Halo 2]]'', vehicles cannot collapse them on impact.{{Ref/Reuse|Halo 2}} In ''[[Halo Infinite]]'', the player can manually activate and deactivate these shields.{{Ref/Reuse|HI}}
In ''[[Halo: Combat Evolved]]'', if one of these shields is hit by a [[vehicle]], it will be permanently disabled.{{Ref/Reuse|CE}} In ''[[Halo 2]]'', vehicles cannot collapse them on impact.{{Ref/Reuse|Halo 2}}


== Trivia ==
== Trivia ==
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* In ''[[Halo 2]]'' on the level [[Delta Halo]], one can use the stationary shield generators placed at the entrance to one of the Covenant-held temple complexes to propel their vehicle away at a high speed by first disabling the shields, placing the vehicle on the generator and waiting until the device activates. This can also happen in ''Halo: Combat Evolved'', though if the player is in a human vehicle, it is likely to fall out and die from fall damage.
* In ''[[Halo 2]]'' on the level [[Delta Halo]], one can use the stationary shield generators placed at the entrance to one of the Covenant-held temple complexes to propel their vehicle away at a high speed by first disabling the shields, placing the vehicle on the generator and waiting until the device activates. This can also happen in ''Halo: Combat Evolved'', though if the player is in a human vehicle, it is likely to fall out and die from fall damage.
* In ''Halo 2'', if one melees a Grunt body into a stationary shield generator with the [[Sputnik Skull]] on, the body will hit the shield generator hard enough to disable it.
* In ''Halo 2'', if one melees a Grunt body into a stationary shield generator with the [[Sputnik Skull]] on, the body will hit the shield generator hard enough to disable it.
* In ''Halo 2'', if one stands on top of a deployed generator and shoots it with a {{Pattern|Okarda'phaa|plasma rifle}}, the generator will overload and you will be floating on top of an invisible shield.
* In ''Halo 2'', if one stands on top of a deployed generator and shoots it with a [[Plasma Rifle]], the generator will overload and you will be floating on top of an invisible shield.


== Gallery ==
== Gallery ==
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File:FH4 - Covenant Props.png|A ''Halo: Reach''-derived stationary shield generator near three [[Covenant supply case]]s in ''[[The Halo Experience Showcase]]''.
File:FH4 - Covenant Props.png|A ''Halo: Reach''-derived stationary shield generator near three [[Covenant supply case]]s in ''[[The Halo Experience Showcase]]''.
File:HINF Banished portable shield.png|A [[Banished]] portable shield on [[Installation 07]].
File:HINF Banished portable shield.png|A [[Banished]] portable shield on [[Installation 07]].
File:HINF Banished portable shield 2.png|A Banished portable shield at [[Outpost Tremonius (location)|Outpost Tremonius]].
File:HINF Elite Brute Banished Shield.png|Banished portable shields at the [[Silent Auditorium (location)|Silent Auditorium]]
File:HINF Banished portable shield base.png|An inactive Banished portable shield.
File:HINF Banished Portable Shield partly disabled.png|A Banished portable shield with its central section missing.
</gallery>
</gallery>
{{Clear}}
{{Clear}}
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* ''[[Halo: Ground Command]]''
* ''[[Halo: Ground Command]]''
* ''[[Halo Infinite]]''
* ''[[Halo Infinite]]''
*''[[Halo: The Rubicon Protocol]]''


== Sources ==
== Sources ==

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