Editing Covenant drop pod
From Halopedia, the Halo wiki
The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.
Latest revision | Your text | ||
Line 58: | Line 58: | ||
The Covenant drop pods make a return in ''Halo: Reach'', in which they appear more rounded and bulky than the previous versions. The appearance of the drop pod changed dramatically from the [[Halo: Reach E3 Campaign Demo|E3 2010 demo]] to its launch version. In the E3 demo it appeared to be more boxy and angular, while the launch version is smoother, more detailed and is more like a wider version of the one from ''[[Halo 2]]''. | The Covenant drop pods make a return in ''Halo: Reach'', in which they appear more rounded and bulky than the previous versions. The appearance of the drop pod changed dramatically from the [[Halo: Reach E3 Campaign Demo|E3 2010 demo]] to its launch version. In the E3 demo it appeared to be more boxy and angular, while the launch version is smoother, more detailed and is more like a wider version of the one from ''[[Halo 2]]''. | ||
In the campaign level ''[[Long Night of Solace (level)|Long Night of Solace]]'', the Covenant {{Pattern|Ceudar|heavy corvette}} ''[[Ardent Prayer]]'' launches dozens of drop pods, which are destructible if the player can reach them in time. Destroying the pods, however, does not award kills or points. The daily [[Challenges/Halo: Reach|challenge]] "Pod Kettle Black" is completed by destroying ten drop pods on the level ''[[Long Night of Solace (level)|Long Night of Solace]]''. Interestingly, colliding with or ramming an insertion pod will destroy a fully-shielded [[FSS-1000 Sabre|Sabre]] and kill the player, despite the fact that the Sabre will typically survive a similar collision with a [[ | In the campaign level ''[[Long Night of Solace (level)|Long Night of Solace]]'', the Covenant {{Pattern|Ceudar|heavy corvette}} ''[[Ardent Prayer]]'' launches dozens of drop pods, which are destructible if the player can reach them in time. Destroying the pods, however, does not award kills or points. The daily [[Challenges/Halo: Reach|challenge]] "Pod Kettle Black" is completed by destroying ten drop pods on the level ''[[Long Night of Solace (level)|Long Night of Solace]]''. Interestingly, colliding with or ramming an insertion pod will destroy a fully-shielded [[FSS-1000 Sabre|Sabre]] and kill the player, despite the fact that the Sabre will typically survive a similar collision with a [[Type-27 Banshee|Banshee]] or [[Morsam-pattern Seraph|Seraph]]. The death will register as "Collision Damage" and the player will receive a "Collision Damage" kill, but will not receive a [[Splatter Medal]]. Additonally near the beginning of the level, drop pods are used to drop Covenant troops near the Sabre base. | ||
The multiple-troop variant of the pod is introduced in ''Reach''; along with appearances in the campaign, these pods are frequently used by the Covenant in the game's [[Firefight]] mode. The multiple-occupant pod is referred to as a "teleportation drop pod" in the ''[[Halo: Reach Official Strategy Guide]]'', although it does demonstrate teleportation abilities in-game. In ''Halo: Reach'', it is possible to be killed by the multiple-occupant drop pod. It is also possible to get stuck at the top of the pod as the doors open. One can also get [[Trapped in drop pod glitch|trapped inside the pod]] through a glitch. | The multiple-troop variant of the pod is introduced in ''Reach''; along with appearances in the campaign, these pods are frequently used by the Covenant in the game's [[Firefight]] mode. The multiple-occupant pod is referred to as a "teleportation drop pod" in the ''[[Halo: Reach Official Strategy Guide]]'', although it does demonstrate teleportation abilities in-game. In ''Halo: Reach'', it is possible to be killed by the multiple-occupant drop pod. It is also possible to get stuck at the top of the pod as the doors open. One can also get [[Trapped in drop pod glitch|trapped inside the pod]] through a glitch. |