Editing Covenant comm node

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{{Status|Canon}}
[[Image:Mugshot.jpg|200 px|right]]
[[File:HR Tempest Comm Node.png|300px|thumb|A Spike of Obeisance on [[Tempest]].]]
==Summary==
'''Covenant comm nodes''',{{Ref/Mode|Id=Forge|H3|Forge/Halo 3|Forge}} also known as '''Covenant comm relays'''{{Ref/Site|Id=Spartan Games|URL=http://www.spartangames.co.uk/make-your-halo-table-look-awesome|Site=Spartan Games|Page=Make your Halo table look awesome!|D=21|M=11|Y=2016}} or '''''Spikes of Obeisance''''',{{Ref/Reuse|Spartan Games}}{{Ref/Site|Id=Announcement|URL=https://www.halowaypoint.com/en-us/news/into-the-storm|Site=Halo Waypoint|Page=Community Update - Into the Storm|D=19|M=10|Y=2021}}{{Ref/Note|Id=hld|Text=The name "Spikes of Obeisance" was attributed to the 'Covenant comm relay' modeled after its identical appearances in [[Halo 3]] and [[Halo: Reach]]. Whether or not this title applies to other depictions (such as those featured in [[Halo: CE]], [[Halo 2]], Halo: Reach, and [[Halo 4]]) is unspecified.}} are mobile communication devices employed by the [[Covenant]] for strategic ground command and control.{{Ref/Reuse|Spartan Games}}


==Overview==
The [[Covenant]] use these large portable crates that unfold into transmission stations to communicate with their leaders from long distances via the [[Battlenet]]. Their range is unknown and they may be able to penetrate nearly all types of weather conditions and boundaries since they have been seen in use in a wide variety of locations. It is speculated that their primary use is for relaying information from planet surfaces to Covenant ships in orbit. Many times during the game the player will encounter an unfortunate [[Elite]] distracted using one of these, and just ripe for being [[meelee]]d from behind.
===Design details===
The comm nodes come in several different variants, with the most common Spikes of Obeisance{{Ref/Reuse|Spartan Games}} depicted as tall devices, consisting of a stalk protruding from a round central structure, supported by a trio of 'legs'. They are primarily magenta, black, and silver in color.{{Ref/Level|Id=TotS|HR|Tip of the Spear}} Some comm nodes feature a tall antenna, but with a single large base structure,{{Ref/Game|H2|Covenant comm node in-game model}} while others are similar in appearance to the [[Covenant supply case]], bearing three equilateral antennas and a keyboard extending from within the base.{{Ref/Game|Id=HCE|HCE|Covenant comm node in-game model}}


===Usage===
==Appearance and Function==
Comm nodes are primarily deployed on ground in areas requiring tactical communication between separate Covenant operators. They were used by the Covenant as a means to interlink their [[proselytization network|battle network]] and functioned as a combination of proselytism, network up-links, communication hubs, and sensor relay nodes.{{Ref/Reuse|Spartan Games}}{{Ref/Reuse|Announcement}}
[[Image:Uplink Crate.jpg|150px|right]]
The Uplink Crate appears to be a modified [[Cargo/Gun Crate|storage crate]]. It stands approximantely eight feet tall, and the three antenna on top adds about four feet six inches. It has several handy fold out controls on it, unfortunately they are in the Covenant language and are completely useless to the player. It is notable however, that the screens on uplink crates usually contain readouts on a planetary surface and links to orbiting spacecraft. This too is interesting, as uplink crates are seen exclusively on the surfaces of the Halos, which are in fact, ring shaped, not spherical. The uplink crate emits a loud, random chirping noise and static when active. It's dark purple color affords it no camouflage whatsoever, tending to make it stand out, except when it is inside a Covenant vessel, however such is counterproductive as covenant vessels have internal communications systems.  


==Operational history==
It is completely impervious to attack, and can not be moved in the game. They are never seen knocked over or even tipped in any of the levels, suggesting the [[Flood]] are either capable of utilizing them, or cannot move their bulk. Even a directround from a [[Scorpion]] can not even scratch the heavily engraved metal alloy that protects the machine. Driving into an uplink crate with a [[Warthog]] usually results in the vehicle being flipped over, so it is best to avoid these crates at all costs when operating a vehicle as they are far more dangerous than they may at first appear to be.
Covenant comm relays were used extensively during the Covenant's vicious [[Fall of Reach|assault]] on the planet [[Reach]],{{Ref/Reuse|TotS}} and the follow-up [[Battle of Installation 04]]{{Ref/Reuse|HCE}} as well as during the [[Battle for Earth]]{{Ref/Level|H3|Sierra 117}} the [[Battle of Installation 05]],{{Ref/Level|H2|Uprising}} and the [[Battle of Installation 00]].{{Ref/Level|H3|The Covenant (level)|The Covenant}}


==Trivia==
In Halo 2, Uplink crates are slightly diffrent in appearance. They are a modified verson of a weapons crate with a large metallic antenna coming from the top. If the uplink crate is functioning, the antenna will be encased in a purple energy field. If the player shoots the crate the charge over the antenna will dissapear.
*The comm will remain active if one of its legs has been broken off, and can still be picked up in [[Forge]]. To completely destroy it, one must break the tower from the base.{{Ref/Reuse|Forge}}
*On the main body of the node, something resembling the [[List of Marathon references in the Halo series|Marathon]] symbol can clearly be seen.{{Ref/Reuse|TotS}}


==Gallery==
==History==
<gallery>
The Uplink Crate has been a part of the Covenant for a relatively long time. It appears in most of the levels of [[Halo: Combat Evolved]] and [[Halo 2]]. Wherever Covenant are encamped, the chirp of the Uplink Crate can be heard nearby. Often, they tend to serve as obstacles for the player should he be driving a Warthog. However this is balanced by the excellent cover they provide. They are seen in the proximity of [[The Silent Cartographer]] and even the [[Control Room]] of [[Installation 04]]. This denotes their importance to the continuity and smooth operation of ground and naval forces within the Covenant.
File:HCE CovenantCommNode.jpg|The ''Halo: Combat Evolved'' comm node.
File:HCE CovenantCommNode Closeup.jpg|A closeup of the ''[[Halo: Combat Evolved]]'' comm node, bearing more resemblance to the Covenant supply case.
File:HCE-CovenantComNode.png|Cutout of the ''Combat Evolved'' comm node.
File:HCEA SilentCartographer CommNode.jpg|The Covenant comm node as depicted in ''[[Halo: Combat Evolved Anniversary]]''.
File:HCEA Comm Node Keyboard.jpg|Closeup view of the comm node control pads.
File:H2 Communications Module.png|A comm node in ''[[Halo 2]]''.
File:H3 Communications Module.jpeg|A comm node in ''[[Halo 3]]''.
File:H3 CovenantCommNode.jpg|A comm node next to a [[Covenant supply case]] on [[Installation 00]].


File:HReach Communications Module.jpg|A comm node in ''[[Halo: Reach]]''
==Related Links==
File:HR TipOfTheSpear Comm Node.png|A Comm Node on the mission [[Tip of the Spear]].
*[[Communication Array]]
File:HR CovenantCommAntenna Concept.jpg|Concept art of a Covenant communication antenna in ''[[Halo: Reach]]''.
*[[Cargo/Gun Crate]]
File:HR-CovenantComNode.png|A communications antenna in ''Reach''.
File:H4-Concept-Covenant-Uplink.jpg|Concept art of a comm node in ''Halo 4''.
File:H2A_CovenantCommNode.png|The ''[[Halo 2: Anniversary]]'' comm node on [[High Charity]].
File:H2A_CovenantCommNode_Side.png|A comm node beside several Covenant supply cases.
</gallery>


==List of appearances==
[[Category: The Covenant]]
*''[[Halo: Combat Evolved]] {{1st}}
[[Category: Technology]]
*''[[Halo 2]]''
*''[[Halo 3]]''
*''[[Halo: Reach]]''
*''[[Halo: Combat Evolved Anniversary]]''
*''[[Halo: Spartan Assault]]''
*''[[Halo 2: Anniversary]]''
*''[[Halo: Spartan Strike]]''
*''[[Halo: Ground Command]]''
*''[[Halo: Oblivion]]'' {{Mo}}
 
==Notes==
{{Ref/Notes}}
 
==Sources==
{{Ref/Sources}}
 
[[Category:Covenant technology]]
[[Category:Communications technology]]

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