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| {{Status|Canon}} | | {{Era|HW}} |
| [[File:HW Covenant ShieldGenerator Render.jpg|250px|thumb|The Covenant Shield Generator.]]
| | {{Ratings}} |
| The '''shield generator''' is a structure that can be built on a [[Covenant]] [[Covenant Citadel|Citadel]], which provides shield protection for the entire base.{{Ref/Site|Id=hwsite|URL=http://www.halowars.com/GameInfo/Citadel.aspx#Shield_Generator|Site=Official Halo Wars Community Site|Page=Shield Generator|D=18|M=11|Y=2010|LocalArchive=Archive:Halowars.com/Covenant#Shield Generator}}
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| == Overview ==
| | The Shield Generator is a structure utilized by the [[Covenant]] in ''[[Halo Wars]]'', which provides shield protection for the whole [[Citadel (Covenant)|Citadel]].<ref>http://www.halowars.com/GameInfo/Citadel.aspx#ShieldGenerator</ref> |
| The shield technology used by the shield generator is repurposed [[Forerunner]] technology and requires vast amounts of power to use. It is powerful enough to withstand a direct hit from the {{UNSCShip|Spirit of Fire}} [[Magnetic Accelerator Cannon]]. Once the shield is drained, the buildings underneath the shield begin to take structural damage. Over time, the shield will begin to regenerate back up to full strength. If multiple shield generators are built onto one Citadel, the shields become much more durable. The shield generator has no [[United Nations Space Command|UNSC]] counterpart. | |
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| ==In-game information== | | == Summary == |
| ===''Halo Wars''===
| | [[Image:Covenant shield generator.jpg|250px|thumb|right|The Covenant Shield Generator.]] |
| [[File:HW CovenantShieldGenerator Screenshot.png|thumb|250px|The Shield Generator in-game in ''Halo Wars''.]] | | The shield technology used by the Shield generator is repurposed [[Forerunner]] technology and requires vast amounts of power to use. Once the shield is drained, the buildings underneath the shield begin to take structural damage. Over time, the shield will begin to regenerate back up to full strength. |
| {{Quote|Generates a large bubble shield to protect the base. Multiple Shield Generators can be built in a base to compound the shield's strength.|In-game description}}
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| In ''[[Halo Wars]]'', the Shield Generator costs {{HWTech|1}} and {{HWResources|200}} to be built. It is recommended to build the shield generator towards the rear of the base, in order to protect it from enemy fire once the shields are down. There is a glitch where after a Shield generator is made, all structures in the base that have already been made lose life points.
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| ==Gallery==
| | Expensive, and taking up a build slot, commanders who wish to use the Shield generator must choose between a strong defense and other options. It is powerful enough to withstand a direct hit from the [[UNSC]] ''[[Spirit of Fire|Spirit of Fire's]]'' [[Magnetic Accelerator Cannon]]. Better to get it either early or after you have quite a strong army. |
| <gallery>
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| File:HW ShieldedCitadel Screenshot.jpg|A base protected by a shield generator.
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| File:HW ShieldGenerator HiPoly.jpg|A hi-poly render of the shield generator.
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| </gallery>
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| ==List of appearances==
| | If multiple shield generators are built onto one Citadel, the shields become much more durable.<ref>''[[Halo Wars]]'' Demo</ref> It is a good idea to place the shield generator to the rear of your base, in order to protect it from enemy fire once the shields are down. The shield generator has no UNSC counterpart. |
| *''[[Halo Wars]]'' {{1st}}
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| == Sources == | | == Sources == |
| {{Ref/Sources}}
| | <references/> |
| | | [[Category:The Covenant]] |
| {{HW buildings}}
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| [[Category:Covenant buildings]] | |
| [[Category:Shield technology]]
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