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{{Status|Canon}}
{{Era|HW}}
[[File:HW CovenantHall Render.jpg|300px|thumb|The Covenant Hall.]]
{{Ratings}}
[[Image:Covenant barracks 01.jpg|thumb|right|The [[Covenant]] Hall.|250px]]
{{stub}}


The '''Covenant Hall''', also known as the '''Covenant Barracks''', is a structure that can be built on a [[Covenant]] [[Covenant Citadel|Citadel]].{{Ref/Site|Id=hwsite|URL=http://www.halowars.com/GameInfo/Hall.aspx|Site=Official Halo Wars Community Site|Page=Hall|D=18|M=02|Y=2011|LocalArchive=Archive:Halowars.com/Covenant#Hall}}
The '''Hall''' is a [[Covenant]] structure featured in [[Halo Wars]].


==Overview==
The Hall is built onto the [[Citadel (Covenant)|Citadel]], and is where the player builds infantry units, such as [[Unggoy]] [[Lances]] (Four Unggoy lead by a single [[Sangheili]]), [[Mgalekgolo]] pairs and [[Kig-yar]] pairs. This is also the place where [[Covenant]] upgrades on weapons and armor are researched.<ref>http://www.halowars.com/GameInfo/Hall.aspx</ref>
The Hall serves as the location where Covenant infantry, namely the [[Unggoy]], [[Kig-Yar]] and [[Mgalekgolo]], are trained. The different races are housed separately according to their status in the caste system. Unggoy, the lowest of the caste system, performs many of the more demeaning tasks. The Kig-Yar tend to only socialize amongst themselves, while the Mgalekgolo communicate with each other via their collective consciousness.{{Ref/Reuse|hwsite}} The [[UNSC]] equivalent to the Hall is the [[UNSC Barracks|Barracks]], while the [[Banished]] equivalent is the [[Raid Camp]].


==In-game information==
Its [[UNSC]] equivalent is the [[UNSC Barracks|Barracks]].
===''Halo Wars''===
[[File:HW CovenantHall Screenshot.png|thumb|250px|The Hall in-game in ''Halo Wars''.]]
{{Quote|The Covenant Hall rallies infantry units to the cause. Upgrades for infantry units are also housed here.|In-game description}}
In ''[[Halo Wars]]'', the Hall costs {{HWResources|150}} to be built. It produce infantry units and corresponding improvements for them. It is where Covenant infantry are trained and upgraded, such as Unggoy lances (four Unggoy led by a single [[Sangheili]] or a single [[Jiralhanae]], depending on the leader chosen), [[Mgalekgolo]] pairs, and [[Kig-Yar]] [[Kig-Yar Sniper|Sniper]] pairs. This is also where most Covenant infantry upgrades are researched, such as increased troop power and weapons. The Hall forms the core of the Covenant ground-attack forces, especially early in the game, when vehicles are sparse.
These are some units upgrades that can be found in the Hall.


{| class="wikitable" style="width: 75%;"
==Units Produced and Available Upgrades==
! rowspan="2" style="width: 20%" | Name !! rowspan="2" style="width: 10%" | Type !! colspan="3" style="width: 30%" | Cost !! rowspan="2" style="width: 40%" | Description
*Grunt Squad
|-
**Peons
| style="width: 10%" | '''Population''' || style="width: 10%" | '''Tech''' || style="width: 10%" | '''Resources'''
**Needler
|- style="height: 40px"
*Jackal
| Grunt Squad || Main Infantry || {{HWPop|1}} || {{HWTech|0}} || {{HWResources|100}} || Mainline troop, slow and short range yet still the best returns per cost in combat.
**Defense Gauntlet
|- style="height: 40px"
**Beam Rifle
| Peons || Upgrade || N/A || {{HWTech|1}} || {{HWResources|200}} || Grunt squads have one additional Grunt.
*Hunter
|- style="height: 40px"
**Bonded Shield
| [[Type-33 needler|Needler]] || Upgrade || N/A || {{HWTech|2}} || {{HWResources|400}} || Grunt squads are now equipped with needlers.
**Spirit Bond
|- style="height: 40px"
| [[Deacon]] || Upgrade || N/A || {{HWTech|3}} ||  {{HWResources|700}} || Inspires the Grunt squad, improving their combat abilities.


|- style="height: 40px"
== References ==
| Jackal || Anti-Infantry || {{HWPop|1}} || {{HWTech|0}} || {{HWResources|100}} || Counter-infantry unit, often armed with sniper rifles, Jackals can make quick work of enemy infantry.
<references/>
|- style="height: 40px"
{{Halo Wars Covenant Units}}
| [[Kig-Yar point defense gauntlet|Defense Gauntlet]] || Upgrade || N/A || {{HWTech|1}} || {{HWResources|200}} || Adds extra shielding to deflect incoming projectiles.
[[Category:The Covenant]]
|- style="height: 40px"
| [[Type-50 particle beam rifle|Beam Rifle]] || Upgrade || N/A || {{HWTech|2}} || {{HWResources|400}} || Jackals are now equipped with particle beam rifles.
|- style="height: 40px"
| Supreme Gauntlet || Upgrade || N/A || {{HWTech|3}} || {{HWResources|700}} || Jackal shields do not collapse when taking damage.
 
|- style="height: 40px"
| Hunter || Anti-Vehicle || {{HWPop|2}} || {{HWTech|1}} || {{HWResources|250}} || Counter-vehicle unit, powerful [[fuel rod cannon]]s are a credible threat even against tanks.
|- style="height: 40px"
| Bonded Shield || Upgrade || N/A || {{HWTech|1}} || {{HWResources|200}} || Equips each Hunter with a huge shield that can deflect many projectiles.
|- style="height: 40px"
| Spirit Bond || Upgrade || N/A || {{HWTech|2}} || {{HWResources|400}} || Hunters get a big damage boost while both bond brothers are alive.
|- style="height: 40px"
| [[Assault cannon|Assault Beam]] || Upgrade || N/A || {{HWTech|3}} || {{HWResources|700}} || Equips Hunters with a devastating beam-based weapon.
|}
 
==Gallery==
<gallery>
File:HW-Hall Concept.jpg|Early concept art of the Hall.
File:HW Hall Concept 1.jpg|Concept art of the Hall.
File:HW Hall HiPoly.jpg|A hi-poly sculpt of the Hall.
File:HW Screenshots E3 6.jpg|A Hall and several other buildings attached to a Citadel.
File:Halo-wars-Covenant-base.jpg|A Hall and a Hall under construction.
</gallery>
 
==List of appearances==
*''[[Halo Wars]]'' {{1st}}
 
==Sources==
{{Ref/Sources}}
 
{{HW buildings}}
[[Category:Covenant buildings]]

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