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| {{Status|Canon}} | | {{Era|HCW}} |
| [[File:HW Covenant Factory Render.jpg|thumb|A Covenant Factory|270px]] | | [[File:Covenant vehiclefactory 01.jpg|thumb|right|A Covenant Factory|270px]] |
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| The '''factory''' is a deployable [[Covenant]] structure, typically as an extension on their [[Covenant citadel|occupation citadels]].{{Ref/Site|Id=hwsite|URL=http://www.halowars.com/GameInfo/Factory.aspx|Site=Official Halo Wars Community Site|Page=Factory|D=17|M=10|Y=2010|LocalArchive=Archive:Halowars.com/Covenant#Factory}} | | The '''factory''' is a [[Covenant Empire|Covenant]] structure featured in ''[[Halo Wars]]''. The factory is where the player can build [[Type-32 Rapid Assault Vehicle|Ghosts]], [[Type-25 Rapid Assault Vehicle|Choppers]], [[Type-26 Assault Gun Carriage|Wraiths]] and [[Locust]]s. All the land-based vehicle upgrades are researched in the factory as well.<ref>[http://www.halowars.com/GameInfo/Factory.aspx '''Halowars.com''' - ''Game Info'']</ref> |
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| ==Overview==
| | The Covenant are able to build the factory from the beginning of the game, without needing any upgrades on the [[Covenant citadel|Citadel]] first. It is not that important and should be built second last to the summit. Although it may look important a firm edge in technology and shield plus soldiers will give you the ability to defeat the opposing enemy easily. The vehicles built here are prone to an air attack. Like the Covenant Hall and Summit, it costs 150 [[resources]] and requires no tech level. |
| In addition to being a warehouse, the factory is also manufactures ground-based vehicles in the Covenants arsenal, including {{Pattern|Karo'etba|Ghost}}s, [[Barukaza Workshop Chopper]]s, [[Type-25 Wraith|Wraiths]] and {{Pattern|Shua'ee|Locust}}s.{{Ref/Reuse|hwsite}} It serves as a counterpart to the [[UNSC Vehicle Depot|vehicle depot]] and [[Banished Foundry|foundry]] employed by the [[United Nations Space Command]] and [[Banished]], respectively.
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| ==In-game information==
| | The [[United Nations Space Command|UNSC]] equivalent is the [[UNSC Vehicle Depot|Vehicle Depot]]. |
| ===''Halo Wars''===
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| [[File:HW CovenantFactory Screenshot.png|thumb|250px|The Factory in-game in ''Halo Wars''.]] | |
| {{Quote|Most Covenant vehicles are pieced together and upgraded at the Factory.|In-game description}}
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| In ''[[Halo Wars]]'', the Factory costs {{HWTech|0}} and {{HWResources|150}} to be built.
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| {| class="wikitable" style="width: 75%;"
| | ==Units Produced and available upgrades== |
| ! rowspan="2" style="width: 20%" | Name !! rowspan="2" style="width: 10%" | Type !! colspan="3" style="width: 30%" | Cost !! rowspan="2" style="width: 40%" | Description
| | [[File:HW Cov VehDepot S.jpg|thumb|250px|Concept art of the Factory.]] |
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| | *[[Type-32 Rapid Assault Vehicle|Ghost]] - Scout unit that starts with twin frontal guns (can collect supplies from resource crates). |
| | style="width: 10%" | '''Population''' || style="width: 10%" | '''Tech''' || style="width: 10%" | '''Resources'''
| | **1.'''Boosted Ram''' - Enables the Boosted Ram special attack to overrun enemies. |
| |- style="height: 40px"
| | **2.'''Strafe''' - Can better dodge incoming grenade and rocket attacks. |
| | Ghost {{C|[[Ripa 'Moramee|Arbiter]] & [[Prophet of Regret]]}} || Scout || {{HWPop|1}} || {{HWTech|0}} || {{HWResources|100}} || Fast assault recon unit. | | **3.'''Scout Shield''' - Adds an energy shield to deflect some incoming damage. |
| |- style="height: 40px"
| | *[[Type-25 Rapid Assault Vehicle|Brute Chopper]] - Fast assault scout unit (can collect supplies from resource crates). (Only available if the Brute Chieftain is the Leader unit). |
| | Boosted Ram Ability || Upgrade || N/A || {{HWTech|1}} || {{HWResources|200}} || Enables the Boosted Ram Ability on Ghost, allowing them to effectively ram their targets.
| | **Starting special attack: Run Over |
| |- style="height: 40px"
| | **1.'''[[35mm_Autocannon|Autocannons]]''' - Adds front-firing 35mm guns for increased damage. |
| | Strafe || Upgrade || N/A || {{HWTech|2}} || {{HWResources|400}} || Allows Ghosts to more effectively dodge incoming grenades and rockets.
| | **2.'''Stabilizers''' - Improves autocannon accuracy and damage. |
| |- style="height: 40px"
| | **3.'''Ramming Targe''' - Greatly increases Run Over damage and decreases damage taken. |
| | Scout Shield || Upgrade || N/A || {{HWTech|3}} || {{HWResources|700}} || Adds an [[Energy shielding|energy shield]] to Ghosts that deflects some incoming damage.
| | *[[Type-26 Assault Gun Carriage|Wraith]] - Main Covenant battle tank with good speed and excellent range. Armed with plasma mortar and turret. |
| | | **1.'''Heavy Shield''' - Adds energy shield which deflects some incoming damage. |
| |- style="height: 40px"
| | **2.'''Scorch''' - Special attack leaves a bubbling plasma splash on the ground for added damage. |
| | Brute Chopper {{C|[[Avitus|Brute Chieftain]]}} || Scout || {{HWPop|2}} || {{HWTech|0}} || {{HWResources|100}} || Fast assault recon unit. | | **3.'''Plasma Modulator''' - Large boost to plasma mortar damage. |
| |- style="height: 40px"
| | *[[Type-30 Light Excavation/Anti-Fortification Platform|Locust]] - Counter-building vehicle. Armed with plasma beam and energy shields. |
| | [[Spike cannon|Autocannons]] || Upgrade || N/A || {{HWTech|1}} || {{HWResources|200}} || Adds front-firing 35mm guns, improving the Chopper's attack.
| | **1.'''Overdrive''' - Enables Overdrive special attack, which drains shields to boost damage. |
| |- style="height: 40px"
| | **2.'''Shield Amplifier''' - Increases regeneration rate of energy shields. |
| | Stabilizers|| Upgrade || N/A || {{HWTech|2}} || {{HWResources|400}} || Improves autocannon accuracy and damage.
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| |- style="height: 40px"
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| | Ramming Targe || Upgrade || N/A || {{HWTech|3}} || {{HWResources|700}} || Increases damage inflicted when the Chopper runs over enemies, and decreases the damage taken.
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| |- style="height: 40px"
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| | Wraith || Main Vehicle || {{HWPop|3}} || {{HWTech|1}} || {{HWResources|350}} || Mainline battle tank, good speed and excellent range combine to make this a powerful ground vehicle. | |
| |- style="height: 40px"
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| | Heavy Shield || Upgrade || N/A || {{HWTech|1}} || {{HWResources|200}} || Adds an energy shield which deflects some incoming damage.
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| | Scorch || Upgrade || N/A || {{HWTech|2}} || {{HWResources|400}} || Enables the Scorch Ability that superheats an area of terrain for extra damage.
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| |- style="height: 40px"
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| | Plasma Modulator || Upgrade || N/A || {{HWTech|3}} || {{HWResources|700}} || Greatly increases the damage of the Wraith's [[Heavy plasma mortar|Plasma Mortar]].
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| |- style="height: 40px"
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| | Locust || Building Killer || {{HWPop|3}} || {{HWTech|2}} || {{HWResources|300}} || Counter-building vehicle, very slow and best set to destroying unprotected enemy bases. | |
| |- style="height: 40px"
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| | Overdrive Ability || Upgrade || N/A || {{HWTech|2}} || {{HWResources|400}} || Enables Locust Overdrive Ability. The ability uses the Locust's shield generator output to overcharge its [[Focus cannon|beam weapon]]. Attack power is drastically increased at the expense of the Locust's shields.
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| |- style="height: 40px"
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| | Shield Amplifier || Upgrade || N/A || {{HWTech|2}} || {{HWResources|400}} || Locust shields regenerate much more quickly.
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| |}
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| ==Gallery==
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| <gallery>
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| File:HW-Factory_Concept.jpg|Early concept art of the Factory.
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| File:HW Factory Concept 1.jpg|Concept art of the Factory.
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| File:HW Factory HiPoly.jpg|Hi-poly render of the Factory.
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| File:HW Screenshots E3 7.jpg|Factories on a [[Covenant citadel]].
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| File:HW_CovenantMinibase.png|A Factory on a Covenant [[Covenant citadel#Minibase|minibase]].
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| </gallery>
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| ==List of appearances== | | ==List of appearances== |
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| == Sources == | | == Sources == |
| {{Ref/Sources}}
| | <references/> |
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| {{HW buildings}}
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| [[Category:Covenant buildings]] | | [[Category:Covenant buildings]] |