Editing Cortana (level)/Walkthrough
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== Starting Weapons == | == Starting Weapons == | ||
{|class="wikitable" border="1" | {|class="wikitable" border="1" | ||
|colspan=1|'''Player V<br />Starting Point >''' | |colspan=1|'''Player V<br />Starting Point >''' | ||
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==Speed Run Walkthrough== | ==Speed Run Walkthrough== | ||
If you're having difficulties beating this level the traditional way, you can attempt to adopt a speed run strategy. On Legendary this method is suicide and you won't advance much beyond the Pelican, but on lower difficulties you can make it through nearly every area without a prolonged engagement with the Flood. | If you're having difficulties beating this level the traditional way, you can attempt to adopt a speed run strategy. On Legendary this method is suicide and you won't advance much beyond the Pelican, but on lower difficulties you can make it through nearly every area without a prolonged engagement with the Flood. | ||
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=== Part 2: Nor Hell a Fury === | === Part 2: Nor Hell a Fury === | ||
After the cutscene, head back the way you came. In the reactor room you have no choice but to fight the Flood. Use your Energy Sword to clear out the room. You'll have to be quick, as there are a number of foes here and if you aren't swift you'll be sent back to your checkpoint. Once you've cleared your balcony, swap your Energy sword for a Carbine and snipe any Combat Forms across the room. Then swap the Carbine for a Brute Spiker and finish off any Ranged Forms that remain. Load up your Brute Shot, and grab a Carbine. Use the Brute Shot to blow up the reactors, and run. Fall through the hole in the floor and run down the narrow hallway from earlier using your Carbine and grenades to take out the Flood. | After the cutscene, head back the way you came. In the reactor room you have no choice but to fight the Flood. Use your Energy Sword to clear out the room. You'll have to be quick, as there are a number of foes here and if you aren't swift you'll be sent back to your checkpoint. Once you've cleared your balcony, swap your Energy sword for a Carbine and snipe any Combat Forms across the room. Then swap the Carbine for a Brute Spiker and finish off any Ranged Forms that remain. Load up your Brute Shot, and grab a Carbine. Use the Brute Shot to blow up the reactors, and run. Fall through the hole in the floor and run down the narrow hallway from earlier using your Carbine and grenades to take out the Flood. | ||
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==Notes for Legendary Play== | ==Notes for Legendary Play== | ||
===Tips & Tricks=== | ===Tips & Tricks=== | ||
*'''Know how to use every weapon to its greatest effect.''' | *'''Know how to use every weapon to its greatest effect.''' | ||
:There really isn't any weapon that is weak in all situations. The only exception is a Plasma Pistol overcharge—while it takes out Brute armor very effectively, it does little to the Flood. If you get a Plasma Pistol, use normal shots. The [[M7057/Defoliant Projector|Flamethrower]] uses approximately the same amount of fuel for killing a [[Flood combat form|Combat Form]] as for killing a [[Flood pure form|Pure Form]]; therefore, save it to kill Pure Forms. Don't hoard weapons continuously, despite how much you may think you need them--if you hoard too many, you will overload the map. The most common result is that some weapons disappear or fall through the floor. But if you are trying to beat the level with Iron or else with minimal death, hoarding weapons is your best bet, although it is time-consuming.:*It is highly recommended that you find a replacement for your shotgun at the earliest opportunity. While the shotgun is an excellent in close anti-Flood weapon, there is limited ammo and are several weapons that can deal more in close damage more quickly without a need to reload. An [[Type-1 Energy Weapon/Sword|Energy Sword]] is far more effective, and a Brute Shot provides both the melee damage and a ranged attack.:*Your MA5C is extraordinarily effective in short controlled bursts and accurate aim. It's ability to kill ranged forms is not as effective as a [[Paegaas Workshop Spiker|Spiker]] or [[Type-33 Guided Munitions Launcher|Needler]], but until you can find them, its high rate of fire and relative accuracy at close-to-medium range is superior to a {{Pattern|Okarda'phaa|plasma rifle}}. | :There really isn't any weapon that is weak in all situations. The only exception is a Plasma Pistol overcharge—while it takes out Brute armor very effectively, it does little to the Flood. If you get a Plasma Pistol, use normal shots. The [[M7057/Defoliant Projector|Flamethrower]] uses approximately the same amount of fuel for killing a [[Flood combat form|Combat Form]] as for killing a [[Flood pure form|Pure Form]]; therefore, save it to kill Pure Forms. Don't hoard weapons continuously, despite how much you may think you need them--if you hoard too many, you will overload the map. The most common result is that some weapons disappear or fall through the floor. But if you are trying to beat the level with Iron or else with minimal death, hoarding weapons is your best bet, although it is time-consuming.:*It is highly recommended that you find a replacement for your shotgun at the earliest opportunity. While the shotgun is an excellent in close anti-Flood weapon, there is limited ammo and are several weapons that can deal more in close damage more quickly without a need to reload. An [[Type-1 Energy Weapon/Sword|Energy Sword]] is far more effective, and a Brute Shot provides both the melee damage and a ranged attack.:*Your MA5C is extraordinarily effective in short controlled bursts and accurate aim. It's ability to kill ranged forms is not as effective as a [[Paegaas Workshop Spiker|Spiker]] or [[Type-33 Guided Munitions Launcher|Needler]], but until you can find them, its high rate of fire and relative accuracy at close-to-medium range is superior to a {{Pattern|Okarda'phaa|plasma rifle}}. | ||
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Activating Skulls on this level is at your own Peril, but here is a breakdown of skull use on this level and how it will affect your gameplay. | Activating Skulls on this level is at your own Peril, but here is a breakdown of skull use on this level and how it will affect your gameplay. | ||
====Gold==== | ====Gold==== | ||
*'''Iron''' | *'''Iron''' | ||
:Due to the difficulty of this level using Iron is not recommended unless you are a skillful player and if you do use it, be utterly methodical in clearing areas. Leave no enemy intact. | :Due to the difficulty of this level using Iron is not recommended unless you are a skillful player and if you do use it, be utterly methodical in clearing areas. Leave no enemy intact. |