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| {{Status|Canon}} | | {{Era|Forerunner|Post}} |
| {{Forerunner infobox | | {{Forerunner infobox |
| |name=Controller Sentinel | | |name=Controller Sentinel |
| |image=[[File:HW2-Controller.png|300px]] | | |image=[[File:HW2-Controller.png|300px]] |
| |role=Localized defense{{Ref/Reuse|CFFrosty}}{{Ref/Reuse|PL}} | | |role=Localized defense |
| |length= | | |length= |
| |height= | | |height= |
| |mass= | | |mass= |
| |armament=*[[Sentinel pulse]]{{Ref/Reuse|CFFrosty}}{{Ref/Reuse|PL}} | | |armament=*[[Sentinel pulse]] |
| *[[Sentinel beam]]{{Ref/Reuse|CFFrosty}}{{Ref/Reuse|PL}} | | *[[Sentinel beam]] |
| |armor=Forward-facing [[energy shield]] | | |armor=Forward-facing [[energy shield]] |
| }} | | }} |
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| The '''Controller Sentinel''' is a [[Forerunner]] [[Sentinel]] designed for the defense of valuable technology on Forerunner installations.{{Ref/Site|Id=CFFrosty|URL=https://www.halowaypoint.com/en-us/news/stay-frosty|Site=Halo Waypoint|Page=Canon Fodder - Stay Frosty|D=30|M=10|Y=2022}}{{Ref/Book|Id=Enc22|Enc22|Page=329}} | | The '''Controller Sentinel''' is a [[Forerunner]] [[Sentinel]] designed for the defense of valuable technology on [[Installation 00]].<ref name="cf">[https://www.halowaypoint.com/en-us/news/stay-frosty '''Halo Waypoint''' - ''Canon Fodder: Stay Frosty'']</ref> |
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| ==Overview==
| | == Design details == |
| ===Design details===
| | Similar to the roles of the [[Enforcers]], the Controllers are deployed to guard key locations and counter escalating threats on Installation 00. Controllers are equipped with a supercharged [[Sentinel pulse]] as its primary weapon and a [[Sentinel beam]] as its secondary weapon (to prevent enemies from hiding in its blind spot). For defense, they are equipped with forward-facing [[energy shield]]ing, which has been described to be an improvement of the ones used by the Enforcers.<ref name="cf"/> |
| Similar to the roles of the [[Enforcer Sentinel]]s, the Controllers are deployed to guard key locations and counter escalating threats on a given installation. Where they differ is that the Enforcers are strictly intended for use in fighting outbreaks of the [[Flood]] parasite, whereas Controllers are tasked to guard key sites and technologies. They are restricted in their mobility, and are effectively "tethered" within a set radii of their charges.{{Ref/Reuse|CFFrosty}}{{Ref/Game|Id=PL|HW2|Phoenix Logs|Detail=Controller Sentinel}} Controllers are only awakened in the event that an installation-compromising threat is detected.{{Ref/Reuse|Enc22}} | |
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| ===Armaments===
| | == Operational history == |
| Controllers are equipped with a supercharged [[Sentinel pulse|wide-area pulse field emitter]] as its primary weapon and a [[Sentinel beam|persistent beam projector]] as its secondary weapon (to prevent enemies from hiding in its blind spot). For defense, they are equipped with forward-facing [[energy shield]]ing - an improvement of the ones used by the Enforcers.{{Ref/Reuse|CFFrosty}}{{Ref/Reuse|PL}}{{Ref/Reuse|Enc22}}
| | Controllers were first designed and deployed during the construction of Installation 00 between [[98,445 BCE]] and [[97,445 BCE]].{{fact}} Over 100,000 years later, in late March and early April of [[2559]], Controllers on the Ark were put on high alert after forces of the [[Covenant]] [[Covenant remnants|splinter faction]], the [[Banished]], and those of the {{UNSCShip|Spirit of Fire}} battled one another across its surface. Controllers were among multiple additional tiers of mechanized defenders and reflexive defense protocols activated in response to the violence. The [[Orbital Drop Shock Trooper]] element known as [[Sunray Squad]] had to contend with Controllers during [[Operation: SPEARBREAKER]] a mission to counter a plot by the Banished.<ref name="cf"/> |
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| ==Operational history== | |
| Controllers were developed in [[2559]] in response to the outbreak of the [[Second Ark Conflict]] between the [[Banished]] and {{UNSCShip|Spirit of Fire}} on [[Installation 00]]. Their development was a response to counter the escalating threats encountered in the fighting, used to guard key sites of importance.{{Ref/Reuse|CFFrosty}}{{Ref/Reuse|PL}} In May of that year, they were first encountered by ''Spirit of Fire'' forces during [[Operation: SPEARBREAKER]]. During the mission, a task force led by [[Sunray 1-1]] fought against multiple Controllers guarding the region surrounding the construction and launch site for a {{Class|Despair|fighter}} and its [[design seed]], alongside the [[charging column]]s supporting it.{{Ref/Level|HW2|Gatecrashers}}{{Ref/Level|HW2|Not on My Watch}} | |
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| ==In-game information==
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| ===''Halo Wars 2''===
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| Controller Sentinels are only encountered in the ''[[Halo Wars 2: Operation: SPEARBREAKER]]'' campaign. They can be fought as enemies in the levels [[Gatecrashers]] and [[Not on My Watch]].
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| ====Phoenix Log====
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| {| class="wikitable": style="margin-left: auto; margin-right: auto; border: none; width: 45%"
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| |+ '''[[Phoenix Logs|Phoenix Log]] - Controller Sentinel'''
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| |{{:Phoenix Logs/Forerunner/Controller Sentinel}}
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| |}
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| ==Production notes==
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| The Controller Sentinel made its debut in the ''[[Halo Wars 2]]'' expansion ''[[Halo Wars 2: Operation: SPEARBREAKER|Operation: SPEARBREAKER]]''. The Sentinel's early concept passes were done by [[:Category:Images by Bill Yi|Bill Yi]], and originally explored the inclusion of the [[Enforcer]] Sentinel from ''[[Halo 2]]''.{{Ref/Site|Id=BillYiArtStation|URL=https://www.artstation.com/artwork/mqD4N1|Site=ArtStation|Page=Bill Yi: Halo wars2|D=12|M=02|Y=2021}}{{Ref/Site|Id=BillYiSite|URL=http://billyiart.com/#/new-page-5/|Site=Art of Bill Yi|Page=Halo Wars 2|D=12|M=02|Y=2021}} Over time, these explorations seemed to evolve into the final Controller design done by [[:Category:Images by Theo Stylianides|Theo Stylianides]].{{Ref/Site|URL=https://www.artstation.com/artwork/v2rO2E|Site=ArtStation|Page=Halo Banished|D=12|M=03|Y=2022}} During some of the later concept pieces, the Sentinel appears to have been given the preliminary name "Forerunner Scourer" before the final Controller name was settled on.
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| In the later expansion ''[[Halo Wars 2: Awakening the Nightmare|Awakening the Nightmare]]'', a [[Cut Halo Wars 2 units|cut variant]] of the Controller Sentinel can be found unused in the game files. Unlike the versions featured in the ''Operation: SPEARBREAKER'' expansion, it has no shields. Artwork for the mission [[What Could Go Wrong?]] show three such Sentinels attacking [[Voridus]]' [[Barukaza Workshop Scarab|Scarab]], indicating it may have at one point been intended to appear in this level.
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| ==Gallery== | | ==Gallery== |
| {{Linkbox|gallery=yes}}
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| ===Concept art and illustrations===
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| <gallery>
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| File:HW2 Concept Enforcer1.jpg|Early concept art for the Controller, when the unit was originally intended to be an Enforcer.
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| File:HW2 Concept Enforcer2.jpg|Early concept art for the Controller, when the unit was originally intended to be an Enforcer.
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| File:HW2 Concept ScourerSentinel.jpg|An evolution on the previous concept designs, now-renamed the "Scourer" Sentinel.
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| File:HW2 Concept ControllerSentinel.png|Finalised concept art of the Controller Sentinel for ''[[Halo Wars 2: Operation: SPEARBREAKER]]''.
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| File:HW2 Spearbreaker Loadscreen Sketch.jpg|An early sketch of the Operation: SPEARBREAKER keyart.
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| File:HW2 Spearbreaker Loadscreen.jpg|Controller Sentinels in the final keyart for Operation: SPEARBREAKER.
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| </gallery>
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| ===Screenshots===
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| <gallery> | | <gallery> |
| File:HW2 Controller & Retriever Sentinel.png|A size comparison between the Controller and the [[Retriever Sentinel]] . | | File:HW2-controller sentinel 01.png|Concept art of the Controller Sentinel for ''[[Halo Wars 2]]''. |
| File:HW2 Controller attacking.png|A fully-shielded Controller attacking a UNSC base. | | File:HW2 Controller & Retriever Sentinel.png|Size comparison between it's Retriever counterpart. |
| File:HW2 Controller 2nd attacking.png|The Controller using its secondary attack. | | File:HW2 Controller attacking.png|Full shielded Controller attacking UNSC base. |
| File:HW2_Shieldless_Controller.png|The cut Controller Sentinel, lacking its primary energy shield.
| | File:HW2 Controller 2nd attacking.png|Using it's secondary attack. |
| File:HW2-What Could Go Wrong.jpg|Artwork for the level What Could Go Wrong?, depicting three Controller Sentinels attacking Voridus' Scarab.
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| </gallery> | | </gallery> |
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| ==List of appearances== | | ==List of appearances== |
| *''[[Halo Wars 2]]'' | | *''[[Halo Wars 2]]'' {{1st}} |
| **''[[Halo Wars 2: Operation: SPEARBREAKER]]'' {{1st}}
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| ==Sources== | | ==Sources== |