Editing Control schemes
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All ''Halo'' games save for the ''Halo Wars'' feature the same four stick layouts. | All ''Halo'' games save for the ''Halo Wars'' feature the same four stick layouts. | ||
===Default=== | ===Default=== | ||
'''Left Stick''' - | '''Left Stick''' - | ||
===Southpaw=== | ===Southpaw=== | ||
''"For Lefties"''<br /> | ''"For Lefties"''<br /> | ||
'''Left Stick''' - | '''Left Stick''' - ht<br /> | ||
'''Right Stick''' - Move | '''Right Stick''' - Move For Left/Right<br /> | ||
===Legacy=== | ===Legacy=== | ||
''"An older way of doing things."'' | ''"An older way of doing things."'' | ||
'''Left Stick''' - | '''Left Stick''' - Left/Right<br /> | ||
'''Right Stick''' - Look Up/Down | | '''Right Stick''' - Look Up/Down | Left/Right<br /> | ||
===Legacy Southpaw=== | ===Legacy Southpaw=== | ||
''"An older way of doing things for lefties"'' | ''"An older way of doing things for lefties"'' | ||
'''Right Stick''' - Move Forward/Backward | Rotate Left/Right<br /> | '''Right Stick''' - Move Forward/Backward | Rotate Left/Right<br /> | ||
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Alert carry is a feature introduced in ''Halo 2'' for machinima purposes. The feature can be accessed by pressing "down" on the D-pad (''Halo 2'' only) or using a combination of buttons (''Halo 3'' and subsequent games). | Alert carry is a feature introduced in ''Halo 2'' for machinima purposes. The feature can be accessed by pressing "down" on the D-pad (''Halo 2'' only) or using a combination of buttons (''Halo 3'' and subsequent games). | ||
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== ''Halo 2'' == | == ''Halo 2'' == | ||
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<div class="tabbox"> | <div class="tabbox"> | ||
<div class="tab">Default</div> | <div class="tab">Default</div> | ||
{{Article quote|Default.}} | {{Article quote|Default.}} | ||
'''A''' - Jump<br /> | '''A''' - Jump<br /> | ||
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Please note that it is not possible to aim while deploying equipment without use of the "claw grip," although this is not much of a deterrent for most. | Please note that it is not possible to aim while deploying equipment without use of the "claw grip," although this is not much of a deterrent for most. | ||
Bungie originally considered this as the default control scheme of ''Halo 3'', but thought it would be too radically different to players used to ''Halo: Combat Evolved'' and ''Halo 2'' and so altered it into the actual default configuration.{{ | Bungie originally considered this as the default control scheme of ''Halo 3'', but thought it would be too radically different to players used to ''Halo: Combat Evolved'' and ''Halo 2'' and so altered it into the actual default configuration.{{fact}} However, with its relative popularity among Bungie workers, it was kept as an alternate configuration. | ||
Using the [[Type-26 Ground Support Aircraft|Banshee]] becomes much easier with this control scheme, seeing as how you can use your cannon and aim, as well as perform tricks and determine your trajectory at the same time. | Using the [[Type-26 Ground Support Aircraft|Banshee]] becomes much easier with this control scheme, seeing as how you can use your cannon and aim, as well as perform tricks and determine your trajectory at the same time. |