Editing Commendations
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[[File:Service_record.jpg|thumb|Commendation progress.]] | [[File:Service_record.jpg|thumb|Commendation progress.]] | ||
'''Commendations''' are awards | '''Commendations''' are awards that players advance through ''[[Halo: Reach]]'', during campaign, multiplayer, and firefight gameplay. Players earn [[credit]]s as they perform certain actions, many of which are [[Medal]]s in and of themselves. Additional credits are earned upon reaching a commendation milestone, for example by accumulating a certain number of [[Assist Medal]]s. Commendations are intended to also serve as an indication of how a given player tends to operate.<ref>[http://www.bungie.net/News/content.aspx?cid=25287 '''Bungie.net''': ''Bungie Weekly Update: 03.26.10'']</ref> Commendations cannot advanced on the [[Easy]] difficulty. | ||
Although some have similar names and even identical icons, commendations are not to be confused with | Although some have similar names and even identical icons, commendations are not to be confused with medals. | ||
== | ==Commendations== | ||
{{ | {{HRCommendations}} | ||
==Levels== | |||
*Iron rank (1 bar): rewards 100 | *Iron rank (1 bar): rewards 100 cR | ||
*Bronze rank (2 bars): rewards | *Bronze rank (2 bars): rewards 600 cR | ||
*Silver rank (3 bars): rewards | *Silver rank (3 bars): rewards 1200 cR | ||
*Gold rank (4 bars): rewards | *Gold rank (4 bars): rewards 2400 cR | ||
*Onyx rank (black bars): rewards | *Onyx rank (black bars): rewards 4800 cR | ||
== | ==Campaign Commendations== | ||
===Cannon Fodder=== | |||
[[File:Cannon fodder.png|right|250px]] | |||
Kill any Infantry Class enemy in Campaign | |||
{| border="1" cellpadding="2" cellspacing="1" style="height: 189px; width: 217px;" | |||
| style="text-align: center"|'''Tier''' | |||
| style="text-align: center"|'''Required #''' | |||
| style="text-align: center"|'''Rewarded Cr''' | |||
|- | |||
|Iron | |||
| style="text-align: center"|250 | |||
| style="text-align: center"| 200 | |||
|- | |||
|Bronze | |||
| style="text-align: center"|750 | |||
| style="text-align: center"| 600 | |||
|- | |||
|Silver | |||
| style="text-align: center"|3,000 | |||
| style="text-align: center"| 1200 | |||
|- | |||
|Gold | |||
| style="text-align: center"|7,000 | |||
| style="text-align: center"| 2400 | |||
|- | |||
|Onyx | |||
| style="text-align: center"|12,000 | |||
| style="text-align: center"| 2400 | |||
|- | |||
|MAX | |||
| style="text-align: center"|20,000 | |||
| style="text-align: center"|0 | |||
|} | |||
== | ===Demon=== | ||
[[File:Demon.png|right|250px]] | |||
Complete a mission of Campaign | |||
{| border="1" cellpadding="2" cellspacing="1" style="width: 217px; height: 189px;" | |||
! scope="col"|Tier | |||
! scope="col"|Required # | |||
| style="text-align: center;"|'''Rewarded Cr''' | |||
|- | |||
|Iron | |||
| style="text-align: center;"|9 | |||
| style="text-align: center;"| 400 | |||
|- | |||
|Bronze | |||
| style="text-align: center;"|18 | |||
| style="text-align: center;"|400 | |||
|- | |||
|Silver | |||
| style="text-align: center;"|81 | |||
| style="text-align: center;"| 400 | |||
|- | |||
|Gold | |||
| style="text-align: center;"|135 | |||
| style="text-align: center;"| 400 | |||
|- | |||
|Onyx | |||
| style="text-align: center;"|270 | |||
| style="text-align: center;"| 400 | |||
|- | |||
|MAX | |||
| style="text-align: center;"|540 | |||
| style="text-align: center;"|0 | |||
|} | |||
===Flawless Cowboy=== | |||
[[File:Flawless cowboy.png|right|250px]] | |||
Complete a Campaign mission on Heroic or Legendary without dying. (Lone Wolves does not count) | |||
{| border="1" cellpadding="2" cellspacing="1" style="width: 217px; height: 189px;" | |||
! scope="col"|Tier | |||
! scope="col"|Required # | |||
! scope="col"|Rewarded Cr | |||
|- | |||
|Iron | |||
| style="text-align: center;"|5 | |||
| style="text-align: center;"| 450 | |||
|- | |||
|Bronze | |||
| style="text-align: center;"|10 | |||
| style="text-align: center;"| 450 | |||
|- | |||
|Silver | |||
| style="text-align: center;"|25 | |||
| style="text-align: center;"| 900 | |||
|- | |||
|Gold | |||
| style="text-align: center;"|50 | |||
| style="text-align: center;"| 1500 | |||
|- | |||
|Onyx | |||
| style="text-align: center;"|150 | |||
| style="text-align: center;"| 2000 | |||
|- | |||
|MAX | |||
| style="text-align: center;"|300 | |||
| style="text-align: center;"|0 | |||
|} | |||
===Leadership Element=== | |||
[[File:Leadership element.png|right|250px]] | |||
Kill a leader-class enemy in Campaign. | |||
{| border="1" cellpadding="2" cellspacing="1" style="width: 217px; height: 189px;" | |||
! scope="col"|Tier | |||
! scope="col"|Required # | |||
! scope="col"|Rewarded Cr | |||
|- | |||
|Iron | |||
| style="text-align: center;"|100 | |||
| style="text-align: center;"|400 | |||
|- | |||
|Bronze | |||
| style="text-align: center;"|375 | |||
| style="text-align: center;"| 750 | |||
|- | |||
|Silver | |||
| style="text-align: center;"|750 | |||
| style="text-align: center;"| 1250 | |||
|- | |||
|Gold | |||
| style="text-align: center;"|3,000 | |||
| style="text-align: center;"| 2500 | |||
|- | |||
|Onyx | |||
| style="text-align: center;"|6,000 | |||
| style="text-align: center;"| 2500 | |||
|- | |||
|MAX | |||
| style="text-align: center;"|10,000 | |||
| style="text-align: center;"|0 | |||
|} | |||
===Nice Arm=== | |||
[[File:Nice arm.png|right|250px]] | |||
Kill an enemy with a Frag or Plasma Grenade in Campaign | |||
{| border="1" cellpadding="2" cellspacing="1" style="width: 217px; height: 189px;" | |||
! scope="col"|Tier | |||
! scope="col"|Required # | |||
! scope="col"|Rewarded Cr | |||
|- | |||
|Iron | |||
| style="text-align: center;"|50 | |||
| style="text-align: center;"|200 | |||
|- | |||
|Bronze | |||
| style="text-align: center;"|250 | |||
| style="text-align: center;"| 750 | |||
|- | |||
|Silver | |||
| style="text-align: center;"|500 | |||
| style="text-align: center;"| 1000 | |||
|- | |||
|Gold | |||
| style="text-align: center;"|4,000 | |||
| style="text-align: center;"| 2000 | |||
|- | |||
|Onyx | |||
| style="text-align: center;"|8,000 | |||
| style="text-align: center;"| 2000 | |||
|- | |||
|MAX | |||
| style="text-align: center;"|13,000 | |||
| style="text-align: center;"|0 | |||
|} | |||
===Pinpoint=== | |||
[[File:Pinpoint.png|right|250px]] | |||
Kill an enemy with a headshot during the Campaign. | |||
{| border="1" cellpadding="2" cellspacing="1" style="width: 217px; height: 189px;" | |||
! scope="col"|Tier | |||
! scope="col"|Required # | |||
! scope="col"|Rewarded Cr | |||
|- | |||
|Iron | |||
| style="text-align: center;"|50 | |||
| style="text-align: center;"|100 | |||
|- | |||
|Bronze | |||
| style="text-align: center;"|250 | |||
| style="text-align: center;"| 750 | |||
|- | |||
|Silver | |||
| style="text-align: center;"|500 | |||
| style="text-align: center;"| 1000 | |||
|- | |||
|Gold | |||
| style="text-align: center;"|4,000 | |||
| style="text-align: center;"| 2000 | |||
|- | |||
|Onyx | |||
| style="text-align: center;"|8,000 | |||
| style="text-align: center;"| 2000 | |||
|- | |||
|MAX | |||
| style="text-align: center;"|20,000 | |||
| style="text-align: center;"|0 | |||
|} | |||
===Precisely=== | |||
[[File:Precisely.png|right|250px]] | |||
Kill an enemy with a precision weapon in Campaign (DMR, Needle Rifle, Focus Rifle, Sniper Rifle) | |||
{| border="1" cellpadding="2" cellspacing="1" style="width: 217px; height: 189px;" | |||
! scope="col"|Tier | |||
! scope="col"|Required # | |||
! scope="col"|Rewarded Cr | |||
|- | |||
|Iron | |||
| style="text-align: center;"|250 | |||
| style="text-align: center;"|500 | |||
|- | |||
|Bronze | |||
| style="text-align: center;"|750 | |||
| style="text-align: center;"| 750 | |||
|- | |||
|Silver | |||
| style="text-align: center;"|4,000 | |||
| style="text-align: center;"| 1000 | |||
|- | |||
|Gold | |||
| style="text-align: center;"|10,000 | |||
| style="text-align: center;"| 3000 | |||
|- | |||
|Onyx | |||
| style="text-align: center;"|20,000 | |||
| style="text-align: center;"| 3000 | |||
|- | |||
|MAX | |||
| style="text-align: center;"|32,000 | |||
| style="text-align: center;"|0 | |||
|} | |||
===Right of Way=== | |||
[[File:Right of way.png|right|250px]] | |||
Kill an enemy vehicle in Campaign | |||
{| border="1" cellpadding="2" cellspacing="1" style="width: 217px; height: 189px;" | |||
! scope="col"|Tier | |||
! scope="col"|Required # | |||
! scope="col"|Rewarded Cr | |||
|- | |||
|Iron | |||
| style="text-align: center;"|50 | |||
| style="text-align: center;"|250 | |||
|- | |||
|Bronze | |||
| style="text-align: center;"|200 | |||
| style="text-align: center;"| 400 | |||
|- | |||
|Silver | |||
| style="text-align: center;"|1,000 | |||
| style="text-align: center;"| 800 | |||
|- | |||
|Gold | |||
| style="text-align: center;"|2,400 | |||
| style="text-align: center;"| 1600 | |||
|- | |||
|Onyx | |||
| style="text-align: center;"|4,800 | |||
| style="text-align: center;"| 1600 | |||
|- | |||
|MAX | |||
| style="text-align: center;"|7,200 | |||
| style="text-align: center;"|0 | |||
|} | |||
===Small Arms=== | |||
[[File:Small arms.png|right|250px]] | |||
Kill an enemy with a pistol in Campaign. (Pistol, Plasma Pistol) | |||
{| border="1" cellpadding="2" cellspacing="1" style="width: 217px; height: 189px;" | |||
! scope="col"|Tier | |||
! scope="col"|Required # | |||
! scope="col"|Rewarded Cr | |||
|- | |||
|Iron | |||
| style="text-align: center;"|250 | |||
| style="text-align: center;"|250 | |||
|- | |||
|Bronze | |||
| style="text-align: center;"|750 | |||
| style="text-align: center;"| 375 | |||
|- | |||
|Silver | |||
| style="text-align: center;"|3,000 | |||
| style="text-align: center;"| 750 | |||
|- | |||
|Gold | |||
| style="text-align: center;"|6,000 | |||
| style="text-align: center;"| 1250 | |||
|- | |||
|Onyx | |||
| style="text-align: center;"|10,000 | |||
| style="text-align: center;"| 1250 | |||
|- | |||
|MAX | |||
| style="text-align: center;"|16,000 | |||
| style="text-align: center;"|0 | |||
|} | |||
===SpecOps=== | |||
[[File:SpecOps.png|right|250px]] | |||
Kill a specialist-class enemy in Campaign. | |||
{| border="1" cellpadding="2" cellspacing="1" style="width: 217px; height: 189px;" | |||
! scope="col"|Tier | |||
! scope="col"|Required # | |||
! scope="col"|Rewarded Cr | |||
|- | |||
|Iron | |||
| style="text-align: center;"|175 | |||
| style="text-align: center;"|200 | |||
|- | |||
|Bronze | |||
| style="text-align: center;"|525 | |||
| style="text-align: center;"| 600 | |||
|- | |||
|Silver | |||
| style="text-align: center;"|2,100 | |||
| style="text-align: center;"| 1200 | |||
|- | |||
|Gold | |||
| style="text-align: center;"|6,000 | |||
| style="text-align: center;"| 2400 | |||
|- | |||
|Onyx | |||
| style="text-align: center;"|10,000 | |||
| style="text-align: center;"| 2400 | |||
|- | |||
|MAX | |||
| style="text-align: center;"|14,000 | |||
| style="text-align: center;"|0 | |||
|} | |||
===Splash Damage=== | |||
[[File:Splash damage.png|right|250px]] | |||
Kill an enemy with a heavy weapon during the Campaign (Rocket Launcher, Grenade Launcher, Plasma Launcher, Spartan Laser, Concussion Rifle, Fuel Rod Gun, Target Locator) | |||
{| border="1" cellpadding="2" cellspacing="1" style="height: 189px; width: 217px;" | |||
| style="text-align: center;"|'''Tier''' | |||
| style="text-align: center;"|'''Required #''' | |||
| style="text-align: center;"|'''Rewarded Cr''' | |||
|- | |||
|Iron | |||
| style="text-align: center;"|100 | |||
| style="text-align: center;"|200 | |||
|- | |||
|Bronze | |||
| style="text-align: center;"|375 | |||
| style="text-align: center;"| 750 | |||
|- | |||
|Silver | |||
| style="text-align: center;"|750 | |||
| style="text-align: center;"| 1500 | |||
|- | |||
|Gold | |||
| style="text-align: center;"|1,500 | |||
| style="text-align: center;"| 2000 | |||
|- | |||
|Onyx | |||
| style="text-align: center;"|3,000 | |||
| style="text-align: center;"| 2000 | |||
|- | |||
|MAX | |||
| style="text-align: center;"|6,000 | |||
| style="text-align: center;"|0 | |||
|} | |||
===Standard Issue=== | |||
[[File:Standard issue.png|right|250px]] | |||
Kill an enemy with an automatic weapon during the Campaign. (Needler, Assault Rifle, Plasma Rifle, Plasma Repeater, Spiker) | |||
{| border="1" cellpadding="2" cellspacing="1" style="height: 189px; width: 217px;" | |||
| style="text-align: center;"|'''Tier''' | |||
| style="text-align: center;"|'''Required #''' | |||
| style="text-align: center;"|'''Rewarded Cr''' | |||
|- | |||
|Iron | |||
| style="text-align: center;"|250 | |||
| style="text-align: center;"|500 | |||
|- | |||
|Bronze | |||
| style="text-align: center;"|750 | |||
| style="text-align: center;"| 750 | |||
|- | |||
|Silver | |||
| style="text-align: center;"|3,000 | |||
| style="text-align: center;"| 1000 | |||
|- | |||
|Gold | |||
| style="text-align: center;"|6,000 | |||
| style="text-align: center;"| 3000 | |||
|- | |||
|Onyx | |||
| style="text-align: center;"|10,000 | |||
| style="text-align: center;"| 3000 | |||
|- | |||
|MAX | |||
| style="text-align: center;"|15,000 | |||
| style="text-align: center;"|0 | |||
|} | |||
===Super Soldier=== | |||
[[File:Super soldier.png|right|250px]] | |||
Earn a spree of any type during the Campaign | |||
{| border="1" cellpadding="2" cellspacing="1" style="height: 189px; width: 217px;" | |||
| style="text-align: center;"|'''Tier''' | |||
| style="text-align: center;"|'''Required #''' | |||
| style="text-align: center;"|'''Rewarded Cr''' | |||
|- | |||
|Iron | |||
| style="text-align: center;"|25 | |||
| style="text-align: center;"|200 | |||
|- | |||
|Bronze | |||
| style="text-align: center;"|175 | |||
| style="text-align: center;"| 700 | |||
|- | |||
|Silver | |||
| style="text-align: center;"|500 | |||
| style="text-align: center;"| 1500 | |||
|- | |||
|Gold | |||
| style="text-align: center;"|2,000 | |||
| style="text-align: center;"| 2000 | |||
|- | |||
|Onyx | |||
| style="text-align: center;"|5,000 | |||
| style="text-align: center;"| 2000 | |||
|- | |||
|MAX | |||
| style="text-align: center;"|9,000 | |||
| style="text-align: center;"| 0 | |||
|} | |||
===Support Role=== | |||
[[File:Support role.png|right|250px]] | |||
Earn an assist in Campaign | |||
{| border="1" cellpadding="2" cellspacing="1" style="width: 217px; height: 189px;" | |||
! scope="col"|Tier | |||
! scope="col"|Required # | |||
! scope="col"|Rewarded Cr | |||
|- | |||
|Iron | |||
| style="text-align: center;"|100 | |||
| style="text-align: center;"|200 | |||
|- | |||
|Bronze | |||
| style="text-align: center;"|375 | |||
| style="text-align: center;"| 500 | |||
|- | |||
|Silver | |||
| style="text-align: center;"|750 | |||
| style="text-align: center;"| 1000 | |||
|- | |||
|Gold | |||
| style="text-align: center;"|1,500 | |||
| style="text-align: center;"| 1500 | |||
|- | |||
|Onyx | |||
| style="text-align: center;"|3,000 | |||
| style="text-align: center;"| 1500 | |||
|- | |||
|MAX | |||
| style="text-align: center;"|6,000 | |||
| style="text-align: center;"|0 | |||
|} | |||
===Walking Tank=== | |||
[[File:Walking tank.png|right|250px]] | |||
Earn a multikill during the Campaign. | |||
{| border="1" cellpadding="2" cellspacing="1" style="height: 189px; width: 217px;" | |||
| style="text-align: center;"|'''Tier''' | |||
| style="text-align: center;"|'''Required #''' | |||
| style="text-align: center;"|'''Rewarded Cr''' | |||
|- | |||
|Iron | |||
| style="text-align: center;"|25 | |||
| style="text-align: center;"|200 | |||
|- | |||
|Bronze | |||
| style="text-align: center;"|175 | |||
| style="text-align: center;"| 700 | |||
|- | |||
|Silver | |||
| style="text-align: center;"|500 | |||
| style="text-align: center;"| 1500 | |||
|- | |||
|Gold | |||
| style="text-align: center;"|2,000 | |||
| style="text-align: center;"| 2000 | |||
|- | |||
|Onyx | |||
| style="text-align: center;"|5,000 | |||
| style="text-align: center;"| 2000 | |||
|- | |||
|MAX | |||
| style="text-align: center;"|9,000 | |||
| style="text-align: center;"|0 | |||
|} | |||
===War Machine=== | |||
[[File:War machine.png|right|250px]] | |||
Kill an enemy with a vehicle in Campaign | |||
{| border="1" cellpadding="2" cellspacing="1" style="width: 217px; height: 189px;" | |||
! scope="col"|Tier | |||
! scope="col"|Required # | |||
! scope="col"|Rewarded Cr | |||
|- | |||
|Iron | |||
| style="text-align: center;"|200 | |||
| style="text-align: center;"|250 | |||
|- | |||
|Bronze | |||
| style="text-align: center;"|500 | |||
| style="text-align: center;"| 700 | |||
|- | |||
|Silver | |||
| style="text-align: center;"|800 | |||
| style="text-align: center;"| 1400 | |||
|- | |||
|Gold | |||
| style="text-align: center;"|3,200 | |||
| style="text-align: center;"| 2000 | |||
|- | |||
|Onyx | |||
| style="text-align: center;"|6,400 | |||
| style="text-align: center;"| 2000 | |||
|- | |||
|MAX | |||
| style="text-align: center;"|14,000 | |||
| style="text-align: center;"|0 | |||
|} | |||
==Firefight Commendations== | |||
===Backup=== | |||
[[File:Backup.png|right|250px]] | |||
Earn an assist in Firefight Matchmaking. | |||
{| border="1" cellpadding="2" cellspacing="1" style="width: 217px; height: 189px;" | |||
! scope="col"|Tier | |||
! scope="col"|Required # | |||
! scope="col"|Rewarded Cr | |||
|- | |||
|Iron | |||
| style="text-align: center;"|50 | |||
| style="text-align: center;"| 300 | |||
|- | |||
|Bronze | |||
| style="text-align: center;"|250 | |||
| style="text-align: center;"| 750 | |||
|- | |||
|Silver | |||
| style="text-align: center;"|750 | |||
| style="text-align: center;"| 1500 | |||
|- | |||
|Gold | |||
| style="text-align: center;"|1,500 | |||
| style="text-align: center;"| 2400 | |||
|- | |||
|Onyx | |||
| style="text-align: center;"|3,000 | |||
| style="text-align: center;"| 2400 | |||
|- | |||
|MAX | |||
| style="text-align: center;"|8,000 | |||
| style="text-align: center;"|0 | |||
|} | |||
===Dome Inspector=== | |||
[[File:Dome inspector.png|right|250px]] | |||
Kill an enemy with a headshot in Firefight Matchmaking. | |||
{| border="1" cellpadding="2" cellspacing="1" style="width: 217px; height: 189px;" | |||
! scope="col"|Tier | |||
! scope="col"|Required # | |||
! scope="col"|Rewarded Cr | |||
|- | |||
|Iron | |||
| style="text-align: center;"|50 | |||
| style="text-align: center;"|150 | |||
|- | |||
|Bronze | |||
| style="text-align: center;"|250 | |||
| style="text-align: center;"| 425 | |||
|- | |||
|Silver | |||
| style="text-align: center;"|500 | |||
| style="text-align: center;"| 1000 | |||
|- | |||
|Gold | |||
| style="text-align: center;"|4,000 | |||
| style="text-align: center;"| 2400 | |||
|- | |||
|Onyx | |||
| style="text-align: center;"|8,000 | |||
| style="text-align: center;"| 2400 | |||
|- | |||
|MAX | |||
| style="text-align: center;"|20,000 | |||
| style="text-align: center;"|0 | |||
|} | |||
===Get Loud=== | |||
[[File:Get loud.png|right|250px]] | |||
Earn a kill with a heavy weapon in Firefight Matchmaking. (Rocket Launcher, Grenade Launcher, Plasma Launcher, Spartan Laser, Concussion Rifle, Fuel Rod Gun, Target Locator) | |||
{| border="1" cellpadding="2" cellspacing="1" style="width: 217px; height: 189px;" | |||
! scope="col"|Tier | |||
! scope="col"|Required # | |||
! scope="col"|Rewarded Cr | |||
|- | |||
|Iron | |||
| style="text-align: center;"|100 | |||
| style="text-align: center;"|200 | |||
|- | |||
|Bronze | |||
| style="text-align: center;"|375 | |||
| style="text-align: center;"| 750 | |||
|- | |||
|Silver | |||
| style="text-align: center;"|750 | |||
| style="text-align: center;"| 1500 | |||
|- | |||
|Gold | |||
| style="text-align: center;"|2,000 | |||
| style="text-align: center;"| 2000 | |||
|- | |||
|Onyx | |||
| style="text-align: center;"|4,000 | |||
| style="text-align: center;"| 2000 | |||
|- | |||
|MAX | |||
| style="text-align: center;"|8,000 | |||
| style="text-align: center;"|0 | |||
|} | |||
===Grounded=== | |||
[[File:Grounded.png|right|250px]] | |||
Kill an enemy vehicle in Firefight Matchmaking. | |||
{| border="1" cellpadding="2" cellspacing="1" style="width: 217px; height: 189px;" | |||
! scope="col"|Tier | |||
! scope="col"|Required # | |||
! scope="col"|Rewarded Cr | |||
|- | |||
|Iron | |||
| style="text-align: center;"|50 | |||
| style="text-align: center;"|250 | |||
|- | |||
|Bronze | |||
| style="text-align: center;"|200 | |||
| style="text-align: center;"| 400 | |||
|- | |||
|Silver | |||
| style="text-align: center;"|400 | |||
| style="text-align: center;"| 800 | |||
|- | |||
|Gold | |||
| style="text-align: center;"|2,500 | |||
| style="text-align: center;"| 1600 | |||
|- | |||
|Onyx | |||
| style="text-align: center;"|6,000 | |||
| style="text-align: center;"| 1600 | |||
|- | |||
|MAX | |||
| style="text-align: center;"|12,000 | |||
| style="text-align: center;"|0 | |||
|} | |||
===In Command=== | |||
[[File:In command.png|right|250px]] | |||
Kill a Leader-class enemy in Firefight Matchmaking. | |||
(Only Elites count towards this commendation.) | |||
{| border="1" cellpadding="2" cellspacing="1" style="width: 217px; height: 189px;" | |||
! scope="col"|Tier | |||
! scope="col"|Required # | |||
! scope="col"|Rewarded Cr | |||
|- | |||
|Iron | |||
| style="text-align: center;"|75 | |||
| style="text-align: center;"|250 | |||
|- | |||
|Bronze | |||
| style="text-align: center;"|375 | |||
| style="text-align: center;"|400 | |||
|- | |||
|Silver | |||
| style="text-align: center;"|750 | |||
| style="text-align: center;"| 800 | |||
|- | |||
|Gold | |||
| style="text-align: center;"|3,000 | |||
| style="text-align: center;"|1600 | |||
|- | |||
|Onyx | |||
| style="text-align: center;"|6,000 | |||
| style="text-align: center;"| 1600 | |||
|- | |||
|MAX | |||
| style="text-align: center;"|10,000 | |||
| style="text-align: center;"|0 | |||
|} | |||
===Longshot=== | |||
[[File:Longshot.png|right|250px]] | |||
Kill an enemy with a precision weapon in Firefight Matchmaking. (DMR, Needle Rifle, Focus Rifle, Sniper Rifle) | |||
{| border="1" cellpadding="2" cellspacing="1" style="width: 217px; height: 189px;" | |||
! scope="col"|Tier | |||
! scope="col"|Required # | |||
! scope="col"|Rewarded Cr | |||
|- | |||
|Iron | |||
| style="text-align: center;"|250 | |||
| style="text-align: center;"| 500 | |||
|- | |||
|Bronze | |||
| style="text-align: center;"|750 | |||
| style="text-align: center;"| 750 | |||
|- | |||
|Silver | |||
| style="text-align: center;"|4,000 | |||
| style="text-align: center;"| 1000 | |||
|- | |||
|Gold | |||
| style="text-align: center;"|10,000 | |||
| style="text-align: center;"| 3000 | |||
|- | |||
|Onyx | |||
| style="text-align: center;"|20,000 | |||
| style="text-align: center;"| 3000 | |||
|- | |||
|MAX | |||
| style="text-align: center;"|32,000 | |||
| style="text-align: center;"|0 | |||
|} | |||
===Methodical=== | |||
[[File:Methodical.png|right|250px]] | |||
Earn a spree of any type in Firefight Matchmaking. | |||
{| border="1" cellpadding="2" cellspacing="1" style="height: 189px; width: 217px;" | |||
| style="text-align: center;"|'''Tier''' | |||
| style="text-align: center;"|'''Required #''' | |||
| style="text-align: center;"|'''Rewarded Cr''' | |||
|- | |||
|Iron | |||
| style="text-align: center;"|25 | |||
| style="text-align: center;"|200 | |||
|- | |||
|Bronze | |||
| style="text-align: center;"|175 | |||
| style="text-align: center;"| 700 | |||
|- | |||
|Silver | |||
| style="text-align: center;"|500 | |||
| style="text-align: center;"| 1500 | |||
|- | |||
|Gold | |||
| style="text-align: center;"|2,500 | |||
| style="text-align: center;"| 2000 | |||
|- | |||
|Onyx | |||
| style="text-align: center;"|5,000 | |||
| style="text-align: center;"| 2000 | |||
|- | |||
|MAX | |||
| style="text-align: center;"|10,000 | |||
| style="text-align: center;"|0 | |||
|} | |||
===Numbers Game=== | |||
[[File:Numbers game.png|right|250px]] | |||
Earn any multikill in Firefight Matchmaking. | |||
{| border="1" cellpadding="2" cellspacing="1" style="width: 217px; height: 189px;" | |||
! scope="col"|Tier | |||
! scope="col"|Required # | |||
! scope="col"|Rewarded Cr | |||
|- | |||
|Iron | |||
| style="text-align: center;"|25 | |||
| style="text-align: center;"|200 | |||
|- | |||
|Bronze | |||
| style="text-align: center;"|175 | |||
| style="text-align: center;"| 700 | |||
|- | |||
|Silver | |||
| style="text-align: center;"|500 | |||
| style="text-align: center;"| 1500 | |||
|- | |||
|Gold | |||
| style="text-align: center;"|2,500 | |||
| style="text-align: center;"| 2000 | |||
|- | |||
|Onyx | |||
| style="text-align: center;"|5,000 | |||
| style="text-align: center;"| 2000 | |||
|- | |||
|MAX | |||
| style="text-align: center;"|15,000 | |||
| style="text-align: center;"|0 | |||
|} | |||
===Perfectionist=== | |||
[[File:Perfectionist.png|right|250px]] | |||
Complete a round without dying in Firefight Matchmaking. | |||
{| border="1" cellpadding="2" cellspacing="1" style="width: 217px; height: 189px;" | |||
! scope="col"|Tier | |||
! scope="col"|Required # | |||
! scope="col"|Rewarded Cr | |||
|- | |||
|Iron | |||
| style="text-align: center;"|50 | |||
| style="text-align: center;"|250 | |||
|- | |||
|Bronze | |||
| style="text-align: center;"|250 | |||
| style="text-align: center;"| 1250 | |||
|- | |||
|Silver | |||
| style="text-align: center;"|500 | |||
| style="text-align: center;"| 2000 | |||
|- | |||
|Gold | |||
| style="text-align: center;"|2,000 | |||
| style="text-align: center;"| 2000 | |||
|- | |||
|Onyx | |||
| style="text-align: center;"|5,000 | |||
| style="text-align: center;"| 2000 | |||
|- | |||
|MAX | |||
| style="text-align: center;"|8,000 | |||
| style="text-align: center;"|0 | |||
|} | |||
===Pull the Pin=== | |||
[[File:Pull the pin.png|right|250px]] | |||
Kill an enemy with a Frag grenade or Plasma grenade in Firefight Matchmaking. | |||
{| border="1" cellpadding="2" cellspacing="1" style="width: 217px; height: 189px;" | |||
! scope="col"|Tier | |||
! scope="col"|Required # | |||
! scope="col"|Rewarded Cr | |||
|- | |||
|Iron | |||
| style="text-align: center;"|50 | |||
| style="text-align: center;"|200 | |||
|- | |||
|Bronze | |||
| style="text-align: center;"|250 | |||
| style="text-align: center;"| 750 | |||
|- | |||
|Silver | |||
| style="text-align: center;"|500 | |||
| style="text-align: center;"|1000 | |||
|- | |||
|Gold | |||
| style="text-align: center;"|3,000 | |||
| style="text-align: center;"| 2000 | |||
|- | |||
|Onyx | |||
| style="text-align: center;"|5,000 | |||
| style="text-align: center;"| 2000 | |||
|- | |||
|MAX | |||
| style="text-align: center;"|9,000 | |||
| style="text-align: center;"|0 | |||
|} | |||
===Riflin' Through=== | |||
[[File:Riflin' through.png|right|250px]] | |||
Kill an enemy with an automatic weapon in Firefight Matchmaking. (Needler, Assault Rifle, Plasma Rifle, Plasma Repeater, Spiker) | |||
{| border="1" cellpadding="2" cellspacing="1" style="width: 217px; height: 189px;" | |||
! scope="col"|Tier | |||
! scope="col"|Required # | |||
! scope="col"|Rewarded Cr | |||
|- | |||
|Iron | |||
| style="text-align: center;"|250 | |||
| style="text-align: center;"|500 | |||
|- | |||
|Bronze | |||
| style="text-align: center;"|750 | |||
| style="text-align: center;"| 750 | |||
|- | |||
|Silver | |||
| style="text-align: center;"|3,000 | |||
| style="text-align: center;"| 1000 | |||
|- | |||
|Gold | |||
| style="text-align: center;"|10,000 | |||
| style="text-align: center;"| 2000 | |||
|- | |||
|Onyx | |||
| style="text-align: center;"|20,000 | |||
| style="text-align: center;"| 2000 | |||
|- | |||
|MAX | |||
| style="text-align: center;"|32,000 | |||
| style="text-align: center;"|0 | |||
|} | |||
===Specialized=== | |||
[[File:Specialized.png|right|250px]] | |||
Kill a specialist-class enemy in Firefight Matchmaking. | |||
(Brutes, Jackals, and Skirmishers count towards this commendation, regardless of in-game class designation. Hunters may fall into this category as well.) | |||
{| border="1" cellpadding="2" cellspacing="1" style="width: 217px; height: 189px;" | |||
! scope="col"|Tier | |||
! scope="col"|Required # | |||
! scope="col"|Rewarded Cr | |||
|- | |||
|Iron | |||
| style="text-align: center;"|175 | |||
| style="text-align: center;"|200 | |||
|- | |||
|Bronze | |||
| style="text-align: center;"|525 | |||
| style="text-align: center;"| 600 | |||
|- | |||
|Silver | |||
| style="text-align: center;"|2,000 | |||
| style="text-align: center;"| 1200 | |||
|- | |||
|Gold | |||
| style="text-align: center;"|6,000 | |||
| style="text-align: center;"| 2400 | |||
|- | |||
|Onyx | |||
| style="text-align: center;"|10,000 | |||
| style="text-align: center;"| 2400 | |||
|- | |||
|MAX | |||
| style="text-align: center;"|14,000 | |||
| style="text-align: center;"|0 | |||
|} | |||
===Target Practice=== | |||
[[File:Target practice.png|right|250px]] | |||
Kill an infantry-class enemy in Firefight Matchmaking. | |||
(Grunts are the only enemies counted towards this commendation.) | |||
{| border="1" cellpadding="2" cellspacing="1" style="width: 217px; height: 189px;" | |||
! scope="col"|Tier | |||
! scope="col"|Required # | |||
! scope="col"|Rewarded Cr | |||
|- | |||
|Iron | |||
| style="text-align: center;"|250 | |||
| style="text-align: center;"|200 | |||
|- | |||
|Bronze | |||
| style="text-align: center;"|750 | |||
| style="text-align: center;"| 600 | |||
|- | |||
|Silver | |||
| style="text-align: center;"|3,000 | |||
| style="text-align: center;"| 2000 | |||
|- | |||
|Gold | |||
| style="text-align: center;"|7,000 | |||
| style="text-align: center;"|2400 | |||
|- | |||
|Onyx | |||
| style="text-align: center;"|12,000 | |||
| style="text-align: center;"| 2400 | |||
|- | |||
|MAX | |||
| style="text-align: center;"|20,000 | |||
| style="text-align: center;"|0 | |||
|} | |||
===Trigger Happy=== | |||
[[File:Trigger happy.png|right|250px]] | |||
Kill an enemy with a pistol in Firefight Matchmaking (Magnum, Plasma Pistol) | |||
{| border="1" cellpadding="2" cellspacing="1" style="width: 217px; height: 189px;" | |||
! scope="col"|Tier | |||
! scope="col"|Required # | |||
! scope="col"|Rewarded Cr | |||
|- | |||
|Iron | |||
| style="text-align: center;"|250 | |||
| style="text-align: center;"| 500 | |||
|- | |||
|Bronze | |||
| style="text-align: center;"|750 | |||
| style="text-align: center;"| 750 | |||
|- | |||
|Silver | |||
| style="text-align: center;"|3,000 | |||
| style="text-align: center;"| 1500 | |||
|- | |||
|Gold | |||
| style="text-align: center;"|6,000 | |||
| style="text-align: center;"| 2000 | |||
|- | |||
|Onyx | |||
| style="text-align: center;"|10,000 | |||
| style="text-align: center;"| 2000 | |||
|- | |||
|MAX | |||
| style="text-align: center;"|16,000 | |||
| style="text-align: center;"|0 | |||
|} | |||
===Vehicular=== | |||
[[File:Vehicular.png|right|250px]] | |||
Kill an enemy with a vehicle in Firefight Matchmaking. (Turrets fall under this Commendation.) | |||
{| border="1" cellpadding="2" cellspacing="1" style="width: 217px; height: 189px;" | |||
! scope="col"|Tier | |||
! scope="col"|Required # | |||
! scope="col"|Rewarded Cr | |||
|- | |||
|Iron | |||
| style="text-align: center;"|200 | |||
| style="text-align: center;"|250 | |||
|- | |||
|Bronze | |||
| style="text-align: center;"|500 | |||
| style="text-align: center;"| 700 | |||
|- | |||
|Silver | |||
| style="text-align: center;"|800 | |||
| style="text-align: center;"| 1400 | |||
|- | |||
|Gold | |||
| style="text-align: center;"|3,200 | |||
| style="text-align: center;"|2000 | |||
|- | |||
|Onyx | |||
| style="text-align: center;"|6,400 | |||
| style="text-align: center;"| 2000 | |||
|- | |||
|MAX | |||
| style="text-align: center;"|14,000 | |||
| style="text-align: center;"|0 | |||
|} | |||
==Multiplayer Commendations== | |||
===Any Spree=== | |||
[[File:Any spree.png|right|250px]] | |||
Earn any type of spree in Multiplayer Matchmaking | |||
{| border="1" cellpadding="2" cellspacing="1" style="width: 217px; height: 189px;" | |||
! scope="col"|Tier | |||
! scope="col"|Required # | |||
! scope="col"|Rewarded Cr | |||
|- | |||
|Iron | |||
| style="text-align: center;"|5 | |||
| style="text-align: center;"|250 | |||
|- | |||
|Bronze | |||
| style="text-align: center;"|50 | |||
| style="text-align: center;"| 425 | |||
|- | |||
|Silver | |||
| style="text-align: center;"|250 | |||
| style="text-align: center;"| 1200 | |||
|- | |||
|Gold | |||
| style="text-align: center;"|1,000 | |||
| style="text-align: center;"| 2400 | |||
|- | |||
|Onyx | |||
| style="text-align: center;"|4,000 | |||
| style="text-align: center;"| 2400 | |||
|- | |||
|MAX | |||
| style="text-align: center;"|10,000 | |||
| style="text-align: center;"|0 | |||
|} | |||
===Assistant=== | |||
[[File:Assistant.png|right|250px]] | |||
Earn an assist in Multiplayer Matchmaking | |||
{| border="1" cellpadding="2" cellspacing="1" style="width: 217px; height: 189px;" | |||
! scope="col"|Tier | |||
! scope="col"|Required # | |||
! scope="col"|Rewarded Cr | |||
|- | |||
|Iron | |||
| style="text-align: center;"|50 | |||
| style="text-align: center;"|150 | |||
|- | |||
|Bronze | |||
| style="text-align: center;"|250 | |||
| style="text-align: center;"| 425 | |||
|- | |||
|Silver | |||
| style="text-align: center;"|1,000 | |||
| style="text-align: center;"| 1200 | |||
|- | |||
|Gold | |||
| style="text-align: center;"| 4,000 | |||
| style="text-align: center;"| 2400 | |||
|- | |||
|Onyx | |||
| style="text-align: center;"|8,000 | |||
| style="text-align: center;"| 2400 | |||
|- | |||
|MAX | |||
| style="text-align: center;"|20,000 | |||
| style="text-align: center;"|0 | |||
|} | |||
===Close Quarters=== | |||
[[File:Close quarters.png|right|250px]] | |||
Kill an enemy in close quarters combat in Multiplayer Matchmaking (Grav Hammer, Energy Sword, Shotgun, Melee) | |||
{| border="1" cellpadding="2" cellspacing="1" style="width: 217px; height: 189px;" | |||
! scope="col"|Tier | |||
! scope="col"|Required # | |||
! scope="col"|Rewarded Cr | |||
|- | |||
|Iron | |||
| style="text-align: center;"|50 | |||
| style="text-align: center;"| 150 | |||
|- | |||
|Bronze | |||
| style="text-align: center;"|125 | |||
| style="text-align: center;"| 375 | |||
|- | |||
|Silver | |||
| style="text-align: center;"|400 | |||
| style="text-align: center;"| 1200 | |||
|- | |||
|Gold | |||
| style="text-align: center;"|1,600 | |||
| style="text-align: center;"| 2400 | |||
|- | |||
|Onyx. | |||
| style="text-align: center;"|4,000 | |||
| style="text-align: center;"| 2400 | |||
|- | |||
|MAX | |||
| style="text-align: center;"|8,000 | |||
| style="text-align: center;"|0 | |||
|} | |||
===Crack Shot=== | |||
[[File:Crack shot.png|right|250px]] | |||
Kill an enemy with a precision weapon in Multiplayer Matchmaking (DMR, Needle Rifle, Focus Rifle, Sniper Rifle) | |||
{| border="1" cellpadding="2" cellspacing="1" style="width: 217px; height: 189px;" | |||
! scope="col"|Tier | |||
! scope="col"|Required # | |||
! scope="col"|Rewarded Cr | |||
|- | |||
|Iron | |||
| style="text-align: center;"|100 | |||
| style="text-align: center;"|300 | |||
|- | |||
|Bronze | |||
| style="text-align: center;"|500 | |||
| style="text-align: center;"| 1000 | |||
|- | |||
|Silver | |||
| style="text-align: center;"|4,000 | |||
| style="text-align: center;"| 2000 | |||
|- | |||
|Gold | |||
| style="text-align: center;"|10,000 | |||
| style="text-align: center;"| 3000 | |||
|- | |||
|Onyx | |||
| style="text-align: center;"|20,000 | |||
| style="text-align: center;"| 3000 | |||
|- | |||
|MAX | |||
| style="text-align: center;"|32,000 | |||
| style="text-align: center;"|0 | |||
|} | |||
===Downshift=== | |||
[[File:Downshift.png|right|250px]] | |||
Be a vehicle's driver while a passenger on a mounted weapon(Ex. Warthog Turret) kills an enemy in Multiplayer Matchmaking. (Passenger kills from side seats do not count) | |||
{| border="1" cellpadding="2" cellspacing="1" style="width: 217px; height: 189px;" | |||
! scope="col"|Tier | |||
! scope="col"|Required # | |||
! scope="col"|Rewarded Cr | |||
|- | |||
|Iron | |||
| style="text-align: center;"|5 | |||
| style="text-align: center;"|100 | |||
|- | |||
|Bronze | |||
| style="text-align: center;"|50 | |||
| style="text-align: center;"| 250 | |||
|- | |||
|Silver | |||
| style="text-align: center;"|750 | |||
| style="text-align: center;"| 875 | |||
|- | |||
|Gold | |||
| style="text-align: center;"|4,000 | |||
| style="text-align: center;"| 1200 | |||
|- | |||
|Onyx | |||
| style="text-align: center;"|8,000 | |||
| style="text-align: center;"| 1200 | |||
|- | |||
|MAX | |||
| style="text-align: center;"|20,000 | |||
| style="text-align: center;"|0 | |||
|} | |||
===Grenadier=== | |||
[[File:Grenadier.png|right|250px]] | |||
Kill an enemy with a Frag grenade or Plasma grenade in Multiplayer Matchmaking. | |||
{| border="1" cellpadding="2" cellspacing="1" style="width: 217px; height: 189px;" | |||
! scope="col"|Tier | |||
! scope="col"|Required # | |||
! scope="col"|Rewarded Cr | |||
|- | |||
|Iron | |||
| style="text-align: center;"|25 | |||
| style="text-align: center;"| 100 | |||
|- | |||
|Bronze | |||
| style="text-align: center;"|125 | |||
| style="text-align: center;"| 200 | |||
|- | |||
|Silver | |||
| style="text-align: center;"|500 | |||
| style="text-align: center;"| 500 | |||
|- | |||
|Gold | |||
| style="text-align: center;"|4,000 | |||
| style="text-align: center;"| 750 | |||
|- | |||
|Onyx | |||
| style="text-align: center;"|8,000 | |||
| style="text-align: center;"| 750 | |||
|- | |||
|MAX | |||
| style="text-align: center;"|14,000 | |||
| style="text-align: center;"|0 | |||
|} | |||
===Heavy Weapon=== | |||
[[File:Heavy weapon.png|right|250px]] | |||
Kill an enemy with a heavy weapon in Multiplayer Matchmaking. (Rocket Launcher, Grenade Launcher, Plasma Launcher, Spartan Laser, Concussion Rifle, Fuel Rod Gun) | |||
{| border="1" cellpadding="2" cellspacing="1" style="width: 217px; height: 189px;" | |||
! scope="col"|Tier | |||
! scope="col"|Required # | |||
! scope="col"|Rewarded Cr | |||
|- | |||
|Iron | |||
| style="text-align: center;"|25 | |||
| style="text-align: center;"|? | |||
|- | |||
|Bronze | |||
| style="text-align: center;"|150 | |||
| style="text-align: center;"|? | |||
|- | |||
|Silver | |||
| style="text-align: center;"|750 | |||
| style="text-align: center;"|? | |||
|- | |||
|Gold | |||
| style="text-align: center;"|3000 | |||
| style="text-align: center;"|? | |||
|- | |||
|Onyx | |||
| style="text-align: center;"|7000 | |||
| style="text-align: center;"|? | |||
|- | |||
|MAX | |||
| style="text-align: center;"|14000 | |||
| style="text-align: center;"|0 | |||
|} | |||
===Jack of All Trades=== | |||
[[File:Jack of all trades.png|right|250px]] | |||
"Perform an incredible feat in Multiplayer Matchmaking." | |||
(Hijacks, Skyjacks, Revenge, Avenger, Yoink, EMP, Assist, Rejection, First Strike, Close Call, Extermination, Killjoy, Kill From The Grave, Pull , Showstopper, and Bulltrue Medals all increment this.) | |||
{| border="1" cellpadding="2" cellspacing="1" style="width: 217px; height: 189px;" | |||
! scope="col"|Tier | |||
! scope="col"|Required # | |||
! scope="col"|Rewarded Cr | |||
|- | |||
|Iron | |||
| style="text-align: center;"|50 | |||
| style="text-align: center;"|150 | |||
|- | |||
|Bronze | |||
| style="text-align: center;"|125 | |||
| style="text-align: center;"| 375 | |||
|- | |||
|Silver | |||
| style="text-align: center;"|400 | |||
| style="text-align: center;"| 1000 | |||
|- | |||
|Gold | |||
| style="text-align: center;"|1,600 | |||
| style="text-align: center;"| 1600 | |||
|- | |||
|Onyx | |||
| style="text-align: center;"|4,800 | |||
| style="text-align: center;"| 1600 | |||
|- | |||
|MAX | |||
| style="text-align: center;"|9,600 | |||
| style="text-align: center;"|0 | |||
|} | |||
===Mobile Asset=== | |||
[[File:Mobile asset.png|right|250px]] | |||
Kill an enemy with a vehicle in Multiplayer Matchmaking. | |||
{| border="1" cellpadding="2" cellspacing="1" style="width: 217px; height: 189px;" | |||
! scope="col"|Tier | |||
! scope="col"|Required # | |||
! scope="col"|Rewarded Cr | |||
|- | |||
|Iron | |||
| style="text-align: center;"|25 | |||
| style="text-align: center;"|100 | |||
|- | |||
|Bronze | |||
| style="text-align: center;"|125 | |||
| style="text-align: center;"| 200 | |||
|- | |||
|Silver | |||
| style="text-align: center;"|500 | |||
| style="text-align: center;"| 500 | |||
|- | |||
|Gold | |||
| style="text-align: center;"|4,000 | |||
| style="text-align: center;"| 750 | |||
|- | |||
|Onyx | |||
| style="text-align: center;"|8,000 | |||
| style="text-align: center;"| 750 | |||
|- | |||
|MAX | |||
| style="text-align: center;"|14,000 | |||
| style="text-align: center;"|0 | |||
|} | |||
===Multikill=== | |||
[[File:Multikill.png|right|250px]] | |||
Earn any multikill in Multiplayer Matchmaking | |||
{| border="1" cellpadding="2" cellspacing="1" style="width: 217px; height: 189px;" | |||
! scope="col"|Tier | |||
! scope="col"|Required # | |||
! scope="col"|Rewarded Cr | |||
|- | |||
|Iron | |||
| style="text-align: center;"|10 | |||
| style="text-align: center;"|250 | |||
|- | |||
|Bronze | |||
| style="text-align: center;"|125 | |||
| style="text-align: center;"| 450 | |||
|- | |||
|Silver | |||
| style="text-align: center;"|500 | |||
| style="text-align: center;"| 875 | |||
|- | |||
|Gold | |||
| style="text-align: center;"|2,500 | |||
| style="text-align: center;"| 1400 | |||
|- | |||
|Onyx | |||
| style="text-align: center;"|5,000 | |||
| style="text-align: center;"| 1400 | |||
|- | |||
|MAX | |||
| style="text-align: center;"|15,000 | |||
| style="text-align: center;"|0 | |||
|} | |||
===One Shot=== | |||
[[File:One shot.png|right|250px]] | |||
Kill an enemy with a headshot in Multiplayer Matchmaking. | |||
{| border="1" cellpadding="2" cellspacing="1" style="width: 217px; height: 189px;" | |||
! scope="col"|Tier | |||
! scope="col"|Required # | |||
! scope="col"|Rewarded Cr | |||
|- | |||
|Iron | |||
| style="text-align: center;"|50 | |||
| style="text-align: center;"|150 | |||
|- | |||
|Bronze | |||
| style="text-align: center;"|250 | |||
| style="text-align: center;"| 425 | |||
|- | |||
|Silver | |||
| style="text-align: center;"|1,000 | |||
| style="text-align: center;"| 1200 | |||
|- | |||
|Gold | |||
| style="text-align: center;"|4,000 | |||
| style="text-align: center;"| 2400 | |||
|- | |||
|Onyx | |||
| style="text-align: center;"|8,000 | |||
| style="text-align: center;"| 2400 | |||
|- | |||
|MAX | |||
| style="text-align: center;"|20,000 | |||
| style="text-align: center;"|0 | |||
|} | |||
===Rear Admiral=== | |||
[[File:Rear admiral.png|right|250px]] | |||
Kill an enemy with an assassination in Multiplayer Matchmaking | |||
{| border="1" cellpadding="2" cellspacing="1" style="width: 217px; height: 189px;" | |||
! scope="col"|Tier | |||
! scope="col"|Required # | |||
! scope="col"|Rewarded Cr | |||
|- | |||
|Iron | |||
| style="text-align: center;"|5 | |||
| style="text-align: center;"|300 | |||
|- | |||
|Bronze | |||
| style="text-align: center;"|25 | |||
| style="text-align: center;"| 500 | |||
|- | |||
|Silver | |||
| style="text-align: center;"|100 | |||
| style="text-align: center;"| 750 | |||
|- | |||
|Gold | |||
| style="text-align: center;"|1,000 | |||
| style="text-align: center;"| 1000 | |||
|- | |||
|Onyx | |||
| style="text-align: center;"|4,000 | |||
| style="text-align: center;"| 1000 | |||
|- | |||
|MAX | |||
| style="text-align: center;"|8,000 | |||
| style="text-align: center;"|0 | |||
|} | |||
===Sidearm=== | |||
[[File:Sidearm.png|right|250px]] | |||
Kill an enemy with a pistol in Multiplayer Matchmaking (Pistol, Plasma Pistol) | |||
{| border="1" cellpadding="2" cellspacing="1" style="width: 217px; height: 189px;" | |||
! scope="col"|Tier | |||
! scope="col"|Required # | |||
! scope="col"|Rewarded Cr | |||
|- | |||
|Iron | |||
| style="text-align: center;"|50 | |||
| style="text-align: center;"| 100 | |||
|- | |||
|Bronze | |||
| style="text-align: center;"|250 | |||
| style="text-align: center;"| 200 | |||
|- | |||
|Silver | |||
| style="text-align: center;"|1000 | |||
| style="text-align: center;"| 500 | |||
|- | |||
|Gold | |||
| style="text-align: center;"|4000 | |||
| style="text-align: center;"| 750 | |||
|- | |||
|Onyx | |||
| style="text-align: center;"|8000 | |||
| style="text-align: center;"|750 | |||
|- | |||
|MAX | |||
| style="text-align: center;"|10,000 | |||
| style="text-align: center;"|0 | |||
|} | |||
===Trigger Man=== | |||
[[File:Trigger man.png|right|250px]] | |||
Kill an enemy with an automatic weapon in Multiplayer Matchmaking (Needler, Assault Rifle, Plasma Rifle, Plasma Repeater, Spiker) | |||
{| border="1" cellpadding="2" cellspacing="1" style="width: 217px; height: 189px;" | |||
! scope="col"|Tier | |||
! scope="col"|Required # | |||
! scope="col"|Rewarded Cr | |||
|- | |||
|Iron | |||
| style="text-align: center;"|100 | |||
| style="text-align: center;"|300 | |||
|- | |||
|Bronze | |||
| style="text-align: center;"|500 | |||
| style="text-align: center;"|1000 | |||
|- | |||
|Silver | |||
| style="text-align: center;"|4,000 | |||
| style="text-align: center;"| 2000 | |||
|- | |||
|Gold | |||
| style="text-align: center;"|10,000 | |||
| style="text-align: center;"| 3000 | |||
|- | |||
|Onyx | |||
| style="text-align: center;"|20,000 | |||
| style="text-align: center;"| 3000 | |||
|- | |||
|MAX | |||
| style="text-align: center;"|32,000 | |||
| style="text-align: center;"|0 | |||
|} | |||
==Gallery== | |||
<gallery widths="120"> | |||
File:Steel_assist.jpg|Iron Assist. | |||
File:Bronze_sniper.jpg|Bronze Sniper. | |||
File:Silver_technician.jpg|Silver Technician. | |||
File:Gold_asssasin.jpg|Gold Assassin. | |||
File:onyx_stars.jpg|Onyx Stars. | |||
File:Onyx-MAX.png|Maxed out Onyx Splash Damage. | |||
</gallery> | |||
==Sources== | ==Sources== | ||
<references/> | |||
[[Category:Halo: Reach]] | [[Category:Halo: Reach]] | ||
[[Category: | [[Category:Multiplayer]] |