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{{ | {{Era|RW}} | ||
{{Level infobox | {{Level infobox | ||
|pagegamelabel=ODST | |pagegamelabel=ODST | ||
|image=[[File:Fleetwatch.jpg|360px]] | |||
|prev=''[[Data Hive]]'' | |prev=''[[Data Hive]]'' | ||
|next= | |next=''[[Halo 3: ODST credits]]'' | ||
*''[[Delta Halo]]'' (chronologically) | |||
|game=''[[Halo 3: ODST]]'' | |||
|name='''''Coastal Highway''''' | |name='''''Coastal Highway''''' | ||
|player=[[The Rookie]] | |||
|date = *[[2552#October 21, 2552|October 21, 2552]] <br> | |||
*[[2552#November 15, 2552|November 15, 2552]]<ref name="lootcrate2">'''[[Halo Legendary Crate]]''', ''[[Halo Legendary Crate/Data Drops|Data Drop #2]]''</ref> {{C|''Epilogue''}} | |||
|player= | |||
|date=*[[2552#October 21, 2552|October 21, 2552]] <br> | |||
*[[2552#November 15, 2552|November 15, 2552]] | |||
*[[2552#November 17, 2552|November 17, 2552]] {{C|''Legendary Ending''}} | *[[2552#November 17, 2552|November 17, 2552]] {{C|''Legendary Ending''}} | ||
|place=[[New Mombasa Waterfront Highway|Waterfront Highway]], [[New Mombasa]], [[Earth]] | |place=[[New Mombasa Waterfront Highway|Waterfront Highway]], [[New Mombasa]], [[Earth]] | ||
|objective=Escort [[Quick to Adjust|the asset]] out of the city. | |objective=Escort [[Quick to Adjust|the asset]] out of the city. | ||
| | |enemies=*[[Jiralhanae]] | ||
| | **[[Jiralhanae Minor|Minor]] | ||
**[[Jiralhanae Major|Major]] | |||
**[[Jiralhanae Captain|Captain]] | |||
**[[Jump Pack Jiralhanae|Jump Pack]] | |||
**[[Jiralhanae Chieftain|Chieftain]] | |||
**[[Jiralhanae War Chieftain|War Chieftain]] | |||
*[[Unggoy]] | |||
**[[Grunt Minor|Minor]] | |||
**[[Grunt Major|Major]] | |||
**[[Grunt Heavy|Heavy]] | |||
*[[Mgalekgolo]] | |||
*[[Kig-yar]] | |||
**[[Jackal Minor|Minor]] | |||
**[[Jackal Major|Major]] | |||
**[[Jackal Sniper|Sniper]] | |||
*[[Yanme'e]] | |||
*[[Type-52 Troop Carrier|Phantom]] | |||
*[[Type-26 Ground Support Aircraft|Banshee]] | |||
*[[Type-32 Rapid Assault Vehicle|Ghost]] | |||
*[[Type-26 Assault Gun Carriage|Wraith]] | |||
**[[Type-52 Anti-Aircraft Artillery|Anti-Air Wraith]] | |||
|weapons=[[Human]] | |||
*[[M7S Caseless Submachine Gun]] | |||
*[[M6C/SOCOM]] | |||
*[[MA5C Individual Combat Weapon System|MA5C Assault Rifle]] | |||
*[[M90 Close Assault Weapon System|M90 Shotgun]] | |||
*[[Sniper Rifle System 99D-S2 Anti-Matériel|SRS99D-S2 AM Sniper Rifle]] | |||
*[[M41 Surface-to-Surface Rocket Medium Anti-Vehicle/Assault Weapon|M41 SSR MAV/AW Rocket Launcher]] | |||
*[[M9 High-Explosive Dual-Purpose grenade|Frag grenade]] | |||
*[[AIE-486H Heavy Machine Gun|AIE 486H Heavy Machine Gun Turret]] | |||
[[Covenant Empire|Covenant]] | |||
*[[Type-25 Directed Energy Pistol|Plasma Pistol]] | |||
*[[Type-33 Guided Munitions Launcher|Needler]] | |||
*[[Type-25 Carbine|Spiker]] | |||
*[[Type-25 Directed Energy Rifle/Jiralhanae variant|Brute Plasma Rifle]] | |||
*[[Type-52 Pistol|Mauler]] | |||
*[[Type-51 Carbine|Covenant Carbine]] | |||
*[[Type-50 Sniper Rifle System|Particle Beam Rifle]] | |||
*[[Type-25 Grenade Launcher|Brute Shot]] | |||
*[[Type-33 Light Anti-Armor Weapon|Fuel Rod Gun]] | |||
*[[Type-1 Antipersonnel grenade|Plasma grenade]] | |||
*[[Type-2 Antipersonnel Fragmentation grenade|Spike grenade]] | |||
*[[Type-3 Antipersonnel/Antimatériel Incendiary grenade|Flame grenade]] | |||
*[[Type-52 Directed Energy Support Weapon|Plasma Cannon]] | |||
}} | }} | ||
{{Article | {{disambig header|the level|the achievement|Coastal Highway (achievement)}} | ||
{{Article Quote|Escort [[Quick to Adjust|the asset]] out of the city.}} | |||
'''Coastal Highway''' is the last ''[[Halo 3: ODST]]'' [[Campaign]] level. | '''Coastal Highway''' is the last ''[[Halo 3: ODST]]'' [[Campaign]] level. | ||
Completing this level on [[Normal]] or above unlocks the map ''[[Last Exit]]'' on [[Firefight (Halo 3: ODST)|Firefight]] mode. | Completing this level on [[Normal]] or above unlocks the [[Coastal Highway (achievement)|Coastal Highway]] [[achievement]]<ref>'''Halo 3: ODST''', Achievement [[Coastal Highway (achievement)|Coastal Highway]]</ref> as well as the map ''[[Last Exit]]'' on [[Firefight (Halo 3: ODST)|Firefight]] mode. | ||
==Summary== | ==Summary== | ||
As the [[Battle of Mombasa]] enters its final stages, the [[Rookie]], [[Edward Buck|Buck]], [[Veronica Dare|Dare]], and [[Quick to Adjust|Vergil]] fight their way to the [[New Mombasa|city]]'s Coastal Highway, where Dare and Vergil board an [[Olifant]]. Buck and the Rookie escort them along the [[Covenant]]-infested highway with various [[M12 | As the [[Battle of Mombasa]] enters its final stages, the [[Rookie]], [[Edward Buck|Buck]], [[Veronica Dare|Dare]], and [[Quick to Adjust|Vergil]] fight their way to the [[New Mombasa|city]]'s Coastal Highway, where Dare and Vergil board an [[Olifant]]. Buck and the Rookie escort them along the [[Covenant Empire|Covenant]]-infested highway with various [[M12 Force Application Vehicle|Warthogs]] and a [[M808B Main Battle Tank|Scorpion]], hoping to reach the shipyards for extraction. However, a [[Type-47B Scarab|Scarab]] manages to cripple the Olifant, forcing the group to divert off the highway to a nearby building. There they fight off waves of Covenant until they are finally saved by the [[Type-52 Troop Carrier|Phantom]] that they captured earlier. Reunited at last, the [[Alpha-Nine|Squad]] leaves the war-torn city just as it is glassed by [[Covenant assault carrier|assault carriers]] and [[CCS-class battlecruiser|battlecruisers]]. | ||
==Transcript== | ==Transcript== | ||
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'''{''Gameplay''}''' | '''{''Gameplay''}''' | ||
*'''Buck''': "Captain, how about you hang back? Let us clear a path." | *'''Buck''': "Captain, how about you hang back? Let us clear a path." | ||
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''Once the Rookie reaches the elevator:'' | ''Once the Rookie reaches the elevator:'' | ||
*'''Buck''': "Sit tight. We'll need the alien to power on the switch." | *'''Buck''': "Sit tight. We'll need the [[Quick to Adjust|alien]] to power on the switch." | ||
''The Engineer powers on the switch.'' | ''The Engineer powers on the switch.'' | ||
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[http://youtu.be/2lTD-RlWctg '''{''Cutscene''}'''] | [http://youtu.be/2lTD-RlWctg '''{''Cutscene''}'''] | ||
''View of the Highway at dawn opens. Cut to Dare, The Rookie, Buck, and Vergil moving forward. Covenant {{Class|CCS|battlecruiser}}s fly above. Dare points to one.'' | |||
''View of the Highway at dawn opens. Cut to Dare, The Rookie, Buck, and Vergil moving forward. Covenant {{ | |||
*'''Dare''': "When did ''this'' happen?" | *'''Dare''': "When did ''this'' happen?" | ||
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*'''Buck''': "Oh, you got that right!" | *'''Buck''': "Oh, you got that right!" | ||
''The Rookie tries to motion to the two that the | ''The Rookie tries to motion to the two that the Hurok is gone, but to no avail.'' | ||
*'''Dare''': "I never thought I'd see you again!" | *'''Dare''': "I never thought I'd see you again!" | ||
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*'''Buck''': "Yeah? Well...here I am!" | *'''Buck''': "Yeah? Well...here I am!" | ||
''A cruiser drops out of | ''A cruiser drops out of Slipspace attracting the attention of the squad.'' | ||
*'''Dare''': "We need to move. Now. Were you too busy to plan our exit?" | *'''Dare''': "We need to move. Now. Were you too busy to plan our exit?" | ||
*'''Buck''': "[[Kikowani Station|I stole a]] [[ | *'''Buck''': "[[Kikowani Station|I stole a]] [[Type-52 Phantom|Phantom]]. Yes. Thank you. I hid it in the shipyards down the highway. ''(Looks toward nearby Warthog)'' But I only have room for two, so...that thing's gonna have to sit on your lap." | ||
''Buck points to where the Engineer was, then realizes that it is gone.'' | ''Buck points to where the Engineer was, then realizes that it is gone.'' | ||
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''If the player keeps walking:'' | ''If the player keeps walking:'' | ||
*'''Buck''': "What are you, crazy? Stop moving around, and drive this Hog!" | *'''Buck''': "What are you, crazy? Stop moving around, and drive this "Hog!" | ||
''The Rookie gets in the Warthog. He drives ahead of the Olifant, which is leaning off the main road.'' | ''The Rookie gets in the Warthog. He drives ahead of the Olifant, which is leaning off the main road.'' | ||
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*'''Dare (COM)''': "Hey! Watch where you put that." | *'''Dare (COM)''': "Hey! Watch where you put that." | ||
''The four run into a pack of [[Unggoy|Grunts]]. The Olifant merely smashes through the cars.'' | ''The four run into a pack of [[Unggoy|Grunts]]. The Olifant merely smashes through the cars.'' | ||
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*'''Dare (COM)''': "The shields are still up, but not for long!" | *'''Dare (COM)''': "The shields are still up, but not for long!" | ||
''And, if the Rookie and Buck successfully eliminate whatever is damaging the Olifant:'' | ''And, if the Rookie and Buck successfully eliminate whatever is damaging the Olifant:'' | ||
*'''Dare (COM)''': "Shields are full charged. Thanks for the assist, trooper!" | *'''Dare (COM)''': "Shields are full charged. Thanks for the assist, trooper!" | ||
''Grunts and some Brutes protect the door up ahead, but the Rookie and Buck kill them. They head through the door.'' | ''Grunts and some Brutes protect the door up ahead, but the Rookie and Buck kill them. They head through the door.'' | ||
''The second door opens, revealing a lookout tower with a Grunt wielding a [[ | ''The second door opens, revealing a lookout tower with a Grunt wielding a [[Type-33 fuel rod gun|Fuel Rod Gun]]. A Covenant battlecruiser flies over them.'' | ||
*'''Buck''': "Another cruiser!" | *'''Buck''': "Another cruiser!" | ||
*'''Dare (COM)''': "They're all heading to the | *'''Dare (COM)''': "They're all heading to the Slipspace crater, the Covenant dig site north of the city." | ||
''A huge air force of Banshees are seen ahead, but they're too far to be much of a threat.'' | ''A huge air force of Banshees are seen ahead, but they're too far to be much of a threat.'' | ||
''The Olifant approaches the door, which opens. A whole swarm of [[Yanme'e|Drones]] appear. Buck and the Rookie kill them.'' | ''The Olifant approaches the door, which opens. A whole swarm of [[Yanme'e|Drones]] appear. Buck and the Rookie kill them.'' | ||
''Two Wraiths and some Covenant infantry fill up the highway, but the group speed past them to the door. The small group of Jackals and a [[Jiralhanae|Brute]] are defeated. Next to the door is another Warthog. Phantoms drop off reinforcements and fly away. Another Covenant cruiser flies over them. A group of [[ | ''Two Wraiths and some Covenant infantry fill up the highway, but the group speed past them to the door. The small group of Jackals and a [[Jiralhanae|Brute]] are defeated. Next to the door is another Warthog. Phantoms drop off reinforcements and fly away. Another Covenant cruiser flies over them. A group of [[Type-32 Ghost|Ghosts]] crowd around a crashed Phantom. The group defeats the Ghosts and heads to the next door.'' | ||
*'''Buck''': "Hey, hold up! It's a Gauss 'Hog. Let's change vehicles." | *'''Buck''': "Hey, hold up! It's a Gauss 'Hog. Let's change vehicles." | ||
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*'''Buck''': "Concentrate on driving. I got this." | *'''Buck''': "Concentrate on driving. I got this." | ||
''The door opens to reveal the next section of the highway. More Phantoms come. A huge group of Ghosts and Banshees come, but Buck easily takes them out. The door opens at the end. The next section has a [[ | ''The door opens to reveal the next section of the highway. More Phantoms come. A huge group of Ghosts and Banshees come, but Buck easily takes them out. The door opens at the end. The next section has a [[Type-47B Scarab|Scarab]] in the distance, along with some [[Type-26 Banshee|Banshees]]. The Engineer emits a high-pitched wail in the presence of the Scarab.'' | ||
*'''Dare (COM)''': "Buck, Scarab!" | *'''Dare (COM)''': "Buck, Scarab!" | ||
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*'''Buck''': "I see it. Must've dropped out from one of the cruisers. Just keep driving, it hasn't spotted us." | *'''Buck''': "I see it. Must've dropped out from one of the cruisers. Just keep driving, it hasn't spotted us." | ||
''A Covenant [[ | ''A Covenant [[Type-26 Wraith|Wraith]] appears.'' | ||
*'''Buck''': "There's a Wraith moving in on our position!" | *'''Buck''': "There's a Wraith moving in on our position!" | ||
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*'''Buck''': "Captain's right, trooper. We're gonna need that tank." | *'''Buck''': "Captain's right, trooper. We're gonna need that tank." | ||
''The two commandeer the Scorpion, and the door opens. They move down the Highway, crushing any Covenant in the way. They head through another set of doors. A {{Class|CAS|assault carrier}} appears from the clouds in the distance.'' | ''The two commandeer the Scorpion, and the door opens. They move down the Highway, crushing any Covenant in the way. They head through another set of doors. A {{Class|CAS|assault carrier}} appears from the clouds in the distance.'' | ||
*'''Buck''': "Assault carrier! Ten o'clock high! Look at the size of that thing!" | *'''Buck''': "Assault carrier! Ten o'clock high! Look at the size of that thing!" | ||
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*'''Buck''': "Mickey, you read me? Change of plans. You're coming to us." | *'''Buck''': "Mickey, you read me? Change of plans. You're coming to us." | ||
*'''Private First Class [[Michael Crespo|Michael "Mickey" Crespo]] (COM)''': "Sky's kind of crowded, Gunny." | *'''[[Private First Class]] [[Michael Crespo|Michael "Mickey" Crespo]] (COM)''': "Sky's kind of crowded, Gunny." | ||
*'''Buck''': "There's no other way. Covenant just wasted the highway. We're gonna keep rolling as far as we can. Get airborne, fly the Phantom to my beacon." | *'''Buck''': "There's no other way. Covenant just wasted the highway. We're gonna keep rolling as far as we can. Get airborne, fly the Phantom to my beacon." | ||
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*'''Dare (COM)''': "We're going too fast, I can't stop!" | *'''Dare (COM)''': "We're going too fast, I can't stop!" | ||
''The Scarab fires its [[focus cannon]] at the Olifant, severely damaging it.'' | ''The Scarab fires its [[focus cannon]] at the Olifant, severely damaging it.'' | ||
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*'''Buck''': "Area secure. Veronica, come to us. We'll cover you." | *'''Buck''': "Area secure. Veronica, come to us. We'll cover you." | ||
*'''Buck''': "Mickey, what's your ETA?" | *'''Buck''': "Mickey, what's your ETA?" | ||
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*'''Buck''': "More Phantoms! Look sharp!" | *'''Buck''': "More Phantoms! Look sharp!" | ||
''The Phantoms deploy a squad of Kig-Yar Snipers, followed by a pair of [[Mgalekgolo|Hunters]].'' | ''The Phantoms deploy a squad of Kig-Yar Snipers, followed by a pair of [[Mgalekgolo|Hunters]].'' | ||
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*'''Mickey (COM)''': "Yee-Haa! Light 'em up, boys!" | *'''Mickey (COM)''': "Yee-Haa! Light 'em up, boys!" | ||
*'''Corporal [[Taylor H. Miles|Taylor "Dutch" Miles]] (COM)''': "Romeo, take the one on the left." | *'''[[Corporal]] [[Taylor H. Miles|Taylor "Dutch" Miles]] (COM)''': "Romeo, take the one on the left." | ||
*'''Lance Corporal [[Kojo Agu|Kojo "Romeo" Agu]] (COM)''' ''(exhausted)'': "I got it. Hold her steady." | *'''Lance Corporal [[Kojo Agu|Kojo "Romeo" Agu]] (COM)''' ''(exhausted)'': "I got it. Hold her steady." | ||
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*'''Buck''': "Long as it don't get hit!" | *'''Buck''': "Long as it don't get hit!" | ||
''The ground suddenly shakes as another Covenant assault carrier exits Slipspace dangerously close to the surface. It begins charging its energy projector.'' | |||
''The ground suddenly shakes as another Covenant assault carrier exits | |||
''The Huragok sees the assault carrier, seems to panic, and refuses to move. Dare attempts to drag the Huragok to the Phantom.'' | |||
*'''Dare''': "Come on...damn it! Move!" | *'''Dare''': "Come on...damn it! Move!" | ||
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''Vergil floats to the controls.'' | ''Vergil floats to the controls.'' | ||
*'''Dare''': "I think they're too busy to care." | *'''Dare''': "I think they're too busy to care." | ||
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'''EPILOGUE''' | '''EPILOGUE''' | ||
'''[[ | '''[[ONI orbital facility]]''' | ||
'''One month after drop''' | '''One month after drop''' | ||
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''The Marine is revealed to be [[Avery Junior Johnson|Sergeant Johnson]].'' | ''The Marine is revealed to be [[Avery Junior Johnson|Sergeant Johnson]].'' | ||
*'''[[Sergeant Major]] [[Avery Junior Johnson]]''': "Don't worry...''(tapping a control panel)''...I | *'''[[Sergeant Major]] [[Avery Junior Johnson]]''': "Don't worry...''(tapping a control panel)''...I know what the aliens like." | ||
''The hatch opens, and the two walk into the interrogation room. Vergil is floating in the center, toying with an F99's Optics Package. Buck's squad is sitting or standing nearby. The Rookie is sleeping under some stairs.'' | ''The hatch opens, and the two walk into the interrogation room. Vergil is floating in the center, toying with an F99's Optics Package. Buck's squad is sitting or standing nearby. The Rookie is sleeping under some stairs.'' | ||
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*'''Johnson''': "You're gonna tell me exactly what they're looking for. And then, you're gonna help me stop 'em." | *'''Johnson''': "You're gonna tell me exactly what they're looking for. And then, you're gonna help me stop 'em." | ||
'''''Easter Egg''': At this point, if the right thumbstick is held left, one can see Buck with a [[Cavemen|Caveman]] which is sitting on a grating. Buck nervously picks something off | '''''Easter Egg''': At this point, if the right thumbstick is held left, one can see Buck with a [[Cavemen|Caveman]] which is sitting on a grating. Buck nervously picks something off the monkey (possibly a bug), and proceeds to put it in his mouth.''<ref>[http://halocinema.bungie.org/halo3odst/hd/epilogue_easter_egg.wmv '''Halo.Bungie.Org''': ''Halo 3: ODST Cutscene Library'' - ''Epilogue Easter Egg'']</ref> | ||
''The Huragok lights Johnson's cigar, suggesting a deal. Johnson smiles, and the Huragok clicks the lighter off, and the screen blacks out with the lighter's click.'' | ''The Huragok lights Johnson's cigar, suggesting a deal. Johnson smiles, and the Huragok clicks the lighter off, and the screen blacks out with the lighter's click.'' | ||
'''{''Legendary-only Scene''}''' | [http://www.youtube.com/watch?v=RUyQkSG2PQg '''{''Legendary-only Scene''}'''] | ||
''In the [[Superintendent]]'s underground data center, many Huragok are looking around the area, as one looks behind to see the [[Prophet of Truth]] arriving from above on his [[gravity throne]], accompanied by two Huragok behind him. Inspecting the area around him, the Prophet of Truth stops to peer forward, smiles, and orders the Huragok to move forward. A large hole is shown, with part of a [[Forerunner]] relic located underneath. Several Phantoms fly around in the area, one approaching and moving towards the structure.'' | ''In the [[Superintendent]]'s underground data center, many Huragok are looking around the area, as one looks behind to see the [[Prophet of Truth]] arriving from above on his [[gravity throne]], accompanied by two Huragok behind him. Inspecting the area around him, the Prophet of Truth stops to peer forward, smiles, and orders the Huragok to move forward. A large hole is shown, with part of a [[Forerunner]] relic located underneath. Several Phantoms fly around in the area, one approaching and moving towards the structure.'' | ||
==Trivia== | ==Trivia== | ||
*The [[Vidmaster Challenge: Deja Vu]] can be unlocked by beating this level with four players on [[Legendary]] [[Xbox LIVE]] [[Campaign#Cooperative|Co-op]] with [[Halo 3 | *The [[Vidmaster Challenge: Deja Vu]] can be unlocked by beating this level with four players on [[Legendary]] [[Xbox LIVE]] [[Campaign#Cooperative|Co-op]] with [[Halo 3 Skulls#Iron|Iron Skull]] activated and without using Warthogs or Scorpions. | ||
*Throughout the level, players can see several landmarks from previous missions, such as the smoking [[ONI Alpha Site (location)|ONI Alpha Site]] and the bridge in [[Uplift Nature Reserve|Uplift Reserve]], on which Dutch witnesses the collapse of the space tether. The structures are best seen in Theater mode. | *Throughout the level, players can see several landmarks from previous missions, such as the smoking [[ONI Alpha Site (location)|ONI Alpha Site]] and the bridge in [[Uplift Nature Reserve|Uplift Reserve]], on which Dutch witnesses the collapse of the space tether. The structures are best seen in Theater mode. | ||
*If the Olifant is destroyed, a corpse will fall out bearing Dare's tag. Closer inspection, however, reveals that the corpse is actually the Rookie's character model. | *If the Olifant is destroyed, a corpse will fall out bearing Dare's tag. Closer inspection, however, reveals that the corpse is actually the Rookie's character model. | ||
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*This is the only level where the entirety of the squad fights together: Mickey, Dutch, and Romeo man the Phantom and destroy two attacking Wraiths, while the Rookie, Buck, and Dare secure Vergil and kept it safe from Covenant. | *This is the only level where the entirety of the squad fights together: Mickey, Dutch, and Romeo man the Phantom and destroy two attacking Wraiths, while the Rookie, Buck, and Dare secure Vergil and kept it safe from Covenant. | ||
*Any weapons from the previous level will carry over to this level; in the case of a fresh start from the campaign menu, however, the starting loadout is the [[M7S SMG]] and [[M6C/SOCOM]]. | *Any weapons from the previous level will carry over to this level; in the case of a fresh start from the campaign menu, however, the starting loadout is the [[M7S SMG]] and [[M6C/SOCOM]]. | ||
*Buck will not fire whatever vehicle turret he mans when he speaks scripted dialogue, a point of gameplay contention as the player will likely take damage when dealing with Ghosts, Wraiths, and/or Banshees. This will have been remedied by the time the Rookie drives a tank. | *Buck will not fire whatever vehicle turret he mans when he speaks scripted dialogue, a point of gameplay contention as the player will likely take damage when dealing with Ghosts, Wraiths, and/or Banshees. This will have been remedied by the time the Rookie drives a tank. | ||
*In the ''[[Halo: The Master Chief Collection]]'' version of the game, the Epilogue is a separate level and by playing it on Legendary even if you don't beat the rest of the game on Legendary, you can get the Legendary ending. | *In the ''[[Halo: The Master Chief Collection]]'' version of the game, the Epilogue is a separate level and by playing it on Legendary even if you don't beat the rest of the game on Legendary, you can get the Legendary ending. | ||
*The Tilt skull can make the highway section nearly impossible on higher difficulties. As the player only has access to [[Warthog]] | *The Tilt skull can make the highway section nearly impossible on higher difficulties. As the player only has access to [[Warthog|Warthogs]] and the Tilt skull greatly reduces damage from bullets against shields, it is significantly harder to protect the Olifant before it is overwhelmed. | ||
*It is inadvisable to equip [[Edward Buck|Buck]] with a rocket launcher until after the highway section. Should he be ejected from the Warthog, Buck will not enter the gunner position and instead sit in the passenger seat. However, he will only fire rockets seldomly, often causing the Olifant to take excessive damage. | *It is inadvisable to equip [[Edward Buck|Buck]] with a rocket launcher until after the highway section. Should he be ejected from the Warthog, Buck will not enter the gunner position and instead sit in the passenger seat. However, he will only fire rockets seldomly, often causing the Olifant to take excessive damage. | ||
===Glitches=== | ===Glitches=== | ||
*The player can also hijack the [[ | *The player can also hijack the [[Type-52 Wraith|AA Wraith]] in this level using the same [[Drive an AA Wraith|glitch]] that allowed he/she to hijack them in Halo 3. Buck will say that he will man the AA Wraith's turret but actually will continue on foot. It is unknown if getting the AA Wraith will invalidate the Deja Vu achievement, which explicitly bans only the use of Warthogs and Scorpions. | ||
*The Olifant can be flipped over using debris on the highway, which causes the Olifant to eventually instantly teleport back to its original position. | *The Olifant can be flipped over using debris on the highway, which causes the Olifant to eventually instantly teleport back to its original position. | ||
*Players can actually get a Ghost past the barricade when securing the building. Use another vehicle as a ramp for the Ghost and allow it to flip when one hits the invisible barrier. The Ghost should roll through, allowing one to ride it to the building. | *Players can actually get a Ghost past the barricade when securing the building. Use another vehicle as a ramp for the Ghost and allow it to flip when one hits the invisible barrier. The Ghost should roll through, allowing one to ride it to the building. | ||
*In Theater mode, when the player gets out of his/her vehicle and enters the entrance to the Reserve, press Y to get into flying cam. Now the viewer will be able to roam the city and beyond free like in Pam Cam, just like the glitch on Mombasa Streets. | *In Theater mode, when the player gets out of his/her vehicle and enters the entrance to the Reserve, press Y to get into flying cam. Now the viewer will be able to roam the city and beyond free like in Pam Cam, just like the glitch on Mombasa Streets. | ||
===Mistakes=== | ===Mistakes=== | ||
*Buck's assault rifle lacks a muzzle in the beginning cutscene, when everyone is in the elevator. This is best seen when Buck turns to leave the elevator, revealing the rifle on his back holster. | *Buck's assault rifle lacks a muzzle in the beginning cutscene, when everyone is in the elevator. This is best seen when Buck turns to leave the elevator, revealing the rifle on his back holster. | ||
*When the ODSTs' Phantom arrives after the final wave of enemies, the ODSTs manning the turrets are not Dutch and Romeo but rather two Rookie NPCs, both armed with carbines on their backs. | *When the ODSTs' Phantom arrives after the final wave of enemies, the ODSTs manning the turrets are not Dutch and Romeo but rather two Rookie NPCs, both armed with carbines on their backs. | ||
==Sources== | ==Sources== |