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| {{Status|Gameplay}}
| | ==Summary== |
| {{Wikipedia|Clan (video gaming)}}
| | Clans are formalized (Although some only very loosely) groups that players join for purposes of battling other focused clans in team games and for practice. |
| A '''clan''' is an organized group of players that band together for various reasons. Some battle other focused clans in an all-out clan war ("[[clanmatch]]" in [[matchmaking]]) in team games and for practice. Other clans consist of members who share a common interest, such as [[machinima]] production or [[Forging]].
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| ==Overview==
| | There is ingame support for clans in [[Halo 2]], available through the "friends" menus. In Halo 2, any given gamertag may only belong to one clan at a time. |
| Clans are primarily social structures and as such, they exist in all three of the ''Halo'' [[first-person shooter]]s. They are becoming less prevalent in the older games, particularly ''[[Halo: Combat Evolved]]''. In [[Halo Custom Edition]], however, clans are still easy to find; they host multiple dedicated servers in an effort to provide places for people to play -- and, of course, to boost their "publicity".
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| ''[[Halo 2]]'' is the only ''Halo'' game to explicitly support clans as a built-in option; its clan system allows a clan to hold up to 100 people. A [[multiplayer emblems|gamertag]] may only belong to one clan at a time.
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| There is no built-in clan ladder on ''[[Halo 3]]''. This has led to the development of numerous informal ways to identify with a clan; clan members often share the same [[emblem]] or service tag. Clans organize externally, coordinating and recruiting on websites and [[Bungie.net]]. The much larger communities of gamers are sometimes devoted to other games in addition to ''Halo''; they also tend to be more competitive. Examples include [[Major League Gaming]] and LCU, the two largest ''Halo 3'' gaming communities in the world. To survive, such clans tend to keep a close eye on their members' gaming activities; hold meetings; raise money to fund the community and the websites; and constantly recruit in an effort to maintain the clan's popularity and longevity.
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| ==In ''Halo 2''==
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| The ''Halo 2'' clan system has a ranking system that consists of the following:
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| ;Peon
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| :Lowest of all the classes. Can only participate in clanmatches. Usually used as a punishment within a clan.
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| ;Member
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| :Average member of the clan. Can recruit others via clan invite and participate in clanmatches.
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| ;Staff
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| :Managers of the clan. They have all of the privileges granted to the lower ranks, along with the ability to change lower-ranking members' ranks (to Staff or lower). They can also boot lower-ranking members from the clan.
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| ;Overlord
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| :Administrators and leaders of the clan. They have all of the privileges of the Staff, but with considerably more power.
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| ==In ''Halo: The Master Chief Collection''==
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| A clan tag will become available after completing 50 multiplayer games or campaign missions.
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| [[Category:Multiplayer]] | | [[Category:Multiplayer]] |
| [[Category:Multiplayer lexicon]]
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