Editing Cheating
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===Screenwatching=== | ===Screenwatching=== | ||
{{main|Screenwatching}} | |||
Screenwatching is the act of looking at other player's screen to determine their positions, armament, avoid their attacks, or find them easily. Screenwatching is probably the oldest form of cheating in first-person shooters, as it has been around since split-screen gameplay was invented. | Screenwatching is the act of looking at other player's screen to determine their positions, armament, avoid their attacks, or find them easily. Screenwatching is probably the oldest form of cheating in first-person shooters, as it has been around since split-screen gameplay was invented. | ||
On Halo: Combat Evolved, Halo 2 and Halo 3, screenwatching is usually unavoidable to an extent, particularly when the players are playing on a small monitor. Screenwatching is usually used to prevent being sniped or assassinated | On Halo: Combat Evolved, Halo 2 and Halo 3, screenwatching is usually unavoidable to an extent, particularly when the players are playing on a small monitor. Screenwatching is usually used to prevent being sniped or assassinated as the player will notice themselves in the sights of another player and quickly hide. Despite its inevitability, screenwatching is looked down upon as a "Newb" tactic. Other people say that screenwatching is inevitable. If someone says they never do so, then they must be lying, since this is often used as justification for the tactic. | ||
If players are short on monitors, two or more Xboxes system-linked together on two or more monitors will work when each team has their own monitor. This way, watching your teammates' screen only provides a minor advantage. | If players are short on monitors, two or more Xboxes system-linked together on two or more monitors will work when each team has their own monitor. This way, watching your teammates' screen only provides a minor advantage. | ||
Screenwatching is more acceptable by the community when playing a gamemode where it is certain that the players will remain teammates (e.g. | Screenwatching is more acceptable by the community when playing a gamemode where it is certain that the players will remain teammates (e.g. Team Slayer) or to simply monitor another player's interactions with the map in Forge. | ||
===Boosting=== | ===Boosting=== |