Editing Chasm
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{{Status|Gameplay}} | {{Status|Gameplay}} | ||
{{Newcontent|[[Halo Infinite]]}} | |||
{{Disambig header|the ''Halo Infinite'' multiplayer map|the ''Halo Wars'' multiplayer map|Chasms}} | {{Disambig header|the ''Halo Infinite'' multiplayer map|the ''Halo Wars'' multiplayer map|Chasms}} | ||
{{Multiplayer map infobox | {{Multiplayer map infobox | ||
|name=Chasm | |name=Chasm | ||
|pagegamelabel=HI | |pagegamelabel=HI | ||
|image=[[File:HINF | |image=[[File:HINF ChasmThumb.png|300px]] | ||
|game=''[[Halo Infinite]]'' | |game=''[[Halo Infinite]]'' | ||
|devname= | |devname= | ||
|map= | |map= | ||
|location=[[Installation 07]] substructure{{Ref/Site|Id=S3MapModePreview|URL=https://www.halowaypoint.com/news/echoes-within-maps-modes-preview|Site=Halo Waypoint|Page=Season 3: Maps & Modes Preview|D=01 | |location=[[Installation 07]] substructure{{Ref/Site|Id=S3MapModePreview|URL=https://www.halowaypoint.com/news/echoes-within-maps-modes-preview|Site=Halo Waypoint|Page=Season 3: Maps & Modes Preview|D=01|M=03|Y=2023}} | ||
|date= | |date= | ||
|playernumber=8{{Ref/Reuse|S3MapModePreview}} | |playernumber=8{{Ref/Reuse|S3MapModePreview}} | ||
|gametypes=*[[Capture the Flag]]{{Ref/Reuse|S3MapModePreview}} | |gametypes=*[[Capture the Flag]]{{Ref/Reuse|S3MapModePreview}} | ||
*[[King of the Hill]]{{Ref/Reuse|S3MapModePreview}} | *[[King of the Hill]]{{Ref/Reuse|S3MapModePreview}} | ||
*[[Slayer]]{{Ref/Reuse|S3MapModePreview}} | *[[Escalation Slayer]]{{Ref/Reuse|S3MapModePreview}} | ||
|terrain=Forerunner interiors, [[hard light]] [[Light bridge|bridges]]{{Ref/Reuse|S3LaunchTrailer}} | |terrain=Forerunner interiors, [[hard light]] [[Light bridge|bridges]]{{Ref/Reuse|S3LaunchTrailer}} | ||
|symmetry=Rotational symmetrical{{Ref/Reuse|S3MapModePreview}} | |symmetry=Rotational symmetrical{{Ref/Reuse|S3MapModePreview}} | ||
|hideb= | |||
}} | }} | ||
'''Chasm''' is a [[multiplayer]] arena map that was included in ''[[Halo Infinite]]''{{'}}s [[Season 03: Echoes Within]].{{Ref/YouTube|Id=S3LaunchTrailer|a3K-SCCkWBQ|HALO|Season 3: Echoes Within Launch Trailer <nowiki>|</nowiki> Halo Infinite|D=24|M=02|Y=2023}}{{Ref/Reuse|S3MapModePreview}} | '''Chasm''' is a [[multiplayer]] arena map that was included in ''[[Halo Infinite]]''{{'}}s [[Season 03: Echoes Within]].{{Ref/YouTube|Id=S3LaunchTrailer|a3K-SCCkWBQ|HALO|Season 3: Echoes Within Launch Trailer <nowiki>|</nowiki> Halo Infinite|D=24|M=02|Y=2023}}{{Ref/Reuse|S3MapModePreview}} | ||
==Universe and lore== | ==Universe and lore== | ||
Chasm is set in an underground [[Forerunner]] structure set within the substructure of [[Installation 07]]. | Chasm is set in an underground [[Forerunner]] structure set within the substructure of [[Installation 07]].{{Ref/Reuse|S3MapModePreview}} | ||
==Overview== | ==Overview== | ||
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*'''Gold Back Room''' | *'''Gold Back Room''' | ||
*'''Gold Attic''' | *'''Gold Attic''' | ||
==Production notes== | ==Production notes== | ||
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*Chasm is based heavily on a specific segment—also called "Chasm" internally—of the ''[[Halo Infinite]]'' mission [[Foundation (Halo Infinite)|Foundation]].{{Ref/Site|Id=FlathArtstation|URL=https://www.artstation.com/artwork/qQ0DqL|Site=ArtStation|Page=Halo Infinite <nowiki>|</nowiki> Follow the Signal, Chasm & Temple|D=24|M=02|Y=2023}} During the ''Halo Infinite'' network [[Co-op Campaign|co-op]] flight, multiplayer level designer Cliff Schuldt and a friend of his were playing in the aforementioned segment of the mission Foundation when they noticed that it would make for a fun multiplayer map. Schuldt decided to pull the space into a multiplayer level and make it rotationally symmetric so that it would work for [[Capture the Flag]]. After the map was well-received in its early playtests, it was decided that it would get the full treatment as an official map.{{Ref/Reuse|S3MapModePreview}} | *Chasm is based heavily on a specific segment—also called "Chasm" internally—of the ''[[Halo Infinite]]'' mission [[Foundation (Halo Infinite)|Foundation]].{{Ref/Site|Id=FlathArtstation|URL=https://www.artstation.com/artwork/qQ0DqL|Site=ArtStation|Page=Halo Infinite <nowiki>|</nowiki> Follow the Signal, Chasm & Temple|D=24|M=02|Y=2023}} During the ''Halo Infinite'' network [[Co-op Campaign|co-op]] flight, multiplayer level designer Cliff Schuldt and a friend of his were playing in the aforementioned segment of the mission Foundation when they noticed that it would make for a fun multiplayer map. Schuldt decided to pull the space into a multiplayer level and make it rotationally symmetric so that it would work for [[Capture the Flag]]. After the map was well-received in its early playtests, it was decided that it would get the full treatment as an official map.{{Ref/Reuse|S3MapModePreview}} | ||
*As the art team worked on the map, it was decided that they would visually differentiate each side of the map by giving one the traditional Forerunner blue theme, while the other side was given a greater emphasis on the gold element like what is seen in the [[Silent Auditorium (location)|Silent Auditorium]].{{Ref/Reuse|S3MapModePreview}} | *As the art team worked on the map, it was decided that they would visually differentiate each side of the map by giving one the traditional Forerunner blue theme, while the other side was given a greater emphasis on the gold element like what is seen in the [[Silent Auditorium (location)|Silent Auditorium]].{{Ref/Reuse|S3MapModePreview}} | ||
==Gallery== | ==Gallery== | ||
<gallery> | <gallery> | ||
File:HINF ChasmMatch.jpg|A multiplayer match on Chasm. | File:HINF ChasmMatch.jpg|A multiplayer match on Chasm. | ||
File:HINF ChasmHammerSmash.png|Two [[SPARTAN-IV program|Spartans]] wearing [[Chimera]] armor battling on Chasm. | File:HINF ChasmHammerSmash.png|Two [[SPARTAN-IV program|Spartans]] wearing [[Chimera]] armor battling on Chasm. |