Editing Chasm

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|location=[[Installation 07]] substructure{{Ref/Site|Id=S3MapModePreview|URL=https://www.halowaypoint.com/news/echoes-within-maps-modes-preview|Site=Halo Waypoint|Page=Season 3: Maps & Modes Preview|D=01|M=03|Y=2023}}{{Ref/Site|Id=CFEchoes|URL=https://www.halowaypoint.com/news/canon-fodder-echoes-with-dinh|Site=Halo Waypoint|Page=Canon Fodder - Echoes With-Dinh|D=25|M=03|Y=2023}}
|location=[[Installation 07]] substructure{{Ref/Site|Id=S3MapModePreview|URL=https://www.halowaypoint.com/news/echoes-within-maps-modes-preview|Site=Halo Waypoint|Page=Season 3: Maps & Modes Preview|D=01|M=03|Y=2023}}{{Ref/Site|Id=CFEchoes|URL=https://www.halowaypoint.com/news/canon-fodder-echoes-with-dinh|Site=Halo Waypoint|Page=Canon Fodder - Echoes With-Dinh|D=25|M=03|Y=2023}}
|date=
|date=
|playernumber=8{{Ref/Reuse|S3MapModePreview}}
|playernumber=
|gametypes=*[[Capture the Flag]]{{Ref/Reuse|S3MapModePreview}}
|gametypes=*[[Capture the Flag]]{{Ref/Reuse|S3MapModePreview}}
*[[King of the Hill]]{{Ref/Reuse|S3MapModePreview}}
*[[King of the Hill]]{{Ref/Reuse|S3MapModePreview}}
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==Production notes==
==Production notes==
*The layout of Chasm was partially inspired the ''[[Halo: Combat Evolved]]'' map [[Boarding Action]], with its linear side areas separated by a long bottomless pit.{{Ref/Reuse|S3MapModePreview}}
*Chasm is based heavily on a specific segment—also called "Chasm" internally—of the ''[[Halo Infinite]]'' mission [[Foundation (Halo Infinite)|Foundation]].{{Ref/Site|Id=FlathArtstation|URL=https://www.artstation.com/artwork/qQ0DqL|Site=ArtStation|Page=Halo Infinite <nowiki>|</nowiki> Follow the Signal, Chasm & Temple|D=24|M=02|Y=2023}} During the ''Halo Infinite'' network [[Co-op Campaign|co-op]] flight, multiplayer level designer Cliff Schuldt and a friend of his were playing in the aforementioned segment of the mission Foundation when they noticed it would make for a fun multiplayer map. Schuldt decided to pull the space into a multiplayer level and make it rotationally symmetric so that it would work for [[Capture the Flag]]. After the map was well-received in its early playtests, it was decided that it would get the full treatment as an official map.{{Ref/Reuse|S3MapModePreview}}
*Chasm is based heavily on a specific segment—also called "Chasm" internally—of the ''[[Halo Infinite]]'' mission [[Foundation (Halo Infinite)|Foundation]].{{Ref/Site|Id=FlathArtstation|URL=https://www.artstation.com/artwork/qQ0DqL|Site=ArtStation|Page=Halo Infinite <nowiki>|</nowiki> Follow the Signal, Chasm & Temple|D=24|M=02|Y=2023}} During the ''Halo Infinite'' network [[Co-op Campaign|co-op]] flight, multiplayer level designer Cliff Schuldt and a friend of his were playing in the aforementioned segment of the mission Foundation when they noticed that it would make for a fun multiplayer map. Schuldt decided to pull the space into a multiplayer level and make it rotationally symmetric so that it would work for [[Capture the Flag]]. After the map was well-received in its early playtests, it was decided that it would get the full treatment as an official map.{{Ref/Reuse|S3MapModePreview}}
*As the art team worked on the map, it was decided that they would visually differentiate each side of the map by giving one the traditional Forerunner blue theme, while the other side was given a greater emphasis on the gold element like what is seen in the [[Silent Auditorium (location)|Silent Auditorium]].{{Ref/Reuse|S3MapModePreview}}
*As the art team worked on the map, it was decided that they would visually differentiate each side of the map by giving one the traditional Forerunner blue theme, while the other side was given a greater emphasis on the gold element like what is seen in the [[Silent Auditorium (location)|Silent Auditorium]].{{Ref/Reuse|S3MapModePreview}}
*The map description is a direct quote of [[Wikipedia:Mind the gap|the announcement]] typically made on train platforms.
*The map description is a direct quote of [[Wikipedia:Mind the gap|the announcement]] typically made on train platforms.

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