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| {{Status|Gameplay}} | | {{Era|H2}} |
| The '''charging Needler glitch''' is a [[glitches|glitch]] that works on the ''[[Halo 2]]'' level, ''[[Sacred Icon]]'' or in ''[[Halo: Reach]]'s'' [[Firefight]] mode. It can only be done when you have [[Kig-yar|Jackals]] or [[Unggoy|Grunts]] (in ''Halo: Reach'') as your allies.
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| | This [[glitch]] only works in [[Halo 2]] on the level Sacred Icon. It is the only level where Jackals appear in-game as allies. |
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| ==Walkthrough==
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| ===''Halo 2''===
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| To experience this glitch, you must play the Sacred Icon until you find the Jackal and Grunts, which are located at the beginning of the level.
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| Destroy all the [[Sentinel]]s and the [[Sentinel emitter]]s to stop any Sentinels from coming out. If the Jackal is charging his [[Type-25 Directed Energy Pistol|Plasma Pistol]] after the battle, switch it with a [[Type-33 Guided Munitions Launcher|Needler]]. If done right, the Needler will fire, but no Needles will come out. Try it with other [[weapons]], such as the {{Pattern|Okarda'phaa|plasma rifle}}, or any other weapons you can find. If you give him the Plasma Rifle, he will fire and overheat it.
| | On the level [[Sacred Icon (Level)|Sacred Icon]] when you find the [[Jackal]] and [[Grunt]]s at the beginning, destroy all the [[Sentinels]] and the [[Sentinel Launcher|Sentinel Launchers]] to stop any [[Sentinels]] from coming out. If the [[Jackal]] is charging his [[Plasma Pistol]] after the battle, switch it with a [[Needler]]. If done right, the [[Needler]] will fire but no [[needles]] will come out. Try it with some other [[weapons]] like the [[Plasma Rifle]] or any other weapons you can find. If you give him the plasma rifle, he will fire and overheat it. |
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| ===''Halo: Reach''===
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| In ''Halo: Reach'', start up a game of custom firefight, with at least one player playing as an elite (that is, on the blue team). When Jackals or Grunts are spawned during a wave, if one of them is overcharging a [[Type-25 Directed Energy Pistol|Plasma Pistol]], the Elite player can swap the plasma pistol for a Needler. The AI will "overcharge" the needler, and though no shots are fired, the tip of the needler glows bright pink. A loud noise similar to that of a needler firing very quickly will continuously be heard a considerable distance away. This glitch can also be done with other weapons usable by Grunts, such as the [[Type-52 Guided Munitions Launcher/Explosive|Plasma Launcher]] (the Grunt will continuously charge up then fire the weapon), or the [[Pez'tk-pattern fuel rod gun|Fuel Rod Gun]] (one shot appears to be fired then nothing) and even [[Shade]] turrets.
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| {{Glitches}}
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| [[Category:Glitches]] | | [[Category:Glitches]] |
| [[Category:Halo 2 glitches]]
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| [[Category:Halo: Reach glitches]]
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