Editing Challenges/Halo: Reach

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{{Status|Gameplay}}
{{Era|RW}}
<noinclude><!-- Do not touch this -->
<noinclude><!-- Do not touch this -->
[[File:Waypoint - Challenges.png|thumb|400px|A list of challenges on Halo Waypoint. One is completed, another is partially completed, and the rest are not in progress at all.]]
[[File:Waypoint - Challenges.png|thumb|400px|A list of challenges on Halo Waypoint. One is completed, another is partially completed, and the rest are not in progress at all.]]
'''Challenges''' in  ''[[Halo: Reach]]'' were daily and weekly objectives for posted in-game, on [[Halo Waypoint]], and until March 31, 2012, on [[Bungie.net]]. They were discontinued on January 13, [[2022]] when the [[Xbox 360]] ''Halo'' online services were shut down.{{Ref/Site|Id=shutdown2|D=23|M=1|Y=2022|URL=https://www.windowscentral.com/halo-xbox-360-servers-have-been-shut-down2021|Site=Windows Central|Page=Halo Xbox 360 servers have been shut down, ending an era}}{{Ref/Site|Id=shutdown1|D=01|M=6|Y=2020|URL=https://www.halowaypoint.com/en-us/news/sunsetting-halo-xbox-360-game-services-in-2021|Site=Halo Waypoint|Page=Sunsetting Halo Xbox 360 Game Services in 2021}}  
'''Challenges''' in  ''[[Halo: Reach]]'' were daily and weekly objectives for posted in-game, on [[Halo Waypoint]], and until March 31, 2012, on [[Bungie.net]]. They were discontinued on January 13, [[2022]] when the [[Xbox 360]] ''Halo'' online services were shut down.{{Ref/Site|Id=shutdown2|D=23|M=1|Y=2022|URL=https://www.windowscentral.com/halo-xbox-360-servers-have-been-shut-down2021|Site=Windows Central|Page=Halo Xbox 360 servers have been shut down, ending an era}}{{Ref/Site|Id=shutdown1|D=01|M=6|Y=2020|URL=https://www.halowaypoint.com/en-us/news/sunsetting-halo-xbox-360-game-services-in-2021|Site=Halo Waypoint|Page=Sunsetting Halo Xbox 360 Game Services in 2021}}  


Players could only view and complete challenges while connected to Xbox LIVE. All challenges were reset at 11am GMT (3am PDT) with Daily Challenges resetting each day and Weekly Challenges resetting each Monday. A player was awarded a certain number of [[Credit]]s<ref>after completing an objective.[http://halo.bungie.net/stats/reach/globalchallenges.aspx '''Bungie.net''': ''Global Challenges'']</ref> Challenges could not be completed on the [[Easy]] difficulty.
Players could only view and complete challenges while connected to Xbox LIVE. All challenges were reset at 11am GMT (3am PDT) with Daily Challenges resetting each day and Weekly Challenges resetting each Monday. A player was awarded a certain number of [[Credit]]s<ref> after completing an objective.[http://halo.bungie.net/stats/reach/globalchallenges.aspx '''Bungie.net''': ''Global Challenges'']</ref> Challenges could not be completed on the [[Easy]] difficulty.


Players who completed a Weekly challenge were awarded the achievement "[[One Down, 51 to Go]]". Players who completed all of the Daily Challenges on a single day were awarded the achievement "[[A New Challenger]]".
Players who completed a Weekly challenge were awarded the achievement "[[One Down, 51 to Go]]". Players who completed all of the Daily Challenges on a single day were awarded the achievement "[[A New Challenger]]".
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==Custom Challenges==
==Custom Challenges==
A new feature, '''Custom Challenges''', was added through Halo Waypoint as of November 2011. Users could make a challenge and invite friends to complete it as well as themselves. They could only be created in the official Halo Waypoint webpage, or through the Waypoint mobile app, but current invitations and challenges could be viewed in Halo Waypoint for Xbox 360.<ref>[http://halo.xbox.com/blogs/Headlines/post/2011/12/22/The-Halo-Bulletin-122111-.aspx '''Halo Waypoint''': ''The Halo Bulletin 12.21.11'']</ref> In June 2014, 343 Industries announced that Custom Challenges would be discontinued by September, 2014.<ref>[https://blogs.halowaypoint.com/en-us/blogs/headlines/posts/the-halo-bulletin-7-2-14 '''Halo Waypoint''': ''The Halo Bulletin 7.2.14'']</ref>
A new feature, '''Custom Challenges''', was added through Halo Waypoint as of November 2011. Users could make a challenge and invite friends to complete it as well as themselves. They could only be created in the official Halo Waypoint webpage, or through the Waypoint mobile app, but current invitations and challenges could be viewed in Halo Waypoint for Xbox 360.<ref>[http://halo.xbox.com/blogs/Headlines/post/2011/12/22/The-Halo-Bulletin-122111-.aspx '''Halo Waypoint''': ''The Halo Bulletin 12.21.11'']</ref> In June 2014, 343 Industries announced that Custom Challenges would be discontinued by September, 2014.<ref>[https://blogs.halowaypoint.com/en-us/blogs/headlines/posts/the-halo-bulletin-7-2-14 '''Halo Waypoint''': ''The Halo Bulletin 7.2.14'']</ref>


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*'''There Are Many Like...''' - Kill (number) enemies with precision weapons in the Campaign today.
*'''There Are Many Like...''' - Kill (number) enemies with precision weapons in the Campaign today.
**Start [[The Package]] at Rally Point Bravo. You can kill the [[Unggoy|Grunts]] dropped by the first wave of [[Kez'katu-pattern Phantom|Phantoms]] with your [[M392 Designated Marksman Rifle|DMR]] and then optionally revert to the last checkpoint and kill the same enemies again.
**Start [[The Package]] at Rally Point Bravo. You can kill the [[Unggoy|Grunts]] dropped by the first wave of [[Type-52 Troop Carrier|Phantoms]] with your [[M392 Designated Marksman Rifle|DMR]] and then optionally revert to the last checkpoint and kill the same enemies again.
*'''Return of the Mack''' - Kill (number) Elites in Campaign today on Normal or harder.
*'''Return of the Mack''' - Kill (number) Elites in Campaign today on Normal or harder.
**[[Nightfall]] from mission start and [[Long Night of Solace (level)|Long Night of Solace]] from rally point bravo (or waiting for a  LONG time at Mission Start) both have many [[Sangheili|Elites]]. In the case of Nightfall, if you manage to get a checkpoint just before the first Elite you can snipe or assassinate him, reload the checkpoint, and repeat until the challenge is complete.
**[[Nightfall]] from mission start and [[Long Night of Solace (level)|Long Night of Solace]] from rally point bravo (or waiting for a  LONG time at Mission Start) both have many [[Sangheili|Elites]]. In the case of Nightfall, if you manage to get a checkpoint just before the first Elite you can snipe or assassinate him, reload the checkpoint, and repeat until the challenge is complete.
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**The [[Halo 2 skulls#Thunderstorm|Thunderstorm]] skull will promote all enemies making many of them leader class. Alternately, repeatedly killing the first Elite on Nightfall, as mentioned under Return of the Mack above, can be effective due to that Elite counting toward the challenge whether he is a leader rank or not.
**The [[Halo 2 skulls#Thunderstorm|Thunderstorm]] skull will promote all enemies making many of them leader class. Alternately, repeatedly killing the first Elite on Nightfall, as mentioned under Return of the Mack above, can be effective due to that Elite counting toward the challenge whether he is a leader rank or not.
*'''Close Talking''' - Earn (number) kills with close quarters combat in multiplayer Matchmaking.
*'''Close Talking''' - Earn (number) kills with close quarters combat in multiplayer Matchmaking.
**Close quarters combat kills include kills by [[melee]], [[M45 Tactical Shotgun|shotgun]], [[Gravity hammer (fiction)|gravity hammer]], and [[Type-1 Energy Weapon/Sword|energy sword]]. Playing [[Infection]] may help as all players spawn with either a shotgun or a sword.  However, since Grifball is now available full-time on the Community playlist, that gametype is suggested since it is faster-paced and is more fair to each side (there are no guns in Grifball, only hammers and swords, and it is impossible to camp).
**Close quarters combat kills include kills by [[melee]], [[M45 Tactical Shotgun|shotgun]], [[Type-2 Energy Weapon/Hammer|gravity hammer]], and [[Type-1 Energy Weapon/Sword|energy sword]]. Playing [[Infection]] may help as all players spawn with either a shotgun or a sword.  However, since Grifball is now available full-time on the Community playlist, that gametype is suggested since it is faster-paced and is more fair to each side (there are no guns in Grifball, only hammers and swords, and it is impossible to camp).
*'''(Heroic) Killagruntjaro!''' - Earn (number) multikills in a Firefight Matchmaking game (on Heroic or harder).
*'''(Heroic) Killagruntjaro!''' - Earn (number) multikills in a Firefight Matchmaking game (on Heroic or harder).
**Go to [[Score Attack (playlist)|Score Attack]] Matchmaking. Vote "'None of the Above'" until you see [[Gruntpocalypse]] on [[Holdout]]. Go on top of the building on the western edge.  It offers a great vantage point and allows for many spawn kills. The [[Unggoy|Grunts]] will often wait at their spawn point, allowing for many multikills with a [[M392 Designated Marksman Rifle|DMR]]. There is also a ammo crate in the bottom floor below. [[Corvette]] is also a good map to make progress on this challenge in.
**Go to [[Score Attack (playlist)|Score Attack]] Matchmaking. Vote "'None of the Above'" until you see [[Gruntpocalypse]] on [[Holdout]]. Go on top of the building on the western edge.  It offers a great vantage point and allows for many spawn kills. The [[Unggoy|Grunts]] will often wait at their spawn point, allowing for many multikills with a [[M392 Designated Marksman Rifle|DMR]]. There is also a ammo crate in the bottom floor below. [[Corvette]] is also a good map to make progress on this challenge in.
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==Sources==
==Sources==
{{Ref/Sources}}
{{Ref/Sources}}
[[Category:Challenges]]
[[Category:Challenges]]
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