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| {{Status|RealWorld}} | | {{ratings}} |
| {{Wikipedia}} | | {{Realworld}} |
| {{Infobox/Developer
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| |name=Certain Affinity
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| |image=[[File:CA logo.png|300px]]
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| |founded= [[2006]]
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| |dissolved=
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| |founder= [[Max Hoberman]]
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| |leader= Max Hoberman
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| |parent=
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| |subsidiaries=
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| |headquarters= Austin, Texas, USA
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| |locations=
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| |website=[http://www.certainaffinity.com/ www.certainaffinity.com]
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| |halogames= *[[Halo 2]]
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| *[[Halo: Reach]]
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| *[[Halo 4]]
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| *[[Halo: The Master Chief Collection]]
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| *[[Halo Infinite]]
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| |othergames=
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| }}
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| '''Certain Affinity''' is a video game development studio based in [[Wikipedia:Austin, Texas|Austin, Texas]] in the [[United States of America|USA]]. It was founded in [[2006]] by ex-[[Bungie]] employee [[Max Hoberman]]. In addition to staff from Bungie, it also includes ex-members of companies such as [[Microsoft]], Red Storm, Origin, EA, Digital Anvil and NCSoft. The studio has worked closely with Bungie and [[343 Industries]], having worked on ''[[Halo 2]]'', ''[[Halo: Reach]]'', ''[[Halo 4]]'', ''[[Halo: The Master Chief Collection]]'' and, most recently, ''[[Halo Infinite]]''.
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| == List of projects related to the Halo franchise ==
| | '''Certain Affinity''' is an American video game developer studio. It was founded in 2006 by [[Max Hoberman]] and a small number of other ex-[[Bungie|Bungie]] employees and other industry veterans. |
| *''[[Halo 2]]''
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| **[[Blastacular Pack]] ([[2007 (real world)|2007]])<ref>[http://halo.bungie.net/News/content.aspx?type=topnews&link=certainaffinitymaps '''Bungie.net''': ''New Halo 2 Maps Revealed!'']</ref>
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| *[[Cancelled Certain Affinity Halo game|Cancelled ''Halo'' game project]] (C.2008-2009, unreleased){{Ref/Site|Id=VICE|URL=https://www.vice.com/en/article/xwqjg3/the-complete-untold-history-of-halo-an-oral-history|Site=VICE|Page=The Complete, Untold History of Halo: An Oral History|D=10|M=10|Y=2021}}
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| *''[[Halo Waypoint]]'' ([[2009]])<ref>[http://certainaffinity.com/waypoint/ '''Certain Affinity''': ''Halo Waypoint'']</ref>
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| *''[[Halo: Reach]]''
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| **[[Defiant Map Pack]] ([[2011]])<ref>[http://majornelson.com/archive/2011/02/14/announcing-the-halo-reach-defiant-map-pack.aspx '''Major Nelson''': ''Announcing the Halo: Reach Defiant Map Pack'']</ref>
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| **[[Anniversary Map Pack]] (2011)<ref>[http://blogs.halowaypoint.com/Headlines/post/2011/11/09/The-Halo-Bulletin-11911-.aspx The Halo Bulletin: 11/9/11]</ref>
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| *''[[Halo 4]]''
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| **''Halo 4''<nowiki />'s [[Forge]] ([[2012]])<ref>[http://www.gamespot.com/halo-4/videos/exclusive-halo-4-forge-mode-details-6397629/ '''GameSpot''': ''Exclusive Halo 4 Forge Mode Details'']</ref>
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| **[[Majestic Map Pack]] ([[2013]])<ref>[http://www.certainaffinity.com/games/halo-4-majestic-map-pack/ '''Certain Affinity''': ''Halo 4 Majestic Map Pack'']</ref>
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| **[[Castle Map Pack]] (2013)<ref>[http://www.youtube.com/watch?v=TmQiUABDlDY '''Halo 4 Castle Map Pack Strategy: Daybreak''']</ref>
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| **[[Bullseye Map Pack]] (2013)<ref name="promo">[https://pbs.twimg.com/media/BOg483dCcAARLko.jpg:large '''Champions Bundle''' ''promotional picture'']</ref>
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| *''[[Halo 2: Anniversary]]''<nowiki />'s [[multiplayer]] ([[2014]])<ref name="RTX 2014">[https://www.youtube.com/watch?v=E1a1FzQ3bdQ '''YouTube''': ''RTX 2014 - 343 Industries panel'']</ref>
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| *''[[Halo Infinite]]''<nowiki>'</nowiki>s multiplayer ([[2021 (real world)|2021]])
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| ==Sources== | | ==History== |
| {{Ref/Sources}}
| | Certain Affinity's creation was announced in December 2006. The studio was formed by ex-[[Bungie]] employee Max Hoberman. In addition to staff from Bungie it also includes ex-members of companies such as [[Microsoft]], Red Storm, Origin, EA, Digital Anvil and NCSoft. |
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| == External links ==
| | The studio's first work was in creating two additional multiplayer levels for the popular [[Xbox]], [[Xbox Live]], and [[wikipedia:Windows Vista|Windows Vista]] game [[Halo 2]]. These maps, called [[Tombstone]] and [[Desolation]], are remakes of levels that were in the original [[Halo CE|Halo]] game called [[Hang 'Em High]] and [[Derelict]] respectively. They were released for Halo 2 over the Xbox Live (Silver and Gold) service on April 17, 2007. Certain Affinity Members worked closely with members of [[Bungie]] and [[Microsoft]] during the development of these two maps. |
| *[http://www.certainaffinity.com/ '''Certain Affinity''' ''homepage'']
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| [[Category:Companies]] | |