Editing Capture the Flag

From Halopedia, the Halo wiki

You are not logged in. Your IP address will be publicly visible if you make any edits. If you log in or create an account, your edits will be attributed to your username, along with other benefits.

The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.

Latest revision Your text
Line 1: Line 1:
{{Status|Gameplay}}
{{Ratings}}
[[File:CTF Icon.svg|thumb|The Capture the Flag icon.]]
{{Era|H1|H2|H3}}
[[Image:CTF Icon.jpg|thumb|left|The Icon for Capture the Flag (CTF)]]
[[Image:blocks_image_16_1.png|right|300px]]


'''Capture the Flag''' ('''CTF''') is a [[multiplayer]] gametype where teams compete to capture a [[flag]] from an enemy base and return it to their own. Many variants of this game-type exist, with the most common variation being the number of teams and flags. More variants can be created by altering individual settings.
'''Capture the flag''', or '''CTF''', is a set of [[multiplayer]] rules in ''[[Halo: Combat Evolved]]'', ''[[Halo 2]]'' and ''[[Halo 3]]'' where teams compete to bring a flag, often taken from the opposing teams base, to a pre-determined area, often your team's flag, or base. Many variants of this game type exist, including [[One Flag CTF]], where teams vie for control of one flag, usually centered equidistantly from both teams bases, and attempt to move the flag to one base or the other. More variants can be created using either game's gametype creation system.


==Overview==
==Halo Variants==
[[File:H3 Capture the Flag blue kill.jpg|thumb|200px|A blue team player protecting the flag.]]
The following variants are built within Halo:
In Capture the Flag, teams compete to capture and return the opposing team's flag to their own base.
*[[CTF]]
===Flag offense and defense===
*Invasion
Flags are located at their spawn points, usually held in the teams' respective bases. Players need to defend their flags from the enemy team while trying to take the enemy's flag from their base. While carrying a flag, a player (becoming the "flag carrier") cannot fire their weapons, but they can melee using the flag. When a flag is dropped, either at the carrier's own volition or because they are killed, the flag enters a countdown. At the end of the countdown, the flag returns to the base, and the process could be accelerated by friendly players standing around it. The countdown can be reset by enemy players holding the flag again, even if briefly. Respawn timers are commonly longer in CTF than in [[Slayer]], giving more time for players in the offense to capture the flag.
*[[Iron CTF]]
*[[CTF Pro]]


In games other than ''Halo: Combat Evolved'' and ''[[Halo Infinite]]'', the flag melee can kill a fully-shielded enemy player with one hit, though the setting can be tweaked in custom game settings.
==Halo 2 Variants==
The variants included with [[Multi Flag CTF]] are:
*[[CTF Classic]]
*[[One Flag CTF]]
*[[One Flag CTF Fast]]  


In ''Halo 4'', rather than being wielded with both hands, players now carry the flag with their left hand and wield an [[M6H magnum]] in their right, regardless of whichever weapons they are carrying. Players pick up the flag automatically by walking into it, but can no longer drop it; once a player has taken the flag, they are stuck with it until they score it or are killed.
Certain game types from Halo, like Invasion that used Capture the Flag rules now have their own rules sub-set in Halo 2 via the [[Assault]] rules.


===Scoring===
==Halo 3 Variants==
Upon returning the enemy team's flag to their own base (or the "flag return point"), a player scores a point for the team. The enemy team's flag automatically returns to the enemy base and can be taken again. In certain variants of CTF, players cannot score if their own flag has been removed from its spawn point.
The Variants built into Halo 3 are:
*[[Multi Flag CTF]]
*[[One Flag CTF]]
*[[Tank Flag]]
*[[Attrition Flag]]


===Victory condition===
==Team Strategy==
The team that first reaches the score limit (3 points by default) wins the game. If neither has reached the score limit at the end of the time limit, the team with the most points at the end wins. If there is a tie, the game may enter overtime and the team that first scores the next point wins the game. Alternatively, if a team is holding the enemy team's flag at the end, the game may enter sudden death. During sudden death, the flag must be taken to its return point or its spawn point, the result of which decides the victor of the match.  
[[Image:23202436-Full2.jpg|right|350px]]
When playing with a Team of at least 4 people, a bit more strategy is required to play the game effectively.


==Tips==
First off, one player should be the Flag Carrier. This is the player who will capture the flag and return it to your team's base.
[[File:Flag_kill.jpg|thumb|200px|The flag-wielder can choose to [[melee]] the opposition with the flag.]]
;When you are attempting to get the flag,
*Know where your opponents are positioned before grabbing and alerting them.
*Choose a route that your opponent will think you are least likely to take.
*When available, use vehicles like the [[Warthog]], so that the flag carrier can make a speedy getaway. Deny the enemy team from pursuing in their own vehicles and destroy all of their vehicles.
*Attempt to "spawntrap" the other team. Make sure the whole opposing team is eliminated before grabbing the flag. This allows you to enter the base without any resistance. Grab the flag and runoff, and as the enemy team spawns, your team will cover you.
[[File:H3 Capture the flag mongoose.jpg|thumb|Cooperation between players is the key for winning.]]
;When you have the flag:
*[[Flag dropping|Flag juggling]] is when the player drops and picks up the flag over and over again. The flag must hit the ground before it can be picked up again. Normally, you run slower when you retrieve the flag, but when you flag juggle, you run slightly faster, at the cost of letting your enemy know where the flag is currently is if they have not known already.
*Do not always take the shortest route back to base. Enemies can easily predict your route that way. Try making detours and changing direction, but make sure you know where you are going.
*Do not take a route that leaves you exposed from all corners, even if you have teammates escorting you. You are always an easy target for a sniper.
*If a single pursuer is chasing you, do not be afraid to drop the flag and kill them. Hanging onto the flag would just leave you helpless.
*Communicate with your teammates. This allows them to cover you and get free rides back to base.


;When protecting a flag:
Now in CTF Classic, it is easy. Have every other teammate provide cover fire for the Flag Carrier. One person should (if it is available) grab a [[Sniper Rifle]] and provide cover from a distance. Every one else should have decent medium-range weapons, such as the [[Battle Rifle]] or [[Plasma Rifle]]. Also if there is a vehicle such as a Warthog, cram your team into it so that the Flag Carrier can make a speedy getaway.
*Staying in the flag base can help, but the closer you stay to your teammates, the bigger the target you pose to your opponents. Beware of opponents clearing the room with grenades before they rush to grab the flag.
*Place a sniper to guard the flag from a safe location. However, snipers should be adaptive, helping the team push forward, eliminating opponents which may ambush them. Sniping is the most effective way of eliminating key members of the opposing team such as Warthog gunners, other snipers, and opponents with power-weapons. Pace your shots to avoid running out of ammunition at a crucial time.
*Stay in a location where you have a clear view of your flag, but hidden from enemy view.
*On maps with vehicles, you can use them to block doorways for a makeshift stronghold, or to block the flag itself by parking over it, making it more difficult to grab.


==Variants==
In Multi-Flag CTF, the strategy is a little different, you want an equal balance of offense and defense. Your defensive party should have short-range high power weapons such as the Shotgun or duel-wielded [[SMGs]]. Your offensive party requires a bit more breathing room, weapon wise. The [[Battle Rifle]] is recommended. The defensive team should keep an eye on the flag, but should not remain in the same room, because an offensive party will likely toss a grenade or use a rocket on the room holding the flag before attempting to capture it. Ideally you let the enemy enter the flag room and then form a pincer, surrounding them. It is also recommended to find a choke point. It is imperative that both parties keep an eye on their teammates' Waypoints. If one party suddenly has massive losses, then you may need a new strategy. However, never forsake your defensive post to take up offense.
===Built-in variants===
[[Image:SpartanCTF.JPG|thumb|left|A SPARTAN on Capture the Flag]]
<div class="tabcontainer">
In 1-Flag CTF all bets are off. Since you can guarantee that both forces are going to rush in full force to take the flag, you have to grab the best weapons you can manage and just go for it. It might be wise to have some units avoid the main fray and sneak around the enemy base to ambush them.
<div class="tabbox">
<div class="tab">Halo: Combat Evolved</div>
{| class="wikitable" style="width:100%; margin:2px auto; vertical-align:top;"
! style="width:20%;" |Title
! style="width:80%;" |Description
|-
!CTF
|The first team to capture the enemy's flag and return it to their own base 3 times wins the game. You must have your own flag to capture.
|-
!Assault
|Teams alternate offense and defense every 2 minutes. Carry the enemy flag into their base to their flag station. 5 assaults wins.
|-
!CTF Classic
|The first team to capture the enemy's flag and return it to their own base 3 times wins the game.
|-
!Invasion CTF
|Carry the enemy flag into their base and plant it at their flag station. 3 successful assaults wins, but you only get 5 lives!
|-
!Iron CTF
|All players start with health at 200% and both teams have [[Scorpion]] tanks. 3 flag captures wins the game.
|-
!CTF Pro
|3 flag captures wins the game, but your flag must be at home to score. Start with [[M9 High-Explosive Dual-Purpose grenade|Grenades]], [[M6D|Pistol]], and [[MA5B Assault Rifle|AR]].
|}
</div>
<div class="tabbox">
<div class="tab">Halo 2</div>
{| class="wikitable" style="width:100%; margin:2px auto; vertical-align:top;"
! style="width:20%;" |Title
! style="width:80%;" |Description
|-
!Multi Flag CTF
|Defend your flag while launching a coordinated attack on your enemy's flag. 3 captures to win.
|-
!CTF Classic
|Defend your flag while capturing the enemy's. 3 points wins, flag must be home to score, flag may be returned.
|-
!1 Flag CTF
|Take turns on offense/defense. A capture wins a round. Flag may not be returned. Rounds last 3 minutes. First to 3 wins.
|-
!1 Flag CTF Fast
|Intense 2 minute rounds of alternating offense/defense. A capture wins a round. Flag may not be returned. First to 3 wins.
|}
</div>
<div class="tabbox">
<div class="tab">Halo 3</div>
{| class="wikitable" style="width:100%; margin:2px auto; vertical-align:top;"
! style="width:20%;" |Title
! style="width:80%;" |Description
|-
!Multi Flag
|Every team has a flag, and may capture when it is away. 3 captures to win.
|-
!One Flag
|Only one team has a flag. 4 rounds, and teams take turns defending the flag.
|-
!Tank Flag
|A variation of Multi Flag where the carrier is very tough, but very slow.
|-
!Attrition CTF
|Highly tactical CTF. Very long respawns, but teams respawn on captures.
|}
</div>
<div class="tabbox">
<div class="tab">Halo: Reach</div>
{| class="wikitable" style="width:100%; margin:2px auto; vertical-align:top;"
! style="width:20%;" |Title
! style="width:80%;" |Description
|-
!Capture the Flag
|Invade your opponent's stronghold, seize the enemy flag, and then return it to your base to score.
|-
!Multi Flag CTF
|Invade your opponent's stronghold, seize the enemy flag, and then return it to your base to score.
|-
!Neutral Flag CTF
|Invade your opponent's stronghold, seize the enemy flag, and then return it to your base to score.
|-
!One Flag CTF
|Invade your opponent's stronghold, seize the enemy flag, and then return it to your base to score.
|}
</div>
<div class="tabbox">
<div class="tab">Halo 4</div>
{| class="wikitable" style="width:100%; margin:2px auto; vertical-align:top;"
! style="width:20%;" |Title
! style="width:80%;" |Description
|-
!Capture the Flag
|Steal the Enemy Flag, Score Points!
|}
</div>
<div class="tabbox">
<div class="tab">Halo 2: Anniversary</div>
{| class="wikitable" style="width:100%; margin:2px auto; vertical-align:top;"
! style="width:20%;" |Title
! style="width:80%;" |Description
|-
!Multi Flag CTF
|Capture the Enemy Flag while defending your own.
|-
!Classic CTF
|Capture the Enemy Flag while defending your own. Flag at home to score and return on pickup enabled.
|-
!One Flag Classic CTF
|Alternating Offense / Defense. A flag capture wins the round. Most flag captures wins the game. Flag return on pickup enabled.
|-
!Warlock Classic CTF
|Capture the Enemy Flag while defending your own. Flag at home to score and return on pickup enabled.
|-
!One Flag CTF
|Alternating Offense / Defense. A flag capture wins the round. Most flag captures wins the game.
|-
!Neutral Flag CTF
|Capture the neutral flag and return it to your team's base! Keep the other team away from it!
|-
!Gungoose CTF
|Use a vehicle to steal the enemy flag and score points!
|}
</div>
<div class="tabbox">
<div class="tab">Halo 5: Guardians</div>
{| class="wikitable" style="width:100%; margin:2px auto; vertical-align:top;"
! style="width:20%;" |Title
! style="width:80%;" |Description
|-
!Big Team CTF
|Capture the enemy Flag while defending your own.
|-
!Capture the Flag
|Capture the enemy Flag while defending your own.
|-
!Classic Multi Flag
|Capture the enemy Flag while defending your own.
|-
!CTF HCS
|Capture the enemy Flag while defending your own. Flag at home to score is enabled, proximity return is enabled.
|-
!CTF HCS Time Return
|Capture the enemy Flag while defending your own. Flag at home to score is disabled, proximity return is disabled.
|-
!Neutral Flag
|Fight Over a Neutral Flag That All Teams Need to Capture.
|-
!Super Fiesta Capture the Flag
|Capture the Flag with [[fiesta|random weapons]]. This is madness!
|}
</div>
<div class="tabbox">
<div class="tab">Halo Infinite</div>
{| class="wikitable" style="width:100%; margin:2px auto; vertical-align:top;"
! style="width:20%;" |Title
! style="width:80%;" |Description
|-
!Arena:CTF
|Capture the enemy flag while defending your own.
|-
!BTB:CTF
|Capture the enemy flag.
|-
!BTB Heavies:CTF
|Capture the enemy flag.
|-
!Ranked:CTF 3 Captures
|Bandit Evo loadouts, Friendly-Fire enabled, Motion Tracker disabled. Capture the enemy flag while defending your own.
|-
!Ranked:CTF 5 Captures
|Bandit Evo loadouts, Friendly-Fire enabled, Motion Tracker disabled. Capture the enemy flag while defending your own.
|-
!Ranked:One Flag CTF
|Bandit Evo loadouts, Friendly-Fire enabled, Motion Tracker disabled. Only one team has a flag. Teams alternate attacking and defending the flag.
|-
!Arena:One Flag CTF
|Only one team has a flag. Teams alternate attacking and defending the flag.
|-
!Arena:Neutral Flag CTF
|Steal and capture the forsaken flag.
|-
!Doubles:CTF
|Capture the enemy flag while defending your own.
|-
!Fiesta:CTF
|Spawn with random loadouts. Capture the enemy flag while defending your own.
|-
!Fiesta:One Flag CTF
|Spawn with random loadouts. Only one team has a flag. Teams alternate attacking and defending the flag.
|-
!BTB:Fiesta CTF
|Spawn with random loadouts. Capture the enemy flag while defending your own.
|}
</div>
</div>


===Popular variants===
===Not Listing===
====Multi Flag CTF====
Most of the time, players do not use tactics but just use whatever they have, but sometimes guided [[Warthog]] crews, Hog for short, usually assault the enemy base and usually are blown to bits or succeed, or their Hog is blown and the crew is scattered.
There are two teams based on opposite ends of the map. There are also two flags, each one in the corresponding bases (or there can be only one if the game is "attack and defend, or Neutral Flag). The objective of the game is to capture the opponents' flag three times to win the game while protecting your own flag from enemies at the same time. Unlike slayer games, the total number of kills does not count toward the score. For example, a team that captures the flag three times, but gets no kills, still wins the game. To score, the player with the flag must run back to the designated capture point.
====Assault====
Exclusive to ''[[Halo: Combat Evolved]]'', teams alternate offense and defense every two minutes. One team needs to carry the enemy flag into the enemy base. The game variant has been replaced by [[Assault]] since ''[[Halo 2]]''. In '''Invasion CTF''', players only have five lives each.
====Arena CTF (CTF Classic, CTF Pro)====
In this variant, the friendly team flag must be at home for players to score. This is normally played on smaller, non-BTB maps.
====One Flag CTF====
A Multi Flag CTF match generally features maps with two identical [[base|bases]], each containing the team's specific flag. One Flag CTF isn't quite as tightly bound, and features more asymmetrical type maps, giving one base better cover and protection and the opposite base maximum exposure and much less cover. This would result in an unfair match-up for the Arena CTF variants; instead, the game features the teams taking turns playing offense and defense.
====Neutral Flag====
Teams fight over a neutral flag centered in the middle of the map to bring back to their respective base.
 
==Unlocks and rewards==
===Halo 2===
====Medals====
The following medals can be unlocked in the Capture the Flag gamemode.
{| class="wikitable"
|-
! scope="col" style="text-align:center;" | Icon
! scope="col" style="width:175px;height:20px;text-align:center;" | Name
! scope="col" style="width:350px;height:20px;text-align:center;" | Requirement
|-align="center"
|[[File:Flag Taken Medal.gif|70px]]
|[[Flag Taken]]
|Taken the opponent's flag.
|-align="center"
|[[File:Flag Returned Medal.svg|70px]]
|[[Flag Returned]]
|Return your flag to your base.
|}
 
====Achievements====
{{Main|Achievements (Halo 2)}}
The following achievement can be unlocked in the Capture the Flag gamemode when playing [[Halo 2 (Windows Vista)|''Halo 2'' on Windows Vista]].
{| class="wikitable"
|-
! scope="col" style="text-align:center;" | '''''Halo 2'' (Windows Vista)'''
! scope="col" style="width:175px;height:20px;text-align:center;" |'''Title'''
! scope="col" style="width:350px;height:20px;text-align:center;" |'''Unlock requirement'''
! scope="col" style="width:200px;height:20px;text-align:center;" |'''Games'''
|-
|[[File:H2V Achievement Rainman.png|center|65px]]
|<center>[[Rainman]]</center>
|Play every available game variant, with at least 3 other players, to the end of each game.
|<center>[[Halo 2 (Windows Vista)|''Halo 2'' on Windows Vista]]</center>
|}
 
===Halo 3===
====Medals====
{{Main|List of Halo 3 and Halo 3: ODST medals}}
The following medals can be unlocked in the Capture the Flag gamemode.
{| class="wikitable"
|-
! scope="col" style="text-align:center;" | Icon
! scope="col" style="width:175px;height:20px;text-align:center;" | Name
! scope="col" style="width:350px;height:20px;text-align:center;" | Requirement
|-align="center"
|[[File:Flag Kill.gif|70px]]
|[[Flag Kill]]
|Get a melee kill with the flag.
|-align="center"
|[[File:Flag Score.gif|70px]]
|[[Flag Score]]
|Capture the opposing team's flag.
|-align="center"
|[[File:Flagcarrierkill Medal.png|70px]]
|[[Flag Carrier Kill|Killed Flag Carrier]]
|Kill the opposing flag carrier.
|}
 
====Achievements====
{{Main|Achievements (Halo 3)}}
The following achievements can be unlocked in the Capture the Flag gamemode.
{| class="wikitable"
|-
! scope="col" style="text-align:center;" | '''''Halo 3'' (Xbox)'''
! scope="col" style="width:175px;height:20px;text-align:center;" |'''Title'''
! scope="col" style="width:350px;height:20px;text-align:center;" |'''Unlock requirement'''
! scope="col" style="width:200px;height:20px;text-align:center;" |'''Games'''
|-
|[[File:H3 Achievement Flag Dropped.png|center|65px]]
|<center>'''[[Flag Dropped]]'''</center>
|On a [[Legendary Map Pack|Legendary map]], get 2 Flag Carrier kills during any ranked or social match.
|<center>''[[Halo 3]]'' {{C|[[Legendary Map Pack]]}}</center>
|-
|[[File:H3 Achievement Defend This.png|center|65px]]
|<center>'''[[Defend This]]'''</center>
|On a [[Legendary Map Pack|Legendary map]], get a [[Flag]] [[Melee]] kill during any ranked or social match.
|<center>''Halo 3'' {{C|Legendary Map Pack}}</center>
|}
 
===Halo: Reach===
====Commendations====
{{Main|List of Halo: Reach commendations}}
There are no commendations related to the Capture the Flag gamemode.
 
====Medals====
{{Main|List of Halo: Reach medals}}
The following medals can be unlocked in the Capture the Flag gamemode.
{| class="wikitable"
|-
! scope="col" style="text-align:center;" | Icon
! scope="col" style="width:175px;height:20px;text-align:center;" | Name
! scope="col" style="width:350px;height:20px;text-align:center;" | Requirement
|-align="center"
|style="background:black"|[[File:Flag Kill!.png|70px]]
|[[Flag Kill]]
|Kill an opponent with a melee attack using a flag.
|-align="center"
|style="background:black"|[[File:Flag Score!.png|70px]]
|[[Flag Score]]
|Complete a scoring flag capture in a Capture the Flag game.
|-align="center"
|style="background:black"|[[File:Killed Flag Carrier!.png|70px]]
|[[Flag Carrier Kill|Killed Flag Carrier]]
|Killed the opponent flag carrier in a Capture the Flag game.
|}
 
====Achievements====
{{Main|Achievements (Halo: Reach)}}
The following achievements can be unlocked in the Capture the Flag gamemode.
{| class="wikitable"
|-
! scope="col" style="text-align:center;" | '''''Halo: Reach'' (Xbox)'''
! scope="col" style="width:175px;height:20px;text-align:center;" |'''Title'''
! scope="col" style="width:350px;height:20px;text-align:center;" |'''Unlock requirement'''
! scope="col" style="width:200px;height:20px;text-align:center;" |'''Games'''
|-
|[[File:HR Achievement Return to Sender.png|center|65px]]
|<center>'''[[Return to Sender]]'''</center>
|Successfully return two flags in a matchmade CTF game.
|<center>''[[Halo: Reach]]'' {{C|[[Defiant Map Pack]]}}</center>
|-
|[[File:HR Achievement Don't Touch That.png|center|65px]]
|<center>'''[[Don't Touch That!]]'''</center>
|Prevent the attacking team from touching the flag in a matchmaking 1-Flag CTF game.
|<center>''Halo: Reach'' {{C|Defiant Map Pack}}</center>
|-
|[[File:HR Achievement Stick it to the Man.png|center|65px]]
|<center>'''[[Stick it to the Man!]]'''</center>
|Stick and kill the flag carrier with a plasma grenade in a matchmade game.
|<center>''Halo: Reach'' {{C|[[Anniversary Map Pack]]}}</center>
|}
 
===Halo 4===
====Commendations====
{{Main|List of Halo 4 commendations}}
<div class="tabcontainer">
<div class="tabbox">
<div class="tab">Flag Victory</div>
Win a match in any Capture the Flag gametype in matchmaking. Completing this commendation will unlock the [[MJOLNIR Powered Assault Armor/Vanguard|Vanguard]] "Converge" (CNVG) armor set
{| border="1" cellpadding="2" cellspacing="1" style="height: 189px; width: 217px;"
| style="text-align: center"|'''Tier'''
| style="text-align: center"|'''Required #'''
| style="text-align: center"|'''Rewarded XP'''
|-
|Novice
| style="text-align: center"|5
| style="text-align: center"|250
|-
|Proficient
| style="text-align: center"|10
| style="text-align: center"|500
|-
|Adept
| style="text-align: center"|25
| style="text-align: center"|750
|-
|Expert
| style="text-align: center"|50
| style="text-align: center"|1000
|-
|Master
| style="text-align: center"|150
| style="text-align: center"|2000
|}
</div>
<div class="tabbox">
<div class="tab">Deadly Flag</div>
Kill enemy Spartans while carrying the flag in any Capture the Flag gametype in matchmaking
{| border="1" cellpadding="2" cellspacing="1" style="height: 189px; width: 217px;"
| style="text-align: center"|'''Tier'''
| style="text-align: center"|'''Required #'''
| style="text-align: center"|'''Rewarded XP'''
|-
|Novice
| style="text-align: center"|3
| style="text-align: center"|250
|-
|Proficient
| style="text-align: center"|5
| style="text-align: center"|500
|-
|Adept
| style="text-align: center"|7
| style="text-align: center"|750
|-
|Expert
| style="text-align: center"|15
| style="text-align: center"|1000
|-
|Master
| style="text-align: center"|30
| style="text-align: center"|2000
|}
</div>
<div class="tabbox">
<div class="tab">Carrier Takedown</div>
Kill an enemy flag carrier in any Capture the Flag gametype in matchmaking
{| border="1" cellpadding="2" cellspacing="1" style="height: 189px; width: 217px;"
| style="text-align: center"|'''Tier'''
| style="text-align: center"|'''Required #'''
| style="text-align: center"|'''Rewarded XP'''
|-
|Novice
| style="text-align: center"|10
| style="text-align: center"|250
|-
|Proficient
| style="text-align: center"|25
| style="text-align: center"|500
|-
|Adept
| style="text-align: center"|50
| style="text-align: center"|750
|-
|Expert
| style="text-align: center"|75
| style="text-align: center"|1000
|-
|Master
| style="text-align: center"|100
| style="text-align: center"|2000
|}
</div>
<div class="tabbox">
<div class="tab">Defender of the Flag</div>
Earn any of these 2 medals: [[Flag Defense]], [[Flag Assist]]
{| border="1" cellpadding="2" cellspacing="1" style="height: 189px; width: 217px;"
| style="text-align: center"|'''Tier'''
| style="text-align: center"|'''Required #'''
| style="text-align: center"|'''Rewarded XP'''
|-
|Novice
| style="text-align: center"|10
| style="text-align: center"|250
|-
|Proficient
| style="text-align: center"|25
| style="text-align: center"|500
|-
|Adept
| style="text-align: center"|50
| style="text-align: center"|750
|-
|Expert
| style="text-align: center"|100
| style="text-align: center"|1000
|-
|Master
| style="text-align: center"|250
| style="text-align: center"|2000
|}
</div>
<div class="tabbox">
<div class="tab">Capture the Flag Mastery</div>
Complete all of the following commendations: Flag Victory, Deadly Flag, Carrier Takedown, Defender of the Flag. Completing this commendation will unlock the "Flag" emblem
</div></div>
 
====Medals====
{{Main|List of Halo 4 medals}}
The following medals can be unlocked in the Capture the Flag gamemode.
{| class="wikitable"
|-
! scope="col" style="text-align:center;" | Icon
! scope="col" style="width:175px;height:20px;text-align:center;" | Name
! scope="col" style="width:350px;height:20px;text-align:center;" | Requirement
|-align="center"
|[[File:H4 - Flag Capture.png|70px]]
|[[Flag Score|Flag Capture]]
|Deliver the opponent's flag to your base.
|-align="center"
|[[File:H4 - Flag Runner.png|70px]]
|[[Flag Runner]]
|Capture 2 flags in one game.
|-align="center"
|[[File:H4 - Flag Champion.png|70px]]
|[[Flag Champion]]
|Capture 3 flags in one game.
|-align="center"
|[[File:H4 - Flag Assist.png|70px]]
|[[Flag Assist]]
|Help a teammate capture a flag.
|-align="center"
|[[File:H4 - Flag Carrier Kill.png|70px]]
|[[Flag Carrier Kill]]
|Kill an opponent who is carrying a flag.
|-align="center"
|[[File:H4 - Flag Defense.png|70px]]
|[[Flag Defense]]
|Kill an opponent who is close to your flag.
|-align="center"
|[[File:H4 - Flag Kill.png|70px]]
|[[Flag Kill]]
|Kill an opponent while holding a flag.
|-align="center"
|[[File:H4 - Flagsassination.png|70px]]
|[[Flagsassination]]
|Perform an assassination while holding a flag.
|-align="center"
|[[File:H4 - Flag Joust.png|70px]]
|[[Flag Joust]]
|Kill a flag carrier while holding a flag.
|-align="center"
|[[File:H4 - Flag Driver.png|70px]]
|[[Flag Driver]]
|Drive a flag carrier close to your capture point.
|}
 
====Achievements====
{{Main|Achievements (Halo 4)}}
There are no achievements related to the Capture the Flag gamemode.
 
===Halo 5: Guardians===
====Commendations====
{{Main|List of Halo 5: Guardians commendations}}
<div class="tabcontainer">
<div class="tabbox">
<div class="tab">Flag Mastery</div>
[[File:Flag Mastery.png|70px]]Master all Capture the Flag commendations.<br/>
Reward: 2500 XP + 1 Requisition Pack
</div>
<div class="tabbox">
<div class="tab">Carrier Takedown</div>
[[File:Carrier Takedown commendation.png|70px]]Kill an enemy flag carrier in any Capture the Flag gametype in matchmaking
{| border="1" cellpadding="2" cellspacing="1" style="height: 189px; width: 350px;"
| style="text-align: center"|'''Tier'''
| style="text-align: center"|'''Required #'''
| style="text-align: center"|'''Reward'''
|-
|1
| style="text-align: center"|10
| style="text-align: center"|100 XP
|-
|2
| style="text-align: center"|30
| style="text-align: center"|200 XP
|-
|3
| style="text-align: center"|60
| style="text-align: center"|300 XP + Commendation Reward Pack
|-
|4
| style="text-align: center"|110
| style="text-align: center"|500 XP
|-
|5
| style="text-align: center"|210
| style="text-align: center"|1000 XP + Carrier Takedown Pack
|}
</div>
<div class="tabbox">
<div class="tab">Mine!</div>
[[File:Mine! commendation.png|70px]]Return your team's flag in any Capture the Flag gametype in matchmaking
{| border="1" cellpadding="2" cellspacing="1" style="height: 189px; width: 350px;"
| style="text-align: center"|'''Tier'''
| style="text-align: center"|'''Required #'''
| style="text-align: center"|'''Reward'''
|-
|1
| style="text-align: center"|10
| style="text-align: center"|100 XP
|-
|2
| style="text-align: center"|30
| style="text-align: center"|200 XP
|-
|3
| style="text-align: center"|60
| style="text-align: center"|300 XP + Commendation Reward Pack
|-
|4
| style="text-align: center"|110
| style="text-align: center"|500 XP
|-
|5
| style="text-align: center"|210
| style="text-align: center"|1000 XP + Mine! Pack
|}
</div>
<div class="tabbox">
<div class="tab">Defender of the Flag</div>
[[File:Defender of the Flag.png|70px]]Protect your team's flag in any Capture the Flag gametype in matchmaking
{| border="1" cellpadding="2" cellspacing="1" style="height: 189px; width: 350px;"
| style="text-align: center"|'''Tier'''
| style="text-align: center"|'''Required #'''
| style="text-align: center"|'''Reward'''
|-
|1
| style="text-align: center"|10
| style="text-align: center"|100 XP
|-
|2
| style="text-align: center"|30
| style="text-align: center"|200 XP
|-
|3
| style="text-align: center"|60
| style="text-align: center"|300 XP + Commendation Reward Pack
|-
|4
| style="text-align: center"|110
| style="text-align: center"|500 XP
|-
|5
| style="text-align: center"|210
| style="text-align: center"|1000 XP + Defender of the Flag Pack
|}
</div>
<div class="tabbox">
<div class="tab">Capture the Flag Mastery</div>
[[File:Flag Victory commendation.png|70px]]Win a match in any Capture the Flag gametype in matchmaking
{| border="1" cellpadding="2" cellspacing="1" style="height: 189px; width: 350px;"
| style="text-align: center"|'''Tier'''
| style="text-align: center"|'''Required #'''
| style="text-align: center"|'''Reward'''
|-
|1
| style="text-align: center"|5
| style="text-align: center"|100 XP
|-
|2
| style="text-align: center"|15
| style="text-align: center"|200 XP
|-
|3
| style="text-align: center"|30
| style="text-align: center"|300 XP + Commendation Reward Pack
|-
|4
| style="text-align: center"|55
| style="text-align: center"|500 XP
|-
|5
| style="text-align: center"|105
| style="text-align: center"|1000 XP + Flag Victory Pack
|}
</div>
<div class="tabbox">
<div class="tab">Patriot</div>
[[File:H5G-SpartanCompanyGameModeCommendation-Patriot.png|70px]]Capture a flag, assist in capturing a flag or kill with a flag.
{| border="1" cellpadding="2" cellspacing="1" style="height: 189px; width: 350px;"
| style="text-align: center"|'''Tier'''
| style="text-align: center"|'''Required #'''
| style="text-align: center"|'''Reward'''
|-
|1
| style="text-align: center"|500
| style="text-align: center"|100 XP
|-
|2
| style="text-align: center"|1000
| style="text-align: center"|200 XP
|-
|3
| style="text-align: center"|1500
| style="text-align: center"|300 XP and 1 Requisition Pack
|-
|4
| style="text-align: center"|2400
| style="text-align: center"|500 XP
|-
|5
| style="text-align: center"|4900
| style="text-align: center"|1000 XP and 1 Requisition Pack
|}
</div>
<div class="tabbox">
<div class="tab">Flag 'Em Down</div>
[[File:H5G-SpartanCompanyGameModeCommendation-Flag'EmDown.png|70px]]Earn one of the following medals: Stopped Short, Flag Joust, Carrier Kill, Flag return, Flag defense
{| border="1" cellpadding="2" cellspacing="1" style="height: 189px; width: 350px;"
| style="text-align: center"|'''Tier'''
| style="text-align: center"|'''Required #'''
| style="text-align: center"|'''Reward'''
|-
|1
| style="text-align: center"|1000
| style="text-align: center"|100 XP
|-
|2
| style="text-align: center"|2000
| style="text-align: center"|200 XP
|-
|3
| style="text-align: center"|3000
| style="text-align: center"|300 XP and 1 Requisition Pack
|-
|4
| style="text-align: center"|4800
| style="text-align: center"|500 XP
|-
|5
| style="text-align: center"|9700
| style="text-align: center"|1000 XP and 1 Requisition Pack
|}
</div>
</div>
 
====Medals====
{{Main|List of Halo 5: Guardians medals}}
The following medals can be unlocked in the Capture the Flag gamemode.
{{Expand-section}}
<!--
{| class="wikitable"
|-
! scope="col" style="text-align:center;" | Icon
! scope="col" style="width:175px;height:20px;text-align:center;" | Name
! scope="col" style="width:350px;height:20px;text-align:center;" | Requirement
|-align="center"
|Icon at 70px here
|Link to Medal here
|Description here
|}
-->
====Achievements====
{{Main|Achievements (Halo 5: Guardians)}}
The following achievement can be unlocked in the Capture the Flag gamemode.
{| class="wikitable"
|-
! scope="col" style="text-align:center;" | '''''Halo 5: Guardians'' (Xbox)'''
! scope="col" style="width:175px;height:20px;text-align:center;" |'''Title'''
! scope="col" style="width:350px;height:20px;text-align:center;" |'''Unlock requirement'''
! scope="col" style="width:200px;height:20px;text-align:center;" |'''Games'''
|-
|
|[[Flag Monger]]
|Complete 5 matchmade games in Capture the Flag.
|<center>''[[Halo 5: Guardians]]''</center>
|}
 
===Halo Infinite===
====Medals====
{{Main|List of Halo Infinite medals}}
The following medals can be unlocked in the Capture the Flag gamemode.
{| class="wikitable"
|-
! scope="col" style="text-align:center;" | Icon
! scope="col" style="width:175px;height:20px;text-align:center;" | Name
! scope="col" style="width:350px;height:20px;text-align:center;" | Requirement
|-align="center"
|[[File:HINF Medal FlagJoust.png|70px]]
|[[Flag Joust]]
|Kill an enemy flag carrier while holding a flag.
|-align="center"
|[[File:HINF Medal StoppedShort.png|70px]]
|[[Stopped Short]]
|Kill an enemy flag carrier who is about to score.
|-align="center"
|[[File:HINF Medal GoalLineStand.png|70px]]
|[[Goal Line Stand]]
|Return a flag near the enemy flag stand.
|}
 
====Achievements====
{{Main|Achievements (Halo Infinite)}}
The following achievements can be unlocked in the Capture the Flag gamemode.
{| class="wikitable"
|-
! scope="col" style="width:135px;text-align:center;" |'''Xbox'''
! scope="col" style="width:135px;text-align:center;" |'''Steam'''
! scope="col" style="width:175px;height:20px;text-align:center;" |'''Title'''
! scope="col" style="width:350px;height:20px;text-align:center;" |'''Unlock requirement'''
|-align="center"
|[[File:HINF Achievement RunningLaps.png|114px]]
|[[File:HINF Achievement Multiplayer Steam.jpg|64px]]
|[[Running Laps]]
|Capture the flag twice in a matchmade Capture the Flag game.
|}


==Trivia==
==Trivia==
*[[John-117]] and his squad of SPARTAN-IIs played Capture the flag with Tango company on [[Reach]].{{Ref/Novel|Id=fs|Halo: First Strike|Page=157-160}}
*The Flag's melee animation is similar to the [[Gravity Hammer]]'s melee animation.
*The [[CTF weapons glitch]] can be done in CTF games. When the player exchanges a flag for a weapon, then exchanges the weapon for the flag, then drops the flag, leaving the player with three weapons.
*When you hit someone with the flag they will die instantly, unless the [[MLG]] variant is played, where it will take two strikes to down your opponent.
 
*In [[Red vs. Blue]], there is a group of religous fanatics who worship the flag.
==Gallery==
<gallery>
File:HTMCC HCE Sidewinder CTF.jpg|The Flag carrier on a Warthog while being pursued by Ghosts in ''[[Halo: Combat Evolved]]''.
File:H3 Zune AshWood MarketingConcept.jpg|Concept art for the game mode for ''Halo 3''.
File:H3 PK Heretic 5.jpg|A Spartan intercepts a flag carrier in ''Halo 3''.
File:Mongoose reach.jpg|A Spartan driving a flag carrier in ''[[Halo: Reach]]''.
File:H4-ExileCTF.jpg|Three Spartans delivering a flag in a Warthog in ''[[Halo 4]]''.
File:H2A CTF.jpg|A Spartan defends a flag carrier in ''[[Halo 2: Anniversary]]''.
File:HINF_Multiplayer Reveal 2021-5.png|An ''[[AVIATOR-class Mjolnir|Aviator]]''-clad Spartan carrying the Flag in ''Halo Infinite''.
File:HINF-CTF.jpg|CTF in ''Halo Infinite''.
File:HINF-BTBCTF.jpg|BTB CTF in ''Halo Infinite''.
</gallery>


==Sources==
{{Games}}
{{Ref/Sources}}


{{Gametype}}
[[Category:Rulesets]]
[[Category:Multiplayer gametypes]]
[[Category:Halo: Combat Evolved gametypes]]
[[Category:Halo 2 gametypes]]
[[Category:Halo 3 gametypes]]
[[Category:Halo: Reach gametypes]]
[[Category:Halo 4 gametypes]]
[[Category:Halo 2: Anniversary multiplayer gametypes]]
[[Category:Halo 5: Guardians gametypes]]
[[Category:Halo Infinite gametypes]]

Please note that all contributions to Halopedia are considered to be released under the Attribution-ShareAlike 3.0 Unported license (see Halopedia:Copyrights for details). If you don't want your writing to be edited mercilessly and redistributed at will, then don't submit it here. You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource. Do not submit copyrighted work without permission!

Cancel Editing help (opens in new window)

To view or search uploaded images go to the list of images. Uploads and deletions are also logged in the upload log. For help including images on a page see Help:Images. For a sound file, use this code: [[Media:File.ogg]].

Do not copy text from other websites without permission. It will be deleted.