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{{ | {{Era|RW}} | ||
{{Level infobox | {{Level infobox | ||
|pagegamelabel=H2 | |pagegamelabel=H2 | ||
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|game=''[[Halo 2]]'' (<small>''[[Halo 2: Anniversary|Anniversary]]''</small>) | |game=''[[Halo 2]]'' (<small>''[[Halo 2: Anniversary|Anniversary]]''</small>) | ||
|name=''Cairo Station'' | |name=''Cairo Station'' | ||
|image=[[File:H2A CairoStation Loadscreen.png|300px]] | |image=[[File:H2A CairoStation Loadscreen.png|300px]] | ||
|player=[[ | |player=[[John-117]] | ||
|date= [[2552#October|October 20, 2552]] | |date= [[2552#October 20, 2552|October 20, 2552]] | ||
|place=''[[Cairo Station (station)|Cairo Station]]'' | |place=''[[Cairo Station (station)|Cairo Station]]'' | ||
|objective= Repel [[Covenant]] boarders and find the Covenant [[antimatter charge]]. | |objective= Repel [[Covenant]] boarders and find the Covenant [[antimatter charge]]. | ||
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|parscore=14,000 {{C|''Master Chief Collection''}} | |parscore=14,000 {{C|''Master Chief Collection''}} | ||
}} | }} | ||
{{center|For the achievement, see [[Cairo Station (achievement)]]. For the [[Orbital Defense Platform|ODP]], see [[Cairo Station (station)|Cairo Station]].}} | |||
{{Article quote|Defend the station's [[Magnetic Accelerator Cannon|MAC]] gun from [[Covenant]] boarders.}} | {{Article quote|Defend the station's [[Magnetic Accelerator Cannon|MAC]] gun from [[Covenant]] boarders.}} | ||
'''Cairo Station''' is the third [[campaign]] level of ''[[Halo 2]]'', taking place in Earth's orbit on the eponymous ''[[Cairo Station (station)|Cairo Station]]''. The [[John-117|Master Chief]] and [[UNSC Marine Corps|UNSC Marines]] fight against boarding [[Covenant]] troops, culminating in a battle over an [[Sangheili|Elite]]-guarded bomb intended to destroy the station. This is the first level in ''[[Halo 2]]'' in which enemies are encountered. | '''Cairo Station''' is the third [[campaign]] level of ''[[Halo 2]]'', taking place in Earth's orbit on the eponymous ''[[Cairo Station (station)|Cairo Station]]''. The [[John-117|Master Chief]] and [[UNSC Marine Corps|UNSC Marines]] fight against boarding [[Covenant]] troops, culminating in a battle over an [[Sangheili|Elite]]-guarded bomb intended to destroy the station. This is the first level in ''[[Halo 2]]'' in which enemies are encountered. | ||
In [[Halo 2 (Windows Vista)|''Halo 2'' for Windows Vista]], completing this level on [[Normal]] or higher will reward the player "[[Cairo Station (achievement)|Cairo Station]]" [[achievement]] and 30 [[Gamerscore]]. | |||
==Transcript== | ==Transcript== | ||
[https://youtu.be/klK5yJsxy-o '''{''Cutscene''}'''] | [https://youtu.be/klK5yJsxy-o '''{''Cutscene''}'''] | ||
[http://www.youtube.com/watch?v=oZ7J6A1nzrA '''{''Anniversary Cutscene''}'''] | [http://www.youtube.com/watch?v=oZ7J6A1nzrA '''{''Anniversary Cutscene''}'''] | ||
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''Johnson and the Master Chief walk to the end of the room, as the [[Bridge]]'s blast doors open up.'' | ''Johnson and the Master Chief walk to the end of the room, as the [[Bridge]]'s blast doors open up.'' | ||
''The view changes to'' [[High Charity]], ''where [[Tartarus]] and two of his [[Jiralhanae]] walk [[Thel 'Vadam]]ee down a walkway leading to an oval-shaped ledge that sports a pair of pincer-like columns. The ''[[Anodyne Spirit]]'' can be seen | ''The view changes to'' [[High Charity]], ''where [[Tartarus]] and two of his [[Jiralhanae]] walk [[Thel 'Vadam]]ee down a walkway leading to an oval-shaped ledge that sports a pair of pincer-like columns. The ''[[Anodyne Spirit]]'' can be seen the distance. [[Sangheili Honor Guardsman|Sangheili Honor Guardsmen]] are stationed on either side of the walkway. [[Covenant Empire|Covenant]] [[Unggoy]], [[Kig-yar]] and [[Mgalekgolo]] have also gathered along the path and begin to heckle 'Vadamee.'' | ||
*'''Unggoy''': ''(chanting)'' "''He-re-tic! He-re-tic!''" | *'''Unggoy''': ''(chanting)'' "''He-re-tic! He-re-tic!''" | ||
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''The view once again changes back to ''Cairo Station'', as a young woman joins the Chief and Johnson.'' | ''The view once again changes back to ''Cairo Station'', as a young woman joins the Chief and Johnson.'' | ||
[[File:H2A-KeyesMedal.jpg|thumb|300px|Commander Miranda Keyes receives her father's posthumous Colonial Cross from Lord Hood prior to the Covenant's arrival.]] | [[File:H2A-KeyesMedal.jpg|thumb|right|300px|Commander Miranda Keyes receives her father's posthumous Colonial Cross from Lord Hood prior to the Covenant's arrival.]] | ||
*'''Lord Hood''': "[[Commander (UNSC)|Commander]] [[Miranda Keyes]]. [[Jacob Keyes|Your father]]'s actions were in keeping with the highest traditions of military service. His bravery in the face of impossible odds reflects great credit, upon himself, and the [[United Nations Space Command|UNSC]]. The Navy has lost one of its best." | *'''Lord Hood''': "[[Commander (UNSC)|Commander]] [[Miranda Keyes]]. [[Jacob Keyes|Your father]]'s actions were in keeping with the highest traditions of military service. His bravery in the face of impossible odds reflects great credit, upon himself, and the [[United Nations Space Command|UNSC]]. The Navy has lost one of its best." | ||
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''The view changes back to ''High Charity'' again, where a blackened [[Combat harness|Sangheili Combat helmet]] falls to the floor, and the naked 'Vadamee hangs limply from his restraints. A glowing brand rises from the floor in front of him, and Tartarus grabs it and strides forward.'' | ''The view changes back to ''High Charity'' again, where a blackened [[Combat harness|Sangheili Combat helmet]] falls to the floor, and the naked 'Vadamee hangs limply from his restraints. A glowing brand rises from the floor in front of him, and Tartarus grabs it and strides forward.'' | ||
[[File:H2A - Tartarus branding.jpg|thumb|300px|Thel 'Vadamee, about to be publicly branded with the Mark of Shame by Tartarus.]] | [[File:H2A - Tartarus branding.jpg|thumb|right|300px|Thel 'Vadamee, about to be publicly branded with the Mark of Shame by Tartarus.]] | ||
''Thel 'Vadamee raises his head weakly. Tartarus gives him a fierce look, and presses the brand against the Sangheili's chest with glee, printing the [[Mark of Shame]] in it. The tortured Sangheili warrior fights the pain but gives in and screams.'' | ''Thel 'Vadamee raises his head weakly. Tartarus gives him a fierce look, and presses the brand against the Sangheili's chest with glee, printing the [[Mark of Shame]] in it. The tortured Sangheili warrior fights the pain but gives in and screams.'' | ||
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*'''Lord Hood''': (''Concerned'') "Something's not right... The [[Fleet of Particular Justice|fleet]] that [[Fall of Reach|destroyed]] [[Reach]] was fifty times this size." | *'''Lord Hood''': (''Concerned'') "Something's not right... The [[Fleet of Particular Justice|fleet]] that [[Fall of Reach|destroyed]] [[Reach]] was fifty times this size." | ||
''An | ''An Officer faces Lord Hood.'' | ||
*'''Officer''': ''(Panicked)'' "Sir, additional contacts. [[ | *'''Officer''': ''(Panicked)'' "Sir, additional contacts. [[Covenant boarding craft|Boarding crafts]], and lots of 'em!" | ||
''The view shifts back to the screen.'' | ''The view shifts back to the screen.'' | ||
*'''Lord Hood''': "They're going to try to take our MAC guns offline, give their capital ships a straight shot at [[Earth]]. | *'''Lord Hood''': "They're going to try to take our MAC guns offline, give their capital ships a straight shot at [[Earth]]. ''(Looks to the Chief)'' Master Chief, defend this station!" | ||
[[File:H2A - Cruiser over Cairo.jpg|thumb|300px|The Chief and Johnson depart the control room as the Home Fleet outside prepares for battle.]] | [[File:H2A - Cruiser over Cairo.jpg|thumb|right|300px|The Chief and Johnson depart the control room as the Home Fleet outside prepares for battle.]] | ||
*'''John-117''': "Yes, sir." ''(to Johnson)'' "I need a weapon." | *'''John-117''': "Yes, sir." ''(to Johnson)'' "I need a weapon." | ||
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''If the player stalls some more:'' | ''If the player stalls some more:'' | ||
*'''Lord Hood (COM)''': "Concentrate on the boarding craft, Chief. The | *'''Lord Hood (COM)''': "Concentrate on the boarding craft, Chief. The Marines can handle the rest." | ||
''The Master | ''The Master Chief heads off to find the boarding craft, while the Marines stay behind to guard the entrance to the Recreation room.'' | ||
*'''Female Marine''': "This'll be your fallback position, sir." | *'''Female Marine''': "This'll be your fallback position, sir." | ||
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*'''Marine''': "Sir, we'll secure the area." | *'''Marine''': "Sir, we'll secure the area." | ||
*'''''Cairo'' Defense Coordinator (Loudspeaker)''': "Boarders in Habitat Alpha." | *'''''Cairo'' Defense Coordinator (Loudspeaker)''': "Boarders in Habitat Alpha." | ||
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*'''''Cairo'' Defense Coordinator (Loudspeaker)''': "Quick-response teams to the Communications deck!" | *'''''Cairo'' Defense Coordinator (Loudspeaker)''': "Quick-response teams to the Communications deck!" | ||
''(Later)'' | |||
''Once the Master Chief finishes killing all the Covenant boarders in the first hangar bay, Covenant boarding craft are seen through the windows rapidly leaving ''Malta Station''.'' | ''Once the Master Chief finishes killing all the Covenant boarders in the first hangar bay, Covenant boarding craft are seen through the windows rapidly leaving ''Malta Station''.'' | ||
[[File:H2A-Malta Destruction.png|thumb|300px|''Malta Station'' is destroyed after its boarders retreat, opening a path towards Earth for the Covenant.]] | [[File:H2A-Malta Destruction.png|thumb|right|300px|''Malta Station'' is destroyed after its boarders retreat, opening a path towards Earth for the Covenant.]] | ||
*'''[[Private First Class]] [[Chips Dubbo]]''': "Hey, check it out! The ''Malta''<nowiki>'</nowiki>s already driven off its boarders!" | *'''[[Private First Class]] [[Chips Dubbo]]''': "Hey, check it out! The ''Malta''<nowiki>'</nowiki>s already driven off its boarders!" | ||
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*'''''Malta'' Defense Coordinator (COM)''': "I don't believe it! They're retreating, we won!" | *'''''Malta'' Defense Coordinator (COM)''': "I don't believe it! They're retreating, we won!" | ||
Malta Station | ''Malta Station suddenly explodes in a huge ball of fire, the barrel of its MAC gun breaking loose and tumbling away.'' | ||
*'''Private Dubbo''': "This is bad! Real bad!" | *'''Private Dubbo''': "This is bad! Real bad!" | ||
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''The station shakes violently as another boarding craft attaches itself to ''Cairo. | ''The station shakes violently as another boarding craft attaches itself to ''Cairo. | ||
''(Later)'' | |||
*'''''Cairo'' Defense Coordinator (Loudspeaker)''': "Alert! Hostiles have breached the Port MAC bay!" | *'''''Cairo'' Defense Coordinator (Loudspeaker)''': "Alert! Hostiles have breached the Port MAC bay!" | ||
---- | ---- | ||
''If the Chief stalls:'' | ''If the Chief stalls:'' | ||
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---- | ---- | ||
''The Chief and the surviving marines head to [[Hangar A-02]] where they find another squad of marines under fire from several Unggoy-manned [[ | ''The Chief and the surviving marines head to [[Hangar A-02]] where they find another squad of marines under fire from several Unggoy-manned [[Type-42 Directed Energy Support Weapon|plasma turret]]s mounted on the catwalk above. Another boarding craft is docked here.'' | ||
*'''''Cairo'' Defense Coordinator (Loudspeaker)''': "Alert! We have hostiles on the [[Bridge|Command deck]]!" | *'''''Cairo'' Defense Coordinator (Loudspeaker)''': "Alert! We have hostiles on the [[Bridge|Command deck]]!" | ||
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''Once the Master Chief finishes killing all the intruders in the second hangar bay (including a [[Sangheili Zealot]] on [[legendary]] difficulty) Covenant boarding craft are again seen through the windows retreating, only this time, from ''[[Athens]] Station''.'' | ''Once the Master Chief finishes killing all the intruders in the second hangar bay (including a [[Sangheili Zealot]] on [[legendary]] difficulty) Covenant boarding craft are again seen through the windows retreating, only this time, from ''[[Athens]] Station''.'' | ||
[[File:H2A-Athens Destruction.png|thumb|300px|Soon after, the same fate befalls ''Athens Station''.]] | [[File:H2A-Athens Destruction.png|thumb|right|300px|Soon after, the same fate befalls ''Athens Station''.]] | ||
*'''Private Dubbo''': "Uh oh! Hey, they're leaving the ''Athens''!" | *'''Private Dubbo''': "Uh oh! Hey, they're leaving the ''Athens''!" | ||
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===Priority Shift=== | ===Priority Shift=== | ||
''If the Chief decides to stall for awhile, Cortana will remind him of the urgency of the situation with some of the following lines:'' | ''If the Chief decides to stall for awhile, Cortana will remind him of the urgency of the situation with some of the following lines:'' | ||
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*'''''Cairo'' Defense Coordinator (Loudspeaker)''': "Fireteams to Habitat Delta." | *'''''Cairo'' Defense Coordinator (Loudspeaker)''': "Fireteams to Habitat Delta." | ||
''The Chief exits the Armory and enters [[Commons B-01]], which has been completely overrun by the Covenant. The alien forces have set up multiple plasma turrets which cover the room and assorted Covenant infantry lurk in the corridors. The Chief fights his way through, moves up a flight of stairs, and enters [[Security B-01]], where he dispatches another lance of Covenant.'' | |||
*'''''Cairo'' Defense Coordinator (Loudspeaker)''': "Hang on, everyone!" | |||
''The station shakes again, as another Boarding Craft is attached.'' | |||
''(Later)'' | ''(Later)'' | ||
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*'''''Cairo'' Defense Coordinator (Loudspeaker)''': "I need a squad in [[Habitat Delta]]!" | *'''''Cairo'' Defense Coordinator (Loudspeaker)''': "I need a squad in [[Habitat Delta]]!" | ||
''The Chief exits | ''The Chief exits Security B-01 and enters the station's [[umbilical]] where Commander Keyes, Sergeant Johnson, and a couple officers are engaged in a firefight outside the gangway to the ''[[UNSC In Amber Clad|In Amber Clad]]''.'' | ||
*'''Sergeant Johnson''': "Come on, Chief, this way!" | *'''Sergeant Johnson''': "Come on, Chief, this way!" | ||
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*'''Commander Keyes''': "Thanks, Chief. I owe you one." | *'''Commander Keyes''': "Thanks, Chief. I owe you one." | ||
'' | *'''Johnson''': "Get going. I'll cover the Commander." | ||
'' | *'''''Cairo'' Defense Coordinator (Loudspeaker)''': "Fireteams to Terminal 2." | ||
''(Later)'' | |||
*''' | *'''''Cairo'' Defense Coordinator (Loudspeaker)''': "Alert! Boarders in Port Dry dock!" | ||
===Authorized Personnel Only=== | ===Authorized Personnel Only=== | ||
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*'''Lord Hood (COM)''': "Chief, get to the bomb, double time! Cortana, prioritize targets and fire at will." | *'''Lord Hood (COM)''': "Chief, get to the bomb, double time! Cortana, prioritize targets and fire at will." | ||
''The Master Chief re-enters ''Cairo Station'' through [[Portside Shipping]], where he is met by | ''The Master Chief re-enters ''Cairo Station'' through [[Portside Shipping]], where he is met by marines near a cargo container. There is a loud buzzing sound and a swarm of [[Yanme'e]] appear. The Chief and the marines eliminate the swarm.'' | ||
*'''Fleet Admiral Harper (COM)''': "First Echelon, you're with me, blanket those cruisers, take ‘em out one by one. Second Echelon, keep those carriers busy." | *'''Fleet Admiral Harper (COM)''': "First Echelon, you're with me, blanket those cruisers, take ‘em out one by one. Second Echelon, keep those carriers busy." | ||
*'''Cortana (COM)''': "Registering all hostile vessels inside the kill zone. Thirteen [[ | *'''Cortana (COM)''': "Registering all hostile vessels inside the kill zone. Thirteen [[CCS-class battlecruiser|cruisers]], two [[Covenant assault carrier|Assault carriers]]. I'm going loud!" | ||
''The station's MAC gun begins firing at the Covenant fleet.'' | ''The station's MAC gun begins firing at the Covenant fleet.'' | ||
'' | ''An elevator platform full of Covenant troops rises from below. The Chief kills them all and rides the elevator down to an airlock. He gets off the platform and enters the airlock. The internal door closes behind him and the external door leading outside opens up.'' | ||
*'''Fleet Admiral Harper (COM)''': "The carriers are breaking through, sir! They're heading straight for the ''Cairo''!" | *'''Fleet Admiral Harper (COM)''': "The carriers are breaking through, sir! They're heading straight for the ''Cairo''!" | ||
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===Return to Sender=== | ===Return to Sender=== | ||
''The Chief takes an elevator down to the [[fire control]] center.'' | ''The Chief takes an elevator down to the [[fire control]] center.'' | ||
*'''Cortana (COM)''': "Just so you know, there are quite a few [[Sangheili|Elites]] guarding the [[antimatter charge|bomb]]. You may need to get creative." | *'''Cortana (COM)''': "Just so you know, there are quite a few [[Sangheili|Elites]] guarding the [[antimatter charge|bomb]]. You may need to get creative." | ||
''The Chief arrives at fire control, where a sizable group of Sangheili | ''The Chief arrives at fire control, where a sizable group of Sangheili and Unggoy are guarding the bomb. The station shakes again. Outside the window, the Chief can see the second carrier bypassing the ''Cairo'', following the first carrier down to Earth.'' | ||
''Once the Chief clears the room of the Covenant guarding the bomb:'' | ''Once the Chief clears the room of the Covenant guarding the bomb:'' | ||
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*'''Commander Keyes (COM)''': "''Cairo'', this is ''In Amber Clad.''" | *'''Commander Keyes (COM)''': "''Cairo'', this is ''In Amber Clad.''" | ||
''The view changes to the bridge of ''In Amber Clad'' | ''The view changes to the bridge of ''In Amber Clad''.'' | ||
*'''Commander Keyes''': "The carrier's shield is down. I'm in position and ready for immediate assault." | *'''Commander Keyes''': "The carrier's shield is down. I'm in position and ready for immediate assault." | ||
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*'''Lord Hood''': "Permission granted." | *'''Lord Hood''': "Permission granted." | ||
[[File:H2A - Master Chief and antimatter charge.png|thumb|300px|The Master Chief drags the bomb to the lift leading to the airlock.]] | [[File:H2A - Master Chief and antimatter charge.png|thumb|right|300px|The Master Chief drags the bomb to the lift leading to the airlock.]] | ||
''In the bay, the Chief grabs the bomb by two of its pointy protrusions and drags it across the floor, causing sparks to erupt as it scrapes across the metal plating. He drags it into an elevator, and ascends.'' | ''In the bay, the Chief grabs the bomb by two of its pointy protrusions and drags it across the floor, causing sparks to erupt as it scrapes across the metal plating. He drags it into an elevator, and ascends.'' | ||
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''The carrier's center is a huge, open chamber, a massive fusion core casting white light across its inner surface. The carrier has taken a lot of abuse; the far side of the chamber is torn open, showing the Earth outside. The Master Chief crawls up the bomb, presses its activation panel, and spins around. His legs flex, and he vaults off the bomb, aiming for the split in the carrier's armor.'' | ''The carrier's center is a huge, open chamber, a massive fusion core casting white light across its inner surface. The carrier has taken a lot of abuse; the far side of the chamber is torn open, showing the Earth outside. The Master Chief crawls up the bomb, presses its activation panel, and spins around. His legs flex, and he vaults off the bomb, aiming for the split in the carrier's armor.'' | ||
[[File:H2A In Amber Clad orbit earth.png|thumb|300px|With the carrier destroyed, the Chief hurtles himself towards the waiting UNSC ''In Amber Clad''.]] | [[File:H2A In Amber Clad orbit earth.png|thumb|right|300px|With the carrier destroyed, the Chief hurtles himself towards the waiting UNSC ''In Amber Clad''.]] | ||
''He plummets from the carrier, straight for Earth, as behind him minor blue explosions flicker up and down the alien warship. A pause, and the entire ship detonates in a huge plasma conflagration.'' | ''He plummets from the carrier, straight for Earth, as behind him minor blue explosions flicker up and down the alien warship. A pause, and the entire ship detonates in a huge plasma conflagration.'' | ||
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''Level ends.'' | ''Level ends.'' | ||
{{Clear}} | {{Clear}} | ||
==Production notes== | ==Production notes== | ||
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Originally, [[Bungie]] had planned [[Covenant Ship|a level after Cairo Station]], in which the [[John-117|Master Chief]] would land on a [[Covenant]] ship, break in, and destroy it from the inside out. This was shown in the [[Halo 2 Announcement Trailer]], when the [[Chief]] jumped out of the airlock without the bomb. However, because of deadlines, the level was cut from the final game.<ref>''[[Halo 3 Essentials]]'': Disc 2; Halo 2 Cinematics Commentary</ref> | Originally, [[Bungie]] had planned [[Covenant Ship|a level after Cairo Station]], in which the [[John-117|Master Chief]] would land on a [[Covenant]] ship, break in, and destroy it from the inside out. This was shown in the [[Halo 2 Announcement Trailer]], when the [[Chief]] jumped out of the airlock without the bomb. However, because of deadlines, the level was cut from the final game.<ref>''[[Halo 3 Essentials]]'': Disc 2; Halo 2 Cinematics Commentary</ref> | ||
[[File:H2A - BattleofEarth.png|thumb|250px|Master Chief launching towards the ''Day of Jubilation'' and the ''Solemn Penance'' in an early version of the ''Return to Sender'' cutscene.]] | [[File:H2A - BattleofEarth.png|thumb|right|250px|Master Chief launching towards the ''Day of Jubilation'' and the ''Solemn Penance'' in an early version of the ''Return to Sender'' cutscene.]] | ||
===''Halo 2: Anniversary''=== | ===''Halo 2: Anniversary''=== | ||
For the ''Anniversary'' remake of the level, it was originally planned to have ''Cairo''{{'}}s position over Earth adjusted. The ''Return to Sender'' cutscene for example was to take place over Eastern and Central Europe as opposed to Northern Africa and the Mediterranean in the final version.<ref>[[Halo 2: Anniversary cinematic trailer|''Halo 2: Anniversary'', cinematic trailer]]</ref> | For the ''Anniversary'' remake of the level, it was originally planned to have ''Cairo''{{'}}s position over Earth adjusted. The ''Return to Sender'' cutscene for example was to take place over Eastern and Central Europe as opposed to Northern Africa and the Mediterranean in the final version.<ref>[[Halo 2: Anniversary cinematic trailer|''Halo 2: Anniversary'', cinematic trailer]]</ref> | ||
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===Glitches=== | ===Glitches=== | ||
*It is possible to get inside of the boarding ships by walking to the corner of the shield barrier, then walking into the barrier and jumping. This may take a few tries to successfully complete. Inside there is only a crate. When the player exits the craft, there is another glitch: the enemies that the player fought when they entered the room will respawn directly behind them. | *It is possible to get inside of the boarding ships by walking to the corner of the shield barrier, then walking into the barrier and jumping. This may take a few tries to successfully complete. Inside there is only a crate. When the player exits the craft, there is another glitch: the enemies that the player fought when they entered the room will respawn directly behind them. | ||
*It is possible to reach areas that are supposed to be inaccessible to the player [[Cairo Station | *It is possible to reach areas that are supposed to be inaccessible to the player [[Cairo Station Vacation|in this level]]. | ||
*In the sub-level "Return to Sender", it is possible to be pushed through the wall by standing in front of the moving firing pin. The player will be pushed forward at an incredible speed directly into the wall. After running into the wall, the wall will appear as a textured line that is incredibly thin. After seeing this, they will fall through the wall, to their death. | *In the sub-level "Return to Sender", it is possible to be pushed through the wall by standing in front of the moving firing pin. The player will be pushed forward at an incredible speed directly into the wall. After running into the wall, the wall will appear as a textured line that is incredibly thin. After seeing this, they will fall through the wall, to their death. | ||
*It is possible to fall below the MAC gun's pump. If the player tries to jump on the middle of the MAC at the end of the level, it will launch them out of the station. Sometimes, the player will hit an invisible barrier stopping them from getting to the scenery. | *It is possible to fall below the MAC gun's pump. If the player tries to jump on the middle of the MAC at the end of the level, it will launch them out of the station. Sometimes, the player will hit an invisible barrier stopping them from getting to the scenery. | ||
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*It is possible to see the outside of a [[Covenant]] boarding craft on this level up close. Just before the player enters the first elevator, they can use one of the structures near the edge to jump to a lower ledge, where they can view a craft. | *It is possible to see the outside of a [[Covenant]] boarding craft on this level up close. Just before the player enters the first elevator, they can use one of the structures near the edge to jump to a lower ledge, where they can view a craft. | ||
*There is some odd dialog where [[Miranda Keyes]] would say "Thanks, Chief. I owe you one. Take me now!" {{Citation needed}} | *There is some odd dialog where [[Miranda Keyes]] would say "Thanks, Chief. I owe you one. Take me now!" {{Citation needed}} | ||
*When the player reaches the | *When the player reaches the armoury and sees one of the stair doors is closed, they can get on top of the door, which should be going up the ceiling. When the door closes, they will fall through the door and be back to normal instead of dying. | ||
*It is possible to get into the airlock room [[John-117|Master Chief]] jumps out of. On the chapter "Return to Sender", the player can walk up to where the firing pin shoots forward, walk up to the front track, and when the pin moves forward, the Chief's body will fall through the floor and down to the airlock below. | *It is possible to get into the airlock room [[John-117|Master Chief]] jumps out of. On the chapter "Return to Sender", the player can walk up to where the firing pin shoots forward, walk up to the front track, and when the pin moves forward, the Chief's body will fall through the floor and down to the airlock below. | ||
*When the player gets outside of the [[Cairo Station (station)|Station]], it is possible to get inside the FFG-142 ''[[UNSC In Amber Clad|In Amber Clad]]''<nowiki>'</nowiki>s reactors. | *When the player gets outside of the [[Cairo Station (station)|Station]], it is possible to get inside the FFG-142 ''[[UNSC In Amber Clad|In Amber Clad]]''<nowiki>'</nowiki>s reactors. | ||
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*If the player kills the enemies while in the vacuum of space they can still hear them scream upon death. This is impossible, since sound cannot travel through space due to a lack of air. | *If the player kills the enemies while in the vacuum of space they can still hear them scream upon death. This is impossible, since sound cannot travel through space due to a lack of air. | ||
===Easter | ===Easter Eggs=== | ||
*The [[Halo 2 | *The [[Halo 2 Skulls|Thunderstorm Skull]] is located in this level. | ||
*[[Avery Junior Johnson|Johnson]]'s [[cigar]] is also found in this level, but it is put out, unlike in the [[Armory]] level, the [[cigar]] was lit up and smoke could be seen. The player can see this if | *[[Avery Junior Johnson|Johnson]]'s [[cigar]] is also found in this level, but it is put out, unlike in the [[Armory]] level, the [[cigar]] was lit up and smoke could be seen. The player can see this if he/she finds the [[Halo 2 Skulls#Thunderstorm|Thunderstorm Skull]] on this level. | ||
*It is possible to hear [[Terrence Hood|Lord Hood]] saying something on the intercom about [[Megg]] in this level. | *It is possible to hear [[Terrence Hood|Lord Hood]] saying something on the intercom about [[Megg]] in this level. | ||
*Also on the chapter "Return to Sender", the player can find one surviving [[UNSC Marine Corps|Marine]]. To do this, they must enter the room underneath the firing pin and walk away from the [[Sangheili|Elites]]' position. Here, they should find a lone [[UNSC Marine Corps|Marine]] survivor, armed with a [[BR55 Battle Rifle|Battle Rifle]] or an SMG. The Marine is a different model every time. | *Also on the chapter "Return to Sender", the player can find one surviving [[UNSC Marine Corps|Marine]]. To do this, they must enter the room underneath the firing pin and walk away from the [[Sangheili|Elites]]' position. Here, they should find a lone [[UNSC Marine Corps|Marine]] survivor, armed with a [[BR55 Battle Rifle|Battle Rifle]] or an SMG. The [[UNSC Marine Corps|Marine]] is a different model every time. | ||
*This level contains the only ''Halo 2'' [[Bloody UNSC marine|Marine model covered in wounds and blood]]. He is found in the first Pelican hangar and is usually without a helmet. | *This level contains the only ''Halo 2'' [[Bloody UNSC marine|Marine model covered in wounds and blood]]. He is found in the first Pelican hangar and is usually without a helmet. | ||
*The [[Cairo Station console message|''Cairo Station'' console message]] can be found on several consoles throughout the level. | *The [[Cairo Station console message|''Cairo Station'' console message]] can be found on several consoles throughout the level. | ||
===References=== | ===References=== | ||
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*This is the only level in which [[Sangheili|Elites]] wield [[Type-25 Directed Energy Pistol|Plasma Pistols]]. | *This is the only level in which [[Sangheili|Elites]] wield [[Type-25 Directed Energy Pistol|Plasma Pistols]]. | ||
*The turret that appears in the first [[D77-TC Pelican|Pelican]] bay is not present on harder difficulties. | *The turret that appears in the first [[D77-TC Pelican|Pelican]] bay is not present on harder difficulties. | ||
*It is possible to see an [[Sangheili Ultra|Ultra Elite]] with a dual-wielded | *It is possible to see an [[Sangheili Ultra|Ultra Elite]] with a dual-wielded [[Type-25 Directed Energy Rifle|Plasma Rifle]] and [[Type-33 Guided Munitions Launcher|Needler]] on this level. | ||
[[File:Miranda squint.jpg|thumb|Miranda scowls at the Chief for injuring her.]] | [[File:Miranda squint.jpg|thumb|Miranda scowls at the Chief for injuring her.]] | ||
*If the player melees or shoots Commander Keyes, she grimaces in pain and glares at the player resentfully. | *If the player melees or shoots Commander Keyes, she grimaces in pain and glares at the player resentfully. | ||
*In the final fight by the bomb, if the player kills the [[Covenant]] forces in the right positions, it's possible for the bomb to move their bodies around while being dragged in the cutscene. | *In the final fight by the bomb, if the player kills the [[Covenant]] forces in the right positions, it's possible for the bomb to move their bodies around while being dragged in the cutscene. | ||
*In this level, and in others like | *In this level, and in others like [[The Armory]] or [[Outskirts]], the player can see some [[list of UNSC crates|equipment cases]], where there is written information about some [[United Nations Space Command|UNSC]] equipment such as [[UNSC Marine Corps|Marine]] helmets and body armor. The information shows their weight and the number of items included in the case. | ||
*In the room where the bomb is, the player can find a [[UNSC Marine Corps|Marine]] hiding in the back from the [[Covenant]]. | *In the room where the bomb is, the player can find a [[UNSC Marine Corps|Marine]] hiding in the back from the [[Covenant Empire|Covenant]]. | ||
*This level features a music piece that didn't make it onto either volume of the soundtrack. It is played in the Armory and Commons Area B-01, after the player kills the two Elites that killed the [[ | *This level features a music piece that didn't make it onto either volume of the soundtrack. It is played in the Armory and Commons Area B-01, after the player kills the two Elites that killed the [[Master Gunnery Sergeant]]. This "lost song" reappears on the level [[Gravemind (level)|Gravemind]]. | ||
*In the airlocks at the top and bottom of the elevator platform, and the Port shipping bay are four [[Orbital Drop Shock Trooper|ODST]] bodies (one at the top, one in the Port shipping bay, two at the bottom.) These are the only ODSTs seen in the level. This is also the first in-game appearance of [[ODST armor]]. | *In the airlocks at the top and bottom of the elevator platform, and the Port shipping bay are four [[Orbital Drop Shock Trooper|ODST]] bodies (one at the top, one in the Port shipping bay, two at the bottom.) These are the only ODSTs seen in the level. This is also the first in-game appearance of [[ODST armor]]. | ||
*The machine gun turret used by Johnson at the beginning of the level sometimes will not be usable, although the player can order Johnson to stay away from it. | *The machine gun turret used by Johnson at the beginning of the level sometimes will not be usable, although the player can order Johnson to stay away from it. | ||
*At the point in the level when you meet up with Miranda and Johnson, located up the stairs that lead to the tram station there is a large, unexplained blood splatter on the wall and floor. This is only visible in classic mode on | *At the point in the level when you meet up with Miranda and Johnson, located up the stairs that lead to the tram station there is a large, unexplained blood splatter on the wall and floor. This is only visible in classic mode on Halo 2 Anniversary. | ||
==Gallery== | ==Gallery== | ||
===''Halo 2''=== | ===''Halo 2''=== | ||
<gallery> | <gallery> | ||
File:Cairo Station Official.png|Preview of the level in ''Halo 2'' menu. | File:Cairo Station Official.png|Preview of the level in ''Halo 2'' menu. | ||
File:Old HW Gauss 6.png|UNSC personnel at the ceremony onboard ''Cairo Station''. | File:Old HW Gauss 6.png|UNSC personnel at the ceremony onboard ''Cairo Station''. | ||
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==Sources== | ==Sources== | ||
{{Ref/Sources}} | {{Ref/Sources}} | ||
{{succession box | before = ''[[The Armory]]'' <br />| title = [[halo 2|''Halo 2'' Campaign Missions]] | years = '''''Cairo Station''''' |after = ''[[Outskirts]]''}} | {{succession box | before = ''[[The Armory]]'' <br />| title = [[halo 2|''Halo 2'' Campaign Missions]] | years = '''''Cairo Station''''' |after = ''[[Outskirts]]''}} | ||
{{ | {{Level|H2}} |