Editing CQB-class Mjolnir
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{{ | {{Era|HCW|Post}} | ||
{{Armor infobox | {{Armor infobox | ||
|name=CQB | |name=CQB | ||
|image={{tabcontainer| | |image={{tabcontainer|title2=GEN1 Mark VI|content2=[[File:HTMCC H3 CQB Crop.png|250px]]|title3=GEN1 Mark V|content3=[[File:HR CQB Helmet Icon.png|250px]]}} | ||
|manufacturer=[[Beweglichkeitsrüstungsysteme]]{{Ref/Book|Id=EVG|EVG|Page=39}}{{Ref/Game|Id=h3shoulder|H3|Armor permutations (Halo 3)|Spartan Armor Customization|Detail=CQB - Shoulder Description|Quote=Developed at Beweglichrüstungsysteme of Essen and tested at the Special Warfare Center in Songnam, the Mjolnir/C variant focuses on improving combat survivability and mobility.}}{{Ref/Site|Id=bnet|URL=http://halo.bungie.net/projects/halo3/content.aspx?link=CQBfiction|Site=Bungie.net|Page=Spartan Variant: C.Q.B.|D=24|M=5|Y=2013}}{{Ref/Game|Id=HR|HR|Armor permutations (Halo: Reach)|Armory|Detail=CQB - Helmet Description|Quote=Developed at Beweglichrüstungsysteme and tested at the UNSC's Special Warfare Center.}} | |manufacturer=[[Beweglichkeitsrüstungsysteme]]{{Ref/Book|Id=EVG|EVG|Page=39}}{{Ref/Game|Id=h3shoulder|Game=H3|Section=Armor permutations (Halo 3)|SectionLinkText=Spartan Armor Customization|Detail=CQB - Shoulder Description|Quote=Developed at Beweglichrüstungsysteme of Essen and tested at the Special Warfare Center in Songnam, the Mjolnir/C variant focuses on improving combat survivability and mobility.}}{{Ref/Site|Id=bnet|URL=http://halo.bungie.net/projects/halo3/content.aspx?link=CQBfiction|Site=Bungie.net|Page=Spartan Variant: C.Q.B.|D=24|M=5|Y=2013}}{{Ref/Game|Id=HR|Game=HR|Section=Armor permutations (Halo: Reach)|SectionLinkText=Armory|Detail=CQB - Helmet Description|Quote=Developed at Beweglichrüstungsysteme and tested at the UNSC's Special Warfare Center.}} | ||
|testsite=[[Special Warfare Center Essen]], [[Unified German Republic|Deutschland]] (developed){{Ref/Reuse|EVG}}{{Ref/Reuse|h3shoulder}}{{Ref/Reuse|bnet}}{{Ref/Reuse|HR}}{{Ref/Game|Id=h3helmet|H3|Armor permutations (Halo 3)|Spartan Armor Customization|Detail=CQB - Helmet Description|Quote=The Mjolnir/C variant was developed and tested at UNSC facilities in Essen, Deutschland, and Songnam, Hanguk, respectively, integrating feedback gathered from the Jericho VII Theater.}} | |testsite=[[Special Warfare Center Essen]], [[Unified German Republic|Deutschland]] (developed){{Ref/Reuse|EVG}}{{Ref/Reuse|h3shoulder}}{{Ref/Reuse|bnet}}{{Ref/Reuse|HR}}{{Ref/Game|Id=h3helmet|Game=H3|Section=Armor permutations (Halo 3)|SectionLinkText=Spartan Armor Customization|Detail=CQB - Helmet Description|Quote=The Mjolnir/C variant was developed and tested at UNSC facilities in Essen, Deutschland, and Songnam, Hanguk, respectively, integrating feedback gathered from the Jericho VII Theater.}} | ||
[[Special Warfare Center Seongnam]], [[Korea|Hanguk]] (tested){{Ref/Reuse|EVG}}{{Ref/Reuse|h3shoulder}}{{Ref/Reuse|bnet}}{{Ref/Reuse|HR}}{{Ref/Reuse|h3helmet}} | [[Special Warfare Center Seongnam]], [[Korea|Hanguk]] (tested){{Ref/Reuse|EVG}}{{Ref/Reuse|h3shoulder}}{{Ref/Reuse|bnet}}{{Ref/Reuse|HR}}{{Ref/Reuse|h3helmet}} | ||
|type=MJOLNIR (GEN1) | |type=MJOLNIR (GEN1) | ||
*[[MJOLNIR Powered Assault Armor/Mark V|Mark V]]{{Ref/Reuse|EVG}}{{Ref/Reuse|HR}} | *[[MJOLNIR Powered Assault Armor/Mark V|Mark V]]{{Ref/Reuse|EVG}}{{Ref/Reuse|HR}} | ||
*[[MJOLNIR Powered Assault Armor/Mark VI|Mark VI]]{{Ref/Reuse|EVG}}{{Ref/Reuse|bnet}} | *[[MJOLNIR Powered Assault Armor/Mark VI|Mark VI]]{{Ref/Reuse|EVG}}{{Ref/Reuse|bnet}} | ||
[[MJOLNIR (GEN2)]] {{C|Compatible}}{{Ref/Game|Id=H5G|H5G|Armor permutations (Halo 5: Guardians)|Spartan Appearance Customization|Detail=CQB - Helmet Description|Quote=Beweglichrüstungsysteme houses the results of its decades-long work with reaction enhancers and predictive movement algorithms in the protective armored shell of battle-tested CQB helmets.}} | [[MJOLNIR (GEN2)]] {{C|Compatible}}{{Ref/Game|Id=H5G|Game=H5G|Section=Armor permutations (Halo 5: Guardians)|SectionLinkText=Spartan Appearance Customization|Detail=CQB - Helmet Description|Quote=Beweglichrüstungsysteme houses the results of its decades-long work with reaction enhancers and predictive movement algorithms in the protective armored shell of battle-tested CQB helmets.}} | ||
<br>[[MJOLNIR (GEN3)]] {{C|Compatible}}{{Ref/Generic|Id=ANG|[[A New Generation]]}} | <br>[[MJOLNIR (GEN3)]] {{C|Compatible}}{{Ref/Generic|Id=ANG|[[A New Generation]]}} | ||
|role=Close quarters combat{{Ref/Reuse|EVG}}{{Ref/Reuse|bnet}}{{Ref/Game|Id=h3body|H3|Armor permutations (Halo 3)|Spartan Armor Customization|Detail=CQB - Body Description|Quote=The intent with the Mjolnir Mark VI Powered Assault Armor/C variant was to improve survivability in close combat, specifically by looking at alternative methods of K dispersal and improving joint mobility. | |role=Close quarters combat{{Ref/Reuse|EVG}}{{Ref/Reuse|bnet}}{{Ref/Game|Id=h3body|Game=H3|Section=Armor permutations (Halo 3)|SectionLinkText=Spartan Armor Customization|Detail=CQB - Body Description|Quote=The intent with the Mjolnir Mark VI Powered Assault Armor/C variant was to improve survivability in close combat, specifically by looking at alternative methods of K dispersal and improving joint mobility. | ||
}} | }} | ||
|hideb=]] | |||
}} | }} | ||
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==GEN1 overview== | ==GEN1 overview== | ||
=== | ===Specifications=== | ||
The CQB variant specializes in the improvement of survivability in close quarters engagements, this was done in the dispersal of kinetic energy, by looking at alternate methods to disperse the kinetic energy versus momentum transferred by a Spartan during combat. In addition the CQB's armor components are designed to optimize joint mobility in close quarters, and have an improved field of view.{{Ref/Reuse|EVG}}{{Ref/Reuse|h3shoulder}}{{Ref/Reuse|bnet}}{{Ref/Reuse|h3body}} | The CQB variant specializes in the improvement of survivability in close quarters engagements, this was done in the dispersal of kinetic energy, by looking at alternate methods to disperse the kinetic energy versus momentum transferred by a Spartan during combat. In addition the CQB's armor components are designed to optimize joint mobility in close quarters, and have an improved field of view.{{Ref/Reuse|EVG}}{{Ref/Reuse|h3shoulder}}{{Ref/Reuse|bnet}}{{Ref/Reuse|h3body}} | ||
Although CQB surpasses [[CQC-class Mjolnir|CQC]] in overall integration, the variant's ability to allow ''ad hoc'' modifications is limited in comparison.{{Ref/Reuse|EVG}}{{Ref/Book|Id=EVGCQC|EVG|Page=40}} | Although CQB surpasses [[CQC-class Mjolnir|CQC]] in overall integration, the variant's ability to allow ''ad hoc'' modifications is limited in comparison.{{Ref/Reuse|EVG}}{{Ref/Book|Id=EVGCQC|EVG|Page=40}} | ||
<gallery class=center> | <gallery class=center> | ||
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As early as [[2525]] developmental Mjolnir permutations utilized physical architecture that would eventually be used for CQB.{{Ref/Site|URL=https://www.halowaypoint.com/en-us/news/canon-fodder-a-time-to-give-tanks|Site=Halo Waypoint|Page=Canon Fodder: A Time to Give Tanks|D=28|M=7|Y=2021}}{{Ref/Site|URL=https://www.halowaypoint.com/en-us/forums/db05ce78845f4120b062c50816008e5d/topics/about-that-fall-of-reach-animated-series-trailer/e114975f-ddcc-4109-bf72-e4d8efc29ec5/posts?page=2#post37|Site=Halo Waypoint|Page=About that Fall of Reach Animated Series Trailer|D=28|M=7|Y=2021}} [[Samuel-034]] used such a variant during the [[Battle of Chi Ceti]]{{Ref/Film|TFoRAS}} and [[Daisy-023]] used a similar variant.{{Ref/Film|Homecoming}} | As early as [[2525]] developmental Mjolnir permutations utilized physical architecture that would eventually be used for CQB.{{Ref/Site|URL=https://www.halowaypoint.com/en-us/news/canon-fodder-a-time-to-give-tanks|Site=Halo Waypoint|Page=Canon Fodder: A Time to Give Tanks|D=28|M=7|Y=2021}}{{Ref/Site|URL=https://www.halowaypoint.com/en-us/forums/db05ce78845f4120b062c50816008e5d/topics/about-that-fall-of-reach-animated-series-trailer/e114975f-ddcc-4109-bf72-e4d8efc29ec5/posts?page=2#post37|Site=Halo Waypoint|Page=About that Fall of Reach Animated Series Trailer|D=28|M=7|Y=2021}} [[Samuel-034]] used such a variant during the [[Battle of Chi Ceti]]{{Ref/Film|TFoRAS}} and [[Daisy-023]] used a similar variant.{{Ref/Film|Homecoming}} | ||
When evaluating different opportunities to improve MJOLNIR across an assortment of engagement types, German-based [[Beweglichkeitsrüstungsysteme]] proposed two distinctive variants CQC and CQB with one focus. Using data gathered from the UNSC's [[Battle of Jericho VII|campaign]] on [[Jericho VII]], that focus was to further improve the survivability in close quarter engagements.{{Ref/Reuse|EVG}}{{Ref/Reuse|h3shoulder}}{{Ref/Reuse|bnet}}{{Ref/Reuse|HR}}{{Ref/Reuse|h3helmet}}{{Ref/Reuse|EVGCQC}}{{Ref/Game|Id=HI|HINF|Armor customization (Halo Infinite)|Armor Hall|Detail=CQB - Helmet Description|Quote=Beweglichkeitsrüstungsysteme did not resign the original CQB pattern, but their improvements and upgrades following the Jericho VII campaign made the connection inseparable.}} | When evaluating different opportunities to improve MJOLNIR across an assortment of engagement types, German-based [[Beweglichkeitsrüstungsysteme]] proposed two distinctive variants CQC and CQB with one focus. Using data gathered from the UNSC's [[Battle of Jericho VII|campaign]] on [[Jericho VII]], that focus was to further improve the survivability in close quarter engagements.{{Ref/Reuse|EVG}}{{Ref/Reuse|h3shoulder}}{{Ref/Reuse|bnet}}{{Ref/Reuse|HR}}{{Ref/Reuse|h3helmet}}{{Ref/Reuse|EVGCQC}}{{Ref/Game|Id=HI|Game=HINF|Section=Armor customization (Halo Infinite)|SectionLinkText=Armor Hall|Detail=CQB - Helmet Description|Quote=Beweglichkeitsrüstungsysteme did not resign the original CQB pattern, but their improvements and upgrades following the Jericho VII campaign made the connection inseparable.}} | ||
Field-tested at the [[Special Warfare Center Essen]], in [[Germany|Deutschland]], and integrating feedback gathered from the [[Special Warfare Center Seongnam]], in [[Korea]], CQB was ultimately launched as a successor to CQC{{Ref/Game|Id=HRCQC|HR|Armor permutations (Halo: Reach)|Armory|Detail=CQC - Helmet Description|Quote=Predecessor to current MJOLNIR/C variant; less rigid design allows for field upgrades.}} on the [[MJOLNIR Powered Assault Armor/Mark V|Mark V]] platform.{{Ref/Reuse|EVG}}{{Ref/Reuse|bnet}} Its advances were eventually incorporated into the [[MJOLNIR Powered Assault Armor/Mark VI|Mark VI]] series.{{Ref/Reuse|EVG}}{{Ref/Reuse|bnet}}{{Ref/Reuse|HR}}{{Ref/Reuse|h3helmet}} | Field-tested at the [[Special Warfare Center Essen]], in [[Germany|Deutschland]], and integrating feedback gathered from the [[Special Warfare Center Seongnam]], in [[Korea]], CQB was ultimately launched as a successor to CQC{{Ref/Game|Id=HRCQC|Game=HR|Section=Armor permutations (Halo: Reach)|SectionLinkText=Armory|Detail=CQC - Helmet Description|Quote=Predecessor to current MJOLNIR/C variant; less rigid design allows for field upgrades.}} on the [[MJOLNIR Powered Assault Armor/Mark V|Mark V]] platform.{{Ref/Reuse|EVG}}{{Ref/Reuse|bnet}} Its advances were eventually incorporated into the [[MJOLNIR Powered Assault Armor/Mark VI|Mark VI]] series.{{Ref/Reuse|EVG}}{{Ref/Reuse|bnet}}{{Ref/Reuse|HR}}{{Ref/Reuse|h3helmet}} | ||
<gallery class=center> | <gallery class=center> | ||
File:HTFORTAS-Blue.jpg|Samuel-034 wearing CQB-like Mjolnir Mark IV during the Battle of Chi Ceti. | File:HTFORTAS-Blue.jpg|Samuel-034 wearing CQB-like Mjolnir Mark IV during the Battle of Chi Ceti. | ||
File:HTFORTAS Mark IV CQB-like Mjolnir.png|Close up of the CQB-like Mark IV armor worn by Samuel-034. | File:HTFORTAS Mark IV CQB-like Mjolnir.png|Close up of the CQB-like Mark IV armor worn by Samuel-034. | ||
File:HL Homecoming CQB-like variant.jpg|Daisy-023 in her CQB-like armor during the [[Human-Covenant War]]. | File:HL Homecoming CQB-like variant.jpg|Daisy-023 in her CQB-like armor during the [[Human-Covenant War]]. | ||
</gallery> | </gallery> | ||
===Usage=== | ===Usage=== | ||
The CQB armor was used successfully throughout 2552.{{Ref/Reuse|EVG}} | The CQB armor was used successfully throughout 2552.{{Ref/Reuse|EVG}} | ||
==GEN2 overview== | |||
===GEN2 compatibility=== | |||
As late as [[2558]], the GEN1 CQB helmet could be requisitioned by [[Spartan Operations|Spartans]] for use with their GEN2 Mjolnir suits.{{Ref/Reuse|H5G}} | |||
===Usage=== | |||
While some Spartans still made use of upgraded CQB helmets in 2558 [[DYNAST-class Mjolnir]] had largely replaced them.{{Ref/Game|Id=Dynast|Game=H5G|Section=Armor customization (Halo 5: Guardians)|SectionLinkText=Spartan Appearance Customization|Detail=Dynast - Helmet Description|Quote=Having in many ways effectively replaced older CQB and CQC designs, the DYNAST helmet shell is covered by layers of compressed carbon nanotubes and hyperdiamond sheets, making it fantastically durable... and expensive.}} | |||
==In-game information== | ==In-game information== | ||
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|align="left"|The MJOLNIR/C variant was developed and tested at UNSC facilities in Esson and Songnam, respectively.<br>Developed at Beweglichrüstungsysteme and tested at the UNSC's Special Warfare Center. | |align="left"|The MJOLNIR/C variant was developed and tested at UNSC facilities in Esson and Songnam, respectively.<br>Developed at Beweglichrüstungsysteme and tested at the UNSC's Special Warfare Center. | ||
|Reach ''[[Halo Waypoint]]'' [[Career milestones|Career Milestone 20]] and [[Folks Need Heroes...]] achievement. | |Reach ''[[Halo Waypoint]]'' [[Career milestones|Career Milestone 20]] and [[Folks Need Heroes...]] achievement. | ||
|[[ | |[[Season 1: Noble|Season 1]], Tier 1 ({{SeasonPoint|1}}) | ||
|- align="center" | |- align="center" | ||
|[[File:HR CQB HURS Helmet Icon.png|75px]]<br/>CQB ([[Hardened uplink/remote sensor package|HU/RS]]/[[Command Network Module|CNM]]) | |[[File:HR CQB HURS Helmet Icon.png|75px]]<br/>CQB ([[Hardened uplink/remote sensor package|HU/RS]]/[[Command Network Module|CNM]]) | ||
|align="left"|Hardened uplink/remote sensor package with command network module. | |align="left"|Hardened uplink/remote sensor package with command network module. | ||
|Reach ''Halo Waypoint'' Career Milestone 25 and complete the [[Campaign Complete: Heroic (Halo 3: ODST achievement)|Campaign Complete: Heroic]] achievement in ''Halo 3: ODST''. CQB must already be unlocked. | |Reach ''Halo Waypoint'' Career Milestone 25 and complete the [[Campaign Complete: Heroic (Halo 3: ODST achievement)|Campaign Complete: Heroic]] achievement in ''Halo 3: ODST''. CQB must already be unlocked. | ||
|[[ | |[[Season 1: Noble|Season 1]], Tier 6 ({{SeasonPoint|1}}) | ||
|- align="center" | |- align="center" | ||
|[[File:HR CQB UAHUL Helmet Icon.png|75px]]<br/>CQB ([[Armor accessories/UA|UA]]/[[Hardened Uplink|HUL]]) | |[[File:HR CQB UAHUL Helmet Icon.png|75px]]<br/>CQB ([[Armor accessories/UA|UA]]/[[Hardened Uplink|HUL]]) | ||
|align="left"|Up-armored variant with hardened uplink module for MILINT acquisition. | |align="left"|Up-armored variant with hardened uplink module for MILINT acquisition. | ||
|Reach ''Halo Waypoint'' Career Milestone 30 and complete the [[Campaign Complete: Legendary (Halo 3 achievement)|Campaign Complete: Legendary]] achievement in ''Halo 3'' and [[Gods Must Be Strong]] achievement in ''Halo: Reach''. CQB HU/RS/CNM must already be unlocked. | |Reach ''Halo Waypoint'' Career Milestone 30 and complete the [[Campaign Complete: Legendary (Halo 3 achievement)|Campaign Complete: Legendary]] achievement in ''Halo 3'' and [[Gods Must Be Strong]] achievement in ''Halo: Reach''. CQB HU/RS/CNM must already be unlocked. | ||
|[[ | |[[Season 1: Noble|Season 1]], Tier 10 ({{SeasonPoint|1}}) | ||
|} | |} | ||
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===''Halo Infinite'' - Upgraded GEN1=== | ===''Halo Infinite'' - Upgraded GEN1=== | ||
The CQB helmet and its attachments are available for [[multiplayer]] Spartan [[Armor customization (Halo Infinite)|armor customization]] | The CQB helmet and its attachments are available for [[multiplayer]] Spartan [[Armor customization (Halo Infinite)|armor customization]] on the [[B-class Mjolnir|Mark V [B] armor core]] in ''[[Halo Infinite]]''. | ||
{| class="wikitable" style="width: 75%;" | {| class="wikitable" style="width: 75%;" | ||
! scope="col" style="width: 15%" |Helmet | ! scope="col" style="width: 15%" |Helmet | ||
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! scope="col" style="width: 15%" |Unlock Requirements | ! scope="col" style="width: 15%" |Unlock Requirements | ||
|- | |- | ||
|align="center"|[[File:HINF CQB Helmet | |align="center"|[[File:HINF CQB Helmet Icon_01.png|75px]]<br/>CQB | ||
|Beweglichkeitsrüstungsysteme | |Beweglichkeitsrüstungsysteme | ||
|Beweglichkeitsrüstungsysteme did not design the original CQB pattern, but their improvements and upgrades following the [[Jericho VII]] campaign made the connection inseparable. | |Beweglichkeitsrüstungsysteme did not design the original CQB pattern, but their improvements and upgrades following the [[Jericho VII]] campaign made the connection inseparable. | ||
|Rare | |Rare | ||
| | |TBD | ||
|} | |} | ||
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File:H3 Concept CQB Armor.png|Concept art for the CQB variant for ''[[Halo 3]]''. | File:H3 Concept CQB Armor.png|Concept art for the CQB variant for ''[[Halo 3]]''. | ||
File:H3B - CQB armor.png|CQB in the ''[[Halo 3 Beta]]''. | File:H3B - CQB armor.png|CQB in the ''[[Halo 3 Beta]]''. | ||
File:H3 CQB.png|The CQB | File:H3 CQB.png|The CQB armour in the final build of ''Halo 3''. | ||
File:H3 CQB holding a rocket launcher.png|Render of CQB holding a [[M41 SPNKR]]. | File:H3 CQB holding a rocket launcher.png|Render of CQB holding a [[M41 SPNKR]]. | ||
File:H3 CQB Spartan holding smgs.jpg|Render of a Spartan-II in orange Mark VI CQB armor. | File:H3 CQB Spartan holding smgs.jpg|Render of a Spartan-II in orange Mark VI CQB armor. | ||
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===''Halo 5: Guardians''=== | ===''Halo 5: Guardians''=== | ||
<gallery> | <gallery> | ||
File:H5G-CQBhelmetmodels.jpg|Models of the CQB helmet. | File:H5G-CQBhelmetmodels.jpg|Models of the GEN2 CQB helmet. | ||
File:H5G-CQB.jpg|A Spartan-IV wearing CQB. | File:H5G-CQB.jpg|A Spartan-IV wearing GEN2 CQB. | ||
File:H5G-CQBvsDynast.png|CQB in comparison to [[DYNAST-class Mjolnir]], its post-war replacement. | File:H5G-CQBvsDynast.png|CQB in comparison to [[DYNAST-class Mjolnir]], its post-war replacement. | ||
</gallery> | </gallery> | ||
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===''Halo Infinite''=== | ===''Halo Infinite''=== | ||
<gallery> | <gallery> | ||
File:HINF_Multiplayer Reveal 2021-4.png|A CQB-clad Spartan alongside [[LUMU]] in the [[A New Generation]] trailer. | File:HINF_Multiplayer Reveal 2021-4.png|A CQB-clad Spartan alongside ''[[LUMU]]'' in the [[A New Generation]] trailer. | ||
File:HINF CQB.png|A Spartan wearing the CQB helmet. | File:HINF CQB.png|A Spartan wearing the CQB helmet. | ||
</gallery> | </gallery> | ||
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{{Armor/Permutation|H3|HR|H5G|HI}} | {{Armor/Permutation|H3|HR|H5G|HI}} | ||
{{ | {{Mjolnir|IV|V|GEN2|GEN3}} | ||
[[Category:MJOLNIR armor]] | [[Category:MJOLNIR armor]] | ||
[[Category:Halo Infinite multiplayer armor permutations]] | [[Category:Halo Infinite multiplayer armor permutations]] |