Editing CQB-class Mjolnir

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{{Status|Canon}}
{{Era|HCW|Post}}
{{Armor infobox
{{Armor Infobox
|name=CQB
|name=CQB
|image={{tabcontainer|title3=GEN1 Mark VI|content3=[[File:HTMCC H3 CQB Crop.png|250px]]|title4=GEN1 Mark V|content4=[[File:HR CQB Helmet Icon.png|250px]]}}
|image=<div class="tabcontainer">
|manufacturer=[[Beweglichkeitsrüstungsysteme]]{{Ref/Book|Id=EVG|EVG|Page=39}}{{Ref/Game|Id=h3shoulder|H3|Armor permutations (Halo 3)|Spartan Armor Customization|Detail=CQB - Shoulder Description|Quote=Developed at Beweglichrüstungsysteme of Essen and tested at the Special Warfare Center in Songnam, the Mjolnir/C variant focuses on improving combat survivability and mobility.}}{{Ref/Site|Id=bnet|URL=http://halo.bungie.net/projects/halo3/content.aspx?link=CQBfiction|Site=Bungie.net|Page=Spartan Variant: C.Q.B.|D=24|M=5|Y=2013}}{{Ref/Game|Id=HR|HR|Armor permutations (Halo: Reach)|Armory|Detail=CQB - Helmet Description|Quote=Developed at Beweglichrüstungsysteme and tested at the UNSC's Special Warfare Center.}}
<div class="tabbox"><div class="tab">GEN1 Mark V</div>
|testsite=[[Special Warfare Center Essen]], [[Unified German Republic|Deutschland]] (developed){{Ref/Reuse|EVG}}{{Ref/Reuse|h3shoulder}}{{Ref/Reuse|bnet}}{{Ref/Reuse|HR}}{{Ref/Game|Id=h3helmet|H3|Armor permutations (Halo 3)|Spartan Armor Customization|Detail=CQB - Helmet Description|Quote=The Mjolnir/C variant was developed and tested at UNSC facilities in Essen, Deutschland, and Songnam, Hanguk, respectively, integrating feedback gathered from the Jericho VII Theater.}}
[[File:HR CQB.png|250px]]
[[Special Warfare Center Seongnam]], [[Korea|Hanguk]] (tested){{Ref/Reuse|EVG}}{{Ref/Reuse|h3shoulder}}{{Ref/Reuse|bnet}}{{Ref/Reuse|HR}}{{Ref/Reuse|h3helmet}}
</div>
<div class="tabbox"><div class="tab">GEN1 Mark VI</div>
[[File:H3 CQB.png|250px]]
</div>
</div>
|manufacturer=[[Beweglichkeitsrüstungsysteme]]<ref name="EVG">'''[[Halo: The Essential Visual Guide]]''', ''pages 39 (CQB Armor)''</ref><ref name="H3Shoulder">'''[[Halo 3]]''' ''- [[Armor permutations (Halo 3)|Appearance]] - Armor - Armor Classification:Spartan - Shoulder - CQB description''</ref><ref name="bnet">[http://halo.bungie.net/projects/halo3/content.aspx?link=cqbfiction '''Bungie.net''': ''C.Q.B.: Close Quarters Battle'']</ref><ref name="HR">'''[[Halo: Reach]]''' ''- [[Armor permutations (Halo: Reach)|The Armory]] - Helmet - CQB description''</ref>
|testsite=[[Special Warfare Center Essen]], [[Unified German Republic|Deutschland]] (developed)<ref name="EVG"/><ref name="bnet"/><ref name="H3Shoulder"/><ref name="H3Helmet">'''Halo 3''' ''- Appearance - Armor - Armor Classification:Spartan - Helmet - CQB description''</ref><ref name="HR"/><br>
[[Special Warfare Center Seongnam]], [[Korea|Hanguk]] (tested)<ref name="EVG"/><ref name="H3Shoulder"/><ref name="bnet"/><ref name="H3Helmet"/><ref name="HR"/>
|type=MJOLNIR (GEN1)
|type=MJOLNIR (GEN1)
*[[MJOLNIR Powered Assault Armor/Mark V|Mark V]]{{Ref/Reuse|EVG}}{{Ref/Reuse|HR}}
*[[MJOLNIR Powered Assault Armor/Mark V|Mark V]]<ref name="EVG"/><ref name="HR"/>
*[[MJOLNIR Powered Assault Armor/Mark VI|Mark VI]]{{Ref/Reuse|EVG}}{{Ref/Reuse|bnet}}
*[[MJOLNIR Powered Assault Armor/Mark VI|Mark VI]]<ref name="EVG"/><ref name="bnet"/>
[[MJOLNIR (GEN2)]] {{C|Compatible}}{{Ref/Game|Id=H5G|H5G|Armor permutations (Halo 5: Guardians)|Spartan Appearance Customization|Detail=CQB - Helmet Description|Quote=Beweglichrüstungsysteme houses the results of its decades-long work with reaction enhancers and predictive movement algorithms in the protective armored shell of battle-tested CQB helmets.}}
[[MJOLNIR (GEN2)]]<ref name="H5G1">'''[[Halo 5: Guardians]]''' ''- [[Armor permutations (Halo 5: Guardians)|Customization]] - Helmet - CQB description''</ref>
<br>[[MJOLNIR (GEN3)]] {{C|Compatible}}{{Ref/Generic|Id=ANG|[[A New Generation]]}}
|role=Close quarters combat<ref name="EVG"/><ref name="bnet"/><ref name="H3Body">'''Halo 3''' ''- Appearance - Armor - Armor Classification:Spartan - Body - CQB description''</ref>
|role=Close quarters combat{{Ref/Reuse|EVG}}{{Ref/Reuse|bnet}}{{Ref/Game|Id=h3body|H3|Armor permutations (Halo 3)|Spartan Armor Customization|Detail=CQB - Body Description|Quote=The intent with the Mjolnir Mark VI Powered Assault Armor/C variant was to improve survivability in close combat, specifically by looking at alternative methods of K dispersal and improving joint mobility.
|hideb=]]
}}
}}
}}


The '''MJOLNIR Powered Assault Armor/C variant''', colloquially known as the '''Close Quarters Battle''' ('''CQB''') armor, is a variant of the [[MJOLNIR Powered Assault Armor]] manufactured by [[Beweglichkeitsrüstungsysteme]].{{Ref/Reuse|EVG}}{{Ref/Reuse|h3shoulder}}{{Ref/Reuse|bnet}}{{Ref/Reuse|HR}}
The''' MJOLNIR Powered Assault Armor/C variant''', colloquially known as the '''Close Quarters Battle''' ('''CQB''') armor, is a variant of the [[MJOLNIR Powered Assault Armor]] manufactured by [[Beweglichkeitsrüstungsysteme]].<ref name="EVG"/><ref name="bnet"/><ref name="H3Shoulder"/><ref name="HR"/>


==GEN1 overview==
==GEN1 information==
===Design details===
===Overview===
The CQB variant specializes in the improvement of survivability in close quarters engagements, this was done in the dispersal of kinetic energy, by looking at alternate methods to disperse the kinetic energy versus momentum transferred by a Spartan during combat. In addition the CQB's armor components are designed to optimize joint mobility in close quarters, and have an improved field of view.{{Ref/Reuse|EVG}}{{Ref/Reuse|h3shoulder}}{{Ref/Reuse|bnet}}{{Ref/Reuse|h3body}}
The CQB variant specializes in the improvement of survivability in close quarters engagements, this was done in the dispersal of kinetic energy, by looking at alternate methods to disperse the kinetic energy versus momentum transferred by a Spartan during combat. In addition the CQB's armor components are designed to optimize joint mobility in close quarters, and have a improved field of view.<ref name="EVG"/><ref name="bnet"/><ref name="H3Shoulder"/><ref name="H3Body"/>


Although CQB surpasses [[CQC-class Mjolnir|CQC]] in overall integration, the variant's ability to allow ''ad hoc'' modifications is limited in comparison.{{Ref/Reuse|EVG}}{{Ref/Book|Id=EVGCQC|EVG|Page=40}} The helmet is compatible with the [[AN/PCK-221 FARNDALE]] Command Network Module, the [[AN/PZY-990T STARLIGHT]] and [[PZY-955SSA WILLOW]] remote sensors and the [[UA/Type C1|Type C1]] UA module.
Although CQB surpasses [[CQC-class Mjolnir|CQC]] in overall integration, the variant's ability to allow ''ad hoc'' modifications is limited in comparison.<ref name="EVG"/><ref name="EVGCQC">'''[[Halo: The Essential Visual Guide]]''', ''pages 40 (CQC Armor)''</ref>
 
<gallery class=center>
File:HR CQB armor ref.jpg|Turnaround reference of the CQB helmet on the Mark V armor.
File:HR CQB Hel Ref.jpg|Turnaround reference of the Mark V CQB helmet.
File:HR CQB Attach Ref.jpg|Mark V CQB helmet with HU/RS/CNM and UA/HUL attachments.
File:H3 CQB ref.jpg|Overview of the Mark VI CQB variant.
File:H3 CQB Armor close up.png|Close-up of the Mark VI CQB variant.
</gallery>


===Development history===
===Development history===
As early as [[2525]] developmental Mjolnir permutations utilized physical architecture that would eventually be used for CQB.{{Ref/Site|URL=https://www.halowaypoint.com/en-us/news/canon-fodder-a-time-to-give-tanks|Site=Halo Waypoint|Page=Canon Fodder: A Time to Give Tanks|D=28|M=7|Y=2021}}{{Ref/Site|URL=https://www.halowaypoint.com/en-us/forums/db05ce78845f4120b062c50816008e5d/topics/about-that-fall-of-reach-animated-series-trailer/e114975f-ddcc-4109-bf72-e4d8efc29ec5/posts?page=2#post37|Site=Halo Waypoint|Page=About that Fall of Reach Animated Series Trailer|D=28|M=7|Y=2021}} [[Samuel-034]] used such a variant during the [[Battle of Chi Ceti]]{{Ref/Film|TFoRAS}} and [[Daisy-023]] used a similar variant.{{Ref/Film|Homecoming}}
As early as [[2525]] developmental Mjolnir permutations utilized physical architecture that would eventually be used for CQB.<ref>[https://www.halowaypoint.com/en-us/community/blog-posts/canon-fodder-a-time-to-give-tanks '''Halo Waypoint''': ''Canon Fodder 10/8/2015: Issue 45 A Time to Give Tanks'']</ref><ref>[https://www.halowaypoint.com/en-us/forums/db05ce78845f4120b062c50816008e5d/topics/about-that-fall-of-reach-animated-series-trailer/e114975f-ddcc-4109-bf72-e4d8efc29ec5/posts?page=2#post37 '''Halo Waypoint''': ''ABOUT THAT FALL OF REACH ANIMATED SERIES TRAILER'']</ref> [[Samuel-034]] used such a variant during the [[Battle of Chi Ceti]]<ref>'''[[Halo: The Fall of Reach - The Animated Series]]'''</ref> and [[Daisy-023]] used a similar variant.<ref>'''[[Halo Legends]]: [[Homecoming]]'''</ref>


When evaluating different opportunities to improve MJOLNIR across an assortment of engagement types, German-based [[Beweglichkeitsrüstungsysteme]] proposed two distinctive variants CQC and CQB with one focus. Using data gathered from the UNSC's [[Battle of Jericho VII|campaign]] on [[Jericho VII]], that focus was to further improve the survivability in close quarter engagements.{{Ref/Reuse|EVG}}{{Ref/Reuse|h3shoulder}}{{Ref/Reuse|bnet}}{{Ref/Reuse|HR}}{{Ref/Reuse|h3helmet}}{{Ref/Reuse|EVGCQC}}{{Ref/Game|Id=HI|HINF|Armor customization (Halo Infinite)|Armor Hall|Detail=CQB - Helmet Description|Quote=Beweglichkeitsrüstungsysteme did not resign the original CQB pattern, but their improvements and upgrades following the Jericho VII campaign made the connection inseparable.}}
When evaluating different opportunities to improve MJOLNIR across an assortment of engagement types, German-based [[Beweglichkeitsrüstungsysteme]] proposed two distinctive variants CQC and CQB with one focus. Using data gathered from the UNSC's [[Battle of Jericho VII|campaign]] on [[Jericho VII]], that focus was to further improve the survivability in close quarter engagements.<ref name="EVG"/><ref name="EVGCQC"/><ref name="bnet"/><ref name="H3Shoulder"/><ref name="H3Helmet"/><ref name="HR"/>


Field-tested at the [[Special Warfare Center Essen]], in [[Germany|Deutschland]], and integrating feedback gathered from the [[Special Warfare Center Seongnam]], in [[Korea]], CQB was ultimately launched as a successor to CQC{{Ref/Game|Id=HRCQC|HR|Armor permutations (Halo: Reach)|Armory|Detail=CQC - Helmet Description|Quote=Predecessor to current MJOLNIR/C variant; less rigid design allows for field upgrades.}}  on the [[MJOLNIR Powered Assault Armor/Mark V|Mark V]] platform.{{Ref/Reuse|EVG}}{{Ref/Reuse|bnet}} Its advances were eventually incorporated into the [[MJOLNIR Powered Assault Armor/Mark VI|Mark VI]] series.{{Ref/Reuse|EVG}}{{Ref/Reuse|bnet}}{{Ref/Reuse|HR}}{{Ref/Reuse|h3helmet}}
Field-tested at the [[Special Warfare Center Essen]], in [[Germany|Deutschland]], and integrating feedback gathered from the [[Special Warfare Center Seongnam]], in [[Korea]], CQB was ultimately launched on the [[MJOLNIR Powered Assault Armor/Mark V|Mark V]] platform.<ref name="EVG"/><ref name="bnet"/> Its advances were eventually incorporated into the [[MJOLNIR Powered Assault Armor/Mark VI|Mark VI]] series.<ref name="EVG"/><ref name="bnet"/><ref name="H3Helmet"/><ref name="HR"/>


By [[2558]], the GEN1 CQB helmet could be requisitioned by [[Spartan Operations|Spartans]] for use with their GEN2 Mjolnir suits.{{Ref/Reuse|H5G}} As late as [[2560]], the GEN1 CQB helmet could still be requisitioned by Spartans, upgraded to be roughly equivalent to GEN3.{{Ref/Site|Id=CFParallel|URL=https://www.halowaypoint.com/en-us/news/parallel-threads|Site=Halo Waypoint|Page=Canon Fodder - Parallel Threads|D=25|M=6|Y=2021}}
===Usage===
<gallery class=center>
The CQB armor was used successfully throughout 2552.<ref name="EVG"/>
File:HTFORTAS-Blue.jpg|Samuel-034 wearing CQB-like Mjolnir Mark IV during the Battle of Chi Ceti.
File:HTFORTAS Mark IV CQB-like Mjolnir.png|Close up of the CQB-like Mark IV armor worn by Samuel-034.
File:HL Homecoming CQB-like variant.jpg|Daisy-023 in her CQB-like armor during the [[Human-Covenant War]].
File:H5G CQB Helmet Icon.png|GEN2 compatible CQB helmet circa October 2558.
</gallery>


===Usage===
==GEN2 information==
The CQB armor was used successfully throughout 2552.{{Ref/Reuse|EVG}}
===GEN2 compatibility===
As late as [[2558]], the GEN1 CQB helmet could be requisitioned by [[Spartan Operations|Spartans]] for use with their GEN2 Mjolnir suits.<ref name="H5G1"/>


==In-game information==
==In-game information==
===''Halo 3'' - Mark VI GEN1===
===''Halo 3'' (Mark VI)===
The CQB [[Armor customization (Halo 3)|armor permutation]] is one of the default unlocked armor sets available in ''Halo 3''. In the ''[[Halo: The Master Chief Collection]]'' edition of ''Halo 3'', the CQB armor (like all ''Halo 3'' permutations) is unlocked by default.
====Helmet====
{| class="wikitable" style="width: 75%;"
'''Unlock''': Starter.
! style="width: 15%"|Armor
*Description: The Mjolnir/C variant was developed and tested at UNSC facilities in Essen, Deutschland, and Songnam, Hanguk, respectively, integrating feedback gathered from the Jericho VII Theater.  
! style="width: 55%"|Description
! style="width: 15%"|Unlock requirements<br/>(''Halo 3'')
! style="width: 15%"|Unlock requirements<br/>(''Halo: MCC'')
|- align="center"
|rowspan=4|[[File:HTMCC H3 CQB Menu Render.png|100px]]<br/>CQB
|align="left"|'''Helmet:''' The Mjolnir/C variant was developed and tested at UNSC facilities in Essen, Deutschland, and Songnam, Hanguk, respectively, integrating feedback gathered from the Jericho VII Theater.  
|rowspan=4|Unlocked by default.
|rowspan=4|Unlocked by default.
|- align="center"
|align="left"|'''Shoulder:''' Developed at Beweglichrüstungsysteme of Essen and tested at the Special Warfare Center in Songnam, the Mjolnir/C variant focuses on improving combat survivability and mobility.
|- align="center"
|align="left"|'''Chest:''' The intent with the Mjolnir Mark VI Powered Assault Armor/C variant was to improve survivability in close combat, specifically by looking at alternative methods of K dispersal and improving joint mobility.
|- align="center"
|align="left"|'''MCC:''' CQB variants of the Mjolnir Mark VI have enhanced kinetic dispersal layers and improved joint mobility.
|}


===''Halo: Reach'' - Mark V GEN1===
====Shoulder pauldron====
The CQB helmet is available as an unlockable helmet [[Armor customization (Halo: Reach)|armor permutation]] in ''Halo: Reach''. Alongside the [[MP-class Mjolnir|Military Police]] helmet and [[Armor accessories/UA|UA/Base Security <nowiki>[W]</nowiki>]] chest, it cannot be unlocked in ''Halo: Reach'' through regular in-game means. Instead, it is unlocked by completing [[achievement]]s for ''Halo 3'' and ''[[Halo 3: ODST]]'' and [[career milestones]] on ''Halo Waypoint''. Following the shutdown of [[Xbox 360]] ''Halo'' online services in December [[2021]], this achievement will no longer be attainable.{{Ref/Site|Id=shutdown|D=01|M=6|Y=2020|URL=https://www.halowaypoint.com/en-us/news/sunsetting-halo-xbox-360-game-services-in-2021|Site=Halo Waypoint|Page=Sunsetting Halo Xbox 360 Game Services in 2021}} 
'''Unlock''': Starter.
*Description: Developed at Beweglichrüstungsysteme of Essen and tested at the Special Warfare Center in Songnam, the Mjolnir/C variant focuses on improving combat survivability and mobility.


The helmet is unlockable as part of [[Season 1: Noble]] in ''[[Halo: The Master Chief Collection]]''.
====Chest====
{| class="wikitable" style="width: 75%;"
'''Unlock''': Starter.
! style="width: 15%"|Helmet
*Description: The intent with the Mjolnir Mark VI Powered Assault Armor/C variant was to improve survivability in close combat, specifically by looking at alternative methods of K dispersal and improving joint mobility.
! style="width: 40%"|Description
! style="width: 30%"|Unlock requirements<br/>(''Halo: Reach'')
! style="width: 15%"|Unlock requirements<br/>(''Halo: MCC'')
|- align="center"
|[[File:HR CQB Helmet Icon.png|75px]]<br/>CQB
|align="left"|The MJOLNIR/C variant was developed and tested at UNSC facilities in Esson and Songnam, respectively.<br>Developed at Beweglichrüstungsysteme and tested at the UNSC's Special Warfare Center.
|Reach ''[[Halo Waypoint]]'' [[Career milestones|Career Milestone 20]] and [[Folks Need Heroes...]] achievement.
|[[Series 1: Noble|Series 1]], Tier 1 ({{SeasonPoint|1}})
|- align="center"
|[[File:HR CQB HURS Helmet Icon.png|75px]]<br/>CQB ([[Hardened uplink/remote sensor package|HU/RS]]/[[Command Network Module|CNM]])
|align="left"|Hardened uplink/remote sensor package with command network module.
|Reach ''Halo Waypoint'' Career Milestone 25 and complete the [[Campaign Complete: Heroic (Halo 3: ODST achievement)|Campaign Complete: Heroic]] achievement in ''Halo 3: ODST''. CQB must already be unlocked.
|[[Series 1: Noble|Series 1]], Tier 6 ({{SeasonPoint|1}})
|- align="center"
|[[File:HR CQB UAHUL Helmet Icon.png|75px]]<br/>CQB ([[Armor accessories/UA|UA]]/[[Hardened Uplink|HUL]])
|align="left"|Up-armored variant with hardened uplink module for MILINT acquisition.
|Reach ''Halo Waypoint'' Career Milestone 30 and complete the [[Campaign Complete: Legendary (Halo 3 achievement)|Campaign Complete: Legendary]] achievement in ''Halo 3''  and [[Gods Must Be Strong]] achievement in ''Halo: Reach''. CQB HU/RS/CNM must already be unlocked.
|[[Series 1: Noble|Series 1]], Tier 10 ({{SeasonPoint|1}})
|}


===''Halo 5: Guardians'' - Upgraded GEN1===
===''Halo: Reach'' (Mark V)===
The CQB helmet was one of a number of ''Reach''-themed helmets and armors added into ''[[Halo 5: Guardians]]'' via the [[List of REQ cards/REQ Packs|Classic Helmet REQ Pack]].  
====Helmet====
{| class="wikitable" style="width: 75%;"
The MJOLNIR/C variant was developed and tested at UNSC facilities in Esson and Songnam, respectively<br>
! style="width: 15%"|Helmet
'''Base Requirements''': Waypoint Career Milestone 20 and [[Folks Need Heroes...]] achievement.
! style="width: 70%"|Description
*Description: Developed at Beweglichrüstungsysteme and tested at the UNSC's Special Warfare Center.
! style="width: 15%"|Unlock requirements<br/>(''Halo 5: Guardians'')
'''HU/RS/CNM Requirements''': Waypoint Career Milestone 25 + [[Campaign Complete: Heroic (Halo 3: ODST achievement)|Campaign Complete: Heroic(Halo 3: ODST)]] achievement + CQB: Base.
|- align="center"
*Description: Hardened uplink/remote sensor package with command network module.
|[[File:H5G REQ Helmets CQB Rare.png|100px]]
'''UA/HUL Requirements''': Waypoint Career Milestone 30 + [[Campaign Complete: Legendary (Halo 3 achievement)|Campaign Complete: Legendary(Halo 3)]] achievement + [[Gods Must Be Strong]] achievement + CQB: HU/RS/CNM
|align="left"|Beweglichrüstungsysteme houses the results of its decades-long work with reaction enhancers and predictive movement algorithms in the protective armored shell of battle-tested CQB helmets.
*Description: Up-armored variant with hardened uplink module for MILINT acquisition.
|align="left"|
*Rare [[List of REQ cards|REQ card]]
*Unlock the [[List of REQ cards/REQ Packs|Classic Helmet REQ Pack]] for {{RP|1,250}}
|}


===''Halo Infinite'' - Upgraded GEN1===
===''Halo 5: Guardians'' (GEN2)===
The CQB helmet and its attachments are available for [[multiplayer]] Spartan [[Armor customization (Halo Infinite)|armor customization]] in ''[[Halo Infinite]]''. The CQB knee pads are available on the [[B-class Mjolnir|Mark V [B] armor core]].
'''Unlock''': Rare [[REQ card]]
{| class="wikitable" style="width: 75%;"
*Helmet Description: Beweglichrüstungsysteme houses the results of its decades-long work with reaction enhancers and predictive movement algorithms in the protective armored shell of battle-tested CQB helmets.
! scope="col" style="width: 15%" |Helmet  
! scope="col" style="width: 15%" |Manufacturer
! scope="col" style="width: 45%" |Lore
! scope="col" style="width: 10%" |Rarity
! scope="col" style="width: 15%" |Unlock Requirements
|-
|align="center"|[[File:HINF CQB Helmet Icon 01.png|75px]]<br/>CQB
|Beweglichkeitsrüstungsysteme
|Beweglichkeitsrüstungsysteme did not design the original CQB pattern, but their improvements and upgrades following the [[Jericho VII]] campaign made the connection inseparable.
|Rare
|[[Winter Update]] Battle Pass level 10 (Free)
|-
|align="center"|[[File:HINF UA Type CQB Knee Icon.png|75px]]<br/>[[UA attachments|UA]]/Type CQB<br/>
|Beweglichkeitsrüstungsysteme
|Supplemental leg armor.
|Epic
|[[Noble Intention]] [[Event]] Pass level 3 (Free)
|}


==Trivia==
==Trivia==
*According to a survey taken by Bungie around 14 March 2008, the CQB chest was the most used Spartan chestpiece in ''Halo 3'', and the helmet was the fourth most used.{{Ref/Site|URL=https://halo.bungie.net/News/content.aspx?cid=13368|Site=Bungie.net|Page=Bungie Weekly Update: 3/14/08|D=13|M=10|Y=2014}}
{{Linkbox|gallery=yes|gallerypage=Images of MJOLNIR CQB}}
*According to a survey taken by Bungie, the CQB chest was one of the most used Spartan chest plates in ''Halo 3''.{{Citation needed}}
*The CQB helmet very closely resembles the main character from the videogame ''Timeshift'''s helmet. Whether this resemblance was intentional by Bungie, Saber Interactive or neither is unknown.
*The [[Mark IV]] [[MJOLNIR Powered Assault Armor/Mark IV(G)|Grenadier]] shoulder pieces bear a striking resemblance to the CQB shoulders from Halo 3.


==Gallery==
==Gallery==
{{Linkbox|gallery=yes|gallerypage=Images of MJOLNIR CQB}}
===''Halo 3''===
<gallery>
<gallery>
File:H3 Concept CQB Armor.png|Concept art for the CQB variant for ''[[Halo 3]]''.
File:Halo 3 CQB Armor Concept.png|Concept art for the CQB variant for ''[[Halo 3]]''.
File:H3B - CQB armor.png|CQB in the ''[[Halo 3 Beta]]''.
File:H3B - CQB armor.png|CQB in the ''[[Halo 3 Beta]]''.
File:H3 CQB.png|The CQB armor in the final build of ''Halo 3''.
File:Halo3 Spartan-smg-01.jpg|Render of a Spartan-II in orange Mark VI CQB armor.
File:H3 CQB holding a rocket launcher.png|Render of CQB holding a [[M41 SPNKR]].
File:H3 CQB holding a rocket launcher.png|Render of CQB holding a [[M41 SPNKR]].
File:H3 CQB Spartan holding smgs.jpg|Render of a Spartan-II in orange Mark VI CQB armor.
File:CQBArmor.png|MJOLNIR Mark VI CQB variant.
File:H3 CQB overview.jpg|Close-up of the CQB Mark VI variant.
File:AP CQB.jpg|Close-up of the CQB Mark VI variant in ''Halo 3''.
File:HTMCC-H3 CQB Closeup.jpg|A Spartan-II clad in full CQB armor.
File:H3 CQB ref.jpg|Overview of the Mark VI [C] variant.
File:HTMCC-H3 CQB Closeup2.jpg|A Spartan-II clad in full CQB armor.
File:Cvariant.jpg|Daisy-023 in her armor that looks similar to CQB armor in ''[[Halo Legends]]'': ''[[Homecoming]]''.
</gallery>
File:Reach_concept-CQB.jpg|Concept art of the CQB helmet for ''[[Halo: Reach]]''.
 
File:HR CQB armor ref.jpg|Overview of the CQB helmet on the Mark V armor.
===''Halo: Reach''===
File:HR CQB Hel Ref.jpg|Mark V CQB helmet reference.  
<gallery>
File:HR CQB Attach Ref.jpg|Reference of the Mark V CQB helmet attachments.
File:HR Concept CQB helmet.jpg|Concept art of the CQB helmet for ''[[Halo: Reach]]''.
File:HTFOR-Blue.jpg|Samuel-034 wearing CQB-like Mjolnir Mark IV in ''[[Halo: The Fall of Reach - The Animated Series]]''.
File:HR CQB.png|The CQB helmet on the Mark V armor.
File:Mark IV CQB.png|Close up of the CQB-like Mark IV armor.
File:HR CQB Helmet.jpg|Mark V CQB helmet in ''Halo: The Master Chief Collection''.
File:H5G-CQBhelmetmodels.jpg|Models of the CQB helmet for ''[[Halo 5: Guardians]]''.
File:HR CQB HU RS CNM.jpg|Mark V CQB helmet with HU, RS and CNM attachments in ''Halo: The Master Chief Collection''.  
File:H5G-CQB.jpg|A Spartan-IV wearing GEN2 CQB.
File:HR CQB UA HUL.jpg|An up-armored CQB helmet with HUL attachment in ''Halo: The Master Chief Collection''.  
</gallery>
 
===''Halo 5: Guardians''===
<gallery>
File:H5G-CQBhelmetmodels.jpg|Models of the CQB helmet.
File:H5G-CQB.jpg|A Spartan-IV wearing CQB.
File:H5G-CQBvsDynast.png|CQB in comparison to [[DYNAST-class Mjolnir]], its post-war replacement.
File:H5G-CQBvsDynast.png|CQB in comparison to [[DYNAST-class Mjolnir]], its post-war replacement.
</gallery>
===''Halo Infinite''===
<gallery>
File:HINF_Multiplayer Reveal 2021-4.png|A CQB-clad Spartan alongside [[LUMU]] in the [[A New Generation]] trailer.
File:HINF CQB.png|A Spartan wearing the CQB helmet.
File:HINF Spartan CQB 01.jpg|A Spartan with the CQB helmet and UA/Type CQB knee pads.
File:HINF Spartan CQB 02.jpg|A CQB-clad Spartan on [[Behemoth]].
File:HINF - Winter Update - CQB promo.jpg|Promotional image featuring CQB.
</gallery>
</gallery>


==List of appearances==
==List of appearances==
*''[[Halo 3]]'' {{1st}}
*''[[Halo 3]]'' {{1st}}
*''[[Halo Legends]]''
**''[[Homecoming]]''
*''[[Halo: Reach]]''
*''[[Halo: Reach]]''
*''[[Halo Legends]]''
*''[[Halo: The Fall of Reach - The Animated Series]]''
**''[[Homecoming]]'' {{C|Possible appearance}}
*''[[Halo: The Fall of Reach - The Animated Series]]'' {{C|Possible appearance}}
*''[[Halo 5: Guardians]]''
*''[[Halo 5: Guardians]]''
*''[[Halo Infinite]]''


== Sources ==
== Sources ==
{{Ref/Sources}}
<references/>


{{Armor/Permutation|H3|HR|H5G|HI}}
{{Armor/Permutation}}
{{Navbox/Universe/Mjolnir|Overview|GEN1}}
{{Mjolnir}}
[[Category:MJOLNIR armor]]
[[Category:MJOLNIR Armor]]
[[Category:Halo Infinite multiplayer armor permutations]]
[[Category:Halo 5: Guardians multiplayer armor permutations]]
[[Category:Halo: Reach multiplayer armor permutations]]
[[Category:Halo 3 multiplayer armor permutations]]

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