Editing CBRN module
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{{Status|Canon}} | {{Status|Canon}} | ||
[[File:CBRNHUL.png|thumb|300px|The CBRN module (right) with a [[Command Network Module]] (left).]] | [[File:CBRNHUL.png|right|thumb|300px|The CBRN module (right) with a [[Command Network Module]] (left).]] | ||
The '''CBRN module''', short for the '''[[Wikipedia:Chemical, biological, radiological, and nuclear|Chemical, Biological, Radiological and Nuclear]] module''', is an external attachment for several [[MJOLNIR Powered Assault Armor/Mark V|MJOLNIR Mark V]] and [[MJOLNIR Powered Assault Armor (GEN3)|[GEN3]]] helmets.{{Ref/Game|HR|Armor permutations (Halo: Reach)|Armory}}{{Ref/Site|Id=xbox|D=14|M=6|Y=2021|URL=https://www.xbox.com/en-GB/games/halo-infinite|Site=Xbox|Page=Halo Infinite}} | The '''CBRN module''', short for the '''[[Wikipedia:Chemical, biological, radiological, and nuclear|Chemical, Biological, Radiological and Nuclear]] module''', is an external attachment for several [[MJOLNIR Powered Assault Armor/Mark V|MJOLNIR Mark V]] and [[MJOLNIR Powered Assault Armor (GEN3)|[GEN3]]] helmets.{{Ref/Game|HR|Armor permutations (Halo: Reach)|Armory}}{{Ref/Site|Id=xbox|D=14|M=6|Y=2021|URL=https://www.xbox.com/en-GB/games/halo-infinite|Site=Xbox|Page=Halo Infinite}} | ||
==Overview== | ==Overview== | ||
=== | ===Specifications=== | ||
CBRN modules are typically filter attachments worn externally on the "mouth" area of helmets.{{Ref/Reuse|mk55}} | CBRN modules are typically filter attachments worn externally on the "mouth" area of helmets.{{Ref/Reuse|mk55}} | ||
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[[File:HINF AML 201-1 CBRN Helmet Attachment Icon.png|thumb|150px|The AML 201-1 module on the [[LECHUZA-class Mjolnir|Lechuza]] helmet.]] | [[File:HINF AML 201-1 CBRN Helmet Attachment Icon.png|thumb|150px|The AML 201-1 module on the [[LECHUZA-class Mjolnir|Lechuza]] helmet.]] | ||
Manufactured by [[Watershed Division]], the AML 201-1 CBRN module contain an unknown type of programmable matter and hives for nanomachine swarms that augment a Spartan's respiratory efficiency. The analysis process is complicated by how the nanomachines become inert outside the helmet or host Spartan.{{Ref/Game|Id=aml201|HINF|Armor customization (Halo Infinite)|Armor Hall|Detail=AML 201-1 CBRN - Helmet Attachment Description|Quote=These modules contain an unknown type of programmable matter and hives for nanomachine swarms that augment a Spartan's respiratory efficiency. The machines become inert outside the helmet or host Spartan, which complicates analysis.}} | Manufactured by [[Watershed Division]], the AML 201-1 CBRN module contain an unknown type of programmable matter and hives for nanomachine swarms that augment a Spartan's respiratory efficiency. The analysis process is complicated by how the nanomachines become inert outside the helmet or host Spartan.{{Ref/Game|Id=aml201|HINF|Armor customization (Halo Infinite)|Armor Hall|Detail=AML 201-1 CBRN - Helmet Attachment Description|Quote=These modules contain an unknown type of programmable matter and hives for nanomachine swarms that augment a Spartan's respiratory efficiency. The machines become inert outside the helmet or host Spartan, which complicates analysis.}} | ||
{{clear}} | {{clear}} | ||
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[[File:HINF MK17 MOD1 CBRN KUZNETS Helmet Attachment Icon.png|thumb|150px|The MK17 MOD1 KUZNETS module on the [[BRAWLER-class Mjolnir|Brawler]] helmet.]] | [[File:HINF MK17 MOD1 CBRN KUZNETS Helmet Attachment Icon.png|thumb|150px|The MK17 MOD1 KUZNETS module on the [[BRAWLER-class Mjolnir|Brawler]] helmet.]] | ||
Manufactured by [[Korolev Heavy Industries]], the MK17 MOD1 KUZNETS module is specialized for the interiors of Forerunner megastructures.{{Ref/Game|Id=mk17|HINF|Armor customization (Halo Infinite)|Armor Hall|Detail=MK17 MOD1 CBRN/KUZNETS - Helmet Attachment Description|Quote=The difference between extremely hazardous industrial processing environments and the interiors of Forerunner megastructures is quite small.}} | Manufactured by [[Korolev Heavy Industries]], the MK17 MOD1 KUZNETS module is specialized for the interiors of Forerunner megastructures.{{Ref/Game|Id=mk17|HINF|Armor customization (Halo Infinite)|Armor Hall|Detail=MK17 MOD1 CBRN/KUZNETS - Helmet Attachment Description|Quote=The difference between extremely hazardous industrial processing environments and the interiors of Forerunner megastructures is quite small.}} | ||
{{clear}} | {{clear}} | ||
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=== | ===EOD-style module === | ||
[[File: | [[File:HR EOD Helmet Icon.png|thumb|150px|The CBRN module on the standard EOD helmet.]] | ||
This EOD-style module is a pair of filter attachments on either side of the helmet. It is employed on the standard Mark V EOD-class Mjolnir helmet, but it could be removed for other helmet attachments.{{Ref/Game|HR|Armor permutations (Halo: Reach)|Armory|Detail=EOD UA/HUL - Helmet model}} | |||
This module has been observed to be compatible with the following helmets: | |||
*[[EOD-class Mjolnir|EOD]]{{Ref/Game|Id=eod|HR|Armor permutations (Halo: Reach)|Armory|Detail=EOD Helmet model}} | |||
*[[GUNGNIR-class Mjolnir|GUNGNIR]]{{Ref/Reuse|cbrn}} | |||
*[[SECURITY-class Mjolnir|Security]]{{Ref/Reuse|cbrncnm}} | |||
{{clear}} | {{clear}} | ||
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The CBRN modules serve as cosmetics and have no impact on gameplay. | The CBRN modules serve as cosmetics and have no impact on gameplay. | ||
===''Halo: Reach''=== | ===''Halo: Reach''=== | ||
Two of the CBRN modules are available as attachments on several helmets in the [[Armor customization (Halo: Reach)|armor permutations]] of ''[[Halo: Reach]]''. The device is priced at different levels of [[Credit]]s, depending on the base helmets. In ''[[Halo: The Master Chief Collection]]'', the same CBRN-attached helmets are unlockable in [[Season 1: Noble]], while the AKIS-style module added in [[ | Two of the CBRN modules are available as attachments on several helmets in the [[Armor customization (Halo: Reach)|armor permutations]] of ''[[Halo: Reach]]''. The device is priced at different levels of [[Credit]]s, depending on the base helmets. In ''[[Halo: The Master Chief Collection]]'', the same CBRN-attached helmets are unlockable in [[Season 1: Noble]], while the AKIS-style module added in [[Season 5: Anvil]]. | ||
<gallery class=center> | <gallery class=center> | ||
File:HR CQC CBRN Helmet Icon.png|The MK55 CBRN module on the CQC helmet. | File:HR CQC CBRN Helmet Icon.png|The MK55 CBRN module on the CQC helmet. | ||
File:HR Security CBRNCNM Helmet Icon.png|The | File:HR Security CBRNCNM Helmet Icon.png|The EOD-style CBRN module on the Security helmet. | ||
</gallery> | </gallery> | ||
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! scope="col" style="width: 10%" |Rarity | ! scope="col" style="width: 10%" |Rarity | ||
! scope="col" style="width: 20%" |Unlock Requirements | ! scope="col" style="width: 20%" |Unlock Requirements | ||
|- | |- | ||
|align="center"|[[File:HINF MK55 CBRN Helmet Attachment Icon.png|75px]]<br/>MK55 CBRN | |align="center"|[[File:HINF MK55 CBRN Helmet Attachment Icon.png|75px]]<br/>MK55 CBRN | ||
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*Scout | *Scout | ||
|Epic | |Epic | ||
|Purchase "HAZOP Armor Set" Bundle from the [[Shop]] for 2, | |Purchase "HAZOP Armor Set" Bundle from the [[Shop]] for 2,00 cR (or 1,000 cR during a sale) | ||
|} | |} | ||
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! scope="col" style="width: 20%" |Unlock Requirements | ! scope="col" style="width: 20%" |Unlock Requirements | ||
|- | |- | ||
|align="center"|[[File: | |align="center"|[[File:HINF_MK12T2_CBRN_TRAILWATCH_Helmet_Attachment_Icon.png|75px]]<br/>MK12T2 CBRN/TRAILWATCH | ||
|[[Lethbridge Industrial]] | |[[Lethbridge Industrial]] | ||
|Filters and backup life support components certified at the Lethbridge Combat Fields shortly before Concord was interdicted by Created Guardians. | |Filters and backup life support components certified at the Lethbridge Combat Fields shortly before Concord was interdicted by Created Guardians. | ||
| | | | ||
*War Master | *War Master | ||
|Legendary | |Legendary | ||
|Purchase "War Master Armor Set" Bundle from the [[Shop]] for 1,200 cR | |Purchase "War Master Armor Set" Bundle from the [[Shop]] for 1,200 cR | ||
|- | |- | ||
|align="center"|[[File: | |align="center"|[[File:HINF_MK17_MOD1_CBRN_KUZNETS_Helmet_Attachment_Icon.png|75px]]<br/>MK17 MOD1 CBRN/KUZNETS | ||
|[[Korolev Heavy Industries]] | |[[Korolev Heavy Industries]] | ||
|The difference between extremely hazardous industrial processing environments and the interiors of Forerunner megastructures is quite small. | |The difference between extremely hazardous industrial processing environments and the interiors of Forerunner megastructures is quite small. | ||
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|Epic | |Epic | ||
|[[Season 01: Heroes of Reach]] [[Battle Pass]] level 47 (Premium) | |[[Season 01: Heroes of Reach]] [[Battle Pass]] level 47 (Premium) | ||
|} | |} | ||
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*''[[Halo Reach]]'' {{1st}} | *''[[Halo Reach]]'' {{1st}} | ||
*''[[Halo 5: Guardians]]'' | *''[[Halo 5: Guardians]]'' | ||
*''[[Halo Infinite]] | *''[[Halo Infinite]] | ||
==Sources== | ==Sources== | ||
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{{Armor/Permutation|HR|HI}} | {{Armor/Permutation|HR|HI}} | ||
{{Armor|Human}} | {{Armor|Human}} | ||
{{ | {{Mjolnir|V|GEN3}} | ||
[[Category:Armor accessories]] | [[Category:Armor accessories]] | ||
[[Category:Halo: Reach multiplayer armor permutations]] | [[Category:Halo: Reach multiplayer armor permutations]] | ||
[[Category:Halo Infinite multiplayer armor permutations]] | [[Category:Halo Infinite multiplayer armor permutations]] |