Editing CBRN module

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{{Status|Canon}}
{{Status|Canon}}
[[File:CBRNHUL.png|thumb|300px|The CBRN module (right) with a [[Command Network Module]] (left).]]
[[File:CBRNHUL.png|right|thumb|300px|The CBRN module (right) with a [[Command Network Module]] (left).]]


The '''CBRN module''', short for the '''[[Wikipedia:Chemical, biological, radiological, and nuclear|Chemical, Biological, Radiological and Nuclear]] module''', is an external attachment for several [[MJOLNIR Powered Assault Armor/Mark V|MJOLNIR Mark V]] and [[MJOLNIR Powered Assault Armor (GEN3)|[GEN3]]] helmets.{{Ref/Game|HR|Armor permutations (Halo: Reach)|Armory}}{{Ref/Site|Id=xbox|D=14|M=6|Y=2021|URL=https://www.xbox.com/en-GB/games/halo-infinite|Site=Xbox|Page=Halo Infinite}}
The '''CBRN module''', short for the '''[[Wikipedia:Chemical, biological, radiological, and nuclear|Chemical, Biological, Radiological and Nuclear]] module''', is an external attachment for several [[MJOLNIR Powered Assault Armor/Mark V|MJOLNIR Mark V]] and [[MJOLNIR Powered Assault Armor (GEN3)|[GEN3]]] helmets.{{Ref/Game|HR|Armor permutations (Halo: Reach)|Armory}}{{Ref/Site|Id=xbox|D=14|M=6|Y=2021|URL=https://www.xbox.com/en-GB/games/halo-infinite|Site=Xbox|Page=Halo Infinite}}


==Overview==
==Overview==
===Design details===
===Specifications===
CBRN modules are typically filter attachments worn externally on the "mouth" area of helmets.{{Ref/Reuse|mk55}}
CBRN modules are typically filter attachments worn externally on the "mouth" area of helmets.{{Ref/Reuse|mk55}}


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[[File:HINF AML 201-1 CBRN Helmet Attachment Icon.png|thumb|150px|The AML 201-1 module on the [[LECHUZA-class Mjolnir|Lechuza]] helmet.]]
[[File:HINF AML 201-1 CBRN Helmet Attachment Icon.png|thumb|150px|The AML 201-1 module on the [[LECHUZA-class Mjolnir|Lechuza]] helmet.]]
Manufactured by [[Watershed Division]], the AML 201-1 CBRN module contain an unknown type of programmable matter and hives for nanomachine swarms that augment a Spartan's respiratory efficiency. The analysis process is complicated by how the nanomachines become inert outside the helmet or host Spartan.{{Ref/Game|Id=aml201|HINF|Armor customization (Halo Infinite)|Armor Hall|Detail=AML 201-1 CBRN - Helmet Attachment Description|Quote=These modules contain an unknown type of programmable matter and hives for nanomachine swarms that augment a Spartan's respiratory efficiency. The machines become inert outside the helmet or host Spartan, which complicates analysis.}}
Manufactured by [[Watershed Division]], the AML 201-1 CBRN module contain an unknown type of programmable matter and hives for nanomachine swarms that augment a Spartan's respiratory efficiency. The analysis process is complicated by how the nanomachines become inert outside the helmet or host Spartan.{{Ref/Game|Id=aml201|HINF|Armor customization (Halo Infinite)|Armor Hall|Detail=AML 201-1 CBRN - Helmet Attachment Description|Quote=These modules contain an unknown type of programmable matter and hives for nanomachine swarms that augment a Spartan's respiratory efficiency. The machines become inert outside the helmet or host Spartan, which complicates analysis.}}
{{clear}}
===FIM-A===
[[File:HINF CBRN FIM-A Helmet Attachment Icon.png|thumb|150px|The FIM-A module on the [[ARMET-class Mjolnir|Armet]] helmet.]]
The Field Improvised Module-A (FIM-A) is an ''ad hoc'' configuration built with off-the-shelf parts manufactured by Materials Group. Attached to the top and the sides of the [[ARMET-class Mjolnir|Armet helmet]], the modules' purpose is for hazard communications.{{Ref/Game|HINF|Armor customization (Halo Infinite)|Armor Hall|Detail=CBRN/FIM-A - Helmet Attachment Description|Quote=Field improvised HAZCOM modules built with off-the-shelf parts.}}
{{clear}}
{{clear}}


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[[File:HINF MK17 MOD1 CBRN KUZNETS Helmet Attachment Icon.png|thumb|150px|The MK17 MOD1 KUZNETS module on the [[BRAWLER-class Mjolnir|Brawler]] helmet.]]
[[File:HINF MK17 MOD1 CBRN KUZNETS Helmet Attachment Icon.png|thumb|150px|The MK17 MOD1 KUZNETS module on the [[BRAWLER-class Mjolnir|Brawler]] helmet.]]
Manufactured by [[Korolev Heavy Industries]], the MK17 MOD1 KUZNETS module is specialized for the interiors of Forerunner megastructures.{{Ref/Game|Id=mk17|HINF|Armor customization (Halo Infinite)|Armor Hall|Detail=MK17 MOD1 CBRN/KUZNETS - Helmet Attachment Description|Quote=The difference between extremely hazardous industrial processing environments and the interiors of Forerunner megastructures is quite small.}}
Manufactured by [[Korolev Heavy Industries]], the MK17 MOD1 KUZNETS module is specialized for the interiors of Forerunner megastructures.{{Ref/Game|Id=mk17|HINF|Armor customization (Halo Infinite)|Armor Hall|Detail=MK17 MOD1 CBRN/KUZNETS - Helmet Attachment Description|Quote=The difference between extremely hazardous industrial processing environments and the interiors of Forerunner megastructures is quite small.}}
{{clear}}
===MK40===
[[File:HINF MK40 CBRN Helmet Attachment Icon.png|thumb|150px|The CBRN module on the GUNGNIR helmet.]]
Manufactured by Materials Group, the MK40 module is a pair of filter attachments on either side of the helmet. They feature a shock-hardened filtering system and provide supplemental life support.{{Ref/Game|Id=mk40|HINF|Armor customization (Halo Infinite)|Armor Hall|Detail=MK40 CBRN - Helmet Attachment Description|Quote=Shock-hardened filtering system and supplemental life support.}} It is employed on the standard Mark V EOD-class Mjolnir helmet, but it could be removed for other helmet attachments.{{Ref/Game|HR|Armor permutations (Halo: Reach)|Armory|Detail=EOD UA/HUL - Helmet model}}
This module has been observed to be compatible with the following helmets:
*[[EOD-class Mjolnir|EOD]]{{Ref/Game|Id=eod|HR|Armor permutations (Halo: Reach)|Armory|Detail=EOD Helmet model}}
*[[GUNGNIR-class Mjolnir|GUNGNIR]]{{Ref/Reuse|cbrn}}
*[[SECURITY-class Mjolnir|Security]]{{Ref/Reuse|cbrncnm}}
{{clear}}
{{clear}}


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{{clear}}
{{clear}}


===MK62 ISES===
===EOD-style module ===
[[File:HINF MK62 CBRN ISES Helmet Attachment Icon.png|thumb|150px|The MK62 ISES module on the [[FIREFALL-class Mjolnir|Firefall]] helmet.]]
[[File:HR EOD Helmet Icon.png|thumb|150px|The CBRN module on the standard EOD helmet.]]
Manufactured by Misriah Armory, the MK62 ISES module is a rebreather system designed for extended-duration operations in underwater, airless, or toxic environments. It is compatible exclusively with the [[FIREFALL-class Mjolnir]] helmet.{{Ref/Game|Id=mk62|HINF|Armor customization (Halo Infinite)|Armor Hall|Detail=MK62 CBRN/ISES - Helmet Attachment Description|Quote=Rebreather system for extended-duration operations in underwater, airless, or toxic environments.}}
This EOD-style module is a pair of filter attachments on either side of the helmet. It is employed on the standard Mark V EOD-class Mjolnir helmet, but it could be removed for other helmet attachments.{{Ref/Game|HR|Armor permutations (Halo: Reach)|Armory|Detail=EOD UA/HUL - Helmet model}}
{{clear}}


===MOD-P===
This module has been observed to be compatible with the following helmets:
[[File:HINF MODP CBRN Helmet Attachment Icon.png|thumb|150px|The MOD-P CBRN module on the [[MORRIGAN-class Mjolnir|Morrigan]] helmet.]]
*[[EOD-class Mjolnir|EOD]]{{Ref/Game|Id=eod|HR|Armor permutations (Halo: Reach)|Armory|Detail=EOD Helmet model}}
Manufactured by [[Naphtali Contractor Corporation]], the MOD-P CBRN module is designed to maximize endurance and efficacy in various atmospheric conditions, or to aid Spartans in tracking specific biochemical signatures. The MOD-P CBRN module has been observed to be compatible exclusively with the [[MORRIGAN-class Mjolnir]] helmet.{{Ref/Game|Id=modp|HINF|Armor customization (Halo Infinite)|Armor Hall|Detail=MOD-P CBRN - Helmet Attachment Description|Quote=Filter packs and air conditioning modules in the Morrigan can be swapped out to maximize their endurance and efficacy in specific atmospheric conditions, or to key in on specific biochemical traces.}}
*[[GUNGNIR-class Mjolnir|GUNGNIR]]{{Ref/Reuse|cbrn}}
*[[SECURITY-class Mjolnir|Security]]{{Ref/Reuse|cbrncnm}}
{{clear}}
{{clear}}


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The CBRN modules serve as cosmetics and have no impact on gameplay.
The CBRN modules serve as cosmetics and have no impact on gameplay.
===''Halo: Reach''===
===''Halo: Reach''===
Two of the CBRN modules are available as attachments on several helmets in the [[Armor customization (Halo: Reach)|armor permutations]] of ''[[Halo: Reach]]''. The device is priced at different levels of [[Credit]]s, depending on the base helmets. In ''[[Halo: The Master Chief Collection]]'', the same CBRN-attached helmets are unlockable in [[Season 1: Noble]], while the AKIS-style module added in [[Series 5: Anvil]].
Two of the CBRN modules are available as attachments on several helmets in the [[Armor customization (Halo: Reach)|armor permutations]] of ''[[Halo: Reach]]''. The device is priced at different levels of [[Credit]]s, depending on the base helmets. In ''[[Halo: The Master Chief Collection]]'', the same CBRN-attached helmets are unlockable in [[Season 1: Noble]], while the AKIS-style module added in [[Season 5: Anvil]].
<gallery class=center>
<gallery class=center>
File:HR CQC CBRN Helmet Icon.png|The MK55 CBRN module on the CQC helmet.
File:HR CQC CBRN Helmet Icon.png|The MK55 CBRN module on the CQC helmet.
File:HR Security CBRNCNM Helmet Icon.png|The MK40 CBRN module on the Security helmet.
File:HR Security CBRNCNM Helmet Icon.png|The EOD-style CBRN module on the Security helmet.
</gallery>
</gallery>


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! scope="col" style="width: 10%" |Rarity
! scope="col" style="width: 10%" |Rarity
! scope="col" style="width: 20%" |Unlock Requirements
! scope="col" style="width: 20%" |Unlock Requirements
|-
|align="center"|[[File:HINF MK40 CBRN Helmet Attachment Icon.png|75px]]<br/>MK40 CBRN
|Misriah Armory
|Shock-hardened filtering system and supplemental life support.
|
*GUNGNIR
*Pilot
|Epic
|Season 05: Reckoning Battle Pass level 23 (Premium)
|-
|-
|align="center"|[[File:HINF MK55 CBRN Helmet Attachment Icon.png|75px]]<br/>MK55 CBRN
|align="center"|[[File:HINF MK55 CBRN Helmet Attachment Icon.png|75px]]<br/>MK55 CBRN
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*Scout
*Scout
|Epic
|Epic
|Purchase "HAZOP Armor Set" Bundle from the [[Shop]] for 2,000 cR (or 1,000 cR during a sale)
|Purchase "HAZOP Armor Set" Bundle from the [[Shop]] for 2,00 cR (or 1,000 cR during a sale)
|}
|}


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! scope="col" style="width: 20%" |Unlock Requirements
! scope="col" style="width: 20%" |Unlock Requirements
|-
|-
|align="center"|[[File:HINF MK12T2 CBRN TRAILWATCH Helmet Attachment Icon.png|75px]]<br/>MK12T2 CBRN/TRAILWATCH
|align="center"|[[File:HINF_MK12T2_CBRN_TRAILWATCH_Helmet_Attachment_Icon.png|75px]]<br/>MK12T2 CBRN/TRAILWATCH
|[[Lethbridge Industrial]]
|[[Lethbridge Industrial]]
|Filters and backup life support components certified at the Lethbridge Combat Fields shortly before Concord was interdicted by Created Guardians.
|Filters and backup life support components certified at the Lethbridge Combat Fields shortly before Concord was interdicted by Created Guardians.
|
|
*Firefall
*War Master
*War Master
*Menachite
|Legendary
|Legendary
|Purchase "War Master Armor Set" Bundle from the [[Shop]] for 1,200 cR
|Purchase "War Master Armor Set" Bundle from the [[Shop]] for 1,200 cR


|-
|-
|align="center"|[[File:HINF MK17 MOD1 CBRN KUZNETS Helmet Attachment Icon.png|75px]]<br/>MK17 MOD1 CBRN/KUZNETS
|align="center"|[[File:HINF_MK17_MOD1_CBRN_KUZNETS_Helmet_Attachment_Icon.png|75px]]<br/>MK17 MOD1 CBRN/KUZNETS
|[[Korolev Heavy Industries]]
|[[Korolev Heavy Industries]]
|The difference between extremely hazardous industrial processing environments and the interiors of Forerunner megastructures is quite small.
|The difference between extremely hazardous industrial processing environments and the interiors of Forerunner megastructures is quite small.
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|Epic
|Epic
|[[Season 01: Heroes of Reach]] [[Battle Pass]] level 47 (Premium)
|[[Season 01: Heroes of Reach]] [[Battle Pass]] level 47 (Premium)
|-
|align="center"|[[File:HINF MK62 CBRN ISES Helmet Attachment Icon.png|75px]]<br/>MK62 CBRN/ISES
|[[Misriah Armory]]
|Rebreather system for extended-duration operations in underwater, airless, or toxic environments.
|
*Firefall
|Legendary
|Unlocked by default as of [[Season 03: Echoes Within]]
|}
|}


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*''[[Halo Reach]]'' {{1st}}
*''[[Halo Reach]]'' {{1st}}
*''[[Halo 5: Guardians]]''
*''[[Halo 5: Guardians]]''
*''[[Halo Infinite]]''
*''[[Halo Infinite]]
*''[[Halo: Flashpoint]]''


==Sources==
==Sources==
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{{Armor/Permutation|HR|HI}}
{{Armor/Permutation|HR|HI}}
{{Armor|Human}}
{{Armor|Human}}
{{Navbox/Universe/Mjolnir|Overview|GEN1|GEN3|Other}}
{{Mjolnir|V|GEN3}}
[[Category:Armor accessories]]
[[Category:Armor accessories]]
[[Category:Halo: Reach multiplayer armor permutations]]
[[Category:Halo: Reach multiplayer armor permutations]]
[[Category:Halo Infinite multiplayer armor permutations]]
[[Category:Halo Infinite multiplayer armor permutations]]

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