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{{Status|NonCanon}}
{{Era|RW}}
{{Not canon}}
{{Notcanon}}
[[File:H3 Armor Spartan Body Bungie.png|thumb|350px|The Bungie Armor at the Appearance screen.]]
[[File:H3 Armor Spartan Body Bungie.png|thumb|right|350px|The Bungie Armor at the Appearance screen.]]
{{Article quote|Forged in the flames of passion and perseverance. Go forth and represent.{{Ref/Game|H3|[[Armor customization (Halo 3)|In-game description]]}}}}
{{Article quote|Forged in the flames of passion and perseverance. Go forth and represent.{{Ref/Game|H3|[[Armor permutations (Halo 3)|In-game description]]}}}}
The '''Bungie Armor''' (also known as the '''Flaming Head''' or '''Legacy''' in ''[[Halo: The Master Chief Collection]]'') is an [[Armor customization (Halo 3)|armor permutation]] in ''[[Halo 3]]'' only available to [[Bungie|Bungie Studios]] employees (and Bungie members on 7/7/10).{{Ref/Site|D=01|M=6|Y=2020|URL=http://halo.bungie.net/news/content.aspx?type=topnews&cid=12857|Site=Bungie.net|Page=Bungie Weekly Update - 10/12/07}}  
The '''Bungie Armor''' (also known as the '''Flaming Head''' in ''[[Halo: The Master Chief Collection]]'') is an [[Armor permutations (Halo 3)|armor permutation]] in ''[[Halo 3]]'' only available to [[Bungie|Bungie Studios]] employees (and Bungie members on 7/7/10).{{Ref/Site|URL=http://halo.bungie.net/news/content.aspx?type=topnews&cid=12857|SiteName=Bungie.net|PageName=Bungie Weekly Update - 10/12/07}}  


==Overview==
==Overview==
[[File:Halo3 114774315 Full.jpg|thumb|250px|A player equipping the Bungie Armor alongside a [[MJOLNIR Powered Assault Armor/Mark V|Mark V]] helmet.]]
The Bungie Armor is visually identical to the [[EOD-class MJOLNIR|EOD armor]]'s chest piece, save for its fire effect and the absence of the EOD Armor's lights near the shoulders and center. However, it is unique in providing a fire visual effect to the player's head, which can be seen even if the player is equipped with [[active camouflage]]. Due to the permutation being classed as a chest plate, this means the flames can be employed with any combination of helmet or shoulders. The armor is a possible reference to Bungie's love of flaming ninjas, a recurring joke throughout the studio.
The Bungie Armor is visually identical to the [[EOD-class Mjolnir|EOD armor]]'s chest piece, save for its fire effect and the absence of the EOD Armor's lights near the shoulders and center. However, it is unique in providing a fire visual effect to the player's head, which can be seen even if the player is equipped with [[active camouflage]]. Due to the permutation being classed as a chest plate, this means the flames can be employed with any combination of helmet or shoulders. The armor is a possible reference to Bungie's love of flaming ninjas, a recurring joke throughout the studio.


==In-game information==
==Unlock requirements==
===''Halo 3''===
===''Halo 3''===
The Bungie Armor [[Armor customization (Halo 3)|armor permutation]] is a special unlock in ''Halo 3''. As its name suggests, the Bungie Armor was created as an exclusive unlock for members of the Bungie Studios development team. As such, there is no way to use it in ''Halo 3'' without the use of [[modding]] or being a developer. Only two exceptions to this policy are known to exist, one being [[Nathan Fillion]] (voice actor for [[Reynolds]] in ''Halo 3'' and [[Edward Buck]] in ''[[Halo 3: ODST]]'', ''[[Halo: Reach]]'' and ''[[Halo 5: Guardians]]'') and the other being Pope rex, the winner of the Sarkathlon 4 event. When [[Frank O'Connor]] left the studio to work for [[343 Industries]], Bungie stated in response to questions about O'Connor's flaming head that ''"The flame has been extinguished."''{{Ref/Site|D=01|M=6|Y=2020|URL=http://downloads.bungie.net/podcasts/Bungie_Podcast_70709.mp3|Site=Bungie.net|Page=The Bungie Day Podcast; hosted by Luke Smith, Brian Jarrard, Eric Osborne, Martin O'Donnell, Joseph Staten along with Nathan Fillion}}
As its name suggests, the Bungie Armor was created as an exclusive unlock for members of the Bunfie Studios development team. As such, there is no way to use it in ''Halo 3'' without the use of [[modding]] or being a developer. Only two exceptions to this policy are known to exist, one being [[Nathan Fillion]] (voice actor for [[Reynolds]] in ''Halo 3'' and [[Edward Buck]] in ''[[Halo 3: ODST]]'', ''[[Halo: Reach]]'' and ''[[Halo 5: Guardians]]'') and the other being Pope rex, the winner of the Sarkathlon 4 event. When [[Frank O'Connor]] left the studio to work for [[343 Industries]], Bungie stated in response to questions about O'Connor's flaming head that ''"The flame has been extinguished."''{{Ref/Site|URL=http://downloads.bungie.net/podcasts/Bungie_Podcast_70709.mp3|SiteName=Bungie.net|PageName=The Bungie Day Podcast; hosted by Luke Smith, Brian Jarrard, Eric Osborne, Martin O'Donnell, Joseph Staten along with Nathan Fillion}}


Due to this exclusivity, the armor was often used in site banners on [[Bungie.net]] as a perk of joining the Bungie team, with the phrases ''"Get hired, get fire"'' and ''"Game with Flame"''. Notably, the armor was available for use by the ''Halo 3'' community for one day on [[Bungie Day]] [[2010]]. During this event, all players also had the Bungie [[nameplate]] applied, as the two were linked. Due to the armor's exclusivity, it bears some resemblance to the similarly-elusive [[RECON-class Mjolnir|Recon armor]], which until the launch of ''Halo 3: ODST'' was only unlocked via personal selection from Bungie.
Due to this exclusivity, the armor was often used in site banners on [[Bungie.net]] as a perk of joining the Bungie team, with the phrases ''"Get hired, get fire"'' and ''"Game with Flame"''. Notably, the armor was available for use by the ''Halo 3'' community for one day on [[Bungie Day]] [[2010]]. During this event, all players also had the Bungie [[nameplate]] applied, as the two were linked. Due to the armor's exclusivity, it bears some resemblance to the similarly-elusive [[RECON-class Mjolnir|Recon armor]], which until the launch of ''Halo 3: ODST'' was only unlocked via personal selection from Bungie.


The Bungie Armor's legacy extended into ''[[Halo: Reach]]'' thanks to the addition of the new [[armor effects]] category of customisation. At launch, the orange flames were available to anyone who purchased the [[Halo: Reach Legendary Edition|''Halo: Reach'' Legendary Edition]], while Bungie reserved a similar effect - named Eternal - for themselves. Unlike the Legendary effect's orange flames, Eternal's are blue.{{Ref/Site|D=01|M=6|Y=2020|URL=http://halo.bungie.net/News/content.aspx?type=topnews&link=BWU_060410|Site=Bungie.net|Page=Bungie Weekly Update - 06.04.10}}{{Ref/Site|D=01|M=6|Y=2020|URL=https://halo.bungie.net/News/content.aspx?type=topnews&link=burnbright|Site=Bungie.net|Page=Bungie.net Update - 6/23/2011}} The [[Headhunter (game variant)|Headhunter]] gametype similarly references the Bungie Armor, with its emphasis on flaming skulls.
The Bungie Armor's legacy extended into ''[[Halo: Reach]]'' thanks to the addition of the new [[armor effects]] category of customisation. At launch, the orange flames were available to anyone who purchased the [[Halo: Reach Legendary Edition|''Halo: Reach'' Legendary Edition]] while Bungie reserved a similar effect - named Eternal - for themselves. Unlike the Legendary effect's orange flames, Eternal's are blue.{{Ref/Site|URL=http://halo.bungie.net/News/content.aspx?type=topnews&link=BWU_060410|SiteName=Bungie.net|PageName=Bungie Weekly Update - 06.04.10}}{{Ref/Site|URL=https://halo.bungie.net/News/content.aspx?type=topnews&link=burnbright|SiteName=Bungie.net|PageName=Bungie.net Update - 6/23/2011}} The [[Headhunter (game variant)|Headhunter]] gametype similarly references the Bungie Armor, with its emphasis on flaming skulls.
{| class="wikitable" style="width: 75%;"
! style="width: 15%"|Chest
! style="width: 55%"|Description
! style="width: 15%"|Unlock requirements (''Halo 3'')
! style="width: 15%"|Unlock requirements (''Halo: MCC'')
|- align="center"
|rowspan=2|[[File:HTMCC H3 Bungie Menu Render.png|100px]]<br/>Bungie Armor
|align="left"|'''Chest:''' Forged in the flames of passion and perseverance. Go forth and represent.
|rowspan=2|Given by [[Bungie]] or work at Bungie.
|rowspan=2|Unlocked by default.
|- align="center"
|align="left"|'''MCC:''' Forged in the flames of passion and perseverance.
|}


===''Halo: The Master Chief Collection''===
===''Halo: The Master Chief Collection''===
In the initial launch of ''[[Halo: The Master Chief Collection]]'', the armor was known by the name '''Flaming Head''' and was only useable as the Bungie Armor chest piece, with the helmet and shoulders being [[MJOLNIR Powered Assault Armor/Mark VI|Mark VI]]. As ''The Master Chief Collection'' provides all players all unlocks immediately, this marks the first time the Bungie Armor has been useable for non-Bungie employees (outside of Bungie Day 2010) without the use of [[modding]].
In ''[[Halo: The Master Chief Collection]]'', the armor is known by the name '''Flaming Head''' and at the game's launch was only useable as the Bungie Armor chest piece with the helmet and shoulders being [[MJOLNIR Powered Assault Armor/Mark VI|Mark VI]]. As ''The Master Chief Collection'' provides all players all unlocks immediately, this marks the first time the Bungie Armor has been useable for non-Bungie employees (outside of Bungie Day 2010) without the use of [[modding]].
 
In the updated ''Halo 3'' customisation available following the game's launch on PC, the specific Bungie chestplate is called Legacy. During the game's [[Flight]] testing, the armor retained the original name of Bungie.


==Gallery==
==Gallery==
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File:H3_Bungie_Camo.jpg|The one drawback of Bungie Armor.
File:H3_Bungie_Camo.jpg|The one drawback of Bungie Armor.
File:H3 Assembly Flaming Recon.jpg|Flaming Recon on [[Assembly]].
File:H3 Assembly Flaming Recon.jpg|Flaming Recon on [[Assembly]].
File:H3 Valhalla BungieDay.jpg|The armor permutation next to the Bungie Day [[Valhalla wall Easter egg]].
File:H3 Valhalla BungieDay.jpg|The armor permutation next to the Bungie Day [[Valhalla Wall Easter Egg]].
File:HR Eternal Inheritors.jpg|The analogous version of the armor in ''Halo: Reach'', consisting of the formerly employee-only [[Armor Effect#Eternal|Eternal armor effect]] and the [[PILOT-class Mjolnir#Halo: Reach|Haunted helmet]].  
File:HR Eternal Inheritors.jpg|The analogous version of the armor in ''Halo: Reach'', consisting of the formerly employee-only [[Armor Effect#Eternal|Eternal armor effect]] and the [[PILOT-class Mjolnir#Halo: Reach|Haunted helmet]].  
File:H3 PC BungieArmor.png|The Bungie Armor and flame effect applied to a ''Halo 3'' Spartan in the ''Unreal Engine 4'' menu of ''Halo: The Master Chief Collection''.
</gallery>
</gallery>


==Sources==
==Sources==
{{Ref/Sources}}
<references/>
 
{{Armor/Permutation|H3}}
{{Armor/Permutation|H3}}
[[Category:Halo 3]]
[[Category:Halo 3]]
[[Category:MJOLNIR armor]]
[[Category:MJOLNIR Armor]]
[[Category:Bungie]]
[[Category:Bungie]]
[[Category:Halo 3 multiplayer armor permutations]]

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