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{{Status|RealWorld}}
{{Era|H1|H2|H3|FA}}
{{Infobox/Developer
{{Ratings}}
|name= Bungie, Inc.
{{Realworld}}
|image=[[File:Bungie logo.png|300px]]
{{quote|Even through the Microsoft acquisition, Bungie’s purpose is not to make money for Microsoft and support the platform. Bungie’s purpose is to make great stuff.|[[Chris Butcher]]<ref>[http://www.edge-online.co.uk/archives/2007/01/inside_bungie.php Inside Bungie - Edge Online]</ref>}}
|founded= 1991
|dissolved=
|founder= *[[Jason Jones]]
*[[Alexander Seropian]]
|leader= [[Pete Parsons]]
|parent= *[[Microsoft]] {{C|former}}
*[[Wikipedia:Activision|Activision]] {{C|former}}
*[[Wikipedia:Sony|Sony]]
**[[Wikipedia:Playstation|Playstation]]
|subsidiaries=
|headquarters= Bellevue, Washington, USA
|locations=
|website= [https://www.bungie.net/7/ www.bungie.net]
|halogames= *[[Halo: Combat Evolved]]
*[[Halo 2]]
*[[Halo 3]]
*[[Halo 3: ODST]]
*[[Halo: Reach]]
|othergames= *[[Marathon]]
*[[Wikipedia:Myth (video game series)|Myth]]
*[[Wikipedia:Destiny (video game)|Destiny]]
}}
{{Article quote|Per Audacia Ad Astra}}


'''Bungie, Inc.''' (formerly '''Bungie LLC''' and '''Bungie Software Products Corporation''' prior to its emancipation from [[Microsoft]]) is a video game developer founded in 1991 by Jason Jones and Alex Seropian.


==History==
[[Image:BungieLogo.png|thumb|right|300px]]
===Founding===
{{Quote|The culture of Bungie was pretty simple. It was just a bunch of college kids who wanted to drink beer and eat pizza and do amazing cool stuff in their basements.|[[Chris Butcher]]}}
For much of the 1990s they developed a series of increasingly technically detailed [[first-person shooter]] (FPS) games for the Macintosh, the most famous being the ''[[Marathon]]'' series, following this with the acclaimed ''[[wikipedia:Myth (computer game)|Myth]]'' tactical-combat series for both the Mac and [[Wikipedia:Microsoft Windows|Windows]]. Bungie games were particularly well-loved by players due to their complex back stories which often left more mysteries unexplained than revealed.


In 1997, Bungle Studios established Bungle West, a studio in California. However, the studio didn't last long and was shut down in 2000. Bungie West's only game was Oni.
[[Image:Peter Jackson at Bungie.jpg|thumb|The Bungie team, with [[Peter Jackson]].]]
'''Bungie Studios''' is a video game developer founded in 1991 under the name Bungie Software Products Corporation but shortened to Bungie Software. For much of the 1990s they developed a series of increasingly technically detailed [[first-person shooter]] (FPS) games for the Macintosh, the most famous being the ''[[Marathon]]'' series, following this with the acclaimed ''[[Wikipedia:Myth (computer game)|Myth]]'' tactical-combat series for both the Mac and [[Wikipedia:Microsoft Windows|Windows]]. Bungie games were particularly well-loved by players due to their complex back stories which often left more mysteries unexplained than revealed.


===Creation of ''Halo'' series===
In 1999 they announced their next product was a return to the FPS genre, with a world-beating physics and [[wikipedia:Artificial intelligence|AI]] system, to be known as [[Halo: Combat Evolved|Halo]] and to be released at the same time on both the Mac and Windows. On June 19, 2000, Microsoft announced that they had acquired Bungie Software and that Bungie would become a part of the Microsoft Game Division (subsequently renamed Microsoft Game Studios) under the name Bungie Studios. The original versions were soon delayed and the game was re-purposed for the [[Xbox]], with the Mac and Windows versions only shipping two years later when it was no longer the renowned product it would have been in late 2000. The Xbox version of Halo received the [[wikipedia:Game of the Year|Game of the Year]] and [[wikipedia:Console Game of the Year|Console Game of the Year]] awards for 2002 from the [[wikipedia:Academy of Interactive Arts & Sciences|Academy of Interactive Arts & Sciences]], is known as a system seller and as of 2004 is still a videogame bestseller. ''Halo: Combat Evolved'' has been one of the most critically acclaimed games over the last three years, and its sequel [[Halo 2]] has been called the 'most anticipated game of all time' by [[Wikipedia:IGN|IGN]] Xbox.
{{quote|Even through the Microsoft acquisition, Bungie’s purpose is not to make money for Microsoft and support the platform. Instead, Bungie’s purpose is to make great stuff like video games.|Chris Butcher<ref>[http://www.edge-online.co.uk/archives/2007/01/inside_bungie.php '''Edge Online''': ''Inside Bungie'']</ref>}}
In 1999 they announced that their next product was a return to the FPS genre, with a world-beating physics and [[wikipedia:Artificial intelligence|AI]] system, to be known as [[Halo: Combat Evolved|''Halo'']] and to be released at the same time on both the Mac and also Windows. On June 19, 2000, Microsoft announced that they had acquired Bungie Software and that Bungie would become a part of the Microsoft Game Division (subsequently renamed Microsoft Game Studios) under the name Bungie Studios. The original versions were soon delayed and the game was re-purposed for the [[Xbox]], with the Mac and Windows versions only shipping two years later when it was no longer the renowned product it would have been in about late 2000. The Xbox version of ''Halo'' received the [[wikipedia:Game of the Year|Game of the Year]] and [[wikipedia:Console Game of the Year|Console Game of the Year]] awards for 2002 from the [[wikipedia:Academy of Interactive Arts & Sciences|Academy of Interactive Arts &amp; Sciences]], is known as a system seller and as of 2004 is still a videogame bestseller. ''Halo: Combat Evolved'' has been one of the most critically acclaimed games over the last three years, and its sequel ''[[Halo 2]]'' has been called the 'most anticipated game of all time' by [[Wikipedia:IGN|IGN]] Xbox.


===End of partnership===
On October 5, 2007, Bungie and Microsoft announced an end to their partnership, effectively making Bungie an independent company again. The Halo Intellectual Property (IP) remains with Microsoft. Bungie employees have mentioned that there have been 'few noticeable changes' after the split.
{{Quote|Independence was the only thing that was going to be able to allow us to do what we wanted to do.|Pete Parsons}}
On October 5, 2007, Bungie and Microsoft announced an end to their partnership, effectively making Bungie an independent company once again, now titled Bungie LLC (limited liability corporation). The Halo Intellectual Property (IP) remains with Microsoft. Bungie employees have mentioned that there have been 'few noticeable changes' after the split.<ref>[http://nikon.bungie.org/misc/bungie_ms_split_pr.html '''halo.bungie.org''': ''Microsoft And Bungie Studios To Evolve Relationship'']</ref>


Their offices were originally based in Chicago, Illinois. After Microsoft's acquisition, they moved into the Microsoft Campus at Redmond, Washington. They have more recently moved to Kirkland, Washington.{{Citation needed}}
Their offices were originally based in Chicago, Illinois. After Microsoft's acquisition, they moved into the Microsoft Campus at Redmond, Washington. They have more recently moved to Kirkland, Washington.


===New partnership===
While not directly behind the program, Bungie oversaw and 'signed off' on the [[I Love Bees]] puzzle, named after the address of the 'hacked' [http://www.ilovebees.com bee-keeping website] around which the game revolves briefly appeared in the [[Halo 2]] theatrical trailer. They provided the I Love Bees designers with the [[Halo Story Bible]], allowing the story to fit to Bungie's specifics.
{{Quote|We are moving on. We're building something new, something totally different.|Eric Osbourne}}
On April 29, 2010, Bungie entered an exclusive 10-year partnership with Activision which will have exclusive, worldwide rights to publish and distribute all future Bungie games based on the new intellectual property on multiple platforms and devices. Bungie will remain as an independent company and will continue to own their intellectual property.<ref name="g4tv">[http://halo.bungie.net/news/content.aspx?cid=25920 '''Bungie.net''': ''NON FACETE NOBIS CALCITRARE VESTRUM PERINÆUM'']</ref> On [[2011|June 30, 2011]], Bungie announced "Bungie Aerospace", a platform to help small, independent mobile or social game developers launch their games.<ref>[http://halo.bungie.net/projects/aerospace/ '''Bungie.net''': ''Bungie Aerospace'']</ref> On [[2019|January 10, 2019]], Bungie announced that they had parted ways with Activision, with the intellectual property rights to the ''Destiny'' franchise transferring to Bungie.<ref>[https://www.bungie.net/en/Explore/Detail/News/47569 '''Bungie.net''': ''Our Destiny > News | Bungie.net'']</ref>


===Purchase by Sony===
==Bungie Mythos==
On [[2022|January 31, 2022]], Bungie was acquired by Sony Interactive Entertainment for $3.6 billion. Bungie intends to continue self-publishing cross-platform games.<ref>[https://www.bungie.net/en/Explore/Detail/News/50988 '''Bungie.net''': ''BUNGIE JOINS SONY INTERACTIVE ENTERTAINMENT  > News | Bungie.net'']</ref><ref>[https://www.bungie.net/en/Explore/Detail/News/50989 '''Bungie.net''': ''Destiny 2: Our Shared Vision > News | Bungie.net'']</ref>
[[Image:7-step plan.jpg|thumb|Bungie's 7-Step Plan for World Domination.]]
[[Image:Pimps.jpg|thumb|Bungie's fake pirate game ''Pimps at Sea''.]]
Bungie, like many production companies, puts references to older games in newer games. Unlike others, many of these references hint or imply that a great deal of Bungie's games operate in similar or identical universes. Most well known of this is the connection between the ''Marathon'' universe and the ''[[Halo Universe|Halo]]'' universe, which share a great deal of similar names and themes (see [[List of Marathon references in Halo]]).


==Bungie Mythos==
While most believed that Bungie would never add a direct connection between these two games (just as they did not for Marathon and [[wikipedia:Pathways Into Darkness|Pathways into Darkness]]), its interesting to note that the [[I Love Bees]] puzzle did add a substantial connection between the ''Marathon'' universe and the ''[[Halo Universe|Halo]]'' universe: [[Rampancy]] can happen to [[AI]]s in both universes.  
[[File:Bungie - 7-step plan.jpg|thumb|150px|Bungie's 7-Step Plan for World Domination.]]
[[File:Pimps.jpg|thumb|150px|Bungie's fake pirate game ''Pimps at Sea''.]]
{{quote|Some of you may be wondering - "What's up with this unhealthy obsession with the number 7?"  [[Seven|This page]] offers some insights.|[[Luke Smith]]<ref>[http://halo.bungie.net/News/content.aspx?cid=14650 '''Bungie.net''': '' Bungie Day Tribute '']</ref>}}
Bungie, like many production companies, puts references to older games in newer games. Most well known of this is the connection between the ''Marathon'' universe and the ''[[Halo universe|Halo]]'' universe, which share a great deal of similar names and themes (see [[List of Marathon references in Halo]]).


Another interesting fact about Bungie is their use of the number seven. Many of these are more obvious than others, including [[343 Guilty Spark]] (7 x 7 x 7 = 343), [[Marathon#The Pfhor|Pfhor]] Battle Group 7, and their official fan club, the 7th Column, but some of these are amusingly subtle: the Marathon colony ship was a hollowed out [[wikipedia:Deimos (moon)|Deimos]] - first discovered in 1877 and first photographed in 1977.
Another interesting fact about Bungie is their use of the number seven. Many of these are more obvious than others, including [[343 Guilty Spark]] (7 x 7 x 7 = 343), [[Marathon#The Pfhor|Pfhor]] Battle Group 7, and their official fan club, the 7th Column, but some of these are amusingly subtle: the Marathon colony ship was a hollowed out [[wikipedia:Deimos (moon)|Deimos]] - first discovered in 1877 and first photographed in 1977. See also [[List of "Seven" references in Halo]].


Bungie as a company has developed its own complex and diverse mythology in addition to that in their games. Several of these include:
Bungie as a company has developed its own complex and diverse mythology in addition to that in their games. Several of these include:
*The [[Seven|7]]-[[7 Steps to World Domination|Steps Plan for World Domination]].
 
*The [[7]]-Step Plan for World Domination.
*The snack food [http://www.conagrafoods.com/brands/big_mama_sausage/index.jsp Tijuana Mama].
*The snack food [http://www.conagrafoods.com/brands/big_mama_sausage/index.jsp Tijuana Mama].
*The decapitated head of a dog named Ling-Ling (Step Five in the World Domination plan).
*The decapitated head of a dog named Ling-Ling (Step Five in the World Domination plan).
*The entity that resides in their server is named Disembodied Soul.
*The entity that resides in their server is named [[Disembodied Soul]].
*The chronically drunk and aggressive webmaster of Bungie.net (Known for dressing as a gorilla with a floppy yellow cowboy hat, as well as disappearing for months on "HTML research missions" and answering the E-Mails of grammatically impaired fans).
*The chronically drunk and aggressive webmaster of Bungie.net (Known for dressing as a gorilla with a floppy yellow cowboy hat, as well as disappearing for months on "HTML research missions" and answering the E-Mails of grammatically impaired fans).
*A cheap absorbent toy fish called the Soffish.
*A cheap absorbent toy fish called the Soffish
*The Cup, the prize at the Bungie Winter Pentathlon (A tradition has emerged that the losing team, out of envy, steals the cup rather than let the winning team touch it. In fact, several Bungie employees doubt the actual existence of The Cup, as it has been stolen and hidden so many times they have never laid eyes on it).
*The Cup, the prize at the Bungie Winter Pentathlon (A tradition has emerged that the losing team, out of envy, steals the cup rather than let the winning team touch it. In fact, several Bungie employees doubt the actual existence of The Cup, as it has been stolen and hidden so many times they have never laid eyes on it).
*[[Bungie Day]], a mock holiday Bungie created to celebrate the number seven.
*[[Bungie Day]], a mock holiday Bungie created to celebrate the number seven.


==Offshoot companies==
==Bungie West==
Many of Bungie's employees have left the company to form their own studios. Double Aught was a short-lived company comprised of several former Bungie team members, founded by Greg Kirkpatrick. The company helped Bungie develop Marathon: Infinity, the last game in the Marathon series.<ref>[http://halo.bungie.net/inside/history.aspx?link=juggernougat '''Bungie History''': ''The Juggernougat'']</ref>
In 1997, Bungie Studios established Bungie West, a studio in California. However, the studio didn't last long and was shut down in 2000. Bungie West's only game was Oni.


Wideload Games, creator of Stubbs the Zombie in "Rebel Without a Pulse", is another company that came from Bungie; It is headed by one of the two Bungie founders, Alex Seropian, and 7 out of the 11 employees previously worked at Bungie. Other companies include Giant Bite, founded by Hamilton Chu (former lead producer of Bungie Studios), and Michal Evans (former Bungie programmer), and Certain Affinity. Founded by Max Hoberman (the multiplayer design lead for ''Halo 2'' and ''Halo 3''), the team of nine includes former Bungie employees David Bowman and Chad Armstrong (who later returned to Bungie) as well as folks from other developers. It collaborated with Bungie in releasing the last two maps for Halo 2.<ref>[http://halo.bungie.net/News/content.aspx?type=topnews&link=certainaffinitymaps '''Bungie.net''': ''New Halo 2 Maps Revealed!'']</ref>
==Bungie Games==
 
[[Image:Oni PC cover.jpg|thumb|The cover art of Oni.]]
==Games==
*''[[wikipedia:Gnop!|Gnop!]]'' (1990)
===Released games===
*''[[wikipedia:Operation Desert Storm (computer game)|Operation Desert Storm]]'' (1991)
[[File:Oni PC cover.jpg|thumb|The cover art of ''Oni''.]]
*''[[wikipedia:Minotaur The Labyrinths of Crete|Minotaur: The Labyrinths of Crete]]'' (1992)
*''Gnop!'' (1990)
*''[[wikipedia:Pathways Into Darkness|Pathways into Darkness]]'' (1993)
*''[[Wikipedia:Operation: Desert Storm (video game)|Operation: Desert Storm]]'' (1991)
*''[[Marathon]]'' (1994)
*''[[Wikipedia:Minotaur: The Labyrinths of Crete|Minotaur: The Labyrinths of Crete]]'' (1992)
*''[[Marathon|Marathon 2: Durandal]]'' (1995)
*''[[Wikipedia:Pathways into Darkness|Pathways into Darkness]]'' (1993)
*''[[Marathon#Marathon|Marathon]]'' (1994)
*''[[Marathon#Marathon 2: Durandal|Marathon 2: Durandal]]'' (1995)
*''[[Marathon#Super Marathon|Super Marathon]]'' (1996)
*''[[Wikipedia:Abuse (computer game)|Abuse]]'' (Macintosh port) (1996)
*''[[Wikipedia:Abuse (computer game)|Abuse]]'' (Macintosh port) (1996)
*''[[Marathon#Marathon Infinity|Marathon Infinity]]'' (1996)
*''[[Marathon|Marathon Infinity]]'' (1996)
*''[[Wikipedia:Weekend Warrior|Weekend Warrior]]'' (Publisher) (1997)
*''[[Wikipedia:Weekend Warrior|Weekend Warrior]]'' (publisher) (1997)
*''[[Wikipedia:Myth: The Fallen Lords|Myth: The Fallen Lords]]'' (1997)
*''[[wikipedia:Myth The Fallen Lords|Myth: The Fallen Lords]]'' (1997)
*''[[Wikipedia:Myth II: Soulblighter|Myth II: Soulblighter]]'' (1998)
*''[[wikipedia:Myth II Soulblighter|Myth II: Soulblighter]]'' (1998)
*''[[Wikipedia:Oni (video game)|Oni]]'' (2001)
*''[[Wikipedia:Oni (game)|Oni]]'' (2001)
*''[[Halo: Combat Evolved]]'' (2001)
*''[[Halo: Combat Evolved]]'' (2001)
*''[[Halo 2]]'' (2004)
*''[[Halo 2]]'' (2004)
*''[[Halo 3]]'' (2007)
*''[[Halo 3]]'' (2007)
*''[[Halo 3: ODST]]'' (2009)
*''[[w:c:bungie:Pimps At Sea|Pimps at Sea]]'' (joke)
*''[[Halo: Reach]]'' (2010)
*''[[Wikipedia:Destiny (video game)|Destiny]]'' (2014)
*''[[Wikipedia:Destiny 2|Destiny 2]]'' (2017)
*''[https://marathongame.fandom.com/wiki/Marathon_(2025) Marathon]'' (2025)
*''[https://bungie.fandom.com/wiki/Gummy_Bears Gummy Bears]'' (TBA, transferred to new studio)
 
===Cancelled projects===
*''[[Mosaic (cancelled Bungie project)|Mosaic]]'' (cancelled in early 1994)
*''[[Monster Hunter]]'' (cancelled in early 2002)
*''[[Phoenix (cancelled Bungie project)|Phoenix]]'' (cancelled in late 2002 or early 2003)
*''[[Gypsum]]'' (cancelled in June 2003)
*''[https://bungie.fandom.com/wiki/Matter Matter]'' (cancelled in late 2022)
*''[https://www.destinypedia.com/Payback_(game) Payback]'' (cancelled in June 2024)


==Bungie Employees==
==Bungie Employees==
{{Main
{{Main|:Category:Bungie Staff}}
|1=Category:Bungie staff
|l1=List of Bungie Staff
}}
Notable Bungie employees include:
Notable Bungie employees include:
{{Col-begin}}
[[Image:Update cougarhuting.jpg|right|thumb|200px|Brian Jarrard & Frank O'Connor with a Sniper Rifle & Battle Rifle.]]
{{Col-2}}
[[Image:New Bungie.net.jpg|thumb|276px|Bungie.net]]
*[[Martin O'Donnell]] (former employee as of April 11, 2014)
*[[Martin O'Donnell]] - Music and Soundtrack
*[[Jason Jones]]
*[[Jason Jones]] - Project Lead, Co-Founder
*[[Robert McLees]]
*[[Robert McLees]] - Weapons Designer and Graphics
*[[Marcus R. Lehto]] (former employee as of October 4, 2012)
*[[Frank O'Connor]] - Content Manager (Spare Monkey)-Who recently left Bungie.
*[[Marcus R. Lehto]]  
*[[Pete Parsons]]
*[[Pete Parsons]]
*[[Joseph Staten]] (former employee as of September 24, 2013)
*[[Alexander Seropian]] - Co-Founder, Former
*[[Frank O'Connor]] (former employee as of May 16, 2008)
*[[Matt Soell]] - Former
{{col-2}}
*[[Joseph Staten]]
[[File:Update cougarhuting.jpg|thumb|200px|Brian Jarrard and Frank O'Connor with a prop [[Sniper Rifle]] and [[Battle Rifle]].]]
*[[Shi Kai Wang]] - 3D Designer
*[[Shi Kai Wang]]
*[[Christian Allen]]
*[[Brian Jarrard]]
*[[Jay Weinland]]
*[[Tyson Green]] - Multiplayer Design
*[[John Butkus]] - Animator
*[[Brian Jarrard]] - Community Lead
*[[Lars Bakken]]
*[[Lars Bakken]]
*[[Joseph Tung]]
*[[Joseph Tung]]- Multiplayer Producer
*[[Jon Cable]]- Multiplayer Engineer
*[[Tom Doyle]]- Weapons Designer
*[[Luke Smith]]
*[[Luke Smith]]
*[[Luke Timmins]]
*[[Charlie Gough]]
*[[Chris Butcher]]
*[[Christopher P. Carney]]
*Allen Murray- Producer
*Jason Sussman
*Raj
*Seth Gibson
*[[Justin Hayward]]
*[[Bill O'Brien]]
*[[CJ Cowan]]
*[[CJ Cowan]]
*[[Chad Armstrong|Chad Armstrong ("Shishka")]] (former employee as of August 2010)
*[[Frank Capezzuto 3]]
*[[Christopher Schlerf]] (since February 2016)
{{col-end}}


==Trivia==
==Trivia==
*Over at Bungie.net, there is a forum [http://halo.bungie.net/Forums/posts.aspx?postID=25491975 thread] investigating 'Arete Seven', which is quite possibly Bungie's real name while Bungie is just their public name.
*The origin of the name "Bungie" came from the punchline of a very dirty joke that they are not allowed to mention to public.
*Bungie employees have said that "Bungie" is a punchline to a really dirty joke as an excuse to get out of conversations before. At one time [[Alexander Seropian|Alex Seropian]] was quoted saying it's named Bungie because it sounded fun.<ref>[http://marathon.bungie.org/story/scrapbook.html '''Marathon.bungie.org''': ''The Marathon Scrapbook'']</ref>
*Bungies favorite number is seven.
*Bungie accepts resumes to the Bungie.net website via an email on the ''"Get Hired to Get Fire"'' page to work at the company and the [[Bungie Armor|flaming chestpiece]] is also given out to the new members.
*In [[Matchmaking]], Bungie employees feature the distinct Bungie logo beside their gamertags in order to distinguish themselves from the lowly "Bungie employee impersonators" in Pre-Game Lobbies.
*In the ''Halo'' universe, there is an engineering firm named [[Bungie Motor Works]].
 
==Gallery==
<gallery>
File:Septagon.png|Bungie's Septagon.
File:Bungie icon.png|Bungie's old application icon.
File:Old Bungie Logo.svg|The former Bungie Logo.
File:Peter Jackson at Bungie.jpg|The Bungie team, with [[Peter Jackson]].
File:Bungie crew circa Halo 2.jpg|The Bungie team, circa Halo 2.
File:BungieStaff.jpg|Bungie staff.
File:Img studio11.jpg|Bungie Towers from inside.
File:halo-bungie-net-shutdown.png|halo.bungie.net, an archive of the Halo-era Bungie website. It was shut down in 2021.
File:Bungie.net January 11 2013.png|Bungie.net homepage as of January 11, 2013
</gallery>


==Sources==
==Sources==
{{Ref/Sources}}
<references/>


==Related links==
==Related Links==
===Internal===
===Internal===
*[[Archive:Bungie With Teth|Bungie With Teeth]]
*[[Halopedia:Bungie With Teeth]]
*[[halo.bungie.org]]


===External===
===External===
*[http://www.bungie.net Official Homepage]
*[http://www.bungie.net/Inside/CustomPage.aspx?section=MeetTheTeam&subsection=Main&page=1 Meet the Team]
*[http://halo.bungie.net Official archive of old site]
*[http://www.bungie.com Official homepage]
*[[destinypedia:|Destinypedia, the wiki dedicated to Destiny]]
*[http://bungie.wikia.com/wiki/Main_Page A Wiki dedicated to Bungie, Bungiepedia]
*[http://source.bungie.org/index.php/Main_Page '''Aleph One Wiki''': ''Bungie's Marathon Wiki'']
*[http://www.bungie.net/stats/ Official Halo 2 Stats page]
*[http://www.bungie.net Bungie's multiplayer-gaming portal]
*[http://www.bungie.org Unofficial Bungie fan site]
*[http://source.bungie.org ''Marathon'' source-code site]
*[http://slashdot.org/article.pl?sid=00/01/18/0819252&mode=thread&tid=117 ''Marathon 2'' under the] [[wikipedia:GPL|GPL]]
*[http://slashdot.org/article.pl?sid=00/06/19/1326236&mode=thread&tid=127 Bungie bought by Microsoft]
*[http://www.microsoft.com/presspass/press/2000/Jun00/BungiePR.asp Microsoft to Acquire Bungie Software press release]
*[http://slashdot.org/article.pl?sid=00/09/21/1549251&mode=thread&tid=109 Microsoft unhappy with Bungie's use of Linux on servers]
*[http://slashdot.org/article.pl?sid=02/02/09/023204&mode=thread&tid=127 Source code for ''Myth 2''<nowiki>'</nowiki>s server released]
*[http://trilogyrelease.bungie.org Download the Marathon Trilogy for free, with Bungie's blessings.]
*[http://trilogyrelease.bungie.org Download the Marathon Trilogy for free, with Bungie's blessings.]
*[http://web.archive.org/web/20000823014927/http://www.zdnet.com/gamespot/stories/news/0,10870,2589930,00.html Interview with Alex Seropian about Bungie's acquisition by Microsoft]
*[http://trivia.bungie.org More Bungie trivia than you can shake a stick at.]
*[http://channel9.msdn.com/showpost.aspx?postid=130619 A developer's video tour of Bungie Studios.]


[[Category:Companies]]
[[Category:Companies]]
[[Category:Bungie| ]]
[[Category:The Real World]]
 
[[es:Bungie Studios]]

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