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| {{Status|Canon}} | | {{Era|Forerunner|Covenant|Human|UNSC|HCW|Post}} |
| {{Center|This article is about the type of structure. For the command center of a starship, see [[Bridge]], and for the ''[[Halo Online]]'' [[multiplayer]] map named "Bridge", see [[Narrows]].}} | | {{ratings}} |
| [[File:Uplift bridge.jpg|thumb|250px|A human-made suspension bridge connecting two sections of the [[Uplift Nature Reserve]].]]
| | <center>''For the command center of a starship, see [[Bridge]].''</center> |
| A '''bridge''' is a structure built to span a physical obstacle such as a body of water, valley, or road, for the purpose of providing passage over the obstacle. More advanced version of a bridge include the [[energy bridge]] and the [[gravity bridge]]. | | A '''bridge''' is a structure built to span a physical obstacle such as a body of water, valley, or road, for the purpose of providing passage over the obstacle. More advanced version of a bridge include the [[energy bridge]] and the [[gravity conveyor]]. |
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| ==Types==
| | == Forerunner == |
| ===Forerunner===
| | There are multiple bridges that span across canyons on the [[Halo Array|Halo installations]]. There are different forms of bridges, with some are held up by unknown energy beams. |
| There are multiple bridges that span across canyons on the [[Halo Array|Halo installations]]. There are different forms of bridges depending on the location and functionality. The Forerunners built various types of bridges to span large canyons. Many such bridges designed to span large canyons are supported by energy cables, similar to the supports of a [[Wikipedia:Truss arch bridge|truss arch bridge]], attached to structures on each canyon's hedges.{{Ref/Level|Id=aotcr|Halo: Combat Evolved|[[Assault on the Control Room]]}}{{Ref/Level|CE|[[Two Betrayals]]}} | |
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| Forerunner bridges appear in a diversity of designs. Different bridges have been observed as having one, two or three levels. On [[Installation 04]], many bridges featured two levels, with glass floors on both levels. The glass floors on the top level were breakable, allowing one to drop down to the bottom level of the causeway. The bottom levels glass floors featured impenetrable glass. There were also many structures on both levels of the bridge, which could serve as cover during combat.{{Ref/Reuse|aotcr}}
| | ===Energy Bridges=== |
| | {{Main|Energy bridge}} |
| | Energy Bridges are bridges made up of solid light. |
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| Causeways on Forerunner installations also act as a type of bridge.{{Ref/Map|CE|[[Gephyrophobia]]}}{{Ref/Map|H3|[[Narrows]]}}
| | In the ''[[Halo: Combat Evolved]]'' campaign, Energy Bridges are featured in the levels [[Halo (Halo: Combat Evolved Level)|Halo]] and [[343 Guilty Spark (Level)|343 Guilty Spark]]. In the campaign of ''[[Halo 3]]'', they appear in the levels [[The Ark (Level)|The Ark]] and [[The Covenant (Level)|The Covenant]]. They are also featured in several ''[[Halo Wars]]'' levels with a Forerunner setting, including [[Beachhead (Level)|Beachhead]] and [[Terminal Moraine (Level)|Terminal Moraine]]<ref>'''[[Halo Wars]]''', multiplayer map ''[[Terminal Moraine (Level)|Terminal Moraine]]''</ref> |
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| *'''[[Energy bridge]]''' - Energy bridges are bridges made up of [[hard light]]. They appear on Halo Installations{{Ref/Level|CE|[[Halo (Halo: Combat Evolved level)|Halo]]}}{{Ref/Level|CE|[[343 Guilty Spark (level)|343 Guilty Spark]]}} including [[Installation 00]].{{Ref/Level|H3|[[The Ark (level)|The Ark]]}}{{Ref/Level|H3|[[The Covenant (level)|The Covenant]]}} They are also used in various other sites.{{Ref/Level|HW|[[Beachhead (Halo Wars level)|Beachhead]]}}{{Ref/Level|[[Halo Wars]]|[[Terminal Moraine]]}}
| | ===Causeways=== |
| <gallery>
| | Causeways are bridges built to span large canyons. Unlike the energy bridges on Halo, causeways appear to be made of metal. They are supported by lighted cables attached to each canyon's hedges. They also have supports much like that of a [http://en.wikipedia.org/wiki/Truss_arch_bridge Truss Arch Bridge]. |
| File:Bridge2.jpg|An example of a Forerunner bridge.
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| File:Bridge.jpg|Side view of a Forerunner bridge.
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| File:Halo Combat Evolved-Gephyrophobia.jpg|Bridge system on Installation 04.
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| File:HCE-HardLightEnergyBridge-screen.jpg|The energy bridge on Installation 04.
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| File:Energy Bridge.jpg
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| File:Light bridge.jpg|An energy bridge at the entrance to [[Installation 00|the Ark]]'s [[Installation 00 Citadel|Citadel]].
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| File:H3 Narrows.jpg|A causeway on the Ark.
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| File:Controlroom.jpg|A Forerunner stone bridge near the Control Room of [[Installation 04]].
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| File:HCE-AlphaHalo-BridgeStructure.jpg|Two narrow bridges on the surface of Installation 04.
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| File:HCEA-AlphaHalo-BridgeStructure.jpg
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| </gallery>
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| ===Human===
| | Causeways appear in a diversity of designs. Most commonly, the causeway will have two levels. They have also been observed with one level, or three levels. On [[Installation 04]], the causeways featured two levels, with glass floors on both levels. The glass floors on the top level were breakable, allowing you to drop down to the bottom level of the causeway. The bottom levels glass floors featured impenetrable glass. There are also many nooks and crannies where enemies can hide and take cover. |
| Bridges constructed by [[human]]s most often superficially similar to ones built using conventional engineering methods, although some are rather impressive in scale; an example of this is [[New Mombasa 105 East]]'s enormous suspension bridge connecting [[Old Mombasa]] to [[New Mombasa]].{{Ref/Level|H2|[[Metropolis]]}} The [[UNSC]] military also uses [[deployable bridge]]s to make terrain traversable in combat zones and temporary [[military base]]s.{{Ref/Level|[[Halo: Reach]]|[[Tip of the Spear]]}}
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| <gallery>
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| File:Caracalla Bridge.jpg|A human suspension bridge in the [[Caracalla Park]].
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| File:New Mombasa Bridge.png|[[Mombasa]]'s iconic suspension bridge.
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| File:Bridge_ToTS.jpg|A typical human-built road bridge crossing a canyon near the [[Szurdok Ridge]] on [[Reach]].
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| File:Bridge_portable_placed.jpg|A [[deployable bridge]] in place, transported by a [[D77-TC Pelican]].
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| </gallery>
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| ===Covenant===
| | In ''Halo: Combat Evolved'', Causeway-type bridges appear in the campaign levels [[Assault on the Control Room (Level)|Assault on the Control Room]] and [[Two Betrayals (Level)|Two Betrayals]], and [[Gephyrophobia (Level)|Gephyrophobia]] in multiplayer. In ''Halo 3'', the multiplayer map [[Narrows (Level)|Narrows]] is set on a causeway. |
| The [[Covenant]] employ various forms of bridges, ranging from physical structures to more exotic walkways and platforms based on energy fields. These include [[gravity bridge]]s which use an anti-gravity field to carry individuals to the other side.{{Ref/Level|H2|[[Gravemind (level)|Gravemind]]}}
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| ==Gallery== | | == Gallery == |
| <gallery> | | <gallery> |
| File:HW_RhinoBridge.jpg|Pre-release render of an [[M145D Rhino]] on a bridge on [[Harvest]] in ''[[Halo Wars]]''.
| | Image:Bridge2.jpg|Example of one bridge. |
| File:HW_UNSCBridge.jpg|A render of a UNSC-made bridge for ''Halo Wars''.
| | Image:Bridge.jpg|Good side view of a bridge. |
| File:HINF Concept ForerunnerBridge1.jpg|Concept art of an extendable Forerunner bridge on [[Installation 07]] in ''[[Halo Infinite]]''.
| | Image:Halo Combat Evolved-Gephyrophobia.jpg|[[Gephyrophobia]] on [[Halo: Combat Evolved]] for PC. |
| File:HINF Concept ForerunnerBridge2.jpg|Concept art of the bridge extending.
| | Image:Energy Bridge.jpg|The energy bridge from Halo CE on the level [[Halo]]. |
| File:HINF Concept ForerunnerBridge3.jpg|Concept art of the bridge retracted.
| | Image:H3 Narrows.jpg|The multiplayer map [[Narrows]] on Halo 3. |
| File:HINF Concept ForerunnerBridge4.jpg|Concept art of the bridge fully extended.
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| File:HINF Concept BanishedBridge.jpg|Concept art of an extendable [[Banished]] bridge in ''Halo Infinite''.
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| </gallery> | | </gallery> |
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| ==List of appearances==
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| {{Linkbox|gallery=yes|gallerypage=Images of bridges}}
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| *''[[Halo: Combat Evolved]]'' {{1st}}
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| *''[[Halo: The Flood]]''
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| *''[[Halo 2]]''
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| *''[[Halo Graphic Novel]]''
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| **''[[Breaking Quarantine]]''
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| *''[[Halo: Ghosts of Onyx]]''
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| *''[[Halo 3]]''
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| *''[[Halo: Contact Harvest]]''
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| *''[[Halo: The Cole Protocol]]''
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| *''[[Halo Wars]]''
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| *''[[Halo 3: ODST]]''
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| *''[[Halo: Reach]]''
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| *''[[Halo: Combat Evolved Anniversary]]''
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| *''[[Halo 4]]''
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| **''[[Spartan Ops]]''
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| *''[[Halo: Spartan Assault]]''
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| *''[[Halo 2: Anniversary]]''
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| *''[[Halo: Spartan Strike]]''
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| *''[[Halo 5: Guardians]]''
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| *''[[Halo Mythos]]''
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| *''[[Halo Wars 2]]''
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| *''[[Halo Infinite]]''
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| ==Sources== | | ==Sources== |
| {{Ref/Sources}}
| | <references/> |
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| | {{Forerunner2}} |
| [[Category:Infrastructure]] | | [[Category:Infrastructure]] |
| [[Category:Buildings and structures]]
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